Update - Patch 4.1 - PTR Build 13750
A new PTR build is being deployed on test realms.
Originally Posted by MMO-Champion
Achievements
Dungeons & Raids
  • Here, Kitty Kitty... Successfully feed Temple Rats to 4 of Bethekk's Pride during the High Priestess Kilnara encounter.
  • Heroic: Zul'Gurub Defeat Jin'do the Godbreaker in Zul'Gurub on Heroic difficulty.
  • Heroic: Zul'Aman Defeat Daakara in Zul'Aman on Heroic difficulty.

Feats of Strength

Guild - Dungeons & Raids

Items
PvE

Spells
Herbalism
  • Lifeblood now has a 2 min cooldown, up from 20 sec.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Beast Mastery
  • Feed Pet now instantly restoring 50% of its total health. Cannot be used while in combat.

Pets

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arcane

Glyphs

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy

Discipline

Shadow

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction



Patch 4.1/4.2 - Winged Lion Mount?
I spent a couple of days debating if I should post this model or not since it seems to be an early beta of the model and I'll assume that at this point my readers are smart enough to understand that the things they see can be a work in progress, so there you go!

One of the latest beta build of Patch 4.1 on PTRs added a new mount model, the Winged Lion Mount! We don't have any information on this mount for the moment, and as I said it looks like a very early version of the model but ... IT'S A LION WITH WINGS!



Patch 4.1 PTR Notes Update - March 15
The Patch 4.1 PTR Notes have been updated once again with a couple of class changes and more raiding nerfs.
Originally Posted by Blizzard (Blue Tracker)
Classes: General
  • Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration
  • Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects. In addition, Living Seed is no longer a prerequisite talent for Efflorescence.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arcane
  • Improved Arcane Explosion now also reduces the mana cost of Arcane Explosion by 25/50%.

Frost
  • Ice Barrier base damage value has been increased by approximately 120%. In addition, the benefit from spell power has been increased by approximately 8%.

Glyphs
  • Glyph of Frost Armor (new glyph): Frost Armor also causes the mage to regenerate 2% of maximum mana ever 5 seconds.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Colossus Smash now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).

Dungeons & Raids
Blackwing Descent
  • Atramedes
    • Searing Flames now causes a 6-second cooldown on Modulation.
    • Searing Flames no longer increases Sound on players.
    • Players should no longer be able to avoid the first period damage tick of Searing Flame, and Searing Flame now ticks every 2 seconds. The damage of Searing Flame has been increased to compensate for it ticking less frequently.
  • Nefarian's End
    • The damage of Shadowflame Barrage has been reduced by 15% (10-player normal and Heroic difficulty only).
    • The damage of Tail Lash has been reduced by 20% (10-player normal and Heroic difficulty only).

Bastion of Twilight
  • Dragon Siblings
    • Blackout can now be dispelled on Heroic difficulty.
  • Cho'gall
    • The health of Blood of the Old God on 10-player Heroic difficulty has been lowered by roughly 20%.
    • The health of Darkened Creations on 10-player Heroic difficulty has been lowered by roughly 20%.
    • Corruption: Accelerated on 10-player Heroic difficulty has been lowered slightly.
    • Knockbacks and Deathgrip can now be used to interrupt players that are converted by Cho’gall.

Battlegrounds
Arathi Basin
  • Arathi Basin is now available as a 10v10-player rated Battleground.

Botting in WoW
This comment by Bashiok follows a giant banwave of people botting Archaeology and PvP earlier this week. That's why you shouldn't cheat if you want to keep your WoW account and that's why pointing to any exploit or cheat on our forums will get you banned, hard.
Originally Posted by Bashiok (Blue Tracker)
We’re in the process of stepping up our detection and tracking to log and action players that are botting, or habitually AFKing in the Battlegrounds. We’ll be taking aggressive action and removing earned items, Honor Points, and ultimately suspending or even banning accounts of those that are found to be botting or habitually AFKing. It’s a sophisticated level of monitoring we’re undertaking. No one actively playing in the Battlegrounds normally should be concerned that they’ll be actioned.

