Firelands Changes Impact
Blizzard made major changes to Firelands a few times during Patch 4.2 (July 26th and Sept. 20th) to allow more players to see the Firelands content. We take a look at just how many more players were able to down Heroic Ragnaros and clear Normal Firelands. Data was looked at for over 2.7 million level 85 characters, most of them being in the US.

Class balance for characters with the Heroic Ragnaros achievement was also graphed. The Heroic Firelands Boss Kill Ease graph displays the percentage of characters that have killed each boss, provided they have killed at least one of the Heroic Firelands bosses.

Don't see a chart? Enable javascript!

Don't see a chart? Enable javascript!

Don't see a chart? Enable javascript!

Don't see a chart? Enable javascript!


2011 Halloween Pumpkin Carving Contest
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Halloween season has finally arrived, and we’re ready to cut straight to the heart of the holiday. If you’re dying to pick up a knife and hack, gash, slash, and jab at something, then you might be excited to hear that as of October 11, Blizzard’s 2011 Halloween Pumpkin Carving Contest has officially begun! Unleash your magical axes, psi blades, chitinous claws, and other creative cutlery to carve up Blizzard-themed jack-o’-lanterns of epic awesomeness. If you’re unclear as to what epic awesomeness looks like in the flesh, you can check out last year’s winners for some inspiration.

We’ll choose ten of the grandest Cucurbita to earn a delightful prize package consisting of:

  • Marauder StarCraft II Gaming Keyboard
  • Banshee StarCraft II Gaming Headset
  • Spectre StarCraft II Gaming Mouse
  • StarCraft II Zerg Edition Messenger Bag

Don’t delay, start carving right away! The ninth annual pumpkin carving contest ends on October 25, so be sure to check out the contest page for rules and eligibility and get straight to slicing.

Fan Art Update
The World of Warcraft Fan Art Section has been updated with five new pieces of fan artwork set within the Warcraft universe.


This article was originally published in forum thread: Statistics: Firelands Changes Impact, Pumpkin Carving Contest, Fan Art started by Boubouille View original post
Comments 348 Comments
  1. shamental's Avatar
    IMO they should add a Easy version for every raid, that would satisfy the need for raiding of the less skilled people. Im not trying to discriminate but I think is needed. An easy mode where there is no letal mechanics, only simple ones, so the casuals or less skilled can clear it like a huge 5 man dungeon, same items as 10 normal but lower ilvl.

    I think they are trying something like this in the next patch with the looking for raid. But lets face, they NEED an Easy Mode. Im happy with normal mode and the easiest heroics, im not hardcore btw.
  1. mmoc421ccedb9d's Avatar
    4357 guilds that registered a 25 man kill 3268 (75%) then proceed to get the Ragnaros kill. 81700 (of 108925) UNIQUE players have Ragnaros kill.
    33892 guilds that register a 10 man kill 19777 (58%) then proceed to get the Ragnaros kill. 197770 (of 338920) Unique players have Ragnaros kills.
    279470 of 447845 (62.4%) of all UNIQUE raiding characters get a ragnaros kill..
    This does NOT take into account the number of people who join a guild and then consequently get the Ragnaros kill.
    Compare that to:19.41% of 25 man guilds getting the LK kill in WotLK and 57.49% of 10 man guilds getting the LK kill in WotLK.
    408 of the 19777 10 man guilds have Ragnaros Heroic (1%) and 196 of the 3268 25 man guilds have Ragnaros Heroic (4%). 16% of 10 and 28% of 25 man guilds are even 6/7HC. 10%of 25 man guilds with a LK kill then got heroic and 11% of 10 man guilds then getting a HC LK after recording the normal kill. This was at the END of the teir where majority of people were 277 (264 for hardcore 10, even then some of the 10 man kill would be 25 man guilds in the dieing moments of the expansion in 277 gear), comments of Ragnaros HC must be done on the release of T13 where guilds are able to attempt it (considering most are only just able to attempt it because they just got 6/7 due to nerfs).

