Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1855 Comments
  1. detectivekr's Avatar
    Sounds like a good change to me. It brings something good for everyone. Tanks (and occasionally healers) will get some extra money and a very rare chance to obtain some aesthetic rewards. Rewards that are available to everyone via alternate means. Everyone who isn't in the CtA role will benefit from decreased queue times, which is being vastly overlooked in this topic.

    If you are so worried about mounts, consider it this way. The time you just saved by having a faster queue gives you can use the farm the instance with the mount you want. If you think this is unfair, and that your decreased queue time is not a reward to you, you are always welcome to change roles. After all, the entire point of this CtA system is to ENCOURAGE people to switch roles to the most needed.

    Hopefully people begin to realize that time is more important than a blue undead horse, and that this CtA system is designed to give majority of players more time not waiting in queue.
  1. XeliosX's Avatar
    I'm conflicted on how I feel about this...
    Let's address the pro's and cons.

    Pro: Tanks and healers are more likely to queue, lowering dps queue times.
    Con: Undergeared / wrong-specced classes sign up to tank.

    Pro: Queues should lower with the addition of tanks.
    Con: Since the tank/healer has to solo queue as well, you can't run with your friends if you are said tank/healer

    Pro: No more having to grind old instances for vanity items.
    Con: Oh wait, what's that? "Cross-faction"? So I guess that means the only way to get them is through this feature.... sorry dps.


    Really, you could go on all day about the cons, the only 'pro' seems to be 'queue times are lower'

    But imagine this:

    When it's fresh and new, tanks will sign up for these special rewards.
    As soon as a tank has his particular heart's desire, he's done running heroics again.
    And then we're right back to people queueing as a tank for instant queue + rare mounts/pets.


    The only thing worse than waiting 40 minutes in queue for a tank is waiting 40 minutes in queue with a tank that is horrendously undergeared / otherwise incapable of tanking dps hybrid, wasting your time on run-backs until you either have to go, or you criticize him so much that his ego gets bruised so he vote-kicks you. Too fearful of their own 40 minute queue, everyone agrees with the tank, and you're back where you started.


    .....but on the plus side: at least queue times will be lower... for a while.

    Truthfully I offer no real suggestions of my own.
    This is probably the best they can do.
    Which is kind of sad.
    But hey, I couldn't do no better.

    I suppose if I had to offer some sort of solution myself... I would say...
    Once a party has been fully formed (with 4 people) the Queue must sit in place for a minimum of 10 minutes. Once 10 minutes has passed, if the 5th player hasn't queued, it procs the 'call to arms' -
    I think that EVERYONE involved should get a reward for sticking out the Queue time. Every time someone leaves the pre-designated queue, the timer resets.
    The time limit can be manipulated. If you think 20 minutes is more worth rewarding those who were patient enough to wait, that's one way to go.

    I just don't think it's right to give tanks, who already have big enough heads as it is, more of a reason to feel like the hero....
    But perhaps more importantly, the 4 people who formed the group know they're eligible for the extra reward, but the tank won't know until after he's entered the dungeon.
  1. h4rr0d's Avatar
    Quote Originally Posted by Rokmarr View Post
    It has less to do with responsibility and more to do with gear in my opinion.
    I don't think so. Getting offspec tanking gear in heroics (especially as healer, but even as dps) is quite simple. I had pretty much full feral gear banked on my balance/resto druid by the end of december without farming heroics too much. Same goes for my Warrior. I dinged 85 quite fast (did only like 2 zones), and was queuing for heroics as DPS while finishing up rest of the Cata zones. I managed to pick up almost full tanking set while doing this, so no, gear is not the issue.
    I never really specced feral because I had NO CLUE whatsoever how to play one. I could imagine lots of other hybrids that could tank aren't for the very same reason. Eventually I rolled a feral druid alt, so I could experience the learning curve in a more comfortable pace, and only after getting the alt to 60ish level I specced my main feral and started tanking to cut the line a bit.
  1. mmoca371db5304's Avatar
    Quote Originally Posted by XeliosX View Post
    ICon: Oh wait, what's that? "Cross-faction"? So I guess that means the only way to get them is through this feature.... sorry dps.
    Idiot. You do know there are vendor purchased mounts that are only availible from one faction? These can still be put on the neutral auction house however. We've already been doing this for years - and you still have not discovered this fact?
  1. Alianthos's Avatar
    Funny how so many people see the Devil in this xD

