Firelands Raid Changes Incoming
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the final showdown against Deathwing approaching, we’ve been keeping a close eye on players' progress through the current Firelands raid content. Before patch 4.3 is released, we want groups who are working on Heroic-difficulty content to be able to get as close to Ragnaros as possible, and we want players who are tackling normal progression to be able to experience as many of the encounters as they can. To achieve these goals, we’ll be toning down the difficulty of both normal and Heroic raids through hotfixes in the coming weeks. In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids when Rage of the Firelands (patch 4.2) was released.

We're looking forward to seeing more groups of players face off against the Fire Lord in the weeks ahead. However, before we make these changes, we want to give everyone a final shot at the bosses at their current difficulty level -- so this is a heads up that we’re planning to apply the difficulty hotfixes beginning the week of September 19.

Stay tuned to the Patch 4.2 Hotfixes blog for these and other live updates to the game as they happen.
This article was originally published in forum thread: Firelands Raid Changes Incoming started by Boubouille View original post
Comments 1062 Comments
  1. Redblade's Avatar
    Quote Originally Posted by Jahrastafari View Post
    I define my self-worth by how far and quickly I progress through the World of Warcraft's raid content. My self-esteem is hurt at the thought of Blizzard enabling other people, people that I consider my lessers, to play the same part of the game as me.

    Did I pretty much nail every complaint in this thread?
    He shoots and it's a ... miss.

    Generally the complaint is having heroic mode nerfed removing the last bastion of challenge in this game, whilst the other side cheers the fact that they get to "see more content" despite being the same content they cleared in normal with an added mechanic or two to make it harder, a difficulty addition that is rendered pointless as Blizzard nerfs it and hurdles the masses through heroics modes as well.
  1. Jahrastafari's Avatar
    Quote Originally Posted by bregtann View Post
    More nerfs...Clearly Blizzard still don't understand why people are getting bored of WoW and quitting, and instead of cutting back on the poison that is killing the game, they up the dosage.
    Why rely on Blizzard to make the game hard for you? Even with nerfed content you can always tape one of your eyes shut and rub jalapeno juice on your genitals while you raid. That should up the difficulty.
  1. Kaeleena's Avatar
    Quote Originally Posted by Deadhands View Post
    Ok if 4.3 is as close as they are saying it is, WHY is content coming out so bloody fast? I'm sorry but there are a handful of guilds who can roll face through all the new content, but what about the majority of guilds and players that take months to complete normal modes, let alone even get into heroic modes? I mean don't get me wrong, there are guilds and players who are so terrible no matter how bad you nerf they will NEVER down more then the first few bosses in a tier! But no offence, maybe they shouldn't play the game, or raid if they suck that bad. I am myself getting a little disappointed at how quickly content is booming out of Blizz in this expac. Its like hey heres a new dungeon, play for a few months heres another one, lets nerf all the old ones so all the stupid people can down bosses. I see a lot of trying to hard to appease both the small minority who roll face and play wow as a job, and the minority who suck and can't down bosses. But i suppose they are just following the lead of the whole worlds views.............I don't EVER remember it being like this in BC, BACK when the game was probably at its best IMO!
    I don't... understand. Does not compute. Is this supposed to be some dry attempt at sarcasm? As an expansion, Cata has the least amount of content at 10 months in than any expansion in the history of the game. There's even less content than vanilla had at launch, and that's saying something.

    ---------- Post added 2011-09-13 at 04:56 PM ----------

    Quote Originally Posted by Alyssa View Post
    He shoots and it's a ... miss.

    Generally the complaint is having heroic mode nerfed removing the last bastion of challenge in this game, whilst the other side cheers the fact that they get to "see more content" despite being the same content they cleared in normal with an added mechanic or two to make it harder, a difficulty addition that is rendered pointless as Blizzard nerfs it and hurdles the masses through heroics modes as well.
    They haven't cleared it on normal mode though. Only 37% have.

    ---------- Post added 2011-09-13 at 04:58 PM ----------

    Quote Originally Posted by maccaruso View Post
    This tells me Blizzard plans to release the new expansion relatively quickly after 4.3. They want to make sure everyone is geared and has seen the current content so they can begin taking on the final raid of this expansion as soon as possible. Blizzard is looking to avoid the Naxxramas raid "mistake" from Vanilla WoW where only a handful of guilds cleared the Naxxramas raid before the Burning Crusade was released.
    Bing bong. We have a winner. Q2 2012, as early as April. If you assume they want to get the players at least 6 months at Deathwing, that puts 4.3 coming out sometime in November.
  1. Redblade's Avatar
    Quote Originally Posted by Kaeleena View Post
    They haven't cleared it on normal mode though. Only 37% have.
    Using flawed Wowprogress stats still are we ?

