Cataclysm LVL 85 and Raid Progression
I didn't cover the US and EU first level 85 characters when they happened 2 days ago, this is mostly because leveling in Cataclysm is fairly easy and the ranking mostly depended on what realms went up first.

However, it's pretty clear that now that we have near-final rankings for US and EU realms (thanks to WoWProgress), one character leveled much faster than the others: Forscience played by the lovely Athene. He posted a short video to explain how he did it, see below.


The rest of the rankings is available below, I'm not going to say world first or anything because I know people will hate me, I'll just let you discuss it in comments.

Level 85 EU Ranking

RankCharacterGuildRealmLevel 85
1ForsciencetutututEU-Neptulon2010-12-07 05:13
2OwldMethodEU-Xavius2010-12-07 07:34
3Janzeer (u)RebirthEU-Anachronos2010-12-07 07:36
4LivedililiUtopieEU-Blackrock2010-12-07 08:19
5Danoreyunfinished taleEU-Theradras2010-12-07 08:28
6MiranahInner SanctumEU-Silvermoon2010-12-07 08:32
7Côhenunfinished taleEU-Theradras2010-12-07 08:33
8Жуктащит EU-Гордунни2010-12-07 08:37
9HyuruSlashFlexEU-Agamaggan2010-12-07 08:39
10SejtaParagonEU-Lightning's Blade2010-12-07 08:43
10Lazeil (u)ParagonEU-Lightning's Blade2010-12-07 08:43


Level 85 US Ranking

RankCharacterGuildRealmLevel 85
1ZomgblitrateRelicDoomhammer2010-12-07 18:14
2Iapeto (u)Tasty BeverageBleeding Hollow2010-12-07 18:15
3NegivaForlorn LegacyWindrunner2010-12-07 18:24
4EdjyLegendsUndermine2010-12-07 18:28
5AdamvodkaAlterac Mountains2010-12-07 18:32
5KevinvodkaAlterac Mountains2010-12-07 18:32
7ColdwindResurgenceKilrogg2010-12-07 18:33
8FortuneModestKilrogg2010-12-07 18:36
9IcebearxBad News BearsDestromath2010-12-07 18:40
10RunModestKilrogg2010-12-07 18:43


Current raid ranking

RankGuildRealmProgressCriteria
1Paragon (r)EU-Lightning's Blade8/12119.88
2Wraith (r)EU-Sargeras7/12104.76
3vodka (r)US-Alterac Mountains7/12104.33
4Premonition (r)US-Sen'Jin7/12104.33
5Inner Sanctum (r)EU-Silvermoon6/1289.78
6Ensidia (r)EU-Tarren Mill6/1289.76
7Карфаген (r)EU-Пиратская Бухта6/1289.59
8noxa (r)EU-Arygos6/1289.54



Cataclysm Hotfixes - Updated Dec. 8
Originally Posted by Blizzard (Blue Tracker)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

