Patch 4.2 Character Selection Screen
The character selection screen has been updated as promised and you can now change the order of your characters!



Patch 4.2 - Tier 12 Set Bonuses
The Tier 12 set bonuses are already available in the game files!
Originally Posted by MMO-Champion
Death Knight (Forums / Talent Calculator / Skills/Talents)
  • Blood 2 Pieces - Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 for 6 sec and causes your abilities to behave as if you had 2 diseases present on the target.
  • Blood 4 Pieces - Your Dancing Rune Weapon grants 15% additional parry chance.

  • Frost/Unholy 2 Pieces - Your Horn of Winter ability also grants you 3 runic power every 5 sec for 2 min.
  • Frost/Unholy 4 Pieces - Your critical strikes with melee abilities deal 15% additional damage as Fire damage over 4 sec.

Druid (Forums / Talent Calculator / Skills/Talents)
  • Feral 2 Pieces - Your attacks with Mangle, Maul, and Shred deal 10% additional damage as Fire damage over 4 sec.
  • Feral 4 Pieces - Your finishing moves have a 20% chance per combo point to extend the duration of Berserk by 2 sec and your Barkskin ability grants an additional 10% chance to dodge for 12 sec.

  • Balance 2 Pieces - You have a chance to summon a Burning Treant to assist you in battle for 15 sec when you cast Wrath or Starfire.
  • Balance 4 Pieces - While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy.

  • Restoration 2 Pieces - Your periodic healing from Lifebloom has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4 Pieces - When your Lifebloom blooms, it instantly heals up to 2 nearby injured targets for the same amount.

Hunter (Forums / Talent Calculator / Skills/Talents)
  • Hunter 2 Pieces - Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 0% instant weapon damage as Fire.
  • Hunter 4 Pieces - You have a 10% chance from your autoshots to make your next shot cost no focus.

Mage (Forums / Talent Calculator / Skills/Talents)
  • Mage 2 Pieces - You have a chance to summon a Mirror Image to assist you in battle for 15 sec when you cast Frostbolt, Fireball, or Arcane Blast.
  • Mage 4 Pieces - Your spells have an increased chance to trigger Brain Freeze, Hot Streak, or Arcane Missiles. In addition, Arcane Missiles is now castable while moving.

Paladin (Forums / Talent Calculator / Skills/Talents)
  • Protection 2 Pieces - Your Shield of the Righteous deals 20% additional damage as Fire damage.
  • Protection 4 Pieces - Your parry chance is increased by 12% while Divine Protection is active.

  • Holy 2 Pieces - Casting Flash of Light, Holy Light, or Divine Light on your Beacon of Light target has a 40% chance to grant you 2% of your base mana.
  • Holy 4 Pieces - Your Divine Light also heals a nearby injured target for 20% of the amount healed.

  • Retribution 2 Pieces - Your Crusader Strike deals 15% additional damage as Fire damage over 4 sec.
  • Retribution 4 Pieces - Increases the duration of your Zealotry ability by 15 sec.

Priest (Forums / Talent Calculator / Skills/Talents)
  • Holy/Discipline 2 Pieces - Your Flash Heal, Heal, and Greater Heal spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
  • Holy/Discipline 4 Pieces - You have a chance when you cast a helpful spell to summon a Cauterizing Flame. Friendly raid and party members can use the Cauterizing Flame to be instantly healed for 4625 to 5375. Lasts for 45 sec sec or 10 charges. After using the Cauterizing Flame, players cannot benefit from it again for 10 sec.

  • Shadow 2 Pieces - Your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 75 sec.
  • Shadow 4 Pieces - While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target you gain Dark Flames, which reduces the cooldown of Mind Blast by 3 sec.

Rogue (Forums / Talent Calculator / Skills/Talents)
  • Rogue 2 Pieces - Your melee critical strikes deal 6% additional damage as Fire over 4 sec.
  • Rogue 4 Pieces - Your Tricks of the Trade ability also causes you to gain a 25% increase to one of your combat ratings at random for 30 sec.

Shaman (Forums / Talent Calculator / Skills/Talents)
  • Enhancement 2 Pieces - Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target.
  • Enhancement 4 Pieces - Your Stormstrike ability also increases Fire damage you deal to that target by 6%.

  • Restoration 2 Pieces - Your periodic healing from Riptide has a 40% chance to restore 1% of your base mana each time it heals a target.
  • Restoration 4 Pieces - Your Chain Heal spell will jump to one additional target.

  • Elemental 2 Pieces - Your offensive spells have a chance to reset the remaining cooldown on your Fire Elemental Totem.
  • Elemental 4 Pieces - Your Lava Surge talent also makes Lava Burst instant when it triggers.

