Patch 4.1 Preview -- Dungeon Finder: Call to Arms
Originally Posted by Blizzard (Blue Tracker)
In patch 4.1 we'll be introducing Dungeon Finder: Call to Arms, a new system intended to lower queue times. Call to Arms will automatically detect which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

Any time the Dungeon Finder queue is longer than a few minutes for level-85 Heroics, the Call to Arms system kicks in and determines which role is the least represented. In the case of tanking being the least represented role, the "Call to Arms: Tanks" icon will display in the Dungeon Finder UI menu where class roles are selected, and will also display on the UI when the queue pops and you are selected to enter a dungeon. Regardless of your role, you'll always be able to see which role currently has been Called to Arms, if any.

Call to Arms is meant to lower wait times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-85 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/elixir (determined by spec), a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount. The pets offered come from a wide variety of sources, and include companions like the Razzashi Hatchling, Cockatiel, and Tiny Sporebat, but the mounts are those specifically only available through dungeons (not raids), like the Reins of the Raven Lord from Sethekk Halls, Swift White Hawkstrider from Magister's Terrace, and Deathcharger's Reins from Stratholme.

This system is meant to address the unacceptable queue times currently being experienced by those that queue for the DPS role at max level. The long queue times are, of course, caused by a very simple lack of representation in the Dungeon Finder by tanks, and to some extent healers. We don't feel the tanking and healing roles have any inherent issues that are causing the representation disparity, except that fulfilling them carries more responsibility. Understandably, players prefer to take on that responsibility in more organized situations than what the Dungeon Finder offers, but perhaps we can bribe them a little. While this system gives tanks and healers something extra, the incentive is being provided so that we can help players in the DPS role get into more dungeons, get better gear, and continue progressing.

While the gold, gems, flasks, and elixirs are OK incentives, we knew we needed something more substantial. We had briefly considered Valor Points and epics, but decided that wouldn't be working toward the goal of helping DPS players progress, and ultimately wouldn't keep tanks and healers in the Dungeon Finder system for very long. We settled on pets and dungeon-found mounts as they’re cosmetic/achievement items that players tend to try to get on their own, so why not change that up and offer them a chance to get some of those elusive pets and mounts in a way that also helps other players? Even if they don't get a pet or mount, or get one they already have, the gold and other goodies still feel rewarding enough that it won't feel like a waste of effort.

We think it's a pretty solid incentive to get tanks and healers queuing, give max-level players another way to collect the pets and mounts they so desire, and above all, to improve wait times for DPS players sitting in queues. In the case of lower level dungeons, it's actually not uncommon for DPS to be the least represented role, and so if this new system works out and we're pleased with the results, we may consider applying this same mechanic to lower level dungeons as well.
This article was originally published in forum thread: Patch 4.1 Preview -- Dungeon Finder: Call to Arms started by Boubouille View original post
Comments 1870 Comments
  1. Mongoose19's Avatar
    Quote Originally Posted by Taraxacum View Post
    If you board the plane as DPS your flight will take you to India. You'll have to sort out your own onward flight to Austrailia.

    If you board as a tank you'll fly to India and have a chance for a free onward flight to Autrailia.

    If we are both wanting to go to Austraila it's not fair.
    Rofl people where do you come up with such shit analogies.
  1. smiiiff's Avatar
    Quote Originally Posted by patcherke View Post
    Lol, yes! one mistake and you die because of all the shit on the floor. A tank can sometimes survive it just long enough to get healed.
    DPS do not have that luxury of having a designated healer.
    In current cata raids, the requirements are tight enough that if that DPS dies, you won't make the kill often enough.
    First of all, you seem to have trouble reading what I write.
    Chances are that's as much my mistake for not being clear as being yours for reading wrong.

    But there is not one time I can think of in tier 11 normal raids where a dps does not get plenty of time to move or react. Maybe with the exception of the interrupters because of mandatory interrupts and reaction time.
    Even so, the reward here is for heroics.