    Even so hardly any people have a beef with nerfs to normal mode to allow access to the content, it's the heroic nerfs the objection is about for the most people so my comment still stands, it's a pointless nerf that won't allow people to see more content, only allow them to get more heroic gear from the same content they already seen, trying to spin it as it all of the sudden gives more content is bull and you know it.
  1. Kaeleena's Avatar
    Quote Originally Posted by Alyssa View Post
    Using flawed Wowprogress stats still are we ?

    Even so hardly any people have a beef with nerfs to normal mode to allow access to the content, it's the heroic nerfs the objection is about for the most people so my comment still stands, it's a pointless nerf that won't allow people to see more content, only allow them to get more heroic gear from the same content they already seen, trying to spin it as it all of the sudden gives more content is bull and you know it.
    I'm of the opinion that they're adding a higher level raid difficulty with the LFR tool. They want people who are only 1/7 or 2/7 h to clear it so they can go right into heroic content the moment 4.3 hits and the 100 or so guilds that are already 7/7 can go right into this new difficulty mode.
  1. huldu's Avatar
    Why not just give players all the gear upon entering the raid zone. Seems we're going that direction with WoW...
  1. Faunwea's Avatar
    Quote Originally Posted by Crashdummy View Post
    I dont think the "I prefer TBC" were lost in Wrath. They kept playing, and many of them still had fun.

    There were challenges in Wrath, and the "I want challenge" crap i a lie. How many of those that said Wrath was easy and they wanted challnege took their buffs off in ICC to make the fights more challenging?

    Those people dont want challenge, they actually want others to fail in content to feel superior, to show their epeens. They use the challenge lie because they dont want to tell the truth.

    I would probably resub if next expansion is like Wrath, many would, and many new players would come like they came in Wrath. And the I prefer TBC guys would still stay, because as it happened in wrath, THEY DID HAVE FUN, even while belinging to the I prefer TBC club.
    ^With this poster.

    I personally like playing on multiple characters and Wotlk provided that.
  1. Kaeleena's Avatar
    Elite difficulty. Above heroic. Make the content so difficult it takes Paragon 6 months to clear it.
  1. Pontificate's Avatar
    Quote Originally Posted by Jahrastafari View Post
    Why rely on Blizzard to make the game hard for you? Even with nerfed content you can always tape one of your eyes shut and rub jalapeno juice on your genitals while you raid. That should up the difficulty.
    My guess would be you're someone who does not raid, or is very poor at it. Is it so bad to have something to aspire to? Do you not understand that when you don't have to work as hard for something it lessens the sense of accomplishment?

    Honestly I think they're doing this so average guilds will be more on par with all the leet guilds with 5-6 legendaries, an they will be able to tune DW to a higher difficulty level off the bat.
  1. Kaeleena's Avatar
  1. Redblade's Avatar
    Quote Originally Posted by Kaeleena View Post
    I'm of the opinion that they're adding a higher level raid difficulty with the LFR tool. They want people who are only 1/7 or 2/7 h to clear it so they can go right into heroic content the moment 4.3 hits and the 100 or so guilds that are already 7/7 can go right into this new difficulty mode.
    May or may not be, it's besides the point as it's pure speculation until Blizzard announces such a plan, as long as they don't give us a clear plan on how they are progressing through the raid content people will base arguments and objections on how it is and what history shows us.
  1. mmocef71e99c15's Avatar
    Quote Originally Posted by Jahrastafari View Post
    Why rely on Blizzard to make the game hard for you? Even with nerfed content you can always tape one of your eyes shut and rub jalapeno juice on your genitals while you raid. That should up the difficulty.
    Or maybe just stop playing altogether? All that jalapeno stuff can be done without a monthly fee. Oh wait - did you actually just prove my point ?
  1. ganush's Avatar
    Whether I like this or not is irrelevant, I actually have been thinking about reasons why they may be doing this tho.

    The two most probable I can come up with are:

    1) Blizzard knows their subscriber situation and if, since the last quarterly, subscribers have continued to drop at a rapid pace, this may be a reaction to that and an attempt to bring back those players. I don't think it will work, but I can see them thinking they have to do something.

