Update - Patch 4.1 - PTR Build 13750
A new PTR build is being deployed on test realms.
Originally Posted by MMO-Champion
Dungeons & Raids
  • Here, Kitty Kitty... Successfully feed Temple Rats to 4 of Bethekk's Pride during the High Priestess Kilnara encounter.
  • Heroic: Zul'Gurub Defeat Jin'do the Godbreaker in Zul'Gurub on Heroic difficulty.
  • Heroic: Zul'Aman Defeat Daakara in Zul'Aman on Heroic difficulty.

Feats of Strength

Guild - Dungeons & Raids


  • Lifeblood now has a 2 min cooldown, up from 20 sec.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Beast Mastery
  • Feed Pet now instantly restoring 50% of its total health. Cannot be used while in combat.


Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)


Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)



Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)

Patch 4.1/4.2 - Winged Lion Mount?
I spent a couple of days debating if I should post this model or not since it seems to be an early beta of the model and I'll assume that at this point my readers are smart enough to understand that the things they see can be a work in progress, so there you go!

One of the latest beta build of Patch 4.1 on PTRs added a new mount model, the Winged Lion Mount! We don't have any information on this mount for the moment, and as I said it looks like a very early version of the model but ... IT'S A LION WITH WINGS!

Patch 4.1 PTR Notes Update - March 15
The Patch 4.1 PTR Notes have been updated once again with a couple of class changes and more raiding nerfs.
Originally Posted by Blizzard (Blue Tracker)
Classes: General
  • Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects. In addition, Living Seed is no longer a prerequisite talent for Efflorescence.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Improved Arcane Explosion now also reduces the mana cost of Arcane Explosion by 25/50%.

  • Ice Barrier base damage value has been increased by approximately 120%. In addition, the benefit from spell power has been increased by approximately 8%.

  • Glyph of Frost Armor (new glyph): Frost Armor also causes the mage to regenerate 2% of maximum mana ever 5 seconds.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Colossus Smash now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).

Dungeons & Raids
Blackwing Descent
  • Atramedes
    • Searing Flames now causes a 6-second cooldown on Modulation.
    • Searing Flames no longer increases Sound on players.
    • Players should no longer be able to avoid the first period damage tick of Searing Flame, and Searing Flame now ticks every 2 seconds. The damage of Searing Flame has been increased to compensate for it ticking less frequently.
  • Nefarian's End
    • The damage of Shadowflame Barrage has been reduced by 15% (10-player normal and Heroic difficulty only).
    • The damage of Tail Lash has been reduced by 20% (10-player normal and Heroic difficulty only).

Bastion of Twilight
  • Dragon Siblings
    • Blackout can now be dispelled on Heroic difficulty.
  • Cho'gall
    • The health of Blood of the Old God on 10-player Heroic difficulty has been lowered by roughly 20%.
    • The health of Darkened Creations on 10-player Heroic difficulty has been lowered by roughly 20%.
    • Corruption: Accelerated on 10-player Heroic difficulty has been lowered slightly.
    • Knockbacks and Deathgrip can now be used to interrupt players that are converted by Cho’gall.

Arathi Basin
  • Arathi Basin is now available as a 10v10-player rated Battleground.

Botting in WoW
This comment by Bashiok follows a giant banwave of people botting Archaeology and PvP earlier this week. That's why you shouldn't cheat if you want to keep your WoW account and that's why pointing to any exploit or cheat on our forums will get you banned, hard.
Originally Posted by Bashiok (Blue Tracker)
We’re in the process of stepping up our detection and tracking to log and action players that are botting, or habitually AFKing in the Battlegrounds. We’ll be taking aggressive action and removing earned items, Honor Points, and ultimately suspending or even banning accounts of those that are found to be botting or habitually AFKing. It’s a sophisticated level of monitoring we’re undertaking. No one actively playing in the Battlegrounds normally should be concerned that they’ll be actioned.

Blue Posts
Originally Posted by Blizzard Entertainment
Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
Heroic Leap
Perhaps I should elaborate further. Heroic Leap should work on flat surfaces, and in a great many places, actually. We've had players telling us that it fails constantly, but without providing more specific information regarding where and how; hence the requests for more reports. There are very specific situations where we have purposefully stopped it from functioning to help prevent exploitation, which I've covered in more detail below.

Plus it causes tons of exploit issues, due to the elevation of the leap.
Exploitation was indeed a concern, and some of the Heroic Leap failures you’ve seen might be because of the restrictions we put in place to prevent exploitation. If you’re in an area where flying is restricted (like a Battleground) and your leap would cause you to gain more than about 4 yards of altitude, then the spell should fail -- though the cooldown shouldn’t be wasted. It should otherwise generally work on flat terrain and succeed much more often outdoors.

It wasn’t an ideal solution, but we added this limitation because players were able to use the targeted jump to exploit terrain to reach inaccessible areas or even leave the map. This wasn’t a knee-jerk reaction either; we received literally hundreds of documented cases where warriors could exploit the ability. The short term alternatives, such as disabling it in Battlegrounds completely, felt worse. Ultimately, we want to remove the height restriction in Battlegrounds and other restricted areas when we have a more robust technical solution. (Source)
This article was originally published in forum thread: Winged Lion Mount, Patch 4.1 PTR Notes March 15 Update, Blue Posts started by Boubouille View original post
Comments 277 Comments
  1. bloodwine77's Avatar
    The lion looks Egyptian-like, but I don't think it will be from Tol'vir Archaeology, since they already have a mount (battle tank). Ramkahen already has the camel mounts, so I don't see them getting the lion mount to sell at exalted. None of the new dungeons in 4.1 looks to fit the style to drop such a mount. It doesn't quite look Alliance-ish so I don't see it being an Alliance gryphon remodel.

