Patch 4.1 Archaeology Rewards
As promised in earlier blue posts, Patch 4.1 adds a couple of Archaeology rewards to the game. The Fossile and Troll branches are getting some love and you should be able to find these new rare items after the patches.

Artifact Project Type Branch Fragments
Extinct Turtle Shell Extinct Turtle Shell Shield Fossil 150
Pterrordax Hatchling Pterrordax Hatchling Companion Pet Fossil 120
Voodoo Figurine Voodoo Figurine Companion Pet Troll 100
Vrykul Drinking Horn Vrykyl Drinking Horn Misc. Vrykul 100
Ancient Amber Ancient Amber Misc. Fossil 100
Haunted War Drum Haunted War Drum Misc. Troll 100




Patch 4.1 Public Test Realm Notes - April 8 #2
The Patch 4.1 PTR notes have been updated slightly after Blizzard published the update on their blog yesterday. The change to allow player to use flying mounts in Ghostlands was removed and Sinestra is being slightly tweaked.
Originally Posted by Blizzard (Blue Tracker)
General
  • Flying mounts can now be used in Ghostlands.
  • Several persistent ground effects now display different visuals for hostile and friendly players. The following spells have the same visual effects for friendly players, but new alternate visuals for hostile players: Ring of Frost, Consecration, Desecration, Wild Mushroom, Flare, Ice Trap, Power Word: Barrier, Smoke Bomb, and Hand of Gul'dan. As a general rule, the alternate effects have a red tint or hue indicating they are created by an enemy player. There are currently some issues with this new change which are affecting several of these abilities and is not working as intended at this time.

Raids & Dungeons
Sinestra
  • Twilight Slicer is now less likely to target two helers at once.
  • Wrack will avoid jumping to tanks.

Guilds
Guild Challenges
  • Gold rewards require the qualified guild members of the group to be honored with their guild, and the guild must be are now deposited into the guild bank once the guild reaches level 5. The text for the Cash Flow guild perk has been updated appropriately.

Blue Posts
Blue posts outside of announcements almost feel like christmas lately, I wonder if anyone is going to bring cookies.
Originally Posted by Blizzard Entertainment
Making WoW Easier
I understand and respect gaming masochism. But, I think that changing mechanics to be more reasonable and less punishing is an improvement, not a detriment, to games in general. Many of us Original Gamers pine for the days of D&D-based yore when games were seemingly intended to break us down into sobbing masses created by an uncaring necromancer of pain and suffering, or at least didn't try to avoid it. Overcoming all of the obstacles (I CHOOSE NOT TO SHOOT HER WITH THE SILVER ARROW... NOOOOO) was a big part of what gaming (I HAVE 1 LIFE!?), and especially PC gaming (HOW DO I LOAD MOUSE DRIVERS?), were about. But, I feel we're lucky to now be in an age where those ideals (intended or not) are giving way to actual fun, actual challenge, and not fabricating it through high-reach requirements (I NEED A FAIRY MONK WITH A MAGIC LOCKPICK?).

What we've always been trying to do, what WoW has always been about (and to which much of its success is due) is to make an accessible MMO. Anyone that looks back at the game at launch and wishes it was as challenging now as it was then is not aware of the painstaking effort put into making this game accessible as compared to its predecessors. Since release we've refined that intent, eventually evolving the very few masochistic designs WoW actually ever started with, but ideally still offering those same prestige goals that give that feeling of achieving something great if you're able to pull it off. We've made a lot of progress toward striking that balance and continuing to evolve the game, but it's not something we're ever likely to perfect, and we'll be constantly working to hit that elusive goal. Hopefully it's to the benefit of everyone playing and enjoying the game, and they'll continue to enjoy the journey that a living, breathing, persistent universe will take us on. (Source)

Blizzard Art Gallery Update
The World of Warcraft: Cataclysm Art gallery has been updated with three pieces representing the Warcraft universe.



The Daily Blink - Tragedy of the Commons
The Daily Blink published a new comic about the new Call To Arms in the Dungeon Finder.

This article was originally published in forum thread: Patch 4.1 Archaeology Items, 4.1 PTR Notes Update, Blue Posts, Artwork, Daily Blink started by Boubouille View original post
Comments 168 Comments
  1. un_known's Avatar
    Daily blink hit the nail on the head imo
  1. Harith's Avatar
    the dailiy bink is spot on there atlest at the start, ppl are going to wipe so much and the value of a good tank will go upp, and the bad tanking will get pissed and just go back to dps
  1. Tuberon's Avatar
    I actually like the Call to Arms bit.

    I stopped tanking with cata mostly because I was tired of the idiots, but the bribery is enough to make me restart work on tanking.