    Using warcraftrealm wow census there are 2,160,715 characters at 85. So 12% of all level 85s. Assume 1 in 3 are alts, that’s not unrealistic considering top 20 guilds on my realm have at LEAST 1 alt per raider (1,440,476 players at 85), 20% are getting Ragnaros. This is not taking account players who only PVP and those who are completely social player.
  1. wiIdi's Avatar
    Why is that the hardcore minority has their hard mode but the masses don't have their easy mode?But I'm glad that catering to elitist won't fix anything, never will, never has.
  1. Gavan's Avatar
    Quote Originally Posted by Bluesparks75 View Post
    When was 1-Level Cap ever hard? When did it magically teach you how to play the game?

    The problem that is currently existing is more and more veteran players are leaving, and being filled by new players. It is the cycle that is happening since WoTLK.

    You can't have Cataclysm style coordinated fights with high dps thresholds when the overhelming majority of your players are completely new, at least for normal modes.

    This is what happened during tier 11, and happened during tier 12.

    ---------- Post added 2011-10-13 at 12:29 PM ----------



    Right, cause only 3400 players are interested in killing in Heroic Rag.

    Lets not take into account everyone who is trying to kill Heroic Rag.
    That's part of the point I was getting at. However, you fail to take into account the number of elite and group quests in Classic and BC that were in and of themselves rather difficult to accomplish. None of that exsists any longer.

    I don't remember having to kite, pot, strategically pull, or anything from a basic MMO skill level in Wrath or Cata. AND the quests that DID teach you those skills in Classic and BC have been rendered inert through the insane nerfing and over leveling you can easily do for all of that. Nothing from a group skill or solo skill perspective remains in the game, outside of heroic 5 mans and above. And heroic 5 mans are watered down due to the natural aspect of gearing. Right now, you go from the weakest, most casual gaming experience though levelings, and hit a bizzare tiered brick wall at end game. Blizzard needs to finally make a descision and either nerf the hell out of end game so it's inline with the difficulty of the rest of the game, OR buff the rest of the game to the challenge and difficulty of the end game. This two lane directional paradigm they're working off of just doesn't work.
  1. Beachcomber's Avatar
    Just FYI, some of us pvp exclusively in this game.How about a stat to see how many players have completed the rated battleground win achievement?
  1. Rolly's Avatar
    "Right now, you go from the weakest, most casual gaming experience though levelings, and hit a bizzare tiered brick wall at end game. Blizzard needs to finally make a descision and either nerf the hell out of end game so it's inline with the difficulty of the rest of the game, OR buff the rest of the game to the challenge and difficulty of the end game. This two lane directional paradigm they're working off of just doesn't work. "


    This right here is one of the main things wrong with the entire Cataclysm expansion. Whoever was in charge of difficulty progression should be fired or "promoted".
  1. mikencarly's Avatar
    i dont raid but runing dailys dungs and alts keep me busy sorry but raiding blows imo they need to add solo and duo dungs like in rift now ftw

    ---------- Post added 2011-10-13 at 06:18 PM ----------

    Quote Originally Posted by lukyl View Post
    It's that they can't do it not they don't care. Bad players outweigh the good.
    its not even funny how wrong you are i raided for years now cata has been the only time i didnt do it simple because i find is boring as hell now doesnt make me bad just want to do new crap not the same old crap.
  1. Geekissexy's Avatar
    I don't know why you people even bother. Blizzard is going to run the game the way they want.Shut up and play and mind your own business, or un-sub and do something else. Simple as that.
  1. jax's Avatar
    Well, you might be very good but you still are not good enough. Your players are not bad but they still are worse than the ones in guilds that have killed hc ragnaros. Also I can't understand why people always state their ranking based on their region... US 209th guild is what? World rank 500 or something?
    Clearly we aren't good enough, yet... that was a hard one for you to figure out seeing as we haven't killed him yet... your reading comprehension is stunning I tell you, stunning!
    Sorry guess the 209th US ranking wasn't good enough, we are 521 world ranked... out of 170,921 guilds that guildox tracks.

