Patch 4.1 PTR Notes - April 8th Update
Originally Posted by Blizzard (Blue Tracker)
General
  • Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
  • Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.
  • Conquest is now purchasable from the Valor vendor at 250 Conquest per 250 Valor.

Raids & Dungeons
  • The Dungeon Finder: Call to Arms will now identify which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.
    • The least represented class icon will show within the Dungeon Finder to indicate the role that is eligible to earn the bonus reward.
    • Players must queue solo with the currently indicated least represented class (by the system) and complete the dungeon up to and including the final boss in order to be eligible for the bonus reward.
    • The bonus reward will be displayed to eligible (system identified as least represented) classes within the UI.
    • Once the dungeon is completed the eligible player will receive a goodie bag with various potential rewards including: gold, rare gems, non-combat pets, and (very rare) mounts.

Halls of Origination
  • Temple Gardian Anhuur should now properly go into his Shield Phase at 33% even if he was channeling his 66% shield phase.

Lost City of Tol'vir
  • Soul Fragments that spawn during the High Prophet Barim encounter should now perform an emote when they merge with the Harbinger of Darkness.

Wailing Caverns
  • The maze section has been removed to make the overall dungeon more accessible and quicker to complete. Nearby creatures and bosses have been adjusted to compensate.

Guilds
Guild Challenges
  • Gold rewards are deposited into the guild bank once the guild reaches level 5. The text for the Cash Flow guild perk has been updated appropriately.

Quests & Creatures
  • New Cooking and Fishing Dailies have been added to Darnassus, Ironforge, Thunder Bluff, and Undercity.

Classes: General
  • Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player. There are currently some issues with this new change which are affecting several of these abilities and is not working as intended at this time.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Enrage no longer increases physical damage taken.
  • Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40% and is no longer cancelled by cancelling shapeshift form.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Hunter Bug Fixes
  • Deterrence: The area damage of the paladin ability Hammer of the Righteous will no longer hit Hunters with Deterrence active.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Frost Armor has been reworked:
    • It now reduces physical damage taken by 15%, instead of providing 20% additional armor.
    • The Chilled proc from Frost Armor can no longer proc Fingers of Frost.
    • The attack speed slow from the Chilled proc is now 20%, down from 25%, but it also affects ranged attack speed.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Retribution
  • Selfless Healer: The damage bonus from this talent now has a 30 sec duration instead of 10 sec.

Paladin Bug Fixes
  • Avenger's Shield can no longer be blocked.
  • Judgements of the Just debuff can no longer trigger talents and other effects.
  • Seal of Truth: Fixed a tooltip error that stated swings at targets with Censure fully stacked dealt 9% weapon damage. They actually dealt 15% damage and the tooltip has been updated accordingly.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
  • Dark Intent: The friendly target of this ability now receives 1% (stacking 3 times to 3%) periodic spell damage and healing bonus instead of 3% (stacking 3 times to 9%). The casting Warlock still receives 3% (stacking 3 times to 9%).

Affliction
  • Unstable Affliction damage done when it is dispelled has been doubled, but this damage can no longer be critical.

User Interface
  • Targets and focus targets now display on the mini-map.
  • Moved Video and Sound to a new �Options� screen.
  • Added a network category to the new Options screen and included the two network checkboxes.
    • The Network category contains the options "Optimize network for speed" and "Enable IPv6 when available".

  • Visual Settings Updates
    • Removed the red bar preventing the overall graphics slider from going to ultra based on computer specs.
    • When the user moves the overall slider to a setting that would have previously been prevented, any option that can't go as high as that setting will get the warning icon with a tooltip explaining why it can't go higher. For example: The user sets the overall slider to Ultra and the water setting can only go to Fair. The water setting would automatically switch to Fair.
    • Support for DirectX 11 can now be found in the Advanced tab of the Options screen.

  • At the login screen:
    • Moved the "Reset User Options" button from the popup window that appears when you click Options to the actual Options window.
    • Clicking Options now goes directly to the Video tab of the Options screen.
    • Removed the now-unneeded popup.

  • The New Features (!) Option Screen has been updated:
    • Cast action keybinds on key down (Combat)
    • Pick Up Action Key (ActionBars)
    • Nameplate Motion Type (Names)
    • Graphics API (Advanced)
    • Network category

Patch 4.1 - PTR Build 13850
A new PTR build is being deployed on test realms.

