New "/roar" Sounds Added in 4.2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey everyone!

As many of you who play goblins and worgen may have noticed, the sound usually associated with your characters' "/roar" emote was removed in patch 4.1. This was done to help resolve an issue that caused the sounds associated with the both the "/roar" and "/attack" emotes to play simultaneously whenever the "/attacktarget" command was used.

We know that many of you missed hearing your /roars, so we're happy to report that, in patch 4.2, goblin and worgen characters will once again have a sound associated with the emote. Even better, we're adding brand new sounds for "/roar" for all playable races.

We're excited to be able to introduce these new sounds and hope you have a roarin' good time with the updated emotes. (Yes, I went there. Rawr. :3)




Patch 4.2 - PTR Build 14199
A new build is being deployed on test realms.

Item Additions
A couple of new Firelands Raid loot and the addition of Drakehide Leg Armor and Murky's Little Soulstone used to summon Murkablo, a Diablo-themed Murloc.


Level Type Spec Slot Name
378AxeMeleeMain HandEye of Purification
391AxeSpell SpiritMain HandEye of Purification
378DaggerPhysical DPSOne-HandAvool's Incendiary Shanker
378DaggerPhysical DPSOne-HandEntrail Disgorger
391DaggerPhysical DPSOne-HandAvool's Incendiary Shanker
391DaggerPhysical DPSOne-HandEntrail Disgorger
378MacePhysical DPSOne-HandShatterskull Bonecrusher
391MacePhysical DPSOne-HandShatterskull Bonecrusher
1StaffTwo-HandStave Icecrown Raid D02 Green
378StaffSpell SpiritTwo-HandSmoldering Censer of Purity
391StaffSpell SpiritTwo-HandSmoldering Censer of Purity
378SwordMeleeTwo-HandZoid's Firelit Greatsword
391SwordMeleeTwo-HandZoid's Firelit Greatsword
378SwordSpell DPSMain HandFirethorn Mindslicer
391SwordSpell DPSMain HandFirethorn Mindslicer
0ConsumableTrampoline MII
45EnchantingFormula: Enchant Cloak - Lesser Agility
85Item EnhancementDrakehide Leg Armor
85LeatherworkingPattern: Drakehide Leg Armor
20PetMurky's Little Soulstone


Official Notes Update
Official notes have been updated and are awesome because they aren't the result of my crazy datamining, you know. Also these notes seems to be from a later build and any change listed there is most likely more up to date than datamined changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • All character races now have a /roar sound.

Classes: General
Pets
  • The Defensive pet stance will now only cause the player's pet to attack enemies which attack the pet or the master.

Death Knight (Forums / Talent Calculator / Skills/Talents)
Frost
  • Annihilation now increases Obliterate damage by 12/24/36%, down from 15/30/45%.

Glyphs
  • Glyph of Dark Succor has been redesigned. Rather than placing a 15% maximum health floor on Death Strike healing while in Frost or Unholy Presence, it causes the next Death Strike within 15 seconds after killing a foe that yields experience or Honor Points to heal for at least 20% of the death knight's maximum health (still requires Frost or Unholy Presence).

Druid (Forums / Talent Calculator / Skills/Talents)
Feral
  • Thrash initial base damage has been increased to 1464 1042, up from 339. Initial damage attack power scaling has been decreased to 13.8% 9.82%, down from 19.2%. Periodic base damage has been increased to 816 581, up from 189. Periodic damage attack power scaling has been decreased to 2.35% 1.67%, down from 3.26%. In addition, a bug was corrected where armor decreased the periodic damage done by this ability.

Hunter (Forums / Talent Calculator / Skills/Talents)
Marksmanship
  • Careful Aim now grants additional critical strike chance against targets over 90% health, up from 80% health.

Pets
  • 8 new rare tamable beasts have been added, each of which provides a unique taming challenge. Will you be the first hunter to tame Deth'tilac, the rarest and most powerful of them all? Players will need to progress through the Hyjal Regrowth and Molten Front daily questing areas in order to unlock access to the full gamut of taming challenges.

Mage (Forums / Talent Calculator / Skills/Talents)
  • Arcane Blast damage done has been reduced by 5%.

Priest (Forums / Talent Calculator / Skills/Talents)
Shadow
  • Psychic Horror no longer has a forward facing requirement, making it consistent with other non-projectile-based crowd control spells.

Rogue (Forums / Talent Calculator / Skills/Talents)
Subtlety
  • Hemorrhage base damage has been increased by 40%.

Warlock (Forums / Talent Calculator / Skills/Talents)
  • Soul Fire is now available at level 20, down from level 54.

