Updated Combat Resurrection Design
Originally Posted by Zarhym (Blue Tracker)
The design for combat resurrection effects has changed a good deal for Cataclysm, and we want to make sure players are clear on how spells like Rebirth and Create Soulstone now function. Rebirth has a 10-minute cooldown and Create Soulstone has a 15-minute cooldown. On raid boss encounters, you can only use one of these combat resurrection spells (so one Rebirth or one Soulstone) per attempt for 10-player raids. For 25-player raids you can use three forms of combat resurrection per raid boss attempt (so three of any combination of Rebirth and Soulstone). The count is incremented as soon as a player accepts a resurrection, so one can always choose not to accept if he or she wants someone else to get the resurrection instead. There is no equivalent of the Sated debuff (which tracks Bloodlust/Heroism usage), but you will get an error message if you try to resurrect too many players, and we might add tracking to our raid interface if there is demand for it. Outside of raid content, you can use as many battle resurrections as you have available.

For those of you currently participating in the World of Warcraft: Cataclysm beta test, please note that this functionality may not be fully implemented as of yet. If you notice combat resurrections are not currently functioning as explained here, this is just a heads-up about the updated design intent behind them.

Unless Soulstone is being changed, why does the harder to use combat rez (that being Soulstone, since you have to predict ahead of time who to Soulstone) have the longer cooldown?
One thing we're considering with Soulstone is making it possible, in addition to its current functionality, to be cast on a dead player to give them the option of joining the living again.

New Community Site Live Preview
Looks like we won't be the only one with a new design this week. The new community site is live and is very similar to the one launched with Starcraft 2.
Originally Posted by Zarhym (Blue Tracker)
Many exciting changes are coming to World of Warcraft with the upcoming Cataclysm expansion, both in-game and out. We're excited to offer you an early look at the new World of Warcraft community site, which will soon become the prime gathering spot and source of information for players on the web. You can read more about the transition from our existing website to the new one in our original announcement: http://forums.worldofwarcraft.com/th...87366608&sid=1

As you’re exploring your future home, keep in mind that this is a live preview, and not all of the new features are ready quite yet. We want your feedback about the look and feel of the new site, so while you're browsing, we encourage you to submit bug reports and make feature requests -- let your voice be heard. Go ahead. Check it out!

New World of Warcraft Community Site: http://us.battle.net/wow/en/

Website Bug Reports: http://us.battle.net/wow/en/forum/1025938/

Website Feature Requests: http://us.battle.net/wow/en/forum/1025939/






Blue Posts
Originally Posted by Blizzard Entertainment
5 Tanks on Halfus Wyrmbreaker
We have a fix going in for this in the next beta build. Should no longer be possible to do this without inflicting terrible, terrible damage and wiping. (Source)

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Guarded by the Light
We changed rank 1 of Guarded by the Light to provide the Holy Shield functionality and buff Word of Glory a little bit. Rank 2 provides the overheal shield functionality and buffs Word of Glory a bit more. (Source)
This article was originally published in forum thread: Updated Combat Resurrection Design, WoW Community Site started by Boubouille View original post
Comments 120 Comments
  1. mmocced9c7d33d's Avatar
    Quote Originally Posted by Xathian View Post
    I doubt it'll stay this way, but I was banned in 2005 (For calling out Drysc on a rude comment towards a player asking about PTR availability) but I can currently post.

    I'm sure they will migrate the forum ban list over soon.
    Can't u plead that people should get a new chance??..
  1. Ironscroll's Avatar
    Quote Originally Posted by Oberoth View Post
    Why does it feel like they are homogenizing all of the classes to the point of nothing. I mean the point of playing a druid healer was the Hots and Bres. The point of a Shammy was Chain heal and Ankh and totems. Pallys were hard hitting single target heals and plate. Priests were fast single heals and bubbles.

    They are getting to the point that they might as well just say screw it you pick you race and then choose Tank, melee, ranged DPS, or heals...