    The way I see it :

    - more gold, drops, pets, mounts
    - faster queue time

    That's all I need. People who say "omg so many noob healers /tanks are gonna queue now", or "omg why not for dps ??" are idiots.
  1. FrozenFlames's Avatar
    Ah so.

    Retarded tanks who are the least likely to get kicked now also get extra rewards for doing NOTHING extra?

    So the dps and healer (especially the dps) have it easier soloing such content that the tanks should get a chance on these for them unobtainable mounts? I think not.
  1. Exiti's Avatar
    Quote Originally Posted by illindarious View Post
    But it's tanks and healers that get the quick que's already. So they are also going to get more rewards as well? While the dps that wait 30-45 minutes or longer get nothing new?
    The reward is there so that more tanks will queue. More tanks in queue = lower queue times for dps.
    In the end, it all comes down to a win/win situation
  1. Many's Avatar
    As a Tank, this will change anything for me. I will do 0 random HC per day. Becouse are boring, and I dont want do this things over, over and over again. Only few % of tanks will do more dungeon then 1 per day (except alt tanks).

    And IMO this change will make queqe shorter by 5 minutes in max. And next thing will this change make: more fail dungeons, more disbanded groups, more waiting time(becouse another queqe), everything.
    Maybe I am wrong.

    ---------- Post added 2011-04-07 at 08:56 AM ----------

    Quote Originally Posted by Alianthos View Post
    Funny how so many people see the Devil in this xD

    The way I see it :

    - more gold, drops, pets, mounts
    - faster queue time

    That's all I need. People who say "omg so many noob healers /tanks are gonna queue now", or "omg why not for dps ??" are idiots.
    Fine example player I hate. "MORE MORE MORE MORE FASTER FASTER FASTER FASTER" no offence
  1. Skippert's Avatar
    Maybe I am wrong.
    Maybe, do you have another solution to shorter queue times?
    The only solution is: get more ppl to tank/heal. How do you wanna do that, other than rewarding tanks/healers?
    Tell me.

    People complaining about 40mins queue imo should either reroll tank/healer or keep mouth shut, because before the LFG system, often you could not even MAKE a group because you had to spam chat channels for tanks, only from your own server. It's already tons better, the problem is not Blizzard's fault. You need a tank+healer for a group, they are more rare, so DPS needs to wait longer. Again: only way to fix; more tanks/healers. How, more rewards for them. Got another solution? Complaining is easy, give an alternative.
  1. Floboduck's Avatar
    Quote Originally Posted by Ninetyseven View Post
    Wth,,,, So they just randomly found out they shuld give the mounts, me and loads of others have spent years on getting.... I farmed that frikkin raven lord since tbc and got it 1 month ago. and now tanks can get it while just doing a random cata heroic. srsly this is fkt up. and i guess dps will never be "the call to arms" on anytime. but this is just insanely annoying. As a mage il never have the chance to sign as tank or healer. tho i have the mounts written in the post, im guessing the blue proto includes in this, wich i dont have.
    DUDE! L2READ!

    The mounts have an extremely low drop chance, being someone who spent a long time trying to get the raven lord mount to only loose it to a DPS i had grouped with the first time i saw it drop and i still go looking for it every now and then, this does not bother me.