December 8
General
  • Guilds no longer receive guild experience when earning guild achievements. You can read more about this on our forums.
  • If a guild maxed their experience gains for the day, subsequent tallying of individual members’ weekly and total experience gained was not always properly being saved and stored. This has been corrected.
  • The achievements Heroic: Lost City of the Tol'vir Guild Run, Heroic: Shadowfang Keep Guild Run, and Baradin Hold Guild Run are now properly awarded and show up in the Guild Achievement window.
  • Corla will now always drop an item and the Red Winter Hat does not replace her regular loot drop. It's because she cares.
  • Specific mounts, when used in Eastern Kingdoms, were not receiving the appropriate movement speed modifiers between land and ground. This has been corrected.
  • Players can enter and finish Wintergrasp or Tol Barad even if no players from the opposing faction are queued.
  • Players are now able to acquire "A Winter Veil Gift" for 2010 if they had completed "A Winter Veil Gift" in 2009.
Dungeons & Raids
  • Several items which drop from bosses in Cataclysm five-player dungeons have been correctly reclassified so that the intended classes can roll Need when in a Looking For Dungeon group.
  • Rock Borers no longer award reputation when killed in The Stonecore.
  • Evolved Twilight Zealots killed by Raz in Blackrock Caverns no longer award experience if tapped by players.
  • Players are again provided a spectral flying mount while in spirit form if killed in Ahn'Qiraj: The Fallen Temple.
  • The Tamed Tol'vir Prowlers in Lost City of the Tol'vir award much less experience when killed.
  • Players can now use Wind Tunnels while in combat, returning them to Siamat's platform in Lost City of the Tol'vir.
  • Deep Murloc Drudges in Throne of the Tides no longer grant experience when killed.
Items
  • Players are no longer able to refund an alternate-cost item if they level up during its refund timer.
  • Stormrider's Cover was requiring an incorrect class token to purchase from vendors. This has been fixed. Until a patch is applied, the Stormrider's Cover will still list a Crown of the Forlorn Protector being a required currency, however, it can be correctly purchased with a Crown of the Forlorn Vanquisher.
  • The Filet Knife quest reward from "Something Edible" in Vashj'ir is a caster weapon and now has spell power. So sensible!
  • The on-use effect from Tosselwrench's Shrinker is no longer counting as an elixir buff. Additionally, no extra ranged attack power or other stats are granted.
  • Eastern Plaguelands quest reward trinkets no longer have on-use effects that grant ranged attack power.
Professions
  • Fishing skill gains were increasing too rapidly past 500 skill and have been adjusted.
  • The tradeskill nodes were too dense in Deepholm and Twilight Highlands for Mining and Herbalism. Several have been removed.
  • Mining nodes were too dense in the entrance cave to Uldaman and have been thinned out.
  • Players are no longer able to use a Lifegiving Seed while shapeshifted and receive the appropriate error message when attempting to do so. Additionally, the effect is canceled when entering combat.
  • Enchant Weapon - Mending no longer gives haste when it procs on attacks or spells. Now, it just gives the proper heal.
  • Creating a Runescroll of Fortitude II now correctly grants skill-ups.
Quests & Creatures
  • All existing guard posts in the world (e.g. Goldshire, Azure Watch, Bloodhoof, etc.) now properly spawn level 85 capital city guards.
  • Quests for the Hydraxian Waterlords have been properly deprecated.
Cataclysm Zones
Deepholm
  • Players no longer receive experience from killing Mercurial Droplets.
  • Deepstone Elementals now spawn more quickly.
  • Captive Quartz Rocklings in Lorthuna's Gate now respawn more quickly.
  • Players now receive much less experience when killing Irestone Rumblers.
  • Players no longer have issues with camera direction while trying to attack Zoltrik Drakebane after having jumped onto his Pyremaw mount on the quest "The Twilight Flight".
  • Stone Trogg Berserkers now do less damage.
Gilneas
  • There are now more Rampaging Worgen in the introductory worgen questing experience to support large groups of questing players.
  • Worgen characters must now complete "Endgame" for Admiral Nightwind to gain the option to port to Rut'theran Village.
  • Liam has been given lessons in anger management and team work. He will now properly stay with his soldiers during "The Battle for Gilneas City" event.
Kezan
  • Both the Rope Ladder and Last Chance Yacht Boarding Mortar objects will now sparkle while on the quest "Life Savings". Now with more sparkles!
Mount Hyjal
  • Players in a party on the quest "Black Heart of Flame” are all now able to loot the Black Heart of Thol'embaar after killing Thol’embaar, because it's only fair.
  • Blazebound Elementals no longer reward experience when Flameseer's Staff is used on them.
  • Players will now receive the error message "You are in the wrong zone" when trying to use Spawn of Smolderos outside of Mount Hyjal.
