Patch 4.3 Hotfixes - January 9
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • Killing a boss in a guild group while using the random Heroic Dungeon Finder should now award guild reputation and experience.
  • Mobs that have been damaged by Shadowy Apparitions should again provide experience when defeated.
  • Darkmoon Tonk and Darkmoon Zeppelin should no longer become a horde balloon after performing a faction change from Alliance to Horde.

Dungeons and Raids
  • Hour of Twilight
    • Archbishop Benedictus
      • Thrall and Archbishop Benedictus should no longer fail to complete their roleplay introduction (preventing players from completing the instance).

  • Well of Eternity
    • Mannoroth
      • Starting the Mannoroth encounter should no longer remove Stealth effects.
  • Dragon Soul
    • Twilight Elite Dreadblades and Twilight Elite Slayers should now refrain from doing melee attacks while mounted, and always engage and melee players after landing on the gunship deck.
    • Ultraxion
      • All Fading Light debuffs and Aspect crystal buffs on players should now be cleared when the encounter ends.
    • The Madness of Deathwing
      • The Corrupted Parasite debuff is removed from a character who leaves the zone.
Events
  • Darkmoon Faire
    • Players should now be able to complete the quests "The Captured Journal" and "The Enemy's Insignia" after having completed them in a previous month.
Items

Quests and Creatures
  • Pelturas Whitemoon should no longer becomes unresponsive after a player completes the quest "All's Well".
This article was originally published in forum thread: Patch 4.3 Hotfixes - January 9 started by chaud View original post
Comments 25 Comments
  1. Thallidomaniac's Avatar
    Quote Originally Posted by chaud View Post
    Patch 4.3 Hotfixes - January 9
    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    The Corrupted Parasite debuff is removed from a character who leaves the zone.
    Aww, why couldn't they not fix this for once? Would have liked to see people get killed en mass in cities.
  1. tucuxia's Avatar
    Quote Originally Posted by Thallidomaniac View Post
    Aww, why couldn't they not fix this for once? Would have liked to see people get killed en mass in cities.
    Remember the debuff from Ignis's guards? Or that static shock thing from Halls of Lightning? All of the cool debuffs you can use to kill mass numbers of people in cities are eventually removed.
  1. TommyJohn's Avatar
    Quote Originally Posted by Thallidomaniac View Post
    Aww, why couldn't they not fix this for once? Would have liked to see people get killed en mass in cities.


    You must be new here....

    http://en.wikipedia.org/wiki/Corrupted_Blood_incident
  1. Johnmatrix's Avatar
    Quote Originally Posted by Dazzy View Post
    A very small chance doesn't equal up to 20% of a rets damage on any given boss fight....The extra proc pallys were getting was almost on NO CD, thus making it a VERY large portion of their dps. Clearly not intended.
    WTH are you talking about? I have it and it wass no more than 8-12% on average fight. My guildie arms warrior has it too and it was pretty much the same for us, RNG involved. His tentacles even beat mine sometimes. Now mine do half of his. "The extra proc with almost no CD" is nothing more than a chance from our attacks that proc Seal of truth to proc the tentacle too. So those attacks had 2 chances to proc it, the attack itself and it's SoT proc. That was balanced because we don't have that much melee attacks to proc it otherwise and our mastery does not affect it like arms warriors and UH death knights do. Now it's mostly arms warrior sword, when arms is the one that needs it the least.
  1. jax's Avatar
    Huzza for even more buffs for hunter! I guess this will finally even us out with the other buffs.
    Buffs? lol this and the other fixes are from bugs that should never of gotten off the PTR... fixing them 2 months after the patch goes live isn't really all that much to get happy about IMO... people have really low expectations if fixing a broken game 2 months after it comes out of testing is a good thing

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