Patch 4.2 Hotfixes - September 14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons & Raids
The Deadmines
  • Foe Reaper 5000
    • Molten Shield has been reduced from 50,000 fire damage to 20,000 fire damage on Heroic difficulty.
    • Molten Slag's spawn timer has been increased in both phases of the encounter on Heroic difficulty.
Firelands
  • Flamewaker Subjugator and Animator packs should now behave as originally intended. As Flamewaker Subjugators become damaged, Flamewaker Animators will be attackable, and must be killed quickly to prevent a significant buildup of Unstable Magma.

Items
  • Bottle of Dalaran Red, Bottle of Aged Dalaran Red, Cask of Dalaran Red, and Cask of Aged Dalaran Red should no longer award the player the next tier of Dalaran Red when placed on the ground

Quests and Creatures
  • The Brunnhildar transformation in the Storm Peaks should again be applied correctly to flying characters, and will not cause mounted characters to dismount. The transformation should not affect druids in Flight Form.
  • Alliance and Horde players are able to teleport to Anachronos as many times as they wish even after abandoning and re-accepting the quest "A Legendary Engagement".
  • Players will no longer go invisible in Uldum during the quest "Premature Explosionation". If players logout or disconnect during the cutscene, they will return to Khartut's Tomb instead of being ported to a nearby graveyard.
This article was originally published in forum thread: Patch 4.2 Hotfixes - September 14 started by chaud View original post
Comments 54 Comments
  1. bajerman's Avatar
    Quote Originally Posted by spammeister View Post
    the point is samauri jack will never survive!
    foolish human. YOU dare oppose me!?
  1. Alayea's Avatar
    Foe Reaper never bugged in all the times I've been in that place.
  1. Kouki's Avatar
    I dont get the part about the Dalaran red item.
  1. NathSB's Avatar
    Quote Originally Posted by bajerman View Post
    but its such an easy mechanic. stay at the bottom of the ramp, kill fire things. you even get to practice on the other harvest golems before the fight. Anyone with half a brain can get it. Its not necessarily a change that affects me, because I will get it regardless of how much damage the elementals do. But still, such an unnecessary nerf to an already faceroll fight. They aren't fixing anything here. They're just making fresh 85 players more and more shitty.
    An even easier way to do it is to stand a little (not too far though) ways up the ramp and use the steam blast to knock the mobs off, forcing them to start from scratch. This will also automagically get you the achievement without the healer needing to watch the Reaver's health.
  1. Collected's Avatar
    Quote Originally Posted by Resentful View Post
    Since when was Foe reaper all of a sudden hard and needed another nerf? Well whatever I'll go with it, It's old content but nerveless funny.
    My last three pugs have wiped on this boss repeatedly.
  1. ZeroWashu's Avatar
    Quote Originally Posted by Salaction160 View Post
    Hahahahahahahaha. I can't believe they are nerfing an encounter like Foe Reaper xD Awesome Stuff. How bad can these new players that venture into the Heroics first time be xD
    Explain to me how someone who has not seen an encounter or has never had it explained to them is bad if they cannot beat it the first time? I assume you woke up awesome because from the way you talk even Chuck Norris would quail in his boots.
  1. mmocd85d679b36's Avatar
    I like the FL change, its a good pug killer
  1. Zeino's Avatar
    Quote Originally Posted by risingforce View Post
    Foe Reaper had a bug, when pulled to the top of the ramp, which seems unfixed; it would cause wipes. Maybe this nerf is to encourage PUGs to take on the encounter at the bottom of the ramp, traditionally, because Blizz couldn't fix the bug at the top?
    I never had a problem tanking, healing, or DPSing him at the top... I cant wait to fight him now and see what happens hehehe
  1. risingforce's Avatar
    Quote Originally Posted by Zeino View Post
    I never had a problem tanking, healing, or DPSing him at the top... I cant wait to fight him now and see what happens hehehe
    Yeah, there was a problem and it was confirmed on the Blizz forums (a Blue even responded "We are aware there is a problem"). If I recall correctly, the DPS said their attacks kept getting evaded by the adds and the magma thingies kept spawning like crazy. Maybe that's been fixed, this was a good month or so since I've tried.
  1. daburton's Avatar
    Quote Originally Posted by T Man View Post
    I like the FL change, its a good pug killer
    Lol for all of a few weeks before FL gets nerfed to hell and back. Guess you can revel in the change for a month.
  1. manos1234's Avatar
    nerfing foe reaper? seriously?
  1. Airath's Avatar
    Quote Originally Posted by manos1234 View Post
    nerfing foe reaper? seriously?
    Yes, seriously, since apparently they have the statistics about wipes on this boss.

    You know, there are still people new people doing these places in 330 gear. There is a world outside your narrow 390+ elitist illusion.
  1. ro9ue's Avatar
    On the shaman tiers. The T5 and T12 sets are by far the best.
  1. Murg's Avatar
    Without any context the information I could provide would only lead to a slew of QQ Fixed that for this thread.

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