  • Twilight Flamecallers and Twilight Overseers now respawn more quickly.
  • Players no longer get attacked by guards when landing in Nordrassil with a hostile player targeted. It was a rather rude introduction to Mount Hyjal really.
  • Twilight Stormwakers now respawn more quickly for the quest "Slash and Burn".
  • Flame Ascendants needed for the quest "Might of the Firelord" now respawn more quickly.
Twilight Highlands
  • Blackscale Mistresses and Blackscale Raiders in Twilight Highlands now spawn less frequently and award less experience per kill.
  • Targets killable by turret vehicles for the quest "Off The Wall" no longer grant experience.
  • Twilight Abductors and Twilight Flamequenchers at Vermillion Redoubt no longer grant experience or provide loot.
  • Subjugated Firestarters no longer grant experience or provide loot.
Uldum
  • Players can no longer get stuck in a phase after watching the cutscene that triggers upon completion of quests "Missing Pieces" and "Reduced Productivity".
  • Bloodsnarl Scavengers killed by players with the aid of Salhet's Lions during the quest "Salhet the Tactician" will not provide experience. If you want something done, sometimes you just have to do it yourself.
  • Creatures in Neferset City needed for the quest "Bleeding the Enemy" now respawn more quickly.
  • Players will now correctly switch phases after turning in the quest "Gobbles!"
Vashj'ir
  • Players will now be in the correct phase with Wavespeaker Valoren after completing the quest "Communing with the Ancient". Seeing ghost question marks on the mini-map is no fun for anyone.
  • The Deepfin Scrounger Anchor Attack! now only roots players for 5 seconds, down from 20 seconds.
  • The damage of the Devious Great-Eel is now correctly reduced if a player does not immediately engage the eel in combat after the Eel-Splosive Device is triggered while on the quest "Here Fishie Fishie 2: Eel-Egg-Trick Boogaloo" (Horde) or "The Brothers Digsong 2: Eel-Egg-Trick Boogaloo" (Alliance).
  • Smuggler's Scar now has two guard posts, up from one, and Deepmist Grotto has one guard post, up from none. In addition, Cavern Crawlers are now immune to crowd control effects. Even ganking should have its limits.
  • Players are no longer able to retain the 450% swim speed increase from the Abyssal Seahorse through devious, devious means.
  • Earthmender Duarn's yell is now only visible to the player interacting with him for the quest "Making Contact".
  • Overseer Idra'kess's yell can now only be seen if a player is within range of him.
  • The following creatures or objects in Vashj'ir now respawn more quickly: Conch Shell, Starfish, Stormind Helmet, Stormwind Spear, King Gurboggle, Fathom-Lord Zin'Jatar, Warden Azjakir, Akasha, Varkul the Unrelenting.
  • Elendri Goldenbrow is no longer offering a conflicting deprecated quest "Curious Distraction".
  • There were instances where Duarn and Erunak weren't always spawning in the event for the quest "Nespirah" which have been fixed.
  • Players of the opposite faction can no longer kill the lures for the Seahorses. It's just mean and wrong. And mean.
  • Private Pollard no longer has a duplicate personality when players complete the quest "Spelunking", and Gorruk is correctly sitting after being healed.
  • Horde players are now gaining the appropriate reputations when completing quests in Vashj'ir.
  • The Earthen Ring quests in Vashj'ir now correctly grant reputation with The Earthen Ring.
  • Ancient Conduits for the quest "Ascend No More!" now respawn more quickly.
  • The cutscene which leads players to the submarine upon speaking with Erunak for the quest "Defending the Rift" should no longer sometimes drop players out of phase.
  • Nespirah Abscesses needed for the quest "Body Blows" now have more spawn locations and respawn more quickly.
  • The Corroded Key that is obtained during the quest "Kliklak's Craw" is now a multi-drop item and can be looted my multiple members of a party. And there was much rejoicing.
Eastern Kingdoms
  • High Sorcerer Andromath is no longer offering the deprecated quest "Ur's Treatise on Shadow Magic" in Redridge Mountains.
  • The deprecated quest "Mor'zul Bloodbringer" in Burning Steppes is no longer offered to Horde or Alliance warlock characters.
Kalimdor
  • Horde players can now turn in the quest "Forged Documents" to Suja in the cooking hut in Orgrimmar.
  • Azshara quests now yield Bilgewater Reputation as intended.
  • Kranal Fiss no longer offers the deprecated quest "Call of Fire" in Northern Barrens.
  • Warlocks will now receive an "Immune" error when casting Enslave Demon on Impsy in Felwood.
  • "Nothing Left for You Here" can now still be completed if the player has already completed "My Time Has Passed" in Stonetalon Mountains.
  • "We're Here to Do One Thing, Maybe Two..." can now be completed by simply going to Saurboz in Stonetalon Mountains and is not affected by the wagon.
Outland
  • Sha'tar Vindicators are level 65 now, down from 85, and no longer tearing through Auchenai Doomsayers in Terokkar Forest needed for the quest "Evil Draws Near".

