Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1855 Comments
  1. Carighan's Avatar
    Damn, I would hope this was April's Fools.

    Anyhow, I think they missed the point that the LFD-queue is so long not because I (as a healer and a tank on my alt) generally don't want to queue, but because I don't want to group with the people in LFD. It's a social-punishment queue. Ofc it also hurts the good DPSers, but they could trivially find guilds (even a-social guilds, see The Pug) to group with.
  1. Skippert's Avatar
    i don't know if this will encourage more tanks/healers tbh
    Oh it will, I have already seen 10 to 20 comments in this topic of people saying they consider a tanking role with an offspec. The problem is that pure DPS classes get shafted, UNLESS the rewards are Bind-on-Account, so they can use another character to get the rewards on their main. Blizzard really needs to consider this.
  1. mmoc7b61e2a4ca's Avatar
    Quote Originally Posted by Bucky Mclachlan View Post
    The only feeble brain here is yours. If you can't figure out that the tank has a higher responsibility for the group than you, you are quite frankly clueless.
    He has a point. Everybody in the group is responsible for the success of a group. It's just that most random dps just suck and the tanks have to make up for that, hence why guild runs go so smooth

    On topic:

    I hope when the group is formed trough the "Call for Arms" thingie the whole group get's the goody bag...

    One can always hope.
  1. infernity's Avatar
    Quote Originally Posted by Pappahealar View Post
    . And you DARE to complain about you not getting rewards. Pathetic, just pathetic.
    because people will really want to queue with someone like you? jesus, seriously "dare"?? wow, high horse doesn't even cover it.....
  1. chezwickcheese's Avatar
    Quote Originally Posted by Raur0s View Post
    I can't believe the stupidity of the WoW community. It really is beyond anything in terms of retardness...

    First everyone QQs about how the long times, even thou the issue is easy to solve like a wooden plow.

    Now Blizzard got fed up with the enormous whine so they bribe the people to resolve the issue, and now it's the greatest shitstorm I've seen in like 3 years...

    Some facts for you whiners:
    - You got what you've been asking for like 2 years, your queue will be shorter -> You have a pretty fucking big reward
    - As a result of the above, you will gear up faster
    - The rare mount are retardedly easy to come by, not to mention that most of them are in the game for 4 or more years, if you really wanted it, you would get it already.
    - If someone joins just for the mount, chances are, he/she will be a tank, thus he/she is HELPING you. Now it is kinda dumb to help strangers just for free, isn't it.
    Yes ppl will gear up faster if the dungeon is completed. What is going to happen is undergeared and inexperienced tanks/healers queuing up, wiping over and over again until ppl get sick of it and leave thus consuming more time than it does now. I can see where you are coming from though.
  1. mmocf1f33cf0f9's Avatar
    Quote Originally Posted by illindarious View Post
    But it's tanks and healers that get the quick que's already. So they are also going to get more rewards as well? While the dps that wait 30-45 minutes or longer get nothing new?
    Well they mean that for example me Im tank and have everything for hc´s can continue doing more of them because I now get rewards for my time spent.

    And because of this more tanks and healers will q to get those things and the dps q time will go down.

    ( and sometimes I q as dps because I want some chances and the q times isn´t 30-40 min anymore it´s around 15-25 minutes )
  1. Floboduck's Avatar
    Quote Originally Posted by Skippert View Post
    Oh it will, I have already seen 10 to 20 comments in this topic of people saying they consider a tanking role with an offspec. The problem is that pure DPS classes get shafted, UNLESS the rewards are Bind-on-Account, so they can use another character to get the rewards on their main. Blizzard really needs to consider this.
    I think this is great.

    I got a couple of instant queues as DPS the other day.

    Generally all my chars are tanks/healers (was queuing as DPS to get some easy loot for my holy pri alt)

    My hope is that the majority of these items are BoE.

    And if more people go tank/healer with their OS you will see a significant drop in queue times. With all the new LFD stuff thats coming in it should make time as a DPS a little easier i'd imagine.

    Or i certainly hope so, my server needs more mages/locks and less hunters!
  1. Skippert's Avatar
    Quote Originally Posted by Stylez View Post
    Yes ppl will gear up faster if the dungeon is completed. What is going to happen is undergeared and inexperienced tanks/healers queuing up, wiping over and over again until ppl get sick of it and leave thus consuming more time than it does now. I can see where you are coming from though.
    Again: many people are humans and therefor have the ability to learn.
    Heck, some people might even find another role fits them better!
    Many people might actually LEARN to tank and heal, they don't want to fail constantly and get kicked out.
    The more people in WoW learn different roles, the better it is for the flexibility of the community as a whole.

    This really is a conservative versus progressives debate it seems
  1. mmoc40a66acc0c's Avatar
    Quote Originally Posted by Irisel View Post
    As someone who benefits from this, I'm still 100% against it. Bad fix.
    This! Anyway complaining here wont solve your problems!!
    Anyway i know what i'll be doing when 4.1 hits live servers and queuing for goodies bag is not going to happen
  1. Ninetyseven's Avatar
    Wth,,,, So they just randomly found out they shuld give the mounts, me and loads of others have spent years on getting.... I farmed that frikkin raven lord since tbc and got it 1 month ago. and now tanks can get it while just doing a random cata heroic. srsly this is fkt up. and i guess dps will never be "the call to arms" on anytime. but this is just insanely annoying. As a mage il never have the chance to sign as tank or healer. tho i have the mounts written in the post, im guessing the blue proto includes in this, wich i dont have.
  1. Taraxacum's Avatar
    I find this truely appauling!

    I have issues with some people automaticly getting more rewards than everyone else for doing the same thing in game. This goes against so much of what Blizzard say they have tried to do and that's balance play for everyone.