    2) Due to the error they made with the legendaries and the fact that there are going to be far more out there going into 4.3 than Blizz had intended, they are facing huge challenges tuning fight properly for the next tier. One solution is to make it easier for a larger number of raiders to be in the 380-390 gear level going forward.

    There seems to me to be a lot of knee jerk stuff going on with Blizzard at the moment. It smells of poor development, planning and business model and I think when those things are going on, you need to look at the top. Not sure, but some new leadership on the WoW team may be in order.
  1. Kaeleena's Avatar

    Hell, it's about time.
  1. Noden's Avatar
    As I said in another post a great addition to the game in my opinion would be more selection in the raid difficulty drop menu. Regular, Regular without nerf, Heroic, and Heroic without nerf. Add an achievement when nerfs come out along the lines of "Buffed Heroic Firelands" but do not change the gear. The big thing is people claim they want a challenge well that would give you your challenge and something to show off that you completed the challenge.

    Honestly for me it should be the pride of knowing you cleared the heroic before the nerf. I feel happy to wear my explorer achievement that I got whenever you had to use a land mount because in my mind I know its something a lot of people didnt take the time to do even with the chance to use a flying mount. I killed cho'gall the week before the nerf and I know that and thats all that matters to me. So what if my alt had to have the nerf to clear it or some random guy of no importance to me only killed it post nerf? I know that I was able to do it without the nerf and thats all that matters to me.
  1. Crashdummy's Avatar
    Quote Originally Posted by Kaeleena View Post
    Yeah, maybe MC can be facerolled in Greens now, back then when it was relevant, no. Ulduar, when it was relevant, could be cleared in greens. A korean guild even did it. MC? No, not happening. Your tanks aren't gonna have enough health and they're going to get 2 shot. It's called unhealable damage and World First H25 LK was killed using Saronite Bombs to glitch the platforms. Nothing unkillable about him.
    Heroic 25 LK first kill was done with the 10% buff (or a 10% nerf to the boss, whatever you like), and this is after week and weeks of paragon getting heroic raid loot from other bosses. With 0% was killed only with the LK Heroic weapons gathered with the 10% buff.

    And MC bosses were killed easily in that time, they would be boring as hell even to the baddiest of the wow players now, you basically had to stay still and spam your rotation, decurse a couple of curses and profit. As long as the gear has some fire resist, even if you are in greens, it would be a walk.

    ---------- Post added 2011-09-13 at 02:35 PM ----------

    Quote Originally Posted by Kaeleena View Post
    The other video I posted was World First Ragnaros with players dying. Clearly, a terrible guild.

    All the handholding in this game really has gotten to people.

    And frankly, I gotta call bullshit on this. Burning Crusade had 12 of the longest lived bosses in the top 30 longest surviving bosses in the game and they were difficult when they were relevant and that's why TBC was and will be the hardest expansion to date. WoTLK barely put up 4 fights on that list and Cataclysm has managed the same so far.

    This whole argument that everyone is terrible that played before the current expansion and the only thing that matters is the current highest tier and it's the hardest content the game has ever had just has to go. It's really ridiculous.
    Thats because both TBC and Vanilla had attunements or resist gear farmin reuqired, not because they were hard.

    Muru the guild breaker was killed 3 days after unlocked, and he was the guild breaker.
  1. mitbrandir's Avatar
    bummer , my raid is on the 18th - tho sad all the easy things will go so easy like doing uldu with lots of good 85s..
  1. Vayshan's Avatar
    Atleast now we can clear T11 on day 1 and FL on day 2. Lot of raiding, lot of free time. Anywho, atleast now my guild gets a shot at Rag... even with the 2 healers who need to improve their play -.-
  1. Crashdummy's Avatar
    Quote Originally Posted by JackTheLad View Post
    i don't get, fine do whatever you want with normal mode raids but LEAVE THE HC MODE ALONE! this is the reason i'm still playing this game....
    The HM nerf is weird. The only explanation would be to soft the nerf to drops of the items for the legendary weapon. Since the legendary weapon is the only that differs from t11 model and t11 heroic was not touched.
  1. Kaeleena's Avatar
    Quote Originally Posted by Crashdummy View Post
    Muru the guild breaker was killed 3 days after unlocked, and he was the guild breaker.
    Actually it was 4 days, and Muru wasn't the guild breaker. The expansion was already over by then. Kael'thas was the guild breaker.

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