Blue Posts
Originally Posted by Blizzard Entertainment
Running Wild
Running Wild behaves essentially like a mount, and, while cosmetically different, it carries the same limitations. I don't think further improvements to the ability are currently on the table.

Guild Level 2
Level 2 is possible.

The cap unlocks every night around 3am. The game released at midnight on Monday, giving guilds approximately three hours to hit cap, which many bigger or more active guilds were able to. So effectively this is Day 3 on the guild progression calendar, even though the first day was only three hours long. (Source)

Any chance we'll see new servers anytime soon?
We'll continue evaluating overall population as we monitor how these transfers progress. My personal guess is no, not before the new year, but that's a complete guess. We'll see how these go. (Source)

US - Free Character Moves Available
Originally Posted by Blizzard (Blue Tracker)
World of Warcraft: Cataclysm is live and many players are coming back to the game, while others are just really pumped to get in and experience the new content. To address the population influx, we're providing some players with Free Character Moves. If you're on one of the source realms listed below, you can move your characters to the designated destination realm and avoid the queues -- for free!

By initiating one of these transfers you will be moving your character to a new realm and home. This is a one-time, one-way move. You will need to use the paid transfer service to move your character elsewhere.

Please be aware that due to the unpredictable nature of free transfers we may close down any Free Character Moves at any time and without warning if the target realm becomes full. If you plan to move with friends or your guild, we suggest that you coordinate the effort to reduce the chance of any stragglers being left behind.

Early closures aside, the Free Character Moves will end on December 22.

Begin a Free Character Move - Please refer to the FAQ, which details what is or isn't allowed for transferred characters.

Source A - Area 52, Zul'jin, Stormrage, Thrall
Destination A - Dentarg

Source B - Khaz'goroth
Destination B - Caelestrasz

Source C - Proudmoore
Destination C - Darrowmere

Source D - Illidan, Sargeras, Mal'Ganis, Stormreaver, Korgath
Destination D - Gul'dan, Hakkar

Source E - Kel'Thuzad, Arthas, Mannoroth, Warsong, Bleeding Hollow
Destination E - Anub'arak, Anetheron

Source F - Frostmourne, Barthilas, Jubei'Thos
Destination F - Gundrak

Source G - Kil'jaeden, Blackrock, Tichondrius
Destination G - Nazjatar

Source H - Moon Guard
Destination H - Farstriders

Source I - Earthen Ring
Destination I - Steamwheedle Cartel

Source J - Emerald Dream
Destination J - Maelstrom

Official Forums - Character Image FAQ
Originally Posted by Blizzard (Blue Tracker)
As many of you have already discovered, one of the focal points of the new World of Warcraft community site is, well...you! Not only do you have a variety of controls at your fingertips, but you're now represented by unique 3D renders of your in-game characters. These new character images will appear in your Armory profile, in the character card once you're logged in, and whenever you post a comment or reply.

A number of players have been asking for more information about these 3D renders, so we've put together an FAQ to explain how they work and how they're created.

Q. How are the character images featured on the new community site generated?
A. We created an image rendering platform (which we'll refer to as a static renderer) that uses game data to render 3D images of your character.

Q. How many images are rendered for a given character?
A. We currently render four different images:
  • An Armory profile image
  • An Armory inset image
  • An avatar image
  • And a character card image

Q. When are these images rendered?
A. Whenever a character logs out of the game, a request is automatically sent to the static renderer for a new set of website images. These requests are processed in the order they are received and will typically be completed within 3 to 5 minutes. During peak gaming hours, however, when character populations can change rapidly, it may take longer for your character images to update and appear on the community site.

Q. Why doesn’t my character show the same pose that I have set for the old Armory?
A. Currently, we're only rendering characters in preset poses. Following the final launch of the Armory, though, we're considering allowing characters to set positions and animations through Adobe® Flash® or a similar site component. We'll provide more information as the development process continues.

Q. Why are my item enchant effects not displaying?
A. The image rendering platform does not currently support particle effects, so this may cause some minor inconsistencies between how your character appears in-game and on the community site -- including the display of item enchant effects.

Q. My avatar is just a plain silhouette? What gives?
A. If your character avatar is displaying as a generic silhouette, this typically means one of two things:
  • Your selected character is under level 10.
  • You have not recently played the selected character.

If your character is above level 9, be sure to log into the character and then back out. This should queue a request for the static renderer and allow your character images to update appropriately.

