Zul'aman and Zul'gurub Loot Table
The latest PTR build added items to Zul'gurub and Zul'aman and we now have a pretty good idea of what will drop there.


  • No screenshots for the moment, models aren't implemented yet.
  • The list might not be final, especially because it's incredibly annoying to scan for items in the current PTR build.

Level Type Spec Slot Name
353AxeMeleeTwo-HandReforged Trollbane
353BackMeleeBackHex Lord's Bloody Cloak
353BackPhysical DPSBackRecovered Cloak of Frostheim
353BackSpell DPSBackHakkari Loa Drape
353BowPhysical DPSRangedMandokir's Tribute
353BowTankRangedVoodoo Hunting Bow
353ClothSpell DPSFeetBoots of the Ursine
353ClothSpell DPSLegsSerpentine Leggings
353ClothSpell DPSShoulderJan'alai's Spaulders
353ClothSpell DPSWaistSash of Anguish
353ClothSpell DPSWristWristwraps of Madness
353ClothSpell SpiritChestHexing Robes
353ClothSpell SpiritHeadThe Hexxer's Mask
353ClothSpell SpiritShoulderClaw-Fringe Mantle
353ClothSpell SpiritWristWristwraps of Departed Spirits
353DaggerPhysical DPSOne-HandTwinblade of the Hakkari
353DaggerSpell DPSOne-HandVoodoo Hexblade
353FingerMeleeFingerRing of the Numberless Brood
353FingerPhysical DPSFingerArlokk's Signet
353FingerSpell DPSFingerShimmerclaw Band
353FingerSpell DPSFingerSignet of Venoxis
353FingerSpell SpiritFingerSoul Drain Signet
353Fist Weap.Physical DPSOne-HandThekal's Claws
353Fist Weap.Physical DPSOne-HandArlokk's Claws
353LeatherMeleeFeetFasc's Preserved Sandals
353LeatherMeleeHeadThe Savager's Mask
353LeatherMeleeLegsLeggings of Dancing Blades
353LeatherMeleeWristAmani'shi Belt
353LeatherPhysical DPSChestShadowtooth Trollskin Breastplate
353LeatherPhysical DPSWaistBelt of Slithering Serpents
353LeatherSpell DPSChestVestments of the Soulflayer
353LeatherSpell DPSFeetTwo-Toed Moccasins
353LeatherSpell SpiritLegsLeggings of the Pride
353LeatherSpell SpiritWristArmbands of the Bear Spirit
353MaceMeleeTwo-HandJeklik's Smasher
353MaceSpell SpiritOne-HandAmani Scepter of Rites
353MailPhysical DPSHandsHandguards of the Tormented
353MailPhysical DPSHeadHeaddress of Sharpened Vision
353MailPhysical DPSLegsZombie Walker Legguards
353MailPhysical DPSShoulderPauldrons of Nalorakk
353MailPhysical DPSWaistWaistband of Hexes
353MailSpell DPSWaistHawkscale Waistguard
353MailSpell DPSWristShadowmender Wristguards
353MailSpell SpiritChestBreastplate of Serenity
353MailSpell SpiritHandsMojo-Mender's Gloves
353MailSpell SpiritLegsKilt of Forgotten Rites
353MailSpell SpiritShoulderSpiritbinder Spaulders
353NeckPhysical DPSNeckAmulet of the Watcher
353NeckTankNeckAmulet of Protection
353Off-HandSpell SpiritOff-HandLost Bag of Whammies
353PlateMeleeChestChestplate of Hubris
353PlateMeleeFeetSkullcrusher Warboots
353PlateMeleeHandsPlunderer's Gauntlets
353PlateMeleeHeadRoaring Mask of Bethekk
353PlateMeleeLegsJungle Striders
353PlateMeleeWristDeathcharged Wristguards
353PlateSpell SpiritChestTroll Skull Chestplate
353PlateSpell SpiritFeetBoots of Bad Mojo
353PlateSpell SpiritHeadPlumed Medicine Helm
353PlateTankChestBattleplate of the Amani Empire
353PlateTankHandsBone Plate Handguards
353PlateTankHeadSpiritshield Mask
353PlateTankShoulderPauldrons of Sacrifice
353PlateTankWaistCoils of Hate
353ShieldSpell DPSOff HandZulian Ward
353ShieldTankOff HandShield of the Blood God
353StaffSpell DPSTwo-HandLegacy of Arlokk
353SwordMeleeOne-HandZulian Slasher
353SwordMeleeOne-HandRenataki's Soul Slicer
353SwordTankOne-HandBloodlord's Protector
353WandSpell DPSRangedTouch of Discord
353WandSpell DPSRangedZulian Voodoo Stick
70MountAmani Battle Bear



