Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1855 Comments
  1. Ashcow's Avatar
    Quote Originally Posted by Rawryah View Post
    Fun fun, another way to fuck my hunter over sideways.
    Edit: i get it now. everybody will go tank/heals leaving very few dps so those of us who stick with dps will suddenly become the call to arms and we will get the instant queue times instead of the tank and healers. haha nice one blizz. good role reversal
  1. SpartaKick's Avatar
    I can understand why they would add some sort of incentive for more tanks and healers to queue up, but it's already obvious that tanks will always without fail be the Call to Arms, and so healers and dps will be missing out on the opportunity to receive cool vanity items via random queues. Seems to me like a lazy way to fix it. I don't have a solution, but there's no way this will sit well with everyone that's not a tank.
  1. Grimbold21's Avatar
    Quote Originally Posted by KnickKnack View Post
    Will you guys ever read the goddamn whole thing? The whole point is to reduce queue times. Honestly, no-one here is ever satisified with anything.

    If this is a "band-aid" to the problem, then I would love to see ideas from all of you complainers.
    Do you honestly think that this will have a dramatic change to DPS queue times? What the LFD doesnt miss, its DPS.
  1. Volari's Avatar
    Quote Originally Posted by Kokiron View Post
    So basically tanks and heals get to keep their instant queues and they get rewards on top of it, while DPS get long queues, probably terrible tanks and healers that are only queuing as that spec to try and get prizes, and no rewards? It's like they want people to stop playing this game.
    Dps are dependent on tanks and healers to get an instance running. That's just the way the system is designed.

    To shorten queue times for dps you need to make more incentive for tanks and healers to want to queue up.

    Logical.

    Vol
  1. Freese's Avatar
    Quote Originally Posted by quras View Post
    That has to be one of the most moronic ways to fix the problem I have have ever heard of.

    It's past time to GTFO of this game.
    Lol. People have been asking for a fix for a long time and then they get it and people still complain.
  1. mmoc72c8f035e8's Avatar
    Don;t panic ppl are not using ground mounts anymore only flying ones so they fixed very good the problem hahahahahahahaha
  1. Truantxoxo's Avatar
    Quote Originally Posted by trhemp View Post
    You can solo some old runs to get mounts, seriously this is the problem with WoW, people like you. You want it all, you want short queues, now you want the extra benefits that would get rid of your short queues.
    I have never asked for short queues. If I want to run a heroic, I do it the proper way and get a guild group. There is no queue involved with that.

    Instead of giving away free shit to pug tanks, they don't they yeild larger rewards for all guild groups? Therfore encouraging people to join a guild and stop pugging.
  1. Renowned's Avatar
    Quote Originally Posted by Jest View Post
    This isn't going to help the queue times nearly as much as Blizz thinks.

    As a Tank or Healer.. there's less reason to queue on a regular basis with this system. It's much better to just to sit around and wait for the queue times to get bad enough that my rewards get higher. Then, I'll still get instant queues (while DPS will still have to wait 45min+) and still pick and choose which bosses to skip.
    This doesn't make any sense.

    If the CTA isn't asking for more tanks, that means they don't need more tanks, some other role is in higher demand. If the CTA isn't asking for more healers, that means they don't need more healers, some other role is in higher demand.

    If you're tanking and you have to wait for it to be your CTA, it means that while you were waiting tanks weren't in high demand. So even if there was less incentive for you to join the queue as a tank, it doesn't matter, because enough other tanks were joining that lack of tanks wasn't the problem. Lack of something else was the problem, hence them being asked for by the CTA.


    Quote Originally Posted by Ashcow View Post
    Agreed. also i am offended as a mount collector because all these amazing mounts that i never see drop are now being offered to tanks and healers in order to get them to "queue" more. what about dps? we are the ones who still have to sit through the queue times which wont be lowered all that much because a tank or heals will still be in the dungeon for like 30 minutes or more. how about giving dps an incentive to sit through the shitty wait times instead of giving tanks incentive to queue more often. nice going blizzard, another dumb idea.
    Okay, that's it, I'm done with this thread. There is no way to convince people who have such terrible understanding of logic.
  1. Kelfarr's Avatar
    Quote Originally Posted by Dominating View Post
    I see this as a great change, and ultimately it's gonna lower queue times, which is what matters. Also, moar lewt is always a good thing!
    Why do you assume its going to lower queue times? Every tank who is currently randoming heroics is going to continue randoming heroics and the raid geared tanks will just do random heroics with guildies also wearing raid gear so they can blast through the heroic in 20 minutes so the tank can get as many chances at the mounts as possible.
  1. Volari's Avatar
    Quote Originally Posted by quras View Post
    That has to be one of the most moronic ways to fix the problem I have have ever heard of.

    It's past time to GTFO of this game.
    Okay, lets hear your brilliant solution to it then.

    Vol
  1. BoomChickn's Avatar
    Quote Originally Posted by ComputerNerd View Post
    A goodie-bag for completion of a dungeon, now where have we seen that happen before.
    Oh yes in Oculus and it did virtually nothing there to stop groups being abandoned.
    It did not work then, and it will not now.
    To be honest, I was hoping for occ for the goodie bag.

