KIN Raiders Heroic Spine of Deathwing Video
Now that Stars has defeated Heroic Spine of Deathwing 25, KIN Raiders has released their video of the kill.



KIN Raiders Raid Composition / Damage Meters
KIN Raiders defeated Heroic Spine of Deathwing 25 utilizing lots of high burst DPS classes. You can see their damage meters from the Spine fight (only the tendons) and raid composition for both Madness and Spine below!

KIN Raiders Spine of Deathwing Raid Composition
데***
약관확*
Versaille
철수와초*렛
Fiddlesticks
Evocation
*운님
위업
Christiane
Zedka
신학
엘*에
Zacard
Kz
배*픈*크
*행청년
*규*
셀**셜
Gooddog
Detonator
Ziltoo
Yuribie
*꾸
Dartyu
쫘파게*


KIN Raiders Madness of Deathwing Raid Composition
쫘죽*
괴**팡
Jubeto
데***
Gortyu
Lurker
Versaille
철수와초*렛
공허의배신자
엘*에
Zedka
*제*진
Kz
Yoko
배*픈*크
*행청년
*규*
Detonator
Ziltoo
Excaliber
Yuribie
*꾸
Neichell
Dartyu
Vincente




KIN Raiders Post Spine of Deathwing Interview
Playforum interviewed KIN Raiders after their Spine of Deathwing kill, and Utsusemi was nice enough to translate the interesting questions.

Q: How did you farm and prepare to clear DS?
A: As many people know, US & EU had some troubles involving LFR. As for us, we brought 3 mains that did not overlap with each others' tier drops and 23 alts that have already done LFR, which facilitated the gearing of our mains. All in all, each member has gone through LFR about 26 times.

During the first week of the patch, in normal mode DS, we formed 6 teams - each consisting of 8-9 mains + alt fill-ins. We also had 1 team farming 10 man mode. When hard mode became available, we focused on gearing up the guild as a whole rather than prioritizing loot based on ranks. We formed 3 teams mixing mains and alts - and consistently farmed for progression. This has helped a lot in the latter half of DS.

Q: What did you feel the 'best' DPS class was for this raid?
A: In all circumstances, a class with good survivability and DPS can be considered the best. In this dungeon, a class that can survive well while providing great burst was the best DPS class. And we think Mage and Rogue were the two classes that best fit that criteria.

For Rogues, subtlety tree was buffed (great survivability and burst) so they were very viable. And for Mages, arcane provided better burst than any other class while fire gave better survivability. However, it's impossible to defeat the latter half the encounters with just these two classes. It is critical that other classes provide support/utility for them.

Q: Can you provide the raid comp for Spine and Madness of Deathwing encounters? Also, the number of attempts for them as well?
A: Regarding the raid composition, you can check that through armory. According to our DBM log, we gave about 300 attempts for the Spine. And for the last encounter, we downed it on our 108th attempt.

Q: A lot of people are speculating about the 4 shamans involved in the Spine encounter. Can you clear things up for us?
A: For the Spine, we had 3 restoration shamans and 1 elemental shaman. Two of the resto shamans were alts. Also one of those two alts' main spec was elemental.

As a side joke, one of our elemental shamans (Detonator is the name) had to be benched for 3 hrs because he could not pull the DPS needed. He had to practice DPS on dummy before getting pulled back in lol.

Q: In US & EU, many people are claiming that you used an exploit using SLT, which allegedly negates a debuff that lowers your health.
A: Regarding that, we have received personal apologies from MMO-Champion and Paragon website (From the people that made such claims). At that time, I wasn't too concerned about it because I was focused on the next encounter. But when we finally release the video of our kill, all of the suspicions will go away.

Q: The time you spent on Madness, compared to Spine, was rather short. How would you compare the difficulty between the two?
A: Spine was harder. It was as if a huge wall was blocking your way. Every time you first encounter a difficult boss, you can naturally feel that way. For Madness, it was like "hey, this isn't so bad". As for the Spine, it was more like "we don't wanna repeat this next week..." But no matter what, the members that had to be on stand-by had to go through the most stress by far.

Q: When will you be releasing a kill video of the last two encounters?
A: Once another guild has achieved a kill, we'll be releasing the video.

Q: It seems like more alts were part of the raid than mains for this dungeon. Is this correct?
A: Yes, it is. For the Spine, 3 of the Mages were alts and 2 of the resto Shamans were alts. We wanted to prepare for the unexpected. So since FL, we consistently farmed for alts.

Q: Is there a reason why you did that?
A: Every patch, we as a guild, had problems with limited roster. However, we feel that composition is far more important than the number of raiders. Say we have 25 people online. If those 25 people have access to most of the classes, creating a fitting raid composition becomes very easy.

For DS, each member had 2-4 classes ready for progression.