    Quote Originally Posted by patcherke View Post
    You want to help out others, but 'only' if you get that bag... how altruistic.
    For the rest I do agree with you. We can reroll if it is needed, but does that solve the problem you think?
    I want to help now too, I always tank for any friend or guildy who asks. But will I volunteer for the shear horror the average pug group is without motivation? not bloody likely. I'd rather wait for someone to need me in a healer or DPS role. Pugs suck because of DPS attitude for me. I can imagine if you play a DPS a lot you meet as many bad tanks as I meet bad DPS but when I heal a heroic I almost never see the bad tanks.

    And yes, I think if the average player took the time to tank or heal and learn the game from another angle we would have a lot less problems and queue's would certainly not be one of them.
  1. VanishO2's Avatar
    Quote Originally Posted by swills View Post
    I love the way that everyone who continues to get *exactly what they are already getting* but with the ADDITION of shorter queue times feels "fucked over".

    If you want the stuff re-roll tank. If enough tanks start queueing, then the buff goes away anyway as tanks are no longer under-represented. The buff is only in place *if* the lack of tanks (or healers, or DPS for that matter) is affecting queue times.

    Really nice idea IMO.
    As if DPSers could really be under represented in a system that consists in 3 DPS, 1 Tank, 1 Healer.

    I could see the queue needing healers, but tanks? Nope lol. As we progress towards faster and faster runs (some dungeons alread have skippable bosses, bringing raid geared tanks and healers will only speed it up), they're back in the queue and off again. They will never sit there waiting for DPSers.
  1. Elron's Avatar
    Quote Originally Posted by Validity View Post
    I am disappointed.

    As a DPS, I am at a disadvantage soloing some content to receive these mounts to begin with. Now they are being offered as a reward to tanks, who already have instant queues and are payed small fortunes of gold to tank a single heroic.

    I am now rather upset with Blizzard. : /. It's a lazy solution and a simple bandage to a simple problem: It's not that there aren't enough tanks, it's that there aren't enough classes that CAN tank. Like the aesthetics of being a Shaman, but want to tank? Too bad. "Hybridizing" all the pure classes, though it would admittedly be a bitch to balance, would help to solve this problem a lot.
    I feel the same way. My main is a hunter and I would happily tank if we had a spec to do it with. Not everyone wants to get on an alt and tank. They want to play their "main" toon. That's what needs to change. Give every class a spec so they can tank (or heal). We don't need pure classes anymore. It doesn't work. Why shouldn't my hunter have the same opportunity to get these "gifts"?
  1. Gandilf's Avatar
    Don't get me wrong people should play the role they like BUT at the same time if a class is able to Tank/heal that player should have that too in cases where it could be needed to help the group/raid as a whole.

    As a MS tank I hate it when some of my guildies forces me to play DPS because some guys dps spec aren't that good and needs to be tank. But I do it for the guild. As long as I still get to roll on tank gear.

    I have one of each class in my arsenal and all classes that can have a dual role have that spec for that particular role just in case it's needed.

    I also know that not all people have the time or want to give that extra to help out others in the same way and that's also why I say that this new solution won't help in the long run.
  1. Peacemoon's Avatar
    I think what will annoy a lot of DPSers is if you are an achiever/collecter and have no Tank spec you might as well reroll mains now.
  1. Aldoran's Avatar
    Nice change: i am dps with tanking offspec, but i am doing hcs with guildmates as dps. Now i will queue alone as tank and many ppl will, i trust. Goal of making queues shorter reached!
  1. tobokke's Avatar
    Following the trend of the responses here, I would risk to say that we will now observe DPS specs becoming scarce lol
  1. MasterHamster's Avatar
    Shocking news, people want rewards.

    Tanks get a chance for a mount
    DPS get shorter queue.

    The whining is f***ing amazing, and I'm a warlock.
  1. VanishO2's Avatar
    Quote Originally Posted by Paulosio View Post
    As a dps you are at NO disadvantage to solo any of the instances mentioned.... they are all completely faceroll as a level 85.
    Except that the Call to arms role can try it all the day, while going inside said instance, except for Deathcharger, can only be atempt one time per day (heroic locks).

    Not to mention the fact that they're doing this to "help dps gearing", but it will lead to boss skipping, and that doesn't help dpsers.
  1. abbot's Avatar
    well now people don't even have to go to the dungeon to get the mount they want. so much for working for things
  1. Authary's Avatar
    I'm a DPS with a tank friend. I get insta-queues. If nothing changes for me and other people have it easier, it means I'm getting screwed. And yes, more people having mounts I do not have will make the game less fun. If those mounts don't mean anything, why using them as baits ? Huh ?

    That's a pretty bad idea.
  1. Bowbaq's Avatar
    Ouch, this will basically make all poorly skilled & stuffed war/pal/dk/druid to tag as a tank. It could be terrible. Maybe the dps will enter quicker, but we'll loose more time to votekick 5 tanks cause they were terrible (btw, this would mean to ease the votekick thing).

    As a hunter, I already made heroic with my pet tanking, in group guild and even did an argaloth 10 with my pet tanking, 8 other dps and 1 healer. Please allow me to tag as a tank, aswell for shaman in rockbitter, warlock with their blue pet... A geared&skilled hunter won't hurt as much as a underskilled&undergeared war prot imho.

    Regarding the extra loot, I really feel that is a completely wrong answer to the problem. As a pure dps, I'd rather wait another 1h to get a random heroic and have the same fair chances to get the same fair loot.

    Or make all the rewards bind on account (especially mounts in the example given)
  1. bigyin109's Avatar
    well, heres to hoping this causes every tom dick and harry to go tank, leaving less DPS in the LFD, thus giving me a chance to get the CTA.

    one can hope...
  1. ilo's Avatar
    What is wrong with you people? DPS aren't losing anything, infact they're gaining reasonable que times.
    You see - I'm actually pretty happy with 30 minutes queue times, as it allows me to finish my TB dailes, check AH and still I got time for guild/trade chat. Difference between tanks and healers? None, at least for me, as my tanking/healing characters will finish dungeons first, then carry to doing dailies or idling on the shores of Stormwind lake.
    As for the carr... mounts. When I want to take a shot at any of those mounts with my tankadin I just head to coherent dungeon and clear it in 3-5 AoE pulls. When I'm on my healers - I switch to dps farming spec and blow things up before they get to me.

    So tell me - why should I spend 30 to 50 minutes in random group, in poorly designed dungeons, that doesn't offer me any gear upgrades, when I can hop into old ones, clear them in 15 minutes and carry on with my business without having to listen about my poor dps/tanking/healing or waiting for someone who constantly goes afk and can't be kicked because of how fcked up is kick-timer?

    So tell me once again - why should I queue for random dungeon? Mounts? No, thank you, I'd rather solo that Sethekk Halls.
  1. WretchedSimmons's Avatar
    You know what dps? It won't matter. None of us will tank for you, regardless of rewards.
  1. dYnkYn's Avatar
    Quote Originally Posted by VanishO2 View Post
    Except that the Call to arms role can try it all the day, while going inside said instance, except for Deathcharger, can only be atempt one time per day (heroic locks).
    We are talking about the "normal" stratholme... Let's try again !
  1. T!tania's Avatar
    <- Ret/Holy Paladin that will still queue dps-only. Why? Hmmm...

    ...I don't raid anymore since mid-ICC, which means I don't need flasks.
    ...My interest in minipets is quite limited, so it's not worth the stress and annoyance of healing an 85 random heroic.
    ...When using a modified version of my holy setup, I can easily solo most mount-dropping dungeons. "A very rare chance" still remains a very rare chance. I could also do that while waiting for my dps queue to pop.
  1. Halstinavos's Avatar
    As a tank, I have had pretty much no reason to run any heroics after probably the first month or less of release. Also I never had ANY incentive to run heroics outside of guild runs. I have never once joined a random heroic queue in Cataclysm. This gives me some incentive to hop in the random heroic queue.

    Not sure why so many people are upset, I'm sure loads of other tanks/healers are feeling the same way as me, (hopefully) and this will drastically reduce queue times.
  1. BroJanek's Avatar
    Oh so they are gonna ruin wow a bit more...

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