Update - Urgent Realm Maintenance - 12/21
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ll be performing urgent rolling restarts on all realms beginning at 10:00 a.m. PST, with an additional hour of downtime for the realms listed below. The rolling restarts are expected to impact each realm for approximately 15 minutes once they begin, and the realms below are expected to be available again by approximately 11:00 a.m. PST. We apologize for the short notice and appreciate your patience.

Antonidas, Anub'arak, Blackwater Raiders, Bladefist, Borean Tundra, Cairne, Cenarion Circle, Cenarius Darrowmere, Drak'Tharon, Drenden, Echo Isles, Farstriders, Fenris, Garrosh, Hydraxis, Hyjal, Korialstrasz, Lightbringer, Maiev, Misha, Mok'Nathal, Moon Guard, Nazgrel, Nesingwary, Nordrassil, Quel'dorei, Ravenholdt, Rivendare, ShandrisShu'halo
Sisters of Elune, The Forgotten Coast, , Tortheldrin, Uther, Vashj, Winterhoof, Wyrmrest Accord

Patch 4.3 Hotfixes - December 20 - ZA and ZG Nerfed
Blizzard just published a new list of hotfixes and it looks like Zul'aman and Zul'gurub are getting nerfed today.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
General
  • Algaefin Rockfish no longer swim in schools, and schools of Deepsea Sagefish have taken their place along many coastlines.

Classes
Hunter (Forums / Talent Calculator)
  • Multi-Shot, modified by the talent Serpent Spread, should now properly spread Serpent Sting to other targets that are within range when a nearby player is affected by Serpent Sting.

Paladin (Forums / Talent Calculator)
  • Horde Paladins should find that Judgement of Truth now properly triggers item procs that it is intended to trigger.

Dungeons and Raids
Deadmines
  • Helix Gearbreaker's Stickybomb should no longer break Stealth.
  • Vanessa VanCleef's Vigorous VanCleef Vindicator achievement should no longer break Stealth.

Vortex Pinnacle
  • Minister of Air
    • The knockback for Lightning Nova has been reduced from roughly 12 yards to 8 yards on normal difficulty, and from18 yards to 12 yards on Heroic difficulty.

Well of Eternity
  • Mannoroth
    • Felhounds, Doomguard Devestators, and Felguards are no longer capable of dealing critical hits.

Zul'Aman
  • Amani'shi Warbringer's damage has been reduced by 12%.
  • Amani'shi Medicine Man's summoned Protective Ward health has been reduced by 60%.
  • When an Amani'shi Scout is alerted, he now idles for 1 second before running to summon reinforcement.
  • Amani'shi Reinforcement's damage has been reduced by 15%.
  • Amani'shi Flame Casters' Fireball Volley now inflicts less damage.
  • Jana'lai's Flame Breath ability now inflicts less persistent fire damage.
  • In Dragonhawk form, Daakara's Flame Whirl spell increases fire damage taken by a lesser amount.
  • Daakara's Creeping Paralysis now inflicts less damage.

Zul'Gurub
  • Berserking Boulder Roller's Boulders now inflict less damage.
  • Bloodlord Mandokir's Decapitate cooldown has been increased by 5 seconds.
  • Gurubashi Shadow Hunters are now immune to Disarm.
  • Gurubashi Shadow Hunter's Shadowed Shot ability now inflicts less damage.
  • Gurubashi Blood Drinker's Blood Leech ability now inflicts less damage.
  • Lesser Priest of Bethekk's Shadowflame ability now inflicts less periodic damage.
  • High Priestess Kilnara's Wave of Agony now deals less damage.
  • Jin'do's Twisted Spirit health has been reduced.
  • Jin'do's Twisted Spirit damage has been reduced.
  • Jin'do's Shadows of Hakkar now inflicts less damage.

Dragon Soul
  • Morchok
    • Double Stomp damage should now only come down on the heads of the two players closest to the boss.
  • Hagara
    • Ice Waves will not spawn until Hagara finishes casting Frozen Tempest.
    • Spell immunity mechanics such as Ice Block and Divine Shield should now temporarily block damage from Watery Entrenchment, but should not remove the debuff.
    • Ice Tomb can no longer be avoided by a raid of players all standing within a smokebomb.
  • Yor'sahj the Unsleeping
    • Yor'sahj now deals triple melee damage to player-controlled pets and targets them with Void Bolt.
    • The Firebloom heal triggered by the Druid tier-12 should no longer cause Deep Corruption.
    • Yor'sahj's health and damage have been reduced by up to 10% on 25-player Heroic difficulty, bringing the difficulty of the encounter closer to that of 10-player Heroic difficulty.
  • Spine of Deathwing
    • A Safe Fall aura has been added to the start of the encounter, preventing players from taking falling damage, should their parachutes end early.
    • Corrupted Bloods now use Burst regardless of crowd control conditions, including silence.
  • Madness of Deathwing
    • Deathwing should no longer fire two Elementium Meteors when a limb tentacle is destroyed at the same time that Deathwing is casting Elementium Meteor.

Items
  • Timepiece of the Bronze Flight has been given an additional red socket.

Quests
  • Players on the quest Patricide can no longer receive the Fragment of Deathwing's Jaw while in a Raid Finder group.
  • Graham Van Talen should no longer incorrectly offer Gnome Engineering and Goblin Engineering once the player has sufficient Engineering skill level.
  • Pelturas Whitemoon should now be quite willing to complete the quest Orendil's Cure for multiple players.
  • Players are now able to complete the quest Trial of the Naaru: Mercy by beating the 55-minute timer.