    That leads me to think that it is:
    1. Uldum taxi mount
    2. TCG mount
    3. Blizzard store mount

    I don't see them going through the trouble for Uldum taxis, though.

    It could very well be a mount that won't see the light of day until 4.2 and will be available somehow in 4.2.
  1. Nathiest's Avatar
    Mages are soo O.....over rated.

    My highest lvl Mage is 34 I stopped playing him because talk about dull danielson.
  1. AdamG3691's Avatar
    it looks like it would fit in with the uldum art style, but it's armor seems to be made from elementium, so it could be that the tolvir are thanking us by giving us a winged lion, or, it's something someone brought back from the skywall whilst we kicked al akir's windy ass, or maybe it's from the firelands and it's a type of feline fire elemental and blizz have either got an awesome fire texture to make it look like the body is white hot (ouch for the riders), or maybe they've changed it so when they finish it, it will have a different colour?

    or maybe it's the gladiator mount?
  1. Trigg's Avatar
    I'm going to be going for that lion, i don't care what it takes! i'm going to love it as long as it isn't some crappy purple colour that's made of smoke...oh wait...
  1. Thorfisnson's Avatar
    Hmm they take health regen from Lock Armour but give frost mages mana regen on theirs. Go discuss...

    ---------- Post added 2011-03-16 at 05:39 PM ----------

    The Lion mount is Alliance only as you have a trike from ze Goblins HA HA HA HA HA!!!
  1. Liinx's Avatar
    Oh my god. That winged lion mount better be added. Favorite animal everrrrrrrrrrrrrrr. I was saddened when I switched to horde just because of not being able to get the guild lion mount XD.
  1. The Last DJ's Avatar
    Quote Originally Posted by Leowyld View Post
    To clear up this manticore thing: a manticore has the body of a lion, the tail of a scorpion, and the face of a man. It may or may not have wings. Incidentally, what Blizzard has thus far called a wyvern *is* very similar to a manticore. A wyvern is traditionally a variety of dragon (one that usually has combined forelimbs/wings, as opposed to separate arms and wings, which, to be fair, we do see in the Blizz "wyvern").

    That said, even with longstanding literary traditions behind such creatures, fictional fauna are open to some degree of creative interpretation. After all, Blizzard has reinvented a number of other fantasy conventions with the Warcraft universe, and that is one of the reasons the series is unique.
    I was just going to make pretty much this exact same post. Thank you, sir. Blizzard's chimeras are also ... not exactly close to their literary counterparts.
  1. AdamG3691's Avatar
    Quote Originally Posted by Thorfisnson View Post
    Hmm they take health regen from Lock Armour but give frost mages mana regen on theirs. Go discuss...

    ---------- Post added 2011-03-16 at 05:39 PM ----------

    The Lion mount is Alliance only as you have a trike from ze Goblins HA HA HA HA HA!!!
    do mages have a skill to turn mana into health, other than conjure food?
    then shut up then, we have ways of getting mana back, you have ways of regaining health to turn into mana.

    also, as to the "horde gets goblins, we want another mount QQQQQQ" the amount of mounts are equal at the moment, plus, worgen get running wild. or are you going to also QQ about paladins getting 3 extra mounts, locks getting 2, and DK's getting a flying one as well?
  1. nightcinder's Avatar
    i'm pretty sure that winged lion mount uses the same model as the cat form one i saw posted for fandral
  1. Naix's Avatar
    Looks like Blizzard is reading the forums and fixing warrior burst.
  1. viscero340's Avatar
    It looks like a re-done windrider model for the horde - one can hope anyways.
  1. Prag's Avatar
    Quote Originally Posted by Naix View Post
    Looks like Blizzard is reading the forums and fixing warrior burst.
    AKA, catering to bads who don't watch their debuff bar.

    "Hey, what's this giant yellow debuff with the most obnoxious sound ever that just hit me? Eh, whatevs, I'll just stand here and see what it does. Whoa, why's that Warrior glowing all red and stuff?"

    Warrior burst lasts all of 15s. CC him or get shit on. I don't understand why that concept hasn't carried over to other Classes. Player versions of void zones should be implemented just so the tards that fail at PVE also fail (harder) at PVP.
  1. Daumier's Avatar
    Winged lion! Do like. And even more importantly, it's not another damned dragon!
  1. Deeznuts's Avatar
    LIfeblood has a 2min cd? up from 20secs? When did lifeblood ever have a 20 sec cd? It's always been 2min
  1. Plink's Avatar
    Z, I have no idea. I macro that thing in to all of my lock spells for the haste and it's not going off every 20 secs. Maybe they adjusted a tweak in PTR that never went live in the first place. It shouldn't be in the notes at that point though.
  1. Eazy's Avatar
    New versions of cloaks... New mounts...(Yeah we all know it's not the final), finally Warrior balance... Mage Buff(!)... New Ahune Scythe with 700 Stamina... And a... WAIT?! 700 Stamina?! Isn't this too much?
  1. xeneaj's Avatar
    *screams and makes grabby hands at lion* DO WANT!!!!!!!
  1. Khalkaroth's Avatar
    Perhaps that winged lion is the reward for the 125 or 150 mounts achivement? I mean, they are adding new ones for companions I'll be very surprised if they don't do the same with mounts...
  1. Xetenor's Avatar
    Quote Originally Posted by Migari View Post
    Originally Posted by Blizzard Entertainment
    Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
    Colossus Smash now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).
    OMG, they actually listened to the 'different effects in PvP/PvE' thing!
    I know, no shit!!! FINALLY!!!....after 6 years. Hopefully they look at other abilities and make them PVP or PVE only also.
  1. Krokar's Avatar
    for a work in progress, imagine what it'll look like finished, wtb now, gonna be gorgeous!

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