Blue Posts
Originally Posted by Blizzard Entertainment
Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
Heroic Leap
Perhaps I should elaborate further. Heroic Leap should work on flat surfaces, and in a great many places, actually. We've had players telling us that it fails constantly, but without providing more specific information regarding where and how; hence the requests for more reports. There are very specific situations where we have purposefully stopped it from functioning to help prevent exploitation, which I've covered in more detail below.

Plus it causes tons of exploit issues, due to the elevation of the leap.
Exploitation was indeed a concern, and some of the Heroic Leap failures you’ve seen might be because of the restrictions we put in place to prevent exploitation. If you’re in an area where flying is restricted (like a Battleground) and your leap would cause you to gain more than about 4 yards of altitude, then the spell should fail -- though the cooldown shouldn’t be wasted. It should otherwise generally work on flat terrain and succeed much more often outdoors.

It wasn’t an ideal solution, but we added this limitation because players were able to use the targeted jump to exploit terrain to reach inaccessible areas or even leave the map. This wasn’t a knee-jerk reaction either; we received literally hundreds of documented cases where warriors could exploit the ability. The short term alternatives, such as disabling it in Battlegrounds completely, felt worse. Ultimately, we want to remove the height restriction in Battlegrounds and other restricted areas when we have a more robust technical solution. (Source)
This article was originally published in forum thread: Winged Lion Mount, Patch 4.1 PTR Notes March 15 Update, Blue Posts started by Boubouille View original post
Comments 272 Comments
  1. RedMageNeko's Avatar
    Maybe this is a future Blizz store mount similar to the now infamous Sparkle Pony? Ah well. We'll find out soon enough. For all we know this is an evil flying lion and Deathwing's pet kitten Mittens.
  1. Warriorguy's Avatar
    50 bucks says the lion will be for guild level 50 when they implement an increase to the Guild Rep system
  1. Gallahadd's Avatar
    Quote Originally Posted by Boubouille View Post
    oh god the first comment had to be someone who can't read "work in progress". Why do you hate me sorry? Why? Why???????????
    haha there there Boubouille /pat, some people just don't have the brains required to...do anything, except right silly things on forums, it will get better soon, maybe....

    OT OMG A FRAKKIN WINGED LION!!! if they make this an Alliance only mount I will actually murder everyone. thought it will probably be from either the shop, or possibly something Uldum related (didn't they mention an Uldum raid at some point? or was that just me dreaming?...man an Uldum raid would be badass.....) so that's good.
    As for the class changes... Hmm I see that they've started having abilities work differently in PvP and PvE, any chance of having that work for the new 20sec WoG cd as well
  1. MysticalOS's Avatar
    my favorite is this

    "Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player."

    they can do that, but they can't for life of them make boss spell animations visible in a cluster of player aoe. "there is a defile there? oh sorry i didn't see it under that giant frost trap" replace defile with dark sludge, etc its same story every boss fight. Turn textures off on this fight, on this fight, off this fight. it's almost tiring that sometimes you just forget til you pull boss then find yourself trying to do it in combat. i recently added a mod based fix on maloriak just for this purpose, it'll turn them off in dark phase then back on rest of fight.
  1. Plutarch78's Avatar
    Quote Originally Posted by toychristopher View Post
    The lion looks terrible. Hire a new texture designer please. It looks like it's made of chalk or something.

    It's not the final version.
  1. Merc4food's Avatar
    Quote Originally Posted by istheshiz View Post
    Don't mind those people who never understand PTR stuff that are in progress...for some reason, EVERYTHING in PTR is regarded as final. >.>

    WE LOVE YOU BOUBOUILLE!!!

    Moving on...

