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Fangs of the Father Complete
Congratulations to Имбос of Exorsus for completing Fangs of the Father. He now has both Golad, Twilight of Aspects and Tiriosh, Nightmare of Ages. We will likely start to see more of the daggers appear in the next few days.



Patch 4.3.2 PTR Notes - Jan 12 Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes: General
Rogue (Forums / Talent Calculator / Skills/Talents)
  • Adrenaline Rush no longer triggers a global cooldown.

Dungeons & Raids
Baradin Hold
  • The roaming Eyes of Occu'thar have been replaced by hateful creatures who serve Alizabal.

Dragon Soul
  • Warmaster Blackhorn
    • The visual warning for Twilight Elites' Blade Rush should be easier to see.

Items
  • Vial of Shadows damage (Lightning Strike) has been reduced to approximately one-third of previous damage. However, it will now trigger approximately 3 times as often. This is intended to keep overall DPS the same while reducing burst damage, especially in PvP.

Blue Posts
Originally Posted by Blizzard Entertainment
Other MMORPG Games
“The real game doesn’t start until you’re max level”.
Before I begin, I should clarify that the following post is composed entirely of my own, personal opinions. I think that games in the MMO genre tend to transform at the level cap, mostly because leveling has ended, which heralds a slight change in basic gameplay.

In World of Warcraft, many of the same experiences that are available when leveling up remain available at the level cap (questing, exploring new areas), and you also gain access to new experiences and challenges. The motivations and goals tend to be a