Diablo 3 - Even with the patch coming I'm still working on shiny new Diablo stuff! Today on Diablofans we have a nice Diablo 3 Mystic and Item Enhancements Preview!

Update - The trailer is now available on the official World of Warcraft Youtube Channel


Update: Now we have official confirmation that Patch 4.3 will be released on 11/29, as well as a Season 10 ending reminder.


Patch 4.3 on live realms this week
Patch 4.3 will be deployed on live realms this week, as usual there is a 1% chance that it will not happen if something goes really wrong but you should expect to be able to enter the Dragon Soul raid and kick deathwing's ... butt? on November 29th in the US and November 30th in EU. Time for the giant recap of what to expect from this patch!

Raid Finder
The new Raid Finder tool is a new way to build raids similar to the Looking for Dungeon tool. You can now queue for a 25-man raid and pretty much instantly jump in the fight to get your shiny epics! It also comes with a new "Looking for Raid" difficulty that makes bosses easier and puggable.



Raid Instance - Dragon Soul
A new raid instance is added to the game with this patch, the Dragon Soul instance will allow you to face Deathwing himself and potentially defeat him.





Tier 13 Armor Sets
New raid instance means new Tier armor sets and the Tier 13 might be one of the best design we've seen in a while!




Valor Points Rewards and Raid Loot
A lot of gear has been added in this patch, you can get a lot of gear for your character from the Patch 4.3 Valor Points Rewards and for those of you who don't want to check individual bosses loot lists, we have a nice Dragon Soul Raid Loot List.


Also, Valor Points are now earned at the same rate in 10 and 25-man instances now.
Originally Posted by Bashiok (Blue Tracker / Official Forums)
We've made slight adjustments to the Valor Point (VP) drops on the 4.3 PTR which testers can now see. In both 10- and 25-player raids, bosses will now drop 100 VP each (down from 115 and 135 respectively). We’ll also be changing Firelands raid bosses to drop 50 VP per kill upon release of the patch.

This change is being made to further emphasize the desire to kill bosses for the items they drop. In the 4.3 raid, tier sets can only be earned from boss drops, and as Raid Finder will allow for just about anyone to get a chance to kill bosses, we think there will be less need for Valor overall. We want to try to match the lower desire for VP with a slightly slower acquisition rate.

We appreciate your thoughts and constructive discussion on how these changes may affect you and your guild once 4.3 is released.

5-Man Instances - Well of Eternity, Hour of Twilight, and End Time
Three new 5-man instances are added to the game! The Well of Eternity, Hour of Twilight, and End Time instances are all located in the Caverns of Time.



Transmogrification
Transmogrification allows you to change the appearance of any piece of equipement you're wearing by replacing it with the look of another piece of gear you own! Read the Transmogrification article for more information



Void Storage
The Void Storage is a new Bank-like feature introduced with Patch 4.3, it can be unlocked for 100 Gold and will offer your character 80 extra slots of storage!



Legendary Daggers - Fangs of the Fathers
Rogues can acquire 2 new legendary daggers in this patch, Golad, Twilight of Aspects and Tiriosh, Nightmare of Ages. More information in Fangs of the Father - Legendary Daggers Questline!



Patch 4.3 Mounts
This patch adds almost 20 mounts to the game, and we already have the drop locations for more than 10 of them! Check out the Patch 4.3 Mounts!



Patch 4.3 Companion Pets
15 new companion pets have been added to the game in Patch 4.3, a lot of them are from the new Darkmoon Faire but there's also a couple of collector mounts, and even a Sea Pony! Check out the Patch 4.3 Companion Pets.



Darkmoon Faire Reworked - Darkmoon Faire Island!
The Darkmoon Faire has been completely reworked and got its own zone, it's now MUCH bigger and is located on the Darkmoon Faire Island! Feel free to read Patch 4.3 Darkmoon Faire.



Season 11 Armor Sets and PvP Rewards
For all the PvPers out there we have a nice list of Season 11 Armor Sets and PvP Gear!