Warlock (Forums / Talent Calculator / Skills/Talents)
  • Warlock 2 Pieces - Your periodic damage has a chance to summon a Fiery Imp to assist you in battle for 15 sec.
  • Warlock 4 Pieces - Your Shadow Bolt and Incinerate spells have a 5% chance to increase all Shadow and Fire damage you deal by 20% for 8 sec.

Warrior (Forums / Talent Calculator / Skills/Talents)
  • Protection 2 Pieces - Your Shield Slam deals 20% additional damage as Fire damage over 4 sec.
  • Protection 4 Pieces - Your parry chance is increased by 6% while Shield Block is active.

  • Arms/Fury 2 Pieces - Your Battle Shout and Commanding Shout abilities also grant you 3 rage every 5 sec for $d1.
  • Arms/Fury 4 Pieces - Your Mortal Strike and Raging Blow abilities have a 30% chance to trigger a Fiery Attack, dealing 100% instant weapon damage as Fire.



Patch 4.1 Hotfixes - May 4
Originally Posted by Blizzard (Blue Tracker)
May 3-4

General
  • An issue was preventing some players from properly mailing account bound items to other characters on the same realm and Battle.net account. If you are still experiencing this issue, we recommend you log into both characters before sending the mail. The characters don’t need to be online at the same time for this to work.
  • Children’s Week quests should no longer be unavailable to players who recently transferred factions.
  • Flying wisp form and flying mounts, both living and dead, can enter bodies of water smoothly.

Classes
  • Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.

Rogue (Forums / Talent Calculator / Skills/Talents)
  • Shadowstep is instantly teleporting players behind their target when the target is in motion.

Dungeons & Raids
  • Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get.

Throne of the Four Winds
  • Damage from Ice Storm in phase 1 of Al’Akir is ticking twice per second, which was causing excessive damage on Heroic difficulty. To compensate, the damage per tick has been reduced for Heroic difficulty.

Items
  • Players are now able to get a random Darkmoon card inside of a Sealed Scroll Case, instead of always getting a Darkmoon Card of Destruction.

Quests & Creatures
  • The Innkeeper's Daughter can no longer be targeted for healing or harmful effects.
  • Players now fail The Crucible of Carnage: The Earl of Evisceration when killed by Lord Geoffery Tulvan during the encounter. Players are able to pick up the quest after it is failed and the event starts again without issue.
This article was originally published in forum thread: Tier 12 Sets Bonuses, Patch 4.2 Character Selection Screen started by Boubouille View original post
Comments 240 Comments
  1. Fedexkilla's Avatar
    I'm not to pleased with Enhance 4pc, 2pc seems legit.
  1. mmocf23947ebaf's Avatar
    Quote Originally Posted by Ohforfsake View Post
    Feral 2pc - ok, 4pc - wtf?
    Balance 2pc - no idea, 4pc - zomg.

    Casterclysm continues the same tune - screw melee, buff casters.
    let me guess, you play dk or rogue?
  1. Azerox's Avatar
    FINALY the change to change the chars on your screen!

    Nothing special, but i hate to see 3 lvl 70s on 123, 60s on 45 and my new 85 main(s) on 678 ...
  1. philic_6336's Avatar
    Quote Originally Posted by BigMakSak View Post
    LOL, look at all those fire damage boosts.....most of the bosses will probably be immune to fire........
    if blizzard put boss immune to fire it will be like saying F*** Y** fire mage and destro lock.... it will not happen
  1. Brosemon's Avatar
    Since im disc, and when im holy, my guild doesnt use the LW anyway, i think the 4pce will be complete crap. Even if they did use it, it feels kinda meh to me.
  1. littlewisp's Avatar
    Some of you priests sure like complaining. . .

    I raid rshaman (used to raid d/h priest), and whenever I see a lightwell down I wait until damage is hefty and call out over mumble for people to click it (sometimes specific people). It gets clicked. I even go back into logs sometimes to make sure people clicked it. If I'm too wrapped up in healing to call for it, then the raid leader calls for it.

    If people in your raid (or other healers, or raid lead, or you yourself) aren't making good use out of it and reminding people to click it, that's your problem. It is a great spell. I love it. The new four piece sounds awesome, and when one of my priests gets their 4 piece you bet your arse I'll be looking for it and calling it out.
  1. mmoc79791d0a70's Avatar
    Quote Originally Posted by littlewisp View Post
    Some of you priests sure like complaining. . .

    I raid rshaman (used to raid d/h priest), and whenever I see a lightwell down I wait until damage is hefty and call out over mumble for people to click it (sometimes specific people). It gets clicked. I even go back into logs sometimes to make sure people clicked it. If I'm too wrapped up in healing to call for it, then the raid leader calls for it.