Q: For this raid, class specs seemed very critical. Can you give us a word on that?
A: For tanks, Paladins were far inferior to DKs and Druids. Thus, prot Paladins were benched. Also, enhancement Shamans and Hunters had to be benched for Madness encounter as the pets weren't attacking tendons. For healers, holy Paladins and resto Shamans were good. Other healing classes had to be on stand-by. And for caster DPS, boomkins had to be benched most of the time. I want to thank all of them for sticking around for the entire duration of the fights.

Q: Would you like to say a word to other guilds that are attempting to clear DS?
A: Never give up! It is imperative to stick together and have faith that you can do it. Every guild wants to give up at one point or another. But nothing can be achieved with one big shot. If you take it one step at a time, you will be rewarded for your effort.

Q: Any shout outs to the fans?
A: Thank you for your supports. We want to be remembered as raiders that always enjoy raiding. Thank you.


@BlizzardCS Diablo III Beta Twitter Sweepstakes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
@BlizzardCS is giving away 500 keys for the exclusive Diablo III beta test over the next five weeks. If you want to lead the charge against the minions of the Burning Hells before the game’s official release – follow the instructions below and enter the drawing for your chance to win.

Starting December 20, 2011, we’ll be randomly selecting 100 winners each week to receive a key to our exclusive Diablo III beta test. Drawings will occur at the end of every Tuesday for five (5) weeks for the total 500 keys.

What you need to know:

How to Enter:
  1. Have an active Battle.net® account
  2. Be a registered user of Twitter®
  3. During the Contest period become a follower of BlizzardCS® by visiting http://twitter.com/BlizzardCS and clicking “Follow;”
  4. Use the hashtag #DiabloBeta and @BlizzardCS in a Tweet
  5. Send an email of the tweet to cstwitterfeedback@blizzard.com. With a link to your tweet.


If you have not registered a Battle.net account, visit http://www.battle.net to register for a Battle.net account at no cost to you; and if you are not a registered user of Twitter®, simply visit http://twitter.com/signup to register at no cost to you.

Sweepstakes Starts
December 20, 2011 @ 1:00 pm (PST)
Sweepstakes Ends
January 23, 2012 @ 11:59 pm (PST)

Blue Posts
Originally Posted by Blizzard Entertainment
Daily Quests and Boredom
Dailies and grinding. You want X, you have to perform Y dailies for Z period of time. You grind rep and gold and then you get what you want. This is what I explained. "But that's just like a job. I already have a job. When can we do something fun?"

It's easy to design a better system than dailies, pump out infinite amounts of content, it's just not feasible to pull off. Some people want to spend more time in the game than others, maybe even every day, and we want to make sure they have something to do. While we'd love for that to be fresh and unique content every time, it's simply not feasible. Thus, dailies. Give people something to do each time they log in (if they choose to do so every day).

Not to toot the Mists of Pandaria horn too hard, but I think our general zone design, daily, and scenario approach is pretty solid. Part of what makes dailies a bit tedious, aside from being tedious, is the rewards are desired but may not always quite fit the time investment. I see quite a bit of that being solved and making sure if you're logging in to do some dailies or scenarios, you feel like you made a good chunk of progress toward advancing your character.

It's not going to be a revolution or anything, don't get me wrong, but I think it'll at least feel better. No one likes being the guy on the assembly line putting the left index finger on the doll 250 times a day, 5 days a week. They might not mind it as much though if they're paid $100k a year. Right? (Blue Tracker / Official Forums)
This article was originally published in forum thread: KIN Raiders Heroic Spine of Deathwing Coverage, Diablo III Beta Giveaway, Blue Posts started by chaud View original post
Comments 205 Comments
  1. AndaliteBandit's Avatar
    Quote Originally Posted by Pontificate View Post
    No spriests. /sadpanda
    I know I saw a spriest on spine, pretty sure it was Kz.
  1. tibben's Avatar
    KIN is absolutely amazing. They completed the encounter with such a calm demeanor right up to the end when the well earned "nerd screams" were unleashed. The warrior tanking those bloods was awesome, the dps to pull off the plates on two attempts per was awesome. The coordination of when the raid took damage was awesome. Awesome...that is all.
  1. Eggwolls's Avatar
    Those still nitpicking every aspect of the kill and trying to tarnish this victory, shame on you. They worked hard, busted some ass and probably urinated in a few bottles. Very big congrats to them. The healing looked ridiculous and I have to applaud healers specifically since it's been a challenge on normal too. I also lol'd at that tank kiting those bloods. You rock!
  1. Critterbot's Avatar
    Fun to see they're using retadins.
  1. BLSTMASTER's Avatar
    Quote Originally Posted by Aratra View Post
    I know I saw a spriest on spine, pretty sure it was Kz.
    yup. hes the one doing the dps callouts (as in stop dps at x%. The voice you hear the most often haha) althought you might not be able to tell >.<
  1. Gistwiki's Avatar
    @ Boub - That dps meter only shows how much damage was done to the burning tendon. It's not overall boss dps. If you look at when it switches to the Arc-mages PoV for the first time you'll notice that there's no damage in the damage meter until the first tendon is hit. The issue with finding an accurate one is that the R-sham only has the first 8 up on his (which does appear to be running full time) and you don't see his PoV for the last 2-3 minutes. Figure the one you have up is rather misleading unless you preface it with "This is only damage done to Burning Tendons" >.>
  1. Phishy714's Avatar
    Words like "benched" and "this class was better than this one" is going to get all the idiot fanboys riled up saying their class needs a buff. inb4thatshit.
  1. Beachcomber's Avatar
    Well...I see tons of fire mages looking at some armories. No mention of that in the interview.