Don't forget that you can also earn Conquest points from regular battlegrounds victories now, and the amount of Conquest points earned in Rated BG has been considerably increased.
Originally Posted by Bashiok (Blue Tracker / Official Forums)
In patch 4.3 we’re changing the daily battleground (BG) to reward 100 conquest for a win (up from 25). In addition, every non-rated BG that you win will also give you 50 conquest. There is no limit to how many BGs you can run this way, up to the normal conquest cap.

Our intent is to start acting even more on our Mists of Pandaria philosophies of encouraging players to approach the content they want to, how they want to, and be able to work toward meaningful player progression. Arenas and rated battlegrounds will still earn Conquest faster, but with this change you can now work your way up by running normal BGs, if you so choose.

Patch Notes
This is not the final version of the patch notes, only the latest update of the test realm notes. There might be a few changes in the final version but most of the changes are here.
Originally Posted by Blizzard Entertainment
World of Warcraft PTR Patch 4.3.0

General

  • New Dungeon & Raid Content
  • Raid Finder
    • This new grouping feature allows players to quickly and easily form a pick-up raid for a specially tuned version of the current tier of endgame content: the Dragon Soul raid. Raid Finder is now available.
  • Transmogrification
    • This new feature allows players to customize their gear like never before. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. The costs associated with this service are not yet final.
  • Void Storage
    • In addition to the bank, players will now have access to a new "deep storage" system, allowing characters to free bag space by setting aside coveted gear. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. The costs associated with this service are not yet final.
  • Reforging
    • The former Reforging vendors have been... retired. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You'll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar.
  • Outland & Northrend Quest Flow
    • The amount of experience needed to gain levels 71 through 80 has been reduced by approximately 33%.
    • Many Group quests in Outland and Northrend have been re-tuned to allow players to complete them solo. They are no longer labeled as Group quests.
    • Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons.
  • North American realms (excluding Brazilian, Latin American, and Oceanic realms) no longer permit letters with accents in character or guild names. Existing character and guild names with special characters will be unaffected by this change.

Achievements


Classes: General

  • All raid and party buffs which grant group members 10% increased attack power have been changed slightly. They continue to provide 10% increased ranged attack power, but now provide 20% increased melee attack power.
    • Abomination's Might: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
    • Blessing of Might: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • Runescroll of Might: The melee attack power bonus from this consumable has been increased to 16%, up from 8%. The ranged attack power bonus remains 8%.
    • Trueshot Aura: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • Unleashed Rage: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
  • Vengeance for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%. This applies to druids in Bear Form, death knights in Blood Presence, warriors in Defensive Stance, and paladins with Righteous Fury active.
  • Spells which have an effect broken by taking damage past a threshold (Entangling Roots, Fear, Frost Nova, etc.) now count damage that was prevented by damage absorbs or other damage reducing effects.

Death Knight (Forums / Talent Calculator / Skills/Talents)
  • Death Strike now heals the death knight whether or not the attack misses, or is dodged/parried. As a result of this change, Death Strike no longer refunds its rune cost if it fails to hit the target, as the death knight will still receive the healing effect.
  • Blood Presence now provides an armor bonus of 55%, up from 30%.
  • Death Knight pets now properly inherit their master’s crit and spell penetration stats.


Blood
Unholy
  • Unholy Might now increases Strength by 25%, up from 20%.
  • The gargoyle called by Summon Gargoyle should exclusively use its ranged attack regardless of range to the target.

Druid (Forums / Talent Calculator / Skills/Talents)
  • Wrath has a new spell effect.
  • Hurricane has a new updated visual effect.
  • Swipe (Cat) has been reduced to 340% weapon damage, down from 415%.
  • Bear Form now provides an armor bonus of 120% at all levels, up from 65% for characters below level 40, making it easier for lower level druids to tank dungeons.
  • Bear Form now provides a Stamina bonus of 20%, up from 10%.

Balance
Restoration
Glyphs
Hunter (Forums / Talent Calculator / Skills/Talents)
  • Monstrous Bite now reduces the target’s healing received by 25%, up from 10%.