    If people in your raid (or other healers, or raid lead, or you yourself) aren't making good use out of it and reminding people to click it, that's your problem. It is a great spell. I love it. The new four piece sounds awesome, and when one of my priests gets their 4 piece you bet your arse I'll be looking for it and calling it out.
    I completely agree. How I see it is that this is similar to giving every other raid member one more spell to use, only that it is not on the action bar but on the ground. Complaining about not being able to use it is in a way like complaining about a new spell added to your class like: "My action bar is already full and can't fit this new spell so it gives me no DPS, other classes have simpler rotations so they get more buff." If you cant fit your raging blow or necrotic strike on the action bar because its full of undress or spit macros its not Blizzard's freaking problem, just deal with it.

    Go on now haters, invalidate my point, I dare you to defy my unbeatable logic. ))
  1. Salaction160's Avatar
    More RNG for Mage, weeeeee.
  1. Cirque's Avatar
    I think the problem is that most priests I talk to just really wanna heal themselves and not rely on someone to choose when the priest's heal actually lands.

    I can kinda understand. Seeing the underwhelming success of Light Well (as a MECHANIC, we all know the spell itself isn't bad), I wonder what made Blizzard go with a tierpiece that's really a lightwell-on-proc-basis.
  1. Konics's Avatar
    spriests and mages 4 pc (for arcane) seem pretty great.

    fury/arms seems good.

    others meh.
  1. Bullarkie's Avatar
    Your Steady Shot and Cobra Shot have a 10% chance to trigger a Flaming Arrow, dealing 0% instant weapon damage as Fire.

    Worst bonus ever.
  1. zarbus's Avatar
    DK set bonuses are pretty boner.
  1. Pherepaphe's Avatar
    Quote Originally Posted by zarbus View Post
    DK set bonuses are pretty boner.
    Yeah, DW Frost is fun as hell right now. Better live it up while ya can. Thank gawd for the 4.2 adds cuz ya know we gonna get nerfed sometime in between now and then.
  1. mmoc0acb657688's Avatar
    Finally decent warlock bonus..!
  1. Althre's Avatar
    Quote Originally Posted by Zmo View Post
    Dunno where you got that idea, cause there's nothing like that in the hotfix notes.. I remember there was some problems with ppl getting the satchel, but you get it when final boss is killed, no matter what the CtA is atm. If healers have CtA when you queue, you're gonna get the satchel no matter what the situation is when the dungeon is completed. What Sofii is saying is exactly what i've been thinkin when i read that. Showing tanks (and healers) what they're gonna get when they finish is a bad idea, cause it's gonna lead to a lot of quitting for not getting what you want. For top geared tanks/healers the gold + blue gem/potion ain't gonna be reason enough to run with randoms, but not knowing what you will get has the excitement to pull it off.
    It doesnt say it will tell you whats in the satchel. It says it will tell you what you can expect to receive at the end of the run. So it should say something like "70 VP, X Gold, Satchel", not "70 VP, X Gold, Green proto from satchel"
  1. Thessalor's Avatar
    @prankstar, Obvious troll detected. You can get an additional 10 character slots on your realm for another $15 a month. Plus this great addition allows you to play more than one character at a time.

    You'd be stupid not to pay for it.

    Or poor.
  1. Touchyfeely's Avatar
    I'm loving the bonuses for priest and Druids! but i'm wondering.. why does druids only get a 40 percent chance to regenerate 1 percent of their mana and priest get 5 percent back? far as I know, priest's don't go oom >.> least not the one in my raid.
  1. Leviatharan's Avatar
    Wait... I don't get it. Why would they have set bonuses with extra FIRE damage when you're using it to raid an area where FIRE elementals are probably immune, resistant, or possibly even heal themselves off of your FIRE attacks?
    ...
    Other than that, when I saw the DPS DK 2P bonus, I had an evilgasm. Now you can have DKs starting fights with full runic power just by spamming HoW over and over again in preparation...
  1. mmoce821b4d212's Avatar
    Quote Originally Posted by Althre View Post
    It doesnt say it will tell you whats in the satchel. It says it will tell you what you can expect to receive at the end of the run. So it should say something like "70 VP, X Gold, Satchel", not "70 VP, X Gold, Green proto from satchel"
    But that's what it already does? Has been doing.. Did.. Or then i missed the time satchel dropped and only ran after the patch.. Dunno anymore..

    No i'm pretty sure i did run few hc's before the hotfixes and it show'd me that i'll be gettin valors, some gold and a satchel of random stuff. That CtA note just doesn't make any sense..
  1. jamlol's Avatar
    Priest healing set bonuses = worst garbage ever.

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