Q. Okay. I logged into my character and then back out, but neither my profile image nor my avatar has updated. What now?
A. If you logged out during peak gaming hours, keep in mind that it may take a while for your new image to render. Check back in few hours and your character images should be refreshed.

Q. What if I want to use a bank alt or some other character that isn't level 10 yet? Am I stuck with the silhouette?
A. If a character is under level 10, it will only receive a default silhouette avatar to be used on the forums as well as in page comments. Consider this a motivation to level that character, or an opportunity to remain dark and mysterious.

Q. Why does my death knight have a silhouette of a human? My death knight isn't human.
A. Typically, default silhouettes are based off of race, not class. Death knights are a special case, however, as we provide their avatars a custom class background. Because of this, until an image is rendered for a death knight, the death knight silhouette will default to human.

Q. What if I want a special pose, item, or background to appear in my character's image. Is that possible?
A. We're unable facilitate one-off requests or custom renders. You can still customize how your character appears on the community site by using things like holiday items and lower-level quest rewards, however. Get creative -- you may be surprised at the results!

Q. What if there appears to be something wrong with my character images?
A. If you believe you've encountered a possible issue with the website, you can submit a report in the Website Bug Report forum. Before posting, though, we ask that you please use the integrated search function located in the upper right-hand corner of the screen to check to see if your issue has already been reported by another player.

Q. Where I can leave feedback?
A. If you would like to provide feedback on the website or recommend additional features and/or functionality, please visit the Website Features Request forum. Thanks!
This article was originally published in forum thread: Level 85 and Raid ranking, Cataclysm Hotfixes, Blue Posts started by Boubouille View original post
Comments 108 Comments
  1. Immamoonkin's Avatar
    Quote Originally Posted by Zmetak View Post
    athene did it again, congratulations! Im eager to see his research
    You mean the place where he found mobs respawning at an abnormal rate? An exploit?
  1. Solstark's Avatar
    Good job on the World's First.
  1. pickley's Avatar
    So, after seeing that video people still feel Athene deserves world first?
    He hit each mob once and let like 15 other people deal with it...
  1. CaptainArlong's Avatar
    Stop saying a guy that had other people do things for him got world first. It's basically multiple people playing the same character.
  1. Breneaus's Avatar
    Everyone is freaking out about this world first from Athene, and they should be. By his own words he "cheated", he tagged mobs which OK isn't cheating but, using heirloom gear and the infinite spawn point now that was cheating, beings that using exploits to level or do anything in the game is against the terms of service. He should be stripped of the achievements and rolled back to 80 just like they rolled him back to 70 for the Lich King xpac. I mean hell it wouldn't really be that big of deal for him right it only took him 5 hours to level up.
  1. Djheffer's Avatar
    So can i do the exact same thing he did and call it good in five hours?
  1. Ozxx's Avatar
    grats on the achievement but they talk like if he were bill gates or manchester united couch or somthing like that... what a jerks
  1. gringo's Avatar
    Athene trolling as always, when will people stop to care about this attention whore?

    About the character renders: how come my alts already have a render, but my main does not? /roar
  1. mmoca7e579c476's Avatar
    Okey, fair enough that Athene has the motivation and dedication, aswell as the ability to talk several zombies into helping him out doing this, and congratulations to him for getting the world first. However, what i find is fucking-no-go, is that video he posted, which even made it to the frontpage here on MMO. One thing is saying "Yay, i did it, thanks to these people", but then turning the entire video into one fucking commercial for his "science project", which has no relation to the world first, is just disgusting. The video has nothing to do with the world first, and is just one big stunt to get people interested in his project. Which sounds lame. Boo.
  1. PetersenIII's Avatar
    You know, despite the apparent sincere humility, I really can't help but feel he's setting up for an incredible troll.
  1. Subutex's Avatar
    Quote Originally Posted by PetersenIII View Post
    You know, despite the apparent sincere humility, I really can't help but feel he's setting up for an incredible troll.
    You have no idea who he is do you? "Athene" is an act, nothing more. Do you have any idea what him, Tania, or the rest of the group does with iPower? Its a great thing. There is no need for him to set up and "incredible troll", you, along with 99% of the people in this thread have already been trolled by a fictional character.
  1. Grocery's Avatar
    While Athene is an act, he really is an amazing player. He has held rank 1 in all 3 brackets as well as finishing rank 1 in multiple seasons. People don't understand trolling and that he makes money for views on youtube.
  1. Ignusim's Avatar
    Quote Originally Posted by Kyiran View Post
    What got him banned last time was the specifc way he was tagging - inside an instance he dropped group tagged the mobs, then get reinvited. the group helps him kill the group but he got full exp. that specific method is what blizz called an exploit
    "Called" an exploit? That's positively ridiculous, and is most definitely cheating, and can, in no way, be called the method of an honorable player.