Beast Mastery
  • Animal Handler now increases Attack Power by 30%, up from 25%.
  • Widow Venom now reduces the target’s healing received by 25%, up from 10%.
  • Burrow Attack now does approximately 20% more damage, and has an increased area of effect.
  • Froststorm Breath now does approximately 20% more damage, and has an increased area of effect.

Survival
Mage (Forums / Talent Calculator / Skills/Talents)
  • Pyroblast’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.
  • Fireball damage has been increased by approximately 17%.

Fire
  • Living Bomb damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.

Paladin (Forums / Talent Calculator / Skills/Talents)
  • Holy Radiance now has a 3.0-second cast time, no cooldown, and requires a player target. That target is imbued with Holy Radiance, which heals them and all group members within 10 yards instantly, and continues to heal them by a smaller amount every 1 second for 3 seconds.
  • Seal of Insight, when Judged, no longer returns 15% base mana to the paladin. Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana.
  • Seal of Truth, when Judged, now benefits from a multiplier of 20% per stack of Censure, up from 10%.

Holy
Retribution
Glyphs
  • Glyph of Light of Dawn now lowers the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.

Priest (Forums / Talent Calculator / Skills/Talents)
Discipline
  • Atonement will now account for the target enemy's combat reach when calculating proper range, enabling it to be used on large creatures such as Ragnaros and Ala'kir.
  • Divine Aegis has a new spell effect.

Holy
Glyphs
Rogue (Forums / Talent Calculator / Skills/Talents)
  • Wound Poison now reduces the target’s healing received by 25%, up from 10%.

Shaman (Forums / Talent Calculator / Skills/Talents)
  • Flametongue Weapon no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
  • Lightning Bolt has a new spell effect.
  • Wind Shear’s base cooldown has been adjusted to 15 seconds, up from 6 seconds.

Elemental
Enhancement
  • Improved Lava Lash now causes Lava Lash to spread a Flame Shock debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.
  • Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
  • Mental Quickness has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
  • Maelstrom Weapon can now also proc from fully absorbed melee attacks.

Restoration
  • Ancestral Healing now also causes the shaman's heals to increase the target's maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target's maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.
  • Riptide's periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.

Warlock (Forums / Talent Calculator / Skills/Talents)
  • Shadow Bolt has a new spell effect.
  • Soul Fire now scales with 72.6% of spell power, up from 62.5%.
  • The Voidwalker ability Suffering now works like the hunter pet talent Taunt.

Demonology
Destruction
Bug Fixes
  • Fixed a bug that caused Doomguard and Infernal to benefit dramatically more than intended from Demonology Mastery.

Warrior (Forums / Talent Calculator / Skills/Talents)
  • Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
  • Slam now uses a new character attack animation.
  • Colossus Smash now uses a new character attack animation.

Arms
  • Mortal Strike now reduces the target’s healing received by 25%, up from 10%.

Fury
  • Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.
  • Furious Attacks now reduces the target’s healing received by 25%, up from 10%.

Dungeons & Raids

  • Dungeon Journal entries have been added for the new dungeons: End Time, Well of Eternity, Hour of Twilight, and Dragon Soul.
  • Players who use Dungeon Finder for a random Heroic dungeon will no longer be locked to that instance. Previously, players who entered an instance via the Random Dungeon option were then prohibited from queuing for that dungeon or entering the instance manually via the portal. Players should now always be able to complete a specific Heroic dungeon once per day regardless of any random dungeons completed.
  • Ruins of Ahn'qiraj
    • Bosses in Ruins of Ahn'qiraj now drop a rare-quality Scarab Coffer Key which can be used to open the Scarab Coffers found within. These keys are zone-bound to Ruins of Ahn'qiraj and have a 17-hour expiration. This change also applies to Greater Scarab Coffer Keys used to open Large Scarab Coffers.
  • Zul’Gurub
    • Players now only have to kill two of the four initial dungeon bosses (High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, and Zanzil) to face Jin’do the Godbreaker.
  • Zul’Aman
    • Players now only have to kill two of the four Troll avatars before they may face Hex Lord Malacrass.