Wailing Caverns Changes
The "maze" of the Wailing Caverns has been removed, that's basically half of the instance.



Spell Changes
Reminder: If it's not in the official patch notes above, it's probably just a tooltip fix or something like that. If it's a real change, Blizzard will eventually update the real notes.
Originally Posted by MMO-Champion
New Items

Guild Perks
  • Cash Flow - In addition, completing guild challenges will reward gold directly to your guild bank.

Alchemy

Blacksmithing

Jewelcrafting

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
Feral
  • Enrage no longer increases physical damage taken by 10%.
  • Faerie Fire (Feral) apparently now deals 679 damage instead of only dealing damage based on Attack Power.

Balance
  • Sunfire base damage has been increased by 50%, from 372 to 558.

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Frost
  • Frost Armor now reduces physical damage taken by 15% instead of increasing armor from items by 20% and Frost resistance by 44. Now increases time between enemy attacks by 20%, down from 25%.
  • Fingers of Frost now procs from offensive Chill effects.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Retribution
  • Seal of Truth now deals 15% weapon damage once stacked to 5 times, up from 9% weapon damage.
  • Selfless Healer now lasts 30 sec, up from 10 sec.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
  • Blessed Resilience now procs when you're critically hit by any non-periodic attack.
  • Body and Soul now increases the target's movement speed by 30/60%, up from 12/30%.

Shadow

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
  • Dark Intent now increases periodic damage and healing by 1% on the other.
  • Haunt now scales from 69.71% of Spell Power, up from 53.63%.
This article was originally published in forum thread: Patch 4.1 PTR Notes - April 8th Update, Patch 4.1 - PTR Build 13850 started by Boubouille View original post
Comments 229 Comments
  1. Pantelija's Avatar
    Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
    Frost Armor has been reworked:
    It now reduces physical damage taken by 15%, instead of providing 20% additional armor.

    Just what Frost Mages needed versus those nasty melee that always get them , poor frost mages ...
  1. lvlark's Avatar
    Well hearing about the WC change makes me sad.. Although it's probably for the better?
    I did like the immersion and the feeling that you're doing something so epic! Even though you'd find out later that it wasn't epic at all cause you can faceroll your way through it a few levels later.. But the game and the playerbase have changed, nowadays it's a long haul to level cap and that's where the most relevant content is for most players. So yeah maybe winding chasm doesn't really fit in the game anymore.
  1. Ryme's Avatar
    Selfless Healer now lasts 30 sec, up from 10 sec.

    As a paladin, this is shocking, it feels like Blizzard has no idea how they want to balance their own game any more.
  1. mmoc593332b4b3's Avatar
    More reasons to level my mage \o/

    Many many thanks to that hunter who killed Ghostcrawlers mage!
  1. mmoc040bc4a50f's Avatar
    Quote Originally Posted by Tamerlane2 View Post
    Honor/Battlegrounds is a 20-30 minute queue EU horde side, dungeon queues are instant for tanks. I know which method I'd prefer if I ever get the urge to collect pvp gear
    Not sure what battlegroup you are in but my EU Horde one (Cyclone) is not anywhere near that long in queue.

    Quote Originally Posted by rochedo View Post
    4.2 only bring just fixes, new tier and raids. If we don't get epic gems in 4.1 we don't see we get them in 4.2.
    Fishing daily.......

    Quote Originally Posted by Gankz View Post
    s the PTR even up?
    Yes
  1. Many's Avatar
    Quote Originally Posted by Sammonoske View Post
    Bad players will still be bad. They just have a small chance at surviving longer now rather than being facerolled by someone else in decked out pvp gear.

    And to be honest this is GOOD for me because I have no time to pvp and only pve (raid). Not like I will be able to get a whole lot of PvP gear quickly anyways.
    Funny, You dont have time for PvP and you want PvP gear?????? Soooo funny. I think you like Blizz way "everything for everyone".
  1. ilo's Avatar
    Quote Originally Posted by Octopus View Post
    Omg this is awful. This is disgusting how PvPers can now buy ilevel 346 gear through PvPing, WTF BLIZZ. Gamebreaking.
    Sup, Conquest gear from raiding. I'm still waiting to see note like this: Killing all bosses - with exception of Sinestra - on normal mode now grants you also 2.2k Arena rating.