    Quote Originally Posted by ragdoll View Post
    It actually really isn't. The whole Athenelol is a fictional character created and played by Bachir Boumaâza. That guy is a genius in oh so many ways. Not to mention he is a weird but brilliant political activist. => wikipedia.org/wiki/MovieLOL
    Reading the wikipedia article doesn't do much to improve him or his character in my eyes. I only see him as, honestly, a huge troll. He meets the criteria for one. I've never seen an example of where he would act outside the realm of "trolling" and, suffice to say, I'm not impressed... From what I can recall of the torture I recall as watching a number of his videos to see if I was simply missing something and just did not understand ... he's someone who purposely and deliberately starts an argument in a manner which attacks others on a forum, or something similar, without in any way listening to the arguments proposed by his or her peers. He will spark of such an argument via the use of ad hominem attacks (i.e. 'you're nothing but a fanboy' is a popular phrase) with no substance or relevence to back them up as well as straw man arguments, which he uses to simply avoid addressing the essence of the issue. I have an issue with actions like this, and generally BEING like this because it's poor sport in debate/conversation, and usually leaves me frustrated that someone willfully, and blatantly ignores possibly factual evidence of things...

    Quote Originally Posted by Haldurion View Post
    As someone said already earlier. US gets raid content generally earlier than EU, but EU still has most world firsts. So I really don't think it matters. You can also do a comparison of the total time spent from 80-85 from launch.
    Consider also that this is a game by an AMERICAN company. I don't see how it would be an odd concept for the country of the game's origin to be the people getting it first. Sure, if EU can compete, and get their world firsts in good time, power to them.
  1. Vasz's Avatar
    5 hours .... insane.
  1. Awakar's Avatar
    Quote Originally Posted by pickley View Post
    So, after seeing that video people still feel Athene deserves world first?
    He hit each mob once and let like 15 other people deal with it...
    Yeah, I really don't get all the excitement about any of these World/Server Firsts. All it's about it seems is having a lot of other characters (either from multiboxing/having other players do it) kill mobs you tag at some spot where there's a lot of them and they respawn quickly. Not very exciting or interesting, and in the grand scheme of things.....pretty pointless.
  1. Xelestial's Avatar
    I don't see too many Athene haters. I see WAY too many fans though. It's really annoying.

    I don't see anything special about the way he leveled- I mean 99% of us are not gonna have a bunch of friends kill stuff while we tag. He didn't do it the normal way, so whoever did it without doing anything special is the true World First.

    Same thing he did last expansion, cept this time "legal" because it wasn't in an instance and he wasn't cutting out the group experience. I mean if it makes so many people happy, great...But how did this really help most people?

    He is kind of cute though, and so is his accent :P
  1. Blur4stuff's Avatar
    Not interested in first 85s that much, but I am disappointed that raid content will be cleared within days of release again.
  1. mudphud's Avatar
    As a real research scientist, I find his claim of doing this to raise awareness of his research laughable. Neuroscience and physics? On his own? Without university or industry support? I suspect his so called research is just going to be him spouting off his beliefs.
  1. mmocf6d54c3b99's Avatar
    World First leveling is always going to be cheesy and counter-intuitive. I don't really understand why Blizzard banned him for the level 80 thing but not for this, but come on it's not like it matters really. The only reason to level so fast is so you can start doing the endgame content earlier, what's the point if everyone else is still 10 hours behind you?
  1. WoWGoneBad's Avatar
    ok if the raids are to be SOOO hard now how is it that /12 bossesare downand we arnt even Through WEEK ONE FFS. I mean come on i know most of those guilds are the BEST of the game (Premo Ensidia Paragon(#1ranked gratz guys) but really 4 days and already 2/3rds of a raid killed

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