Guilds

  • Guild Standards are again useable in Firelands. Duration has been increased to 15 minutes, the effect has a 100 yard radius, and now affects dead players.

Items


Races

  • The orc racial Blood Fury now increases spell power rather than only spell damage.

User Interface

  • Archaeology areas of interest will now show on the mini-map, in addition to the World Map.
  • Bag Search
    • A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items.
  • Guilds with inactive guild leaders can now usurp the leader under specific conditions. More information on this coming soon.
  • The Reforging interface has been updated and improved.
  • Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.
  • The World Map now displays the expected character levels for each zone.
  • Added a “promote everyone” checkbox that will automatically make all raid members, Raid assistants. This checkbox can be found in the Raid Frame and the Unit Frame “pull-out” tab.
  • There are now commands for world markers & unit markers.
  • Added new rotation, zoom, and pan controls are now available in all windows with player models in UI frames.
  • Players can now unlearn profession specialization without unlearning the profession (Engineering & Alchemy).
  • [Mac] Added functionality to allow using the Command key instead of the Control key on Apple keyboards. This can be enabled in Mac Options.
  • [Mac] Added functionality to disable Mac OS system keyboard shortcuts so that they do not interfere with keyboard shortcuts in WoW. This can be enabled in Mac Options.
  • Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.
This article was originally published in forum thread: Patch 4.3 on live realms this week started by Boubouille View original post
Comments 367 Comments
  1. Vulryth's Avatar
    Quote Originally Posted by Shmiles View Post
    This is the worst fucking content patch movie I've EVER seen. And I've been playing since BC. Did they pay a 10 year old to make this, because it's pathetic.
    turn that frown, upside down
  1. Malvision's Avatar
    Not only is this the weakest patch trailer Blizzard has ever made, its the weakest trailer of ANYTHING Blizzard has ever made. Seriously this looks like it was shat out by EA in 20mins. Not Blizzard quality. I think it's more apparent than ever that Blizzard is stretching itself too thin (possibly working on other games). As much as they deny it, I just feel they are distracted. Plain and simple. This trailer could have been EPIC. Remind us why Deathwing is the bad guy please? What about some voice acting? The ending of this expansion is such a let down. You had me pumped Blizzard... had me pumped.
  1. Shmiles's Avatar
    Quote Originally Posted by Malvision View Post
    Not only is this the weakest patch trailer Blizzard has ever made, its the weakest trailer of ANYTHING Blizzard has ever made. Seriously this looks like it was shat out by EA in 20mins. Not Blizzard quality. I think it's more apparent than ever that Blizzard is stretching itself too thin (possibly working on other games). As much as they deny it, I just feel they are distracted. Plain and simple. This trailer could have been EPIC. Remind us why Deathwing is the bad guy please? What about some voice acting? The ending of this expansion is such a let down. You had me pumped Blizzard... had me pumped.
    I agree.

    This is supposed to be the main raid boss of the entire expansion, and it looks like crap. You can look at my post history and I don't complain about Blizzard's work before, but this is the first time I will put my foot down.

    This is absolute shit.
  1. Swizzle's Avatar
    Quote Originally Posted by Shmiles View Post
    I agree.

    This is supposed to be the main raid boss of the entire expansion, and it looks like crap. You can look at my post history and I don't complain about Blizzard's work before, but this is the first time I will put my foot down.

    This is absolute shit.
    Thank god the trailer doesn't affect the gameplay at all. I mean, if it did, you might have a coherent point.
  1. Capers's Avatar
    Quote Originally Posted by Quaztro View Post
    http://www.youtube.com/watch?feature...aLqxJlGZXXAFan made revision of the trailer using in-game voices. Making it 1000% more epic and atleast it gave me goosebumps.
    This is better than some of their other trailers even. That actually gave me goosebumps too.
  1. Shmiles's Avatar
    Quote Originally Posted by Swizzle View Post
    Thank god the trailer doesn't affect the gameplay at all. I mean, if it did, you might have a coherent point.
    Well in that case, they might as well not release patch notes, or information about bosses, pets, mounts, new dailies, expansions or anything else in that case if they put in the amount of effort as they did with this video.

