Update - The patch notes have been updated once again with the resilience changes and more class changes. New additions have been marked in the notes below!

World of Warcraft PTR Patch 4.1 - Updated February 28th
Originally Posted by Blizzard (Blue Tracker)
  • x - Notes added in the 2nd notes update of the day.

General
  • Flying mounts can now be used in Ghostlands.
  • x Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.

Classes

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • x Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.

Blood

Frost
  • x Frost Strike now deals 130% of weapon damage, up from 110%.
  • x Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers.

Glyph

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Cyclone duration has been reduced to 5 seconds, down from 6.
  • Lifebloom's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
  • x Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.

Balance

Restoration
  • x Gift of Nature (passive) also reduces Tranquility’s cooldown by 2.5/5 minutes.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
  • Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)

Discipline

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
  • Haunt damage has been increased by 30%.
  • x Shadow Mastery (passive) has been increased to 30%, up from 25%.

Demonology
  • Mana Feed now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.

Pet
  • Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
  • x Shadow Bite (Felhunter) damage and effect has doubled.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)

Arms
  • Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
  • Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.

Fury
  • Flurry haste bonus has been doubled to 16/32/50%.

Protection
  • Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to reduce magic damage as well.
  • Gag Order now only affects Heroic Throw.

Glyphs

Dungeons & Raids
  • The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.

Items
Item Sets
  • x The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Killing Machine triggers, as well as when the death knight gains Death Runes).
  • x The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting Holy Shock.

PvP
Battlegrounds
  • The Focused Assault and Brutal Assault buffs have changed.
    • After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
    • Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
    • After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
  • The Battle for Gilneas
    • Graveyard Changes
      • Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
      • If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
      • If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
      • If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.

Quests & Creatures
  • A handful of quests have been added to Northern Barrens to provide more level 18-20 content. Look for new quests at Nozzlepot's Outpost and Darsok's Outpost.

User Interface
  • Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
This article was originally published in forum thread: Patch 4.1 Notes - February 28 Update started by Boubouille View original post
Comments 281 Comments
  1. Litledevil's Avatar
    idiot blizzard they buff dks again for fucks sake!!!im getting tired of this crap
  1. Alucard666's Avatar
    Quote Originally Posted by Therec View Post
    Yeah as I read over the threads and comments I understand now. At first I was just thinking they were making raise ally share the same rez lockout as rebirth/reincarnate/soulstone. Now a new question comes in, will glyph of raise ally be rewritten to be the same as the glyph of rebirth? Or will they just remove that glyph.
    pfff...srsly dude,just read the whole patch notes : you will see that they changed the glyph to reduce death's gate casting time,60% faster,aka useless!
  1. Gouldylocks's Avatar
    WTF BLIZZ, You take my fun gold making away AGAIN. FFS. So close to 50k gold looted Achievement, Guess theres no way in hell im getting 100k anytime ever
  1. Viertel's Avatar
    Quote Originally Posted by jdspencer60 View Post
    I wish they would stop nerfing the old content and removing any reason to go there, it is such a cool dungeon why not encourage people to go check it out?? It seems like there are other things that they could work on than deprecating their own hard work lol
    Because if they don't nerf it and/or remove it from the game, how else will they bring it back in a few patches as 'new' heroic mode content?
  1. Myci's Avatar
    Quote Originally Posted by Netram View Post
    Originally Posted by Blizzard Entertainment
    User Interface
    Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
    Only a billion years too late.

    Also, what's with these mad Fury buffs like fury needs it? I'm not gonna complain but I expected nerfs, not buffs.
    They nerfed colossus smash quite a bit. This is to make up for it. Should help bring the dps back up for fury, without them having so much burst.
  1. Radefa's Avatar
    What's with the starsurge nerf boomkins are shit in pvp and in pve there dps isn't even close to what my hunter does? Getting tired of nerfs I need a new mmo to play...
  1. vihtahousu's Avatar
    Gotta love teh resto druid nerfs. lifebloom is sick atm; druids are keeping whole team up in 3s even when oom and cyclone without cd makes no sense compared to physic scream, hex or hammer of justice.

    Druids are best healers in arena atm and then u get nerf, just like resto shamans got themself nerfed from best healer to worst in last patch.
  1. Amash's Avatar
    So flying mounts can now be used in Ghostlands, what about the two areas north of that (Silvermoon City) and isle of quel'danas?
  1. Second's Avatar
    Quote Originally Posted by Eversor View Post
    Wow. As much as I like to see warrior nerfs... Shield Bash removed? Really? What?
    Really?
    Oh, and Karazhan gold nerf. That's nice. Real classy.
    Patch 4.1: No Fun Allowed
    How about you read it whole to get idea what are they doing, hm ?
    Obviously they are removing shield bash and putting pummel in its place - its all in there.
    Tbh good change as now silences are only two for prot (was incredible with that amount of control vs casters)
    Also notice spell reflect nerfs and such, hinting pvp was not consolided for prots.
    Frees them one spell, gets prot back in line. Sounds like good change.
  1. seckin's Avatar
    Attack speed Doubled Furry.. hmm they are SO gona nerf it.. I hope it wont go live with that. its better to get nerfed in the ptr than in live..
  1. Entropic's Avatar
    Finally, some Affliction compensation!
  1. Myci's Avatar
    Shield bash being removed really isnt that bad, as pummel now does the same thing and can now be used in all stances
  1. Cablecow's Avatar
    wtf , why change battle for gilneas that's so fucking stupid , just going to increase the time it takes to play it
  1. Alucard666's Avatar
    Quote Originally Posted by Litledevil View Post
    idiot blizzard they buff dks again for fucks sake!!!im getting tired of this crap
    trolololo??? right?? First of all they are buffing a dps specc that was less performing than the other and second of all they are revamping a useless ability into something useful!! And befor you start me with "oh noes rebirth was unique to druids and shit",so bloodlust was to shammies and now mages and BM hunters have it 2!!

    PS : thanks god for the resto dru nerfs. Full Vicious resto's atm are back at the state of TBC pvp healing : jumping around or pillar hugging unCC 'able and spamming nothing but instant LB and rejuves,glad to see blizz is taking measures!
  1. Schintus's Avatar
    I'm going to reroll to any class. Heck, it doesn't matter - now they all can do the same... WHY!!!!
  1. Lobstarrr's Avatar
    When did all the druids learn tearfall?
  1. mmoc3eb006e951's Avatar
    Ok it is now official. Devs have absolutely no clue what the heck they are doing with moonkins. We are not top of meters in PvE and in PvP we just plain suck donkeynutz..

    I mean what game are these boneheads playing because it certainly isn´t wow. Completely destroying Moonkins, but oh wait, Lock and Wars are being buffed and DK´s get instant BR... I am completely baffled by these changes. It´s as if they don´t even look at game data anymore.

    Think it´s time to drop wow and move onto something better because the 4´th rate devs left on wow are ruining the game with their non sensical and deeply moronic changes.
  1. Rexoz's Avatar
    Looking into the future.

    Druid

    Balance: While switching into Moonkin form you will instantly get die, the character will be deleted and replaced by a lvl 85 Frost specced Mage.
  1. Babycake's Avatar
    Finally, we can move the character unit and target frames without addons or scripts. I wonder why they decided to remove Shield bash from game. that Shield reflect cd is going to hurt prot pvp a bit.
  1. batman3d's Avatar
    hmmm nice, afi locks need to boost ... ROFL

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