Warrior (Forums / Talent Calculator / Skills/Talents)
  • Recklessness and Deadly Calm can no longer be used at the same time. One cannot be used while the other is active, but using one does not put the other on its full cooldown.

Arms
  • Two-Handed Weapon Specialization weapon damage increase has been lowered to 12%, down from 20%.

Fury
  • Dual Wield Specialization weapon damage increase has been lowered to 5%, down from 10%.

Items
  • If a player wins a Need roll under the Need Before Greed system on a Bind on Equip item, the item will become Soulbound to that player. The item will remain unbound if won via a Greed roll.

User Interface
  • The order in which characters are listed at the Character Selection screen can now be rearranged and saved.
  • Raid Profiles have been added which allow players to save the raid window user interface layout based on type of content (i.e. 10-player raids, 25-player raids, Battlegrounds, etc.) for future use.

Spell Changes
Originally Posted by MMO-Champion

Companion Pets
  • Murkablo Right Click to summon and dismiss Murkablo. Instant

Leatherworking

Tailoring

Death Knight (Forums / Talent Calculator / Skills/Talents)
Blood

Frost
  • Rune Strike no longer scales from Attack Power, but it could just be a tooltip change gone wrong.
  • Killing Machine now procs from autoattacks instead of melee attacks. (Tooltip clarification, already like that on live)

Druid (Forums / Talent Calculator / Skills/Talents)
Feral
  • Claw's additional damage has been reduced by 35%, from 1101 to 710. (Tooltip fix?)
  • Faerie Fire (Feral) bear form damage has been increased by 333%, from 679 to 2950. Now scales from 10.8% of AP, down from 15%.
  • Ferocious Bite can now consume up to 35 additional energy to increase damage by up to 100%.
  • Lacerate base damage has been increased but AP scaling has been reduced. Now deals [3608 + 5.52% of AP] damage and making them bleed for [345 + 1.85% of AP] damage over 15 sec, instead of [2088 + 7.66% of AP] damage and making them bleed for [75 + 2.56% of AP] damage over 15 sec.
  • Mangle (Cat) additional damage has been reduced by 80%, from 1670 to 315. Base damage remains unchanged.
  • Mangle (Bear) now deals 190% normal damage, down from 260%. Additional damage increased by 130%, from 754 to 1740.
  • Maul now deals [35 + 19% of AP] physical damage, down from [8 + 26.4% of AP] damage,
  • Shred additional damage has been reduced by 80%, from 1716 to 330. Base damage remains unchanged.
  • Swipe base damage has been increased by 330%, from 215 to 929
  • Thrash base damage has been increased by 330%.
  • Natural Reaction now reduces damage taken while in Bear Form by 9/18%, up from 6/12%.
  • Pulverize now deals 60% weapon damage, down from 80%. Additional damage increased by 350%, from 360 to 1624.

Hunter (Forums / Talent Calculator / Skills/Talents)
Pets
  • Intervene no longer affects "the next melee or ranged attack" only.

Mage (Forums / Talent Calculator / Skills/Talents)
Arcane
  • Arcane Power now only increases the mana cost of damaging spells.

Paladin (Forums / Talent Calculator / Skills/Talents)
Protection
  • Guarded by the Light no longer allows your Word of Glory to grant Holy Shield.
  • Holy Shield now costs 3% of base mana and has a 30 sec cooldown - Increases the amount your shield blocks by an additional 20% for 10 sec.

Rogue (Forums / Talent Calculator / Skills/Talents)
Combat
  • Vitality now increases Attack Power by 30%, up from 25%.
  • Savage Combat now increase total attack power by 3/6%, up from 2/4%.

Assassination
  • Assassin's Resolve now increases melee damage by 20%, up from 15%.
  • Vile Poisons now increases the damage dealt by your poisons by 12/24/36%, up from 7/14/20%.

Subtlety
  • Cloak of Shadows now has a 2 min cooldown, up from 1 min.
  • Elusiveness now reduces the cooldown of both Cloak of Shadows and Combat Readiness by 15/30 sec.
  • Sanguinary Vein now increases damage dealt to targets with a Bleed effect by 8/16%, up from 5/10%.

Shaman (Forums / Talent Calculator / Skills/Talents)
Elemental
  • Call of Flame has an extra effect - When your Fire Nova damages a target, the duration of your Flame Shock effect on that target is increased by up to 6 seconds.
  • Fire Nova damage has been increased by 15%.