    You know full well they've done a good job with previous videos so stop trying to call me out for my comments and actually participate in the conversation?
    Cheers.
  1. Swizzle's Avatar
    Quote Originally Posted by Shmiles View Post
    Well in that case, they might as well not release patch notes, or information about bosses, pets, mounts, new dailies, expansions or anything else in that case if they put in the amount of effort as they did with this video.

    You know full well they've done a good job with previous videos so stop trying to call me out for my comments and actually participate in the conversation?
    Cheers.
    They don't have to release any of that, they really don't. Also, they've released far worse trailers in the past (anything from Vanilla and basically pre-BT), yet the content has been very well done. The teams who work on trailers and videos aren't the same ones coding the game and making it fun to play.

    If you base your opinion on a game and game company over the quality of its trailers...then you should be a film critic and not a gamer.
  1. Sensa's Avatar
    I usually can't be bothered to complain about WoW, anymore, but I have to whole heartedly agree with many others who felt the trailer for 4.3 was pretty uninspired.

    And for those saying boo hoo its only a trailer it doesn't affect game play I would politely beg to differ. I would argue that the effort, or lack thereof, put into the trailer is indicative, generally, of the state of the game. If your promotional material, at a time of heightened competition and subscription losses, is as lackluster an effort as that trailer that's a pretty sad commentary. The lack of effort reflects badly on Blizzard and only reinforces the perception that all aspects of the game are declining and/or being given short shrift.

    Indeed, with just an iota of imagination, they could have made an epic trailer just like the Fan revised version on the internet. The fact they couldn't be bothered says a lot.
  1. Swizzle's Avatar
    Quote Originally Posted by Sensa View Post
    I usually can't be bothered to complain about WoW, anymore, but I have to whole heartedly agree with many others who felt the trailer for 4.3 was pretty uninspired.

    And for those saying boo hoo its only a trailer it doesn't affect game play I would politely beg to differ. I would argue that the effort, or lack thereof, put into the trailer is indicative, generally, of the state of the game. If your promotional material, at a time of heightened competition and subscription losses, is as lackluster an effort as that trailer that's a pretty sad commentary that reflects badly on Blizzard and only reinforces the perception that all aspects of the game are declining and/or being given short shrift.

    Indeed, with just a little effort and imagination, they could have made an epic trailer just like the Fan revised version on the internet. The fact they couldn't be bothered says a lot.
    Does that mean that BWL, Onyxia, and AQ are the worst raids they've ever made?
  1. Shmiles's Avatar
    Quote Originally Posted by Swizzle View Post
    They don't have to release any of that, they really don't. Also, they've released far worse trailers in the past (anything from Vanilla and basically pre-BT), yet the content has been very well done. The teams who work on trailers and videos aren't the same ones coding the game and making it fun to play.

    If you base your opinion on a game and game company over the quality of its trailers...then you should be a film critic and not a gamer.
    If you'd actually bother checking out my toon you'd realise I play WoW too much for my own good. I'd already said I'd only played since BC so your point about "vanilla and pre-BT" doesn't actually have any bearing.

    The trailers are supposed to (like movie trailers) get people hyped up for the movie. Or in this case a content patch. Content patches are meant to bring people back to the game.