    That's the top 1% bud and we still haven't downed him... so again quit spewing out how easy it is and how everyone that hasnt done it are baddies... money bet says you've never even seen the fight and are a 12 year old hiding behind a screen telling people how easy it is and how great you are...

    n/m I wont bet your allowance as you probably spent it on a ring pop, how about betting your teddy bear?
  1. Bluesparks75's Avatar
    Quote Originally Posted by wiIdi View Post
    Why is that the hardcore minority has their hard mode but the masses don't have their easy mode?But I'm glad that catering to elitist won't fix anything, never will, never has.
    Aren't the normal modes, and now the normal modes with the nerfs, "easy mode"?

    How easier do you want fights to be?

    Name a boss that you thought was challenging and interesting, yet easy enough for you to down.
  1. KnickKnack's Avatar
    Quote Originally Posted by Rural View Post
    I personally don't care about this 'bad at this game' excuse. Whether or not you're good at it, you still pay the monthly fees. The point is Blizzard don't cater enough for casual players. 2 rehashed old content dungeons isn't enough to keep casual players going - and PvP is a complete and utter joke.
    You are going to get a random raid finder with an EASIER difficulty than normal modes. Just press a button, wait in SW/Org, and you are in a raid.

    That right there should keep you guys going.


    Bet you 10 dollars that at least 5 players out of 25 players will enter the raid that have half-broken gear, constantly asking for feasts/cauldrons, and have no patience for anything except during loot rolls.
  1. mysticx's Avatar
    Quote Originally Posted by romara View Post
    What amazes me are how few people know the difference between players/subscribers and characters. I had 6 characters at lvl 85, and that was before they nerfed the time it takes to level.
    This really, i have three level 85 characters (and a fourth one 2 levels from there), so that will skew the statistics fairly heavily, although of course not everybody has alts, let alone multiple ones, for actual accuracy it would've been better to count accounts that finished the raids instead of characters, but i still think that would keep the majority (by a fairly huge margin) in the "hasn't finished raids"-bracket, but doing a survey about why people didn't finish the raids might also lend some necessary context to the whole situation (I for one don't feel like the scheduled nature of raiding up to now, YMMV)
  1. Pancaspe's Avatar
    Quote Originally Posted by rockdontroll View Post
    normal clears was beginning to flatten out but then the nerf kicked in... it was already easy before the nerf so it just shows how bad the playerbase are at the game
    You look like a pompous fool by calling it easy, it was not.
  1. Firebert's Avatar
    Quote Originally Posted by chaud View Post
    You might find this interesting then. Only 50.1% of the characters sampled have the Heroic ZA achievement. Only 23% have earned the 5000 Valor Points achievement.
    I just got pwned. But having one alt that's done ZA/ZG and four level 85s isn't that bad for an average account. My point still stands.

    ---------- Post added 2011-10-13 at 08:03 PM ----------

    Quote Originally Posted by Decimation View Post
    You're misstating the numbers. 11.1 million paying accounts is the number, which is beyond a shadow of a doubt more than 11.1 characters total between those accounts.
    /facepalm
    I hadn't slept in a long while, apologies.

    ---------- Post added 2011-10-13 at 08:04 PM ----------

    Quote Originally Posted by Davisdoesdallas View Post
    but that is the issue at hand right there. That is why they are adding LFR. I guarentee it will be so easy that if you can get like a 10m raid group from your guild to go in you can hit LFR/normal in a night and get all the valor for a week. with 25 people and everything toned down, I truly expect LFR to be as easy as Wrath heroics. I'll say it, and you and quote me on it.
    LFR will be 25 man only, and you can't cap your Valor from LFR alone.
  1. Bluesparks75's Avatar
    Quote Originally Posted by chaud View Post
    You might find this interesting then. Only 50.1% of the characters sampled have the Heroic ZA achievement. Only 23% have earned the 5000 Valor Points achievement.

    Does anyone have a link to where this graph is from and other statistics?
  1. Firebert's Avatar
    Quote Originally Posted by VanishO2 View Post
    Never saw Sony, Nintendo, Capcom, Sega, etc. breaking...

    Normal modes are there buddy. You'll save hyjal and the world there too.