    I'm sure they will argue that it's just 'vanity' items they are gettign as rewards so they wont make a difference in game, but that is just not true. The bag will contain, gold, elxir's & gems - all of this rewards in game gold. Then we come onto 'a good chance of receiving a non-combat pet', now if these are not BoP in the bags they will once again be able to sell these for even more gold. I could easily see a bag giving a average reward of 100g + if it's all sold. Now unless I am very much mistaken, gold in this game gives you a adavantage with gear & consumables and also the ability to buy other things you may want to 'achieve'.

    In my view a better option with the bag would be;

    The balanced view - Everyone in the party should get a bag. Everyone has done the same 'work' so the rewards should be the same. The bags are apparently not a big issue according to Blizzard so this cant be bad surely?

    The contraversial view - Give the goodie bags to the people that have waited longest in the ques! When DPS que for 30-40 mins they are limited in what they can be doing, so a small reward for being inconvienince makes up for the 'wasted' time.

    Alternate option : The bag is ONLY rewarded if every boss in the instance is killed. This means everyone has a fair chance at all drops, not just ones tank players want.


    The bag reward system did not really help in WotLK (Oculus), I cant really see it helping here long term.

    I evnisage seeing;
    A lot of new tanks learning the heroics. No real propbelm with this just they will take a lot longer to complete and have more wipes in them costing healers/DPS more in repairs but the tank wont mind as he's getting more gold then anyone else. This might also mean the time it takes for a DPS to complete a heroic is the samt iem as if he'd qued that bit longer.
    Even more Bosss skipping. If the boss does not drop anything the tank needs every boss than can be skipped will be. This already has issues gearing people up and it will become even worse. No one wants to spend 2-3 mins helping someone these days.

    Also just to add. Anyone who says DPS can just go farm for the mounts anyway is, I'm sorry, just lieing. A Tank can run this and get the goodie bag as many times a day as they want, a DPS trying to get a moutn from a heroic is limited to 1 run a day. Now in my view doing 1onething each day does not constitute real farming. Farming is doing the same thing over and over again until you get what you after a drop/gold/mats etc...
  1. Frozenbeef's Avatar
    Also...a flask and a rare gem? This will cripple prices in the AH poor alchemists, herbalists, jewelcrafters, miners
  1. Twilightsky's Avatar
    but.. as a pure dps class for a main i cannot do healing or tanking.. explain how this is fair for the likes of rogues, mages, warlocks, hunters.

    I have come to accept that as a dps i will have a longer queue time by about 10 minutes or so i have not come to accept that i should be left out that i should be somewhat punished because when i began to play WoW 3 years ago i thought "hm i'm gonna roll a hunter"
  1. mmocf3b8da7b3e's Avatar
    Why do you always blame what Blizz does? Queues are too long, THIS is the problem (not mine, I'm a tank since Vanilla).
    Now you'll have a chance to shorten the wait time and the problem switchs to the class/role "called to arms" and involved rewards...
    This is... oh my... -.-"

    Do you want short queues or you prefer to not have a tank (or any other role called to arms) with more vanity pets/mounts than you?
    Do you really care about what others have and you not?
    What a shame... this is ridicolous.
  1. Eruptor's Avatar
    Haha Those mounts..... whhaha God this game is getting more terrible every patch
  1. Sharte's Avatar
    Surely this was posted last friday, and you only publish it now?
    Has the sound of a aprilsfool idea written all over it.
  1. Skippert's Avatar
    Well, just like DPS need to get over their 30mins queue, they'll need to get over this change. It's gonna happen anyway and in the end it's an advantage to both DPS (shorter queue times, even if it's just 30-40% or so) and more items for tanks. I still consider this a win win with the only remark that the rewards should be BOA and not BOP, so pure classes can log another character to tank/heal, while still getting the rewards on their main.
  1. Nebulose's Avatar
    Cant wait to open my bag at the end of every heroic. The challenge will be opening the bag before all the dps leave so they can see my rewards for just doing the job I do anyway....

    Seriously tho I play three of the four tanking specs. And this should make gearing up my warrior a little bit better.
  1. mmoc44e5154f48's Avatar
    I like it. I will be speccing my paladin tank/healer instead of dps/healer. I will learn to tank. When I continuously fail in tanking, I will get abused, kicked, or people will leave and I will learn soon enough to either get good at tanking, or stop. This will go for all ex-DPS wannabe tanks. It will be rough at start, but they will learn soon enough that they're not going to get anything when they suck at tanking, have a wrong spec or no tank gear.

    I like running heroics and this does make me choose to tank instead of heal when the tank Call is up. I am not a unique snowflake, so amongst the millions of players, hundreds of thousands will think like me and the queues for dps will go down. Which will help me too, when I play my DK alt (who has 2 dps specs).

    DPS whined about long queues and now Blizzard tries to help out, and they whine more. There is no other way to get tanks (and healers to some extend) back into PUG heroics then to offer them rewards. They can't force people to play tank, they can't make it even easier to tank (real tanks would quit), they can't change people's horrible attitude towards tanks, they can only offer rewards and hope it's enough to get some more people to queue as tank.
  1. Skippert's Avatar
    Quote Originally Posted by Sharte View Post
    Surely this was posted last friday, and you only publish it now?
    Has the sound of a aprilsfool idea written all over it.
    Source: 2011/04/07

    I don't see this being an april fools joke, even though it has a little april fool's sprinkle on it, I must admit
    In the end though: the way to get the queue times shorter = simply more tanks/healers.
    Apart from making tanking gameplay more exiting (no idea how), this is one of the few ways to get more tanks/healers.
    People that can't stand that, I say: suck it.

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