    I've been tanking since paladins could tank, it was merely social reasons why I stopped. So the idea blizz is shooting for will work, for me, at least.
  1. sl2059's Avatar
    Pterrordax is major disappointment.Was hoping for a very cute baby pterrordax,and what I got? A normal ugly pterrordax shrinked in size.
  1. Sylf's Avatar
    Quote Originally Posted by Brett Skullcrack View Post
    Originally Posted by Blizzard Entertainment
    I understand and respect gaming masochism. But, I think that changing mechanics to be more reasonable and less punishing is an improvement, not a detriment, to games in general.
    It's amazing how Blizzard, or at least these guys currently working on WoW, don't understand gaming at all. It's not about masochism or punishing content, it's about providing an artificial challenge of increasing difficulty. Video games since the beginning have had levels that get increasingly difficult, meaning that to get further and see more you need to improve your skills at the game. Yes if you jump straight to the last level it may seem like punishing and unreasonable, but that's just because you haven't gained the skills necessary to reach that level yet.

    Dumbing down the game has been happening since WotLK because a large part of the players and designers are not gamers. They're people who fuck around Sims or Farmville and who think just paying for the game means they should get a free ride through it. And that's fine if Blizzard actually stated what they're doing up front: "There's a lot more money being made from the Facebook 'gamers' than real gamers so that's who we will develop for." But they don't have the balls to admit that.

    Originally Posted by Blizzard Entertainment
    We've made a lot of progress toward striking that balance and continuing to evolve the game, but it's not something we're ever likely to perfect, and we'll be constantly working to hit that elusive goal.
    Even the designers themselves admit they're not skilled enough to get it right. Do they think their customers want to keep paying monthly to see them "try their hardest"? Fuck no, if you can't get it right then quit and let Blizzard hire people who can get it right - they've had plenty of these people in the past.
    Come back when you got 12k achievement points, sinestra 0 death achievement and 140mounts. Then you can call the game easy. But I don't think anyone close to achieveing that thinks it's easy.
  1. bbr's Avatar
    Quote Originally Posted by Yomirizer View Post
    Yeah, except that happens already. This isnt gonna bring morons to tanking, they are already here.
    Usually they join the instance, race to the boss they want their item from, then exit the instance and leave the rest of the group hanging.
    Ticks me right off.
  1. mmoc54c5b015b2's Avatar
    Daily Blink = truth
  1. Nidhöggr's Avatar
    Daily blink nails it.
  1. dope_danny's Avatar
    for a second i thought we were getting a flying dino mount. sadbatman.png
  1. Kelzam's Avatar
    Comic is gold.

    The Dungeon Finder created tons of bad tanks from DPS lacking the patience for less than instant queues to begin with, before queues were as bad as they are now; Those players coincidentally don't have the anywhere near a skill level proportional to their arrogance. Now, Blizzard is rewarding and supporting those players and going to create even more of them. Awesome.
  1. furydeath's Avatar
    OH boy more Archaeology items that SOUND cool but will be more the less not like most of them now.
  1. Durendal's Avatar
    That deathwing art is fuckin awesome.
  1. wiIdi's Avatar
    Originally Posted by Blizzard Entertainment
    What we've always been trying to do, what WoW has always been about (and to which much of its success is due) is to make an accessible MMO.
    oh wow is an accessible MMO but when it comes to endgame content, this game turns into an UNaccessible HGO, hardcore guilds online game.
  1. mmoc2e3ba25c71's Avatar
    Quote Originally Posted by wiIdi View Post
    Originally Posted by Blizzard Entertainment
    What we've always been trying to do, what WoW has always been about (and to which much of its success is due) is to make an accessible MMO.
    oh wow is an accessible MMO but when it comes to endgame content, this game turns into an UNaccessible HGO, hardcore guilds online game.
    Get out, casual.
  1. mmocbb5d9da6ab's Avatar
    Atleast keep hardmode raids hard, that's why they're HARDMODES/ heroics. Some ppl actually like challenge
  1. mmoca172a76622's Avatar
    Yay for more archeology stuff.. now if only I could be bothered to go and do it..

    Quote Originally Posted by Yomirizer View Post
    Yeah, except that happens already. This isnt gonna bring morons to tanking, they are already here.
    Well it'll probably bring MORE morons to tanking.. Z.z
  1. mmoca0786e3e2d's Avatar
    Nice to see some more Fossil items, but why on earth more Troll? Just lowers the chances to get the sword even more
  1. Adalwolf's Avatar
    People don't get it. WoW was never planned to be a copy of Everquest, it was always meant to be an accessible MMO and that's why it's such a successful game. At Vanilla it was more alike Everquest because Blizzard knew no better. As more games are made, new ideas come up, WoW will become more and more like the current games.

    People that enjoy gaming masochism only play WoW because it's the most popular MMO that exists, not because they really like the game. They are only following the band wagon. IMO, all those people should quit WoW and go find a game that suits their playstyle better.
  1. Donald Hellscream's Avatar
    Quote Originally Posted by An1lusion View Post
    Get out, casual.
    stop using casual as an insult, its not.
  1. Arrowstormen's Avatar
    Quote Originally Posted by Jokerpoker View Post
    Yay for more archeology stuff.. now if only I could be bothered to go and do it..


    Well it'll probably bring MORE morons to tanking.. Z.z
    if they morons in the start, why would it make difference that they are morons that tanks?
    really, alot of people talk about LFD being "4chan" or something, but i dont really see it. all the QQ is very overrated imo.
    you cant teach people to play? to be good tanks? what now, if you dont got the patience to it?

Site Navigation