    Quote Originally Posted by Kelfarr View Post
    just do random heroics with guildies also wearing raid gear so they can blast through the heroic in 20 minutes so the tank can get as many chances at the mounts as possible.
    It appears you missed the section mentioning you only gain the reward if you que solo.


    edit: Also, be glad blizzard is trying to do something about it, if they weren't I bet people would still be raging...christ.

    And yes I am angry.
  1. Eleri's Avatar
    Wow. This just strikes me as an enormous "fuck you" to hunters, mages, rogues, and locks.
  1. huldu's Avatar
    Quote Originally Posted by Exera View Post
    I dont know what to think of this honestly, guess I'll need to see how it pans out when it goes live, but my first thought is it's not going to solve a single problem, it's just a bonus to players that doesn't actually suffer from the issue this change is supposed to solve.
    Exactly. It's a design flaw in the game. They can never fix it without remaking the entire game. Pointing it out again... tanking or rather the dungeons in wotlk were somewhat "easy" for the average player. That translated into short queues for dps. Blizzard stepped up and thought "let's make it harder". There's your problem. The average player just can't handle it. This means less tanks and healers. It has nothing to do with the "rewards" thus this "fix" won't do anything. At best you might get some weird players that want the rewards but let me tell you, they are FEW(in reality/game).

    Why don't i like this "fix"? Well beside the obvious i don't consider this a fix. I am just concerned that Blizzard have *wasted* a ton of time thinking/developing this where they could have spent the time to actually FIX the problem. They know what the problem is. They are just looking the other way.
  1. Arag's Avatar
    So tanks will get insta queues gold flasks and mounts? Great what about us poor dpsers who wants mount too... oh wait i got them already... So who cares what tanks/healers gets i want to have short queue and thats all.
  1. Snes's Avatar
    Quote Originally Posted by Negrido View Post
    Standing in one spot while using a priority system for abilities and occasionally moving as the situation calls for it.
    Standing in one spot while using a priority system for abilities and occasionally moving as the situation calls for it.

    One of these describes tanking, one describes dps. Can you tell the difference?
    I suppose that you and blizzard think you and your ilk are more entitled than the rest of us. Why would it surprise you that this makes people indignant?
    That's ironic, the person wanting equal rewards for unequal amounts of work calling someone else entitled. Using EXTREMELY general descriptions ftw. Guess what, playing Tekken involves hitting buttons and reacting to what the enemy is doing. Playing WoW involves hitting buttons and reacting to what the enemy is doing. Your argument is null.
  1. Pud'n's Avatar
    Allow this system to only be in effect if the call to arms role enters lfg without a group, and i'll be happy.

    Also stop grouping healers and tanks together. Healers won't be eligible for the call to arms since healers outnumber tanks 2:1, and thats if your lucky and your battlegroup has a high amount of tanks. So if anything group dps and heealers.

    Sad thing is I foresee this as only being temporary before everyone stops sing this system in the following months after tanks realize why they stoped pugging, and how low the mount drop-rate is.
  1. quras's Avatar
    Quote Originally Posted by Freese View Post
    Lol. People have been asking for a fix for a long time and then they get it and people still complain.
    Clearly you don't know what an actual fix might be. However, you seem all to satisfied with bribing classes that people just don't seem to want to play as much.

    That alone should make you wonder if it's the class (tank and healing) that's the ultimate problem.

    To see blizzard hand out bribes just to pull tanks and healing. Talk about taking the path of least resistance.

    Quote Originally Posted by Volari View Post
    Okay, lets hear your brilliant solution to it then.

    Vol
    When a see a job offer attached from blizzard with a salary on me being their personal think tank. I'll start spewing a better way around the current tanking and healing problem. Until then I'll not post that info for free.
  1. Volari's Avatar
    Quote Originally Posted by Kelfarr View Post
    Why do you assume its going to lower queue times? Every tank who is currently randoming heroics is going to continue randoming heroics and the raid geared tanks will just do random heroics with guildies also wearing raid gear so they can blast through the heroic in 20 minutes so the tank can get as many chances at the mounts as possible.
    You should read more carefully. Tanks don't get the extra stuff if they tank with a group of friends. They only get it if they queue up alone.

    Vol
  1. Negrido's Avatar
    I like how people assert that the goodie bag isnt a big deal because it has mounts and items that you can already solo for. And they are things that have been in game for a long time.
    So why should dps even care about these bags?

    These bags that are supposed to insensitive tanks to Q more.

    So why is it wrong for dps to want the bags, when the entire point of them is that they are desirable enough for tanks that might not otherwise Q, Q.
  1. Narquelion's Avatar
    I'm a tank and that change is something I dislike. I run a lot of heroics with my guild, because what I dislike in DF feature are players; bad players, players in PvP gear, uncomunicative players, pulling without warning, CCing without mark or word, healing in DPS gear, saying "gogogogo" instead of "hi"... I frown upon the plan of tempting me to play with unpleasant people by giving me "a chance" to get something unique (unique, but with that feature for how long?). There should be a "rude" button on every portrait, which I could push and leave a comment why the player is rude, for everyone to see. Shaming? Hell yeah, some people are not enough human to act like one without a fear. Now THAT'S the feature I'd love to see!

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