    The whole "standby" thing helps to remind me why I pvp instead of raid. To build a max level boomkin only to be benched because fire mages were buffed to do more damage wouldn't make me happy.
  1. Doxa's Avatar
    Quote Originally Posted by zaphon View Post
    Wait, what? For FL it was all about the CTC capped tank, now it's all about the two tanks who have the bigger health pools.
    More likely, the druid / dk choice was about DPS, not survivability.

    As I prot paladin myself, I can attest to my crappy dps compared to other tanks, esp. druids and dks.
  1. Spike`'s Avatar
    well the 2 week lockout really help them for this kill like they said, they farmed FL with alts, that is really a great advantage when you need to do this, bring ALTs to specified fights
  1. mmoc664e732ce0's Avatar
    Im not into pve but i had to skip this video. Is this the last fight? Even Isle of Conquests boss fight seems more fun cause the enemies can ruin your day any time..
  1. psykodol's Avatar
    Quote Originally Posted by Morceli View Post
    No one can contest the skill and dedication involved in downing those 2 last bosses.
    However EU and US guilds did not have the luxury of 12 full gear burst dps.

    Grats on the kill guys. Just have hoped to be on equal terms.

    Please just shut up!
    You are just one more frustated nerd.
    Easy to say "yeah they have skill but their world first isn't fair play".
    You are soo negative that you don't deserve any kill.
    Whine must stop! be fair and salute your master little boy

    What should Korean people say when they have no chance to play for world first because new content comes latter for them?
    Any answer? You stupid boy...
    If we take things the other way we can say that all W1st from Paragon are cheated because Asian players didn't stand a chance bacause of late realeases. Got it now?

    Same comment for all people finding excuses... You were owned and if you don't want to just stop playing!
  1. IKT's Avatar
    Possibly the least entertaining world first to watch that I remember.Hopefully MoD is better.
  1. Rynoh's Avatar
    I thought i was watching an anime :S , DI PI DI PI YOSHHHHHHHHHHHHHHHH YOSHHHHHHHHHHHHHHHHHHHHH
  1. Rynoh's Avatar
    Dat skill required to play a mage, just outstanding
  1. Runtime's Avatar
    Probably should make this clear. The Damage meter shown is only for damage done to the tendons.
  1. muto's Avatar
    You guys seem like a very classy guild. Keep up the good work =] Also, that tank is a boss.

    너희들은 ** *급 길* 같* 보**. 좋은 일을 = 유*하십**] *구나, 그 탱크* 두목**.
  1. mmoc1b96e712e5's Avatar
    Right, if reward is great, repetition is not so bad. But I could be doing something fun that has reps, right? For example run dungeons a lot is funnier than mine nodes a lot. While levelling, there is many different dungeons. You hit 85, and guess what? You run tons of the same heroics. Sure there is now LFR, but it is 25 man and I still have older computer... And it is only one raid. Is there going to be that you can join lower level dungeons with main? Anyhow, I have done a lot them too, though.
  1. shoooter's Avatar
    I'm tired of hearing Blizzard say "It's just not possible, it's just not feasible."

    A) You are Blizzard.
    B) You are making still making millions of dollars on this game.
    C) You had 5 months 4.2 to 4.3 release, and surely time before hand to think of things.

    I find it hard to believe a company as renowned as Blizzard with nigh unlimited amounts of money says something is simply impossible. Even if it's just hiring more artists and animators. They are always saying, oh, it'd be nice but we couldn't get it in because our art team is already tied up.

    Blizzard has gradually become more and more profit-oriented over the last few years. Now they are willing to cut corners and sacrifice content and quality just to please their Activision Blizzard shareholders.
  1. TurdChef's Avatar
    So how is it Korea gets Unicode support and we Europeans don't?

    For example, a "friend" played my Warlock till level 40 something. The pet name is now "?" as it was registered on his client, which is a PC with a Far Eastern language set.

    Blizzard tell me I can't rename my pet.

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