Blue Posts
I guess we finally know why Ghostcrawler is gone from the forums: we can blame the europeans (but not me) and the whiners who don't take the time of reading posts when they come from a blue tracker. There, that's why the daily classes update are gone, but now we have super fast updates to patches hotfixes!
Originally Posted by Blizzard Entertainment
Why Ghostcrawler stopped posting on official forums
These forums have always been about players talking to players. We don't want to foster the expectation that it's going to get a blue response if someone tries hard enough (lol I'm replying to a thread calling for a blue). While GC added a lot to these forums (and I say 'these forums' because he only posted in the North America forums) we think we can reach more players, particularly those in other regions, more directly through the blogs, or concerted Q&A's. Blogs also tend to be a better medium for getting the message out there loud and clear, but does have downsides that it removes the conversation that we know is appreciated quite a bit.

While forum posts do lend themselves to that conversational approach, they actually have a lot of downsides to them from our perspective of attempting to get clear and clean information to the players. They aren't very visible is really the first and maybe biggest problem. You can liken forum posts and the information given in them to some of the displeasure surrounding how hotfixes are communicated. I may reply to a thread 20 times and in my #13 reply I say something really important regarding class balance. Who is going to see that? How quickly will that knowledge actually permeate? Will the message be kept clear? Will my clarification in post #17 that explains what people are misunderstanding in #13 be seen by everyone that read #13? People tend not to read past the first blue post in a thread, or skip around and don't read them all, so if you have a correction/addendum to the first post, or just expound upon a thought, it's generally lost on the majority of readers. Blue trackers can help with this, but we're generally not having to explain that "post #13 wasn't the end of the thought and it's being taken out of context" to people who just go to blue trackers. Forum posts also tend to be fairly quickly written by one of us without much in the way of peer-review, and anything written off-the-cuff like a reply to a thread can tend to be more precarious than a more substantive outlet that has an official process of review and correction before its posted (like the blogs). Much to the dismay of many forum goers I'm sure, there's just an infinitely smaller chance we'll say something stupid or mess up in a fully published blog post.

As with anything we do, we never believe we're perfect. There's always room to improve. The blogs may not be the best outlet but we're continually working to improve upon the content we're delivering, and have some pretty exciting stuff planned. We're also working to make the comment system for the blogs a bit more like the forums so conversation can be held there more easily, as well. Of course you've no doubt see we're running a recurring global Ask the Devs Q&A. It's one way where we're hoping to fill that gap of direct developer interaction that the blogs probably just can't hit. We think the Q&A's are going to be extremely popular and fill a big part of what made GC's interactions on here so useful. And we’re going to continue collecting feedback and posting when appropriate, but we'll also be trying to come up with additional ways to facilitate the communication between the developers and players. (Source)

Recycling content in future patches
There definitely is not a hard and fast rule about updating existing content. If we feel revamping existing content makes sense in the current state of the game and lore -- and we think it will be fun -- sure, it's a possibility. You definitely shouldn't expect this every patch though. In the grand scheme of World of Warcraft's history, we've reintroduced very little existing content per patch and expansion. (Source)

And let's get real - we know why you're recycling old content. With the next Starcraft 2 expansion, Diablo 3, and an "unannounced MMO" all in production, I'm guessing the art team has its hands full. Recycling old content is an easy way to create a "new" instance with old art assets.
There isn't a singular Blizzard Entertainment art team. Each franchise has its own art department. We don't just pull resources from one project to give more attention to another in the sense you're suggesting. This is why we have multiple development teams (which include art teams for each) and can work on multiple franchises simultaneously. (Source)

"OMG ALL THE DEVS ARE GONE!"
That wasn't at all the context of the post to which I was responded. That player was suggesting that a singular art team directs their attention away from WoW to work on art for our other games. That's not true.