    Granted all of the classes mechanics are slightly different, but even with the differing mechanics it feels like they are pulling the uniqueness out of the classes.

    MEH maybe it is just me
    This is my main concern too, it seems every beta build more and more uniqueness is sucked out of the game. I'm personally not happy with the current state of the game at all. I hope all this will be a blip on the map and they will fix things in a few patch cycles.... Or could Cataclysm finally be WoW's NGE? I so hope not.
  1. Maleficious's Avatar
    Pure win site.
  1. Crispi's Avatar
    Commutiy site looks awesome. Wonder how the new rez will affect Cata raiding.
  1. Verazh's Avatar
    Quote Originally Posted by Lilija View Post
    Did it make the forums work?
    Yes
  1. valiorik's Avatar
    Healers are very similar at this point. Only unique left is disc priest with shields nobody else can bring to raid. Tanks were similar during WotLK, but if everything will work as Blizzard promises in Catalsym, they will be the same class with different textures and spell names. Yes, you may feel different by controlling warrior and DK, but as healer or rl I'll see you just the same class. It sucks so hard, I may even try Star Wars then it'll get to the public
  1. koodledrum's Avatar
    battle rez changes are just dumb - can't say it surprises me, they're pretty much systematically killing casual play in Cataclysm.
  1. Highlight's Avatar
    Quote Originally Posted by koodledrum View Post
    battle rez changes are just dumb - can't say it surprises me, they're pretty much systematically killing casual play in Cataclysm.
    How does changing battle rez ruin casual play? It's a change implemented to stop top tier raiding guilds from doing something...
  1. Ylera's Avatar
    New community site is niceeee. LEss trololololol = win!
  1. Evilmoo's Avatar
    Battle res limits? Worst idea since mandatory REAL ID implementation.
  1. Joán's Avatar
    Quote Originally Posted by Jonisawsom View Post
    Probably one of the reasons they are making the change with combat res is what many high end raiding guilds would do. They would have everyone in their guild level a warlock alt till they got soulstone so they could each have one for their H LK attempts etc.
    You haven't been able to do that for over a year, since the middle of ToGC progress.
  1. Poysonivy's Avatar
    Looks like we won't be the only one with a new design this week.
    Boub you have a preview for us too? Or did I missed an earlier post about that.

    WoW site looks really nice and clean.
  1. Thessalor's Avatar
    I just jizzed in my pants at the sight of the new community page.
  1. mmoc66e4af5b1b's Avatar
    for the eu people:

    http://eu.battle.net/wow/en/characte...bringer/lirok/

    just replace us with eu :P
  1. davesurfer's Avatar
    We are already seeing this Rez limitation with 2 Druids in the raid. We can only use one per fight
  1. Amstelkid's Avatar
    The Europe version also works, like mine:
    http://eu.battle.net/wow/en/character/hellscream/puma/
  1. Hardstyle Revolution's Avatar
    WoW Community Site -> Game -> Lore -> "Whatever happened to Falstad Wildhammer?"

    Lol'd.
  1. Zellery's Avatar
    I love the new armory! I can't wait for the 3D models to be up.

    The changes to combat resing kinda sucks for progression but this will help teach those people who constantly die on fights by being in the wrong place at the wrong time.
  1. Festisio's Avatar
    Quote Originally Posted by koodledrum View Post
    battle rez changes are just dumb - can't say it surprises me, they're pretty much systematically killing casual play in Cataclysm.
    Aren't they hurting the hardcore most. They're screwing the ones like Ensidia and paragon who previously would have 15 locks in the raid group (but hidden from their GRIDs) so they could enjoy 15 extra stones.
  1. Shamburger's Avatar
    Quote Originally Posted by Festisio View Post
    Aren't they hurting the hardcore most. They're screwing the ones like Ensidia and paragon who previously would have 15 locks in the raid group (but hidden from their GRIDs) so they could enjoy 15 extra stones.
    That's probably the main reason behind it. I think its a good change too since we only run 1 druid in 10's anyways hahaha.

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