    This seriously won't make a dammed bit of difference to which rare mounts people have, the chances of getting one are about the same as the chance of getting one in the specific instance they drop from anyway which is about as possible as dogs suddenly growing wings and flying away.
  1. abysscrystal's Avatar
    Does anybody know how much more gold will be there in the bag?
  1. Skippert's Avatar
    Quote Originally Posted by Floboduck View Post
    DUDE! L2READ!

    The mounts have an extremely low drop chance, being someone who spent a long time trying to get the raven lord mount to only loose it to a DPS i had grouped with the first time i saw it drop and i still go looking for it every now and then, this does not bother me.

    This seriously won't make a dammed bit of difference to which rare mounts people have, the chances of getting one are about the same as the chance of getting one in the specific instance they drop from anyway which is about as possible as dogs suddenly growing wings and flying away.
    Yep. Dropchance from either instance or bag will probably be 0.5-2% or so. Extremely low. You might get it after 30 runs, you might get it after a grueling 200 runs.
    Does anybody know how much more gold will be there in the bag?
    No one knows, only Blizzard, but I guess 25-50g. Just a little bonus.
  1. mmoc693ae91c3a's Avatar
    Sounds like a good idea to me.

    Everyone will suddenly dust off their tanks and tank specs to do dungeons in... meaning that healers will suddenly become the "Call to Arms"... then when the healers fill up, you *may*, just *may*, get a CTA for DPS classes. You never know

    I feel it's a shame that people have to be bribed somewhat to actually try and achieve this balance, however it IS a problem and a fix like this will provide the needed incentive for people to not only group up with people but to go all the way in an instance where perhaps some things don't always go 100% perfect.
  1. Skippert's Avatar
    ultra offtopic: Blizzard seems slower and slower with new content. 4.1: two rehashed heroics. No truly new instances/raids.

    Maybe they have more people working on the Titan game now
  1. Tikiya's Avatar
    I already got those three mounts and Im a healer wtb other mounts! >.<
  1. mmoca20fa69a21's Avatar
    Offering the Tiny Sporebat would be so lame... So now you don't have to waste several hours farming reputation any longer??? RNG is not the same as consistent farming.
  1. imbajno's Avatar
    That's pretty cool, as I have a warrior alt. Will this Call to Arms thing be a one-a-day-thing?
  1. Skippert's Avatar
    Will this Call to Arms thing be a one-a-day-thing?
    No, most likely permanent.
    Quote Originally Posted by Tikiya View Post
    I already got those three mounts and Im a healer wtb other mounts! >.<
    You get other stuff from the bag as well.
  1. Archermit's Avatar
    Meh, my alt is a tank, I have all those mounts on my main and my tank has raven lord. MY main has the pets, I dont need gold / gems / flasks. This change wont help imo, maybe for a while until the mounts are obtained by a lot of people. I like how blizzard the "least represented spec"....DPS queue times 25+ minutes, healer queue times about 5 minutes, tank queue times - anythign longer than 10 seconds and you check to make sure your signed up as a tank
  1. mmoc2e3c306609's Avatar
    1- Players looking for rare mounts are ususally seasoned players. The majority have already several toons or means to level tank our heal alts quickly (guild perks, heritage items). By using alts, they increase their chances to get a rare mount/pet : what are they complaining for ?

    2- The more tanks in Heroics, the smaller the queues. More time for DPS to farm for rare mounts, gems, money instead of waiting to get in instance.

    3- More incentives to tank = more players experimenting tanking = more experienced tanks. it's good for guilds. It's good for PUGs.

    4- We can think LFG tool can be fine tuned to ensure tanks have sufficient stuff, adequate template and experience before entering heroics with PUGs.

    5- As soon as next raid tier is introduced, many part-time tanks will be overgeared for current heroics, reducing the wipes and shortening the time needed to complete a heroic. All the better if wait times are also shortened…

    6- Chances to get a rare mount don't imply that those mounts will be easy to get. Just easier for those bringing something to the community (smaller wait times). Fine with me (and i am a dps).

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