    Oh... the "content created by Blizzard" you mean ilvl 391 gear??? Too bad. It's not content, sorry.
    In which case, his "2000" goes to "135k" (or whatever it was). Still a valid point. None of the companies above would dare release a game with only 135k box sales.
  1. Snodog's Avatar
    Did you count my 8 85's of which 2 raid?
    Did count 9 of my guildmates with between 7 & 10 85 alts who raid on one or 2 toons?
    ~ 75 - 80 characters between 10 of us.
    ~ 12 - 15 characters that raid between 10 of us.
    So even though it shows 12 out of 80 characters(15%) raiding.
    10 of 10 people(100%) have completed at least 7/7 normal.
    Please explain your results and why they actually mean nothing.

    Characters and people are 2 different things.
  1. Todgruppe's Avatar
    Quote Originally Posted by Firebert View Post
    In which case, his "2000" goes to "135k" (or whatever it was). Still a valid point. None of the companies above would dare release a game with only 135k box sales.
    Raiding is the only thing to do in this game, nothing else exists. The other 10 million people just sit there and cheer the 135k raiders.

    Get off it, I can bet people with "not enough time", really mean "I have poor time management, but to save face I will blame it on TIME!" Obviously, there could be other things like not wanting to leave friends, etc. but get off "I haz a real life." Must of us have a real life, I am not claiming to have done HM Rag, only 6/7 at the moment, I will be working towards it cause that is what I slotted in my schedule to do(only put like 10 attempts on Rag dude is rough, not looking forward to P4 :P).
  1. Deepone's Avatar
    Quote Originally Posted by kneeo View Post
    Rag doesn't need more nerfs, people need to be less terrible at the game.
    Let's put the numbers in perspective: Twice as many people quit playing last financial quarter than have finished normal Firelands.

    ---------- Post added 2011-10-13 at 07:57 PM ----------

    Quote Originally Posted by Gavan View Post
    No matter what your opinion is, one of two things are happening:1) The content really is still overtuned even after the massive nerfs it took.2) The playerbase is completely aweful at the game. You can blame bads or content difficulty all you want, it changes nothing about how much of a complete joke 1-85 is right now, and how pathetically easy it is to get to end game.
    You left out: 3) Most of the player base doesn't raid 4) Most of the player base doesn't have a regular enough raid schedule to get through content 5) there are a lot of PvPers out there who think PvE is RP by another name 6) Most of the world are alts that are, at most, swapped in for the odd boss 7) checking the auction house and authoring addons are too distracting 8) an even mix of the above 7 items.

    ---------- Post added 2011-10-13 at 08:02 PM ----------

    Quote Originally Posted by Todgruppe View Post
    Raiding is the only thing to do in this game, nothing else exists. The other 10 million people just sit there and cheer the 135k raiders.
    I've been playing for the past, what... 6 years? Is that how long it's been since Naxx was first released? I stopped raiding mid-TBC. I still play. Raiding is not all there is.

    There's grouping with friends, chatting with friends, heroics, PvP battlegrounds, PvP arenas, alt leveling, addon coding, auction housing, farming, questing, achievement whoring, faction grinding, trade skilling, events, and so on. Raiding wasn't a big draw for me, and it still isn't a big deal. I watch others raid and I stay up on it so I have something to talk about, but it's just not that interesting to me.
  1. chaud's Avatar
    Quote Originally Posted by Granyala View Post
    Funny graph. So Sept 20 hat no repercussions on normal clears....


    What happened at Sept 13?


    If you want to really present anything meaningful, INTERPRET your data. Don't throw raw numbers at the readers just to get a news post.
    No you!

    Late in the week before "Ragnaros' health has been reduced by 15%, and the melee damage of molten elementals was reduced by about 25% on Heroic difficulty." happened. It had a greater effect the week of the 13th. You can see this in the list of hotfixes.


    Quote Originally Posted by Bluesparks75 View Post
    I would like to see how many people have killed a Baradin Hold boss. I don't think anyone could argue that those bosses are in any way hard, and are very accessible to casual players.
    45.8% in the 3 million character sample with a lopsided mix of US and a little EU.


    Quote Originally Posted by Beachcomber View Post
    Just FYI, some of us pvp exclusively in this game.How about a stat to see how many players have completed the rated battleground win achievement?
    1.4% have completed the Win 25 rated battlegrounds achievement.


    Quote Originally Posted by Bluesparks75 View Post
    Does anyone have a link to where this graph is from and other statistics?
    Our armory database.

Site Navigation