    ---------- Post added 2011-11-29 at 05:49 PM ----------

    Quote Originally Posted by Swizzle View Post
    Does that mean that BWL, Onyxia, and AQ are the worst raids they've ever made?
    Wtf are you even talking about?
    First of all we've not even talking about Vanilla.
    Secondly, you're assuming things he/she hasn't even said?
  1. Infersader's Avatar
    No one still playing this game should be shocked by the quality of WoW lately there will always be people too bound to a stupid 3D character they've invested their life into to generate revenue for Blizzard, revenue that will be spent on improving their two modern titles that don't have a lame monthly sub.
  1. Lornehil's Avatar
    Attention all loyal pvp-ing Hunters, blizzard sends you a message with love: YOU GET NOTHING! YOU LOSE! GOOD DAY SIR!
  1. mmoce4a9f54a9f's Avatar
    Bah, what? I am an avid defender of many things blizzard, I belong to the Pro-Pandas (which other people might argue is the same as being contra-blizzard, but oh well), and I am a lover of Wow trailers. I hope people are not too much on the edge over the ongoing, heated Panda-discussion, and I don't want to see anyones hype broken, but I also dislike this trailer. There's next to no plot-elaboration, no story-telling involved in this, nothing here breathes live into the game, any trailer since TBC I can think of was more extravagant in its presentation. Even 4.1 was more interesting. "Lackluster" seems a good word from what I'm reading here. Swizzle, it's nice of you to defend the company, but I think a trailer is for not few people an important part of the overall experience. It doesnt say anything about the patch's content, but I was actively looking forward to that trailer, and can't help to feel a bit disappointed in an area that Blizzard has done well constantly the past few years. It's a curious big drop of quality right there. Probably stretching too much as someone else stated. My personal impression is that during cataclysm, Blizzard started to carefully field-test where they can economise effort put into the development to maximise the profit over the next few years (which might be considered an "End phase" after the games subscriptions peak-times are probably (?) over).
  1. Necroclysm's Avatar
    People are actually complaining about the trailer? I came here to say "anyone else wish this was the trailer for the next expansion?".
  1. Tripz's Avatar
    Is 4.3 the patch that increases Experience earned by 25% in Northrend and BC?
  1. mmoce4a9f54a9f's Avatar
    Bah, what? I am an avid defender of many things blizzard, I belong to the Pro-Pandas (which other people might argue is the same as being contra-blizzard, but oh well), and I am a lover of Wow trailers. I hope people are not too much on the edge over the ongoing, heated Panda-discussion, and I don't want to see anyones hype broken, but I also dislike this trailer. There's next to no plot-elaboration, no story-telling involved in this, nothing here breathes live into the game, any trailer since TBC I can think of was more extravagant in its presentation. Even 4.1 was more interesting. "Lackluster" seems a good word from what I'm reading here. Swizzle, it's nice of you to defend the company, but I think a trailer is for not few people an important part of the overall experience. It doesnt say anything about the patch's content, but I was actively looking forward to that trailer, and can't help to feel a bit disappointed in an area that Blizzard has done well constantly the past few years. It's a curious big drop of quality right there. Probably stretching too much as someone else stated. My personal impression is that during cataclysm, Blizzard started to carefully field-test where they can economise effort put into the development to maximise the profit over the next few years (which might be considered an "End phase" after the games subscriptions peak-times are probably (?) over).
  1. Sensa's Avatar
    Quote Originally Posted by Swizzle View Post
    Does that mean that BWL, Onyxia, and AQ are the worst raids they've ever made?
    that's quite the straw dog you set up there. It was blizzard themselves that decided to put more effort into their trailers over the years. This was a wise marketing ploy and also created an expectation regarding the quality of future trailers. At a time when they are losing subscribers at an unprecedented rate and are facing ever increasing competition you would think they would put even more effort into promoting the final patch of this expansion. That fact that they didn't, in my opinion, speaks volumes about both their commitment and the quality of the product.

    But let's take your "argument" to its logical conclusion. Would it be okay for Blizzard, in patch 4.3, to take away other improvements they have made over the years like reinstating the level 40 mount requirement or removing dual specs? Didn't think it would. So why are you "satisfied" when they put less effort and imagination into a trailer for the final expansion of Cata?
  1. merex760's Avatar
    It's nice to see that Blizzard has officially regressed to EQ1 and EQ2 production quality in their latest patch trailer. If this doesn't confirm that WoW is in Blizzard's rear-view mirror I don't know what does.
  1. mmoc6653dda655's Avatar
    Quote Originally Posted by Stooe View Post
    Is 4.3 the patch that increases Experience earned by 25% in Northrend and BC?
    I think it's just Northrend, by 30%. BC is already a breeze
  1. Tripz's Avatar
    Quote Originally Posted by Irishman View Post
    I think it's just Northrend, by 30%. BC is already a breeze
    Nice, thank you. BC has been tough for me on my hunter :P

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