Now, if an individual person does move onto a new project, their position is filled. Therefore, the resources are still there (which is why I said "in the sense you're suggesting"). This is how career advancement works at any company. How else do you account for a company's growth? You bring in new talent (or move them up from within the company) and train them under the current folks so they can eventually fill the vacancy.

This talk about losing WoW developers, or that WoW is left to a "B team" is getting tiresome. There is no finite pool of talent and we have every intention of making sure WoW development remains very strong.

All of this is practically besides the point anyway. All you've been told is some talented people who helped build WoW into what it is today have moved over to another project to help bring it to fruition. You don't know who those people are, what positions they held on the WoW team, or how many of them have moved onto other projects. Most of them, in fact, are programmers working to develop the systems and tech for a new project. And the programmers WoW has now are amazing. They've taken the original systems and improved upon them many times over.

Just as an example, think back to how slowly UI improvements would be implemented in vanilla and TBC. Now there are scores of great UI improvements nearly every patch. That team is incredible and very experienced. Just the same, the class design team has hardly changed in years, save for a couple of additions (read: not subtractions).

Every department at Blizzard has expanded immensely over the years to accommodate the growing playerbase, as well as our ambitions for the future of the company. You can look at our job opportunities page just to get an example for the talent search we have constantly going on.

Bringing in new talent and growing the company from within is far from a bad thing. It's a great thing and has allowed us to develop several projects simultaneously without short-changing any of them. Anyone who says otherwise is working on an incredible amount of speculation and assumptions.

And even still, the WoW development leadership remains largely unchanged. Every time I stop by to chat with these people -- the same people I've been interacting with for years now -- I'm inspired by their creativity, their talent, and their dedication to making this game mega-awesomesauce. (Source)

Ragnaros Model
The problem is that you have no context or perspective on the model you've seen a static image of.


  • 1) Standing next to the full-sized, animated model will give you a very different perspective when you're looking up from his toenail
  • 2) Knowing that he will only come out of his lava pool to reveal his full figure in a Heroic-only phase of the fight will give you a bit more context

He's not just going to be running around the moment every raid reaches him.

I don’t think a lot of you understand; perspective is a large part of art design. The designers probably designed the model looking upwards from his feet. I bet you Rags’ll look epic when you see him in person
This is sort of what I was getting at with my first point. The perspective is completely different when a player character is standing near him. The proportions were designed with that in mind, which is why the screenshot of the model really doesn't do Ragnaros justice at all. (Source)
This article was originally published in forum thread: Zul'gurub and Zul'aman Loot List, Blue Posts started by Boubouille View original post
Comments 243 Comments
  1. Kavoo's Avatar
    Quote Originally Posted by Haggland View Post
    Fellow hunters, you gotta give credit where credit is due.

    Recovered Cloak of Frostheim

    Truly EPIC!!

    Grats to Frostheim of WHU! Well deserved!
    Wooooo nice ! Gratz Frostheim !
  1. mmoc0d8e6c2903's Avatar
    Quote Originally Posted by Bogrim View Post
    What? No I'm not. Deathwing's appearance in the game is more than just model scaling. When Deathwing appears in a zone the sky turns red, he flies above the player like a large shadow and his breath leaves a large trail of sprouting fire. This is all part of the impact the model makes in its in-game appearance.

    You can't judge a 3D model on a 2D canvas. Animation and environment are a large part of a game model's artwork and neither of those are present on a data-mined screen-shot. What you are doing is exactly like judging a book by its cover. You're not seeing the whole picture, only a fraction, and the only opinion you can form from that is of that fraction. You're trying to say the model looks bad, but you haven't seen the model. You've seen a data-mined flat printed screen-shot of a model. What model looks its best like that? That was the point about Deathwing, not size.