Curse - Weekly News Round Up

This article was originally published in forum thread: Patch 4.3 Hotfixes - December 20 - ZA and ZG Nerfed started by Boubouille View original post
Comments 165 Comments
  1. mmoc67c2aeff84's Avatar
    amazing they nerf ZA/ZG.. putting effort into such a thing is kinda waste of money, i demand better use of my monthly fee.Why not just make the mobs AutoDie when you get in meleerange?
  1. merex760's Avatar
    Quote Originally Posted by Chaoshvy View Post
    ZA/ZG nerf really necessary?
    It's in the random rotation with heroics that are tiered for lower ilvl. So, yes. Unless you enjoy having the chance of your tank or healer with an ilvl of 333 or less in your pre-nerf ZA or ZG.
  1. ZeroWashu's Avatar
    In regards to the Curse video. 1) Do not change the camera angle unless your host is going to face the camera, it really looks unprofessional and makes the host's reading from a prompter obvious 2) Tell her to not sit on her hands, its creepy and it makes it look silly. She has hands, let her gesture to complement what he facial expressions are doing. As for ZA/ZG nerfs, well... yawn, just put NPCS in the front of all old content Cata dungeons to reward badges without the players having to run the instance, I would just reduce the rewarded badges by 33%. That would save the need to nerf the places and let people play the game.
  1. mmoc50c2a11c8f's Avatar
    Pico is cute that's for sure, and she'll get better with practice. Also, it was a bit poorly shot and editing could be improved too. Overall, it's a cool news round up, are there more somewhere ? I hope we will still get Casey's MMO-report though, cause he's just fun. And, the show is good. Also agree with the comments about three difficulty levels for 5 mans. 5 man heroics are way too easy.
  1. Keristrasza's Avatar
    So glad they nerfed ZG ... ever since the 4.3 merge I have had to many under-geared players in their mucking it up. Arcane mages, Shadow Priests, Paladins and even Rogues doing only 2-4k dps, tanks who appear to be in cloth they get crush so fast ... so I am pleased. Would have been happy this way or had them removed and placed in their own group again.
  1. Maelleous's Avatar
    It makes me laugh how many people QQ about nerfs to content they don't care about anymore and are the first to leave as soon as they get a newer player who NEEDS these nerfs and they wipe. It is almost like the poeple on this forum think it makes them look cool to love hard content they don't really even play. If an outside player were to read these forums they would think 90% are heroic raiders. Didn't you all take the que that 3 million lost subs due leaving wow had a lot to do with hard content IS NOT FUN to the majority of the player base. Why do you want hard content for old crap you are just trying to get valor for anyway? When you want hard content, do heroic raids. Hard lengthy content is just grindy once you have done it 45 million times. I was so sick of ZA/ZG, I will be happy if I get that one in my rotation to face roll it, as I do not want to spend another minute in there.
  1. Vivitrix's Avatar
    That girl needs to look behind her man! Theres a god damn dragon coming out of the foliage! MOVE B*&^%!Dem dragons man, beaten by the Koreans, eating our women and giving people Fus Ro Dah memes!
  1. risingforce's Avatar
    Quote Originally Posted by Maelleous View Post
    how many people QQ about nerfs to content they don't care about anymore and are the first to leave as soon as they get a newer player who NEEDS these nerfs and they wipe.
    Yes, exactly lol!!! Well said.

    ---------- Post added 2011-12-21 at 12:31 PM ----------

    Quote Originally Posted by ZEROWASHU View Post
    In regards to the Curse video. 1) Do not change the camera angle unless your host is going to face the camera, it really looks unprofessional and makes the host's reading from a prompter obvious 2) Tell her to not sit on her hands, its creepy and it makes it look silly. She has hands, let her gesture to complement what he facial expressions are doing.
    And yes this video was *awkward*!?

    I suppose it's supposed to appeal to the shy, bashful nerds which Curse has deemed its audience?

    ---------- Post added 2011-12-21 at 12:36 PM ----------

    Quote Originally Posted by Ask View Post
    Also agree with the comments about three difficulty levels for 5 mans. 5 man heroics are way too easy.
    We are getting a third difficult level in next expansion -it's called Challenge Mode and [upon entering] the instance will replace your gear with that which matches the challenge; finally a nod towards the 'bring the player, not the gear' paradigm many call for.
  1. phai's Avatar
    Did I hear someone say FUS ROH DA?
  1. Loradio's Avatar
    I never did understand why deep sea sage fish never had any pools. Its about time.
  1. Zhyler's Avatar
    Quote Originally Posted by Loradio View Post
    I never did understand why deep sea sage fish never had any pools. Its about time.
    Yeah around 1 year late....
  1. arronwolf's Avatar
    WHERE IS THE MMO REPORT. argh
  1. Idletime's Avatar
    While they're nerfing dungeons again, they should get back to the business of nerfing Shattered Halls again. FFS too hard.
  1. Batix's Avatar
    Anyone else pissed that it took this long (after discovering feasts, fortune cookies, etc) to make Deepsea Sagefish pools?! D:
  1. Phurox's Avatar
    I like the nerfed ZA, make it possible for blue people to enter so the difficult is around the same with shitgeared people. Doing this HC every fucking day. How many times Ive seen it drop? Zero.
  1. Aurust's Avatar
    Does that woman live in Staten Island, NYC by any chance?
  1. mmocde60b01f0c's Avatar
    nerf again? did blizzard tought about boosting those 2 dungeons maybe ?...
  1. Cairm's Avatar
    Gosh Pico is cute.
  1. Vehemence's Avatar
    Pico Mause
  1. sarasun's Avatar
    Quote Originally Posted by turlockmike View Post
    What? No shaman nerfs? Didn't blizzard notice that KIN had 4 shamans in the heroic world first? It's not a real world first unless there are no shamans.
    My new signature, thanks!

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