    I AM EXCITED! This mount...looks gorgeous.
    I hope there's a Horde variation because winged lions are very Alliance...
    Have you not looked at thing Blizzard calls a wyvern? it's a manticore(body of a lion tail of scorpion) with wings.
  1. Jademist's Avatar
    Quote Originally Posted by toychristopher View Post
    The lion looks terrible. Hire a new texture designer please. It looks like it's made of chalk or something.
    Dude, its NOT FINAL. >.> People like you need to read things better and realize that things on the PTR that are data-mined are not final. Yeesh...boub even commented on someone who said the exact same thing.
  1. Zaxis's Avatar
    $25 USD says the Lion is the next pet store mount.
  1. Jademist's Avatar
    Quote Originally Posted by Merc4food View Post
    Have you not looked at thing Blizzard calls a wyvern? it's a manticore(body of a lion tail of scorpion) with wings.
    Yes I know.

    But the thing is, its not as lion-y as the Alliance would make lions.

    Look at the level 25 guild mount. That is the Alliance-type lion. The wyverns look remotely like lions yes, but in essence.
    And that mount looks very un-Horde is what I mean.
  1. Recom's Avatar
    This PVE/PVP distinction is just amazing, I really hope blizz will go further in this direction, i'm so tired of PVE nerf due to PVP and vice versa !
  1. Facepalm.jpg's Avatar
    Quote Originally Posted by toychristopher View Post
    The lion looks terrible. Hire a new texture designer please. It looks like it's made of chalk or something.

    Die in a fire.
  1. Wareitar's Avatar
    Quote Originally Posted by toychristopher View Post
    The lion looks terrible. Hire a new texture designer please. It looks like it's made of chalk or something.
    I really hope you understand that you now stand out as a completely ignorant dumbass piece of complete retardness and stupidity...
    I reeeally hope you understand you just prooved yourself to be about as useless as you possibly can be...

    It's... a... work... in... PROGESS!!! You ¤&#"/¤%#"%(#/"!(=¤/&#"(=¤/#"!%&=(#¤"&/!§!!!!!!!!!

    Sorry Boubouille. Just had to tell him...

    On another note.. More buffs to mages. Well, that was it for PVP for me then. Having myself nerfed with collosus smash as well, I guess I can add Druids and Paladins to the list of classes I can NEVER touch as well...
    Btw, who is it in Blizzard that allways feels like mages need a buff?
    C'mon Ghostcrawler, wake up!! Bring out the nerf bat, and nerf'em TO THE GROUND!! Cause this is just getting silly! I can't even TOUCH a mage in PVP.. :S
  1. Matik's Avatar
    Quote Originally Posted by toychristopher View Post
    The lion looks terrible. Hire a new texture designer please. It looks like it's made of chalk or something.
    I'll assume that at this point my readers are smart enough to understand that the things they see can be a work in progress
    Sigh, Boub gave you too much credit it seems
  1. Fuze's Avatar
    10v10 AB? Wonder how it'll be like
  1. private420's Avatar
    Quote Originally Posted by Boubouille View Post
    oh god the first comment had to be someone who can't read "work in progress". Why do you hate me sorry? Why? Why???????????
    your surrounded by idiots confirmed ^_^
  1. Tulune's Avatar
    I am going to gouge my eyes out if it's another rng mount >.<
  1. chuanhsing's Avatar
    new build: ptr 4.1.0.13750

    with zg & za new items:
    Frostscythe of Lord Ahune, Miniature Voodoo Mask (trinker), Vicious Gladiator's Mark of Cruelty (trinker),

    frost lord items ilv359:
    The Frost Lord's War Cloak, The Frost Lord's Battle Shroud, Shroud of Winter's Chill, Cloak of the Frigid Winds, Icebound Cloak, Extinct Turtle Shell,

    new glyph:
    Glyph of Frost Armor
  1. Zimx08's Avatar
    C'mon guys.. Stop correcting the people who said the textures look horrible. Its obvious they said that on purpose after reading it.
  1. Strafer's Avatar
    phat midsummer lewt
  1. Snorri's Avatar
    Quote Originally Posted by Fuze View Post
    10v10 AB? Wonder how it'll be like
    I guess stable and farm will be removed, meaning the players will only fight over 3 bases instead of 5, just like in battle for gilneas.

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