    The only thing you can conclude is that the model might look bad from your opinion on the screen-shot, but you know you have no idea how Blizzard is going to render it and their experience at least gives them the benefit of the doubt.
    What? I am talking about the model and the model of Ragnaros SUX with those goofy legs. Animations and environment wont make those god forsaken legs look good. Deathchin always looked awesome, the fact that he does crazy things makes him even more awesome, but if the model sucked it would suck in game too.
    I don't see a god damn difference between the Deathchin from the SW screenshots and the Deathchin in game, they look the same.
    You can make a good Judgement about a model just from screenshots because the model doesn't look different once you see it in the game, what your monitor shows you is 2D anyway.

    If you make a photo of an ugly car the car wont look better in RL when it is driving, ugly will always be ugly.
  1. Ealyssa's Avatar
    And no agi staff/polearm

    Stop da feral/hunt hating plz
  1. rakkarage's Avatar
    Quote Originally Posted by wolfieone View Post
    There is the Voodoo Hunting Bow- no ammo anymore so it works the same.
    works the same, without the .5 sec cast time
  1. zarlymia's Avatar
    Quote Originally Posted by Sameen View Post
    Yaaaay more epics for baddies
    If this is what you think. Maybe you should look at the loot table again. Some of these items are still hard to obtain. You might want to keep your "baddie" comments to yourself. Anyone that says these kind of things is a kid, and can play all day, Good for you. You can play all day. /clap. Wands are STILL not that easy to get. Lrn2read.
  1. Celfydd's Avatar
    Any chance you could stop referring to "melee" and "physical DPS"? Warriors are physical DPS, after all, and rogues are melee. It's generally confusing. Just say strength DPS and agility DPS.
  1. dementedlullaby's Avatar
    I would suppose they will add more mounts to that table. Perhaps more items too =].
  1. Ducon's Avatar
    Quote Originally Posted by Caireann View Post
    Bah, what's the deal with giving chest and boots for holy palas? It's easily obtainable... head seems okayish, despite the mastery on it (bah!).
    We want wrists! :<
    Spot on. And gz Frostheim,well deserved.
  1. davesurfer's Avatar
    Is it true we can't DE the stuff?
  1. Bogrim's Avatar
    Quote Originally Posted by Baikalsan View Post
    What? I am talking about the model and the model of Ragnaros SUX with those goofy legs. Animations and environment wont make those god forsaken legs look good.
    I'm just curious, did you copy and paste my wording when you tried to make that post? Because it looks like you took the words without reading them. I'm an artist and I work with those elements every day. Do you know what a fact is? It's something that stands against you. Please stop spreading your horribly ignorant opinion.

    Quote Originally Posted by Baikalsan View Post
    If you make a photo of an ugly car the car wont look better in RL when it is driving, ugly will always be ugly.
    Yes, but you haven't seen the car. You could see a polished photo and think it's a pretty car only to find a scrap pile of metal or virsa versa. A funny example for you to pick considering it completely contradicts the fragile point you were trying to hold.

    Baikalsan. Our discussion ends here. What you just spewed out is nothing but garbage. Stay ignorant.
  1. mmoc878ebd00c0's Avatar
    People complaining about Rag's legs will never see them anyway.

    ---------- Post added 2011-03-11 at 05:26 PM ----------

    Quote Originally Posted by Svante View Post
    the thing is.. it's not the armani warbear, it's a armani battle bear...
    The thing is, it's not an aRmani battle bear, it's an AMANI battle bear.
  1. mmoc0d8e6c2903's Avatar
    Quote Originally Posted by Bogrim View Post
    I'm just curious, did you copy and paste my wording when you tried to make that post? Because it looks like you took the words without reading them. I'm an artist and I work with those elements every day. Do you know what a fact is? It's something that stands against you. Please stop spreading your horribly ignorant opinion.


    Yes, but you haven't seen the car. You could see a polished photo and think it's a pretty car only to find a scrap pile of metal or virsa versa. A funny example for you to pick considering it completely contradicts the fragile point you were trying to hold.

    Baikalsan. Our discussion ends here. What you just spewed out is nothing but garbage. Stay ignorant.
    I don't have to see the car in real life to know it is ugly once I've seen the photo that shows the ugly part of the car. And you are an artist? Rofl yea, I've seen lots of "artists"...........and let's just say they shouldn't call themselves that.

    And the discussion is over? After you ignored half my points and can't "beat" me you end the discussion, but no worries I know you will read this.

    And ugly model will always be ugly no matter what, unless you can't see the ugly part and it doesn't matter where you see it because everything on your screen is 2D anyway.

    "People complaining about Rag's legs will never see them anyway."

    People complaining about people complaining about Rag's legs will never see them anway.
    People who like Rag's legs will never see them anyway.

    The point is, they made one of the most kickass bosses look like a retard. I don't even care but I just can't stand brown nosers wannabe artists.
  1. Graviteh's Avatar
    I hate to be the conspiracy theorist, but it seems Blizzard is reacting to competition by re-making old raids and giving some sort of reason for old players to come back for easier purpz!1
  1. Kiro's Avatar
    Quote Originally Posted by Judicus View Post
    People need more faith in Blizzard. All this talk of "B-teams" and losing developers seems to show that people will always find some reason to complain about something or another.

    Cheers.
    No, sheeple need to stop defending blizzard like they're their 5-yr old lil brother. Recycling has gotten out of hand and is getting even worse as time marches on. I don't want this old content revamped anymore, I want NEW content. This "theme" for Cata with the old world coming alive again is a spectacular fraud pulled off by blizzard to cheap out on the art and development teams, that's it, and that's all. Just like their "item model" teams too, the amount of recycled gear is disgusting. Druids looking like Tiered Rogues... DK's looking like Tiered Wars... It's ridiculous how the "leader" is cheaping out, ripping the consumer off.

    Pip-pip-cheerio.


    Quote Originally Posted by Trafalgarlaw View Post
    People complaining about Rag's legs will never see them anyway
    Whew, thankfully you took an elitist stab at these no good forum goers, blizzard really needed you to get these posters off their back. For your reward, enjoy the adventures and treasure of Wailing Caverns in 4.3.

    Quote Originally Posted by Hoothor View Post
    Raggy only has legs in the heroic mode? im fine with that, how many of us are see hc mode anyways :P
    Well, not that many people will die from this, so I'm fine with that.

    The Sheeple are on attack today boy I'll tell ya!
  1. Hoothor's Avatar
    Raggy only has legs in the heroic mode? im fine with that, how many of us are see hc mode anyways :P
  1. Bogrim's Avatar
    Quote Originally Posted by Baikalsan View Post
    I don't have to see the car in real life to know it is ugly once I've seen the photo that shows the ugly part of the car. And you are an artist? Rofl yea, I've seen lots of "artists"...........and let's just say they shouldn't call themselves that.
    Yes I'm an artist, and you can see some of the work I've done for WoW here, which have hundreds of views and downloads. Why is the discussion over here? Because we're not discussing anymore. You're taking your own opinion for granted over facts and that's the dumbest thing you can do in any discussion or argument. At this point it doesn't matter what I say because your ego is preventing anyone from proving anything to you, as you have just boldly illustrated with your superficial attitude in your latest response.

    I should probably recommend you stop replying but I have a feeling you'll nerdrage even more now.
  1. Eleraith's Avatar
    Kiiiinda sorta hope, okay hope a lot that;

    353 Fist Weap. Physical DPS One-Hand Thekal's Claws
    353 Fist Weap. Physical DPS One-Hand Arlokk's Claws

    Have a 2-set proc similar to Primal Blessing. That two-set proc was always epic. I want to see it again
  1. Pretorian's Avatar
    If only stupidity would hurt. Physically. I'd become the richest on earth by opening a pharmaceutical company and focus exclusively on painkillers.
  1. tilgare's Avatar
    Lol, I hadn't noticed it wasn't disenchantable... That's a bummer, we were looking forward to farmable crystals. =(
  1. DiamondTear's Avatar
    Can we get a screen of Rag from the "proper" perspective, Bibi?

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