Tier 12
  • Item - Shaman T12 Enhancement 4P Bonus - Your Stormstrike ability also causes the target to take 6% increased damage from your Fire Nova, Flame Shock, Flametongue Weapon, Lava Burst, Lava Lash, and Unleash Flame abilities.
This article was originally published in forum thread: Patch 4.2 - PTR Build 14199, Patch 4.2 /roar emote sounds started by Boubouille View original post
Comments 289 Comments
  1. mmocf59591caf7's Avatar
    UD female and d0rf female is teh same. ^^
  1. Ealyssa's Avatar
    Me llove female belf roar
  1. mmoc1e9e1a2368's Avatar
    Draenei and BELF female doesn't even have any roars. Orc and Troll female sounds stupid and Tauren needs a roar with a deeper voice.

    Also, Spell axe? Say what?
  1. Bblubbs's Avatar
    "College do not fault her" is what i thought she roared.
  1. Andreia's Avatar
    Quote Originally Posted by one_entity View Post
    Oh what surprise, ANOTHER Murloc pet....
    FFS, how about we go back to stuff like mounts or other fun items like the Murloc suit?
    My thoughts exactly. Another murloc... Gee, thanks!
  1. mmocea8dfff509's Avatar
    UD female totaly doesnt fit the voice :/
  1. Nate1493's Avatar
    Blizzard, from a Fury PvE warrior to the development staff.

    Every warrior out there can say this with an extreme sense of urgency. While our burst damage is awesome in PVP, that doesn't correlate to PVE.

    Can we stop basing PvE and PvP off the same spell sets already? It is getting really sad that we are continually nerfed to satisfy the PvP crowd. You must realize that there is as many PvE players as PvP players, right?

    What warriors really need is some form of agro dump. You want to improve PvE warriors? The first minute of a fight is by far the WORST experience a PvE player can have.

    If you don't understand what I'm talking about, the first 20-30 seconds of any fight for a warrior usually goes something like this:
    Pre-Pot
    CS
    Death Wish
    Rotation
    Rotation
    CS
    Reck
    Rotation
    Rotation.

    But, the problem is that most fights we simply have to *completely* stop dps, even with pre-planned Hand of Salvations and Intervenes to drop threat as much as possible, a warrior has no personal way of dropping threat... Except simply stopping DPS for a few moments. This is the worst experience you could have as a warrior. Threat is terrible, we are topping threat in every fight, except we are no where near the top of DPS for every fight. Sure, some fights we are competitive, but there are far too many fights where you constantly hear the agro warning.
  1. mmoc5e4d871881's Avatar
    omg i literally would have died laughing if the tauren one was just a moo
  1. Vehemence's Avatar
    Quite frankly, all of these roars are from.....alpha...beta vanilla? anyone with mywarcraftstudio can see that they've always been there but never implemented for some reason...
  1. Thexx's Avatar
    As a female draenei player, I feel kinda cheated. ):<
  1. Vehemence's Avatar
    Also, it's obvious they've taken out the roar effects from female draen/female belf because ''lulz orgasm''
  1. mmoc90812ed98f's Avatar
    Worgen males roar... awesomeeee !
  1. Rushgarroth's Avatar
    Uhm the roar sounds are as old as WoW Classic. I Remember that there was an addon wich enabled them on all races. So.. the sound files have ever been there.
    So.. thats what i noticed... anyone else?
    Edit: Found it http://wow.curse.com/downloads/wow-a...ails/rawr.aspx Think it was this one. First published 2008....
  1. bbr's Avatar
    The draenei female, and blood elf,,. as well as the goblin ones are,, just,, absolutely poor.
    The rest,, ok,. about time they added those really.

    Guess they mixed up the /charge and /roar emote sounds on those..... perhaps....
  1. Seethe's Avatar
    Quote Originally Posted by Synthaxx View Post
    Murkablo = Diablo Murloc = Diablo Beta announced at Blizzcon. That'd be what it means to me.
    winner winner chicken dinner.
  1. mmoc9c15d5b715's Avatar
    What's looking like a Chihuahua and sounds like a dying elephant? ... Female Worgen!
  1. Violent's Avatar
    Priest (Forums / Talent Calculator / Skills/Talents)
    Shadow

    Psychic Horror no longer has a forward facing requirement, making it consistent with other non-projectile-based crowd control spells.

    'Bout damn time!
  1. roahn the warlock's Avatar
    Worgen raptor roar
  1. Sarahstrasza's Avatar
    Why do the undead sound like they're taking a massive dump? I guess when your jaw isn't attached that might happen..... and hopefully they will fix belf and draenei roars.
  1. Bub's Avatar
    Any chances for engineers to still keep eng as a profession?
    Blizz better move Eng to secondary list as fishing, cooking etc....
    Or just redesign all philosophy of engineering in this game.

Site Navigation