    Also: more frost mage buffs - looking from hunter's pov - yay!
  1. Cavox's Avatar
    The Dungeon Finder: Call to Arms will now identify which class role is currently the least represented in the queue, and offer them additional rewards for entering the Dungeon Finder queue and completing a random level-85 Heroic dungeon.

    * The least represented class icon will show within the Dungeon Finder to indicate the role that is eligible to earn the bonus reward.
    * Players must queue solo with the currently indicated least represented class (by the system) and complete the dungeon up to and including the final boss in order to be eligible for the bonus reward.
    * The bonus reward will be displayed to eligible (system identified as least represented) classes within the UI.
    * Once the dungeon is completed the eligible player will receive a goodie bag with various potential rewards including: gold, rare gems, non-combat pets, and (very rare) mounts.
    So basically it's punishing pure dps classes. Great.
  1. mmocc7ae5c5557's Avatar
    Quote Originally Posted by Turibur View Post
    Yay i can finally do something for my 8k valor points
    Buy and sell Valor Boots?
  1. mmoca39f0816fd's Avatar
    Wailing Caverns changes....

    Well, great to do this dungeons fasters then before, but otherwise sad for those who are skinners. It is a skinnersheaven on lowlevels
  1. TheyCallMeTarzan's Avatar
    What's with the goodie bag? Will Blizzard make characters that are not interesting enough to play more interesting by giving those "failed" classes/roles and only those extra loot?

    We've gone a looooong way from the game I remember.
  1. mmoc37672be2a3's Avatar
    Datamined patch notes:
    Sunfire base damage has been increased by 50%, from 372 to 558.

    Official patch notes:
    " "



    yeah right, where's my sunfire buff ?
  1. Ylera's Avatar
    some nice fixes (the reduced price of cut uncommon gems is a FIX, do you really think they were intended to be 9g when rares were ~3?).

    personally liking the points change, means i'll have something to do with all those left over JP and VPs. not that i PvP a lot, but eh...maybe i will now i'll have gear.
  1. inyu's Avatar
    Quote Originally Posted by Pantelija View Post
    Frost Armor has been reworked:
    It now reduces physical damage taken by 15%, instead of providing 20% additional armor.

    Just what Frost Mages needed versus those nasty melee that always get them , poor frost mages ..
    Why do most of people only quote the armor buff to frost armor ? We are losing FoF procs from frost armor strikes, so when getting trained by 1/2 melees we will just make ZERO pressure.
  1. mmoc49efe580e8's Avatar
    why no conquest for honor?
    Once again blizzard allow people who do absolutely no pvp access to superior gear than people who can spend 24/7 playing unrated
  1. mmocceab5193bb's Avatar
    Have this Build finally the Release tag?
  1. mmocceab5193bb's Avatar
    got this Build the Release tag?
  1. mmocd6ad878d9b's Avatar
    Quote Originally Posted by Shadowdream View Post
    Selfless Healer now lasts 30 sec, up from 10 sec.

    As a paladin, this is shocking, it feels like Blizzard has no idea how they want to balance their own game any more.
    Why? It seems perfectly reasonable change since Word of Glory is has 20 second cooldown.

    No cooldown: 10 seconds to refresh if you want to keep it up.
    20s cooldown: 10 seconds to refresh after cooldown finishes if you want to keep it up.


    Also thank god for JP to honor change. Getting blue pvp gear is tedious and horrible grind with long queue times and bad players and when you have crafted 90k 1k resi gear its nog helping either.
  1. Navitas's Avatar
    •Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
    •Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.

    Sorry if I've got this wrong and sound rather thick but this doesn't add up.

    Right, I start with 250 honor points. I exchange them for 375 JP. Next, I exchange 250 JP for 375 Honor, leaving me with 125 JP.

    From a starting figure of 250 Honor I now have; 375 Honor points and 125 JP. I could do this all day until they are both capped at 4000. Am I being thick or missing something here??
  1. mmoc2ebf976749's Avatar
    Quote Originally Posted by Navitas View Post
    •Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
    •Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.

    Sorry if I've got this wrong and sound rather thick but this doesn't add up.

    Right, I start with 250 honor points. I exchange them for 375 JP. Next, I exchange 250 JP for 375 Honor, leaving me with 125 JP.

    From a starting figure of 250 Honor I now have; 375 Honor points and 125 JP. I could do this all day until they are both capped at 4000. Am I being thick or missing something here??
    You have it the wrong way round

    you start with 375 honour points - you exchange for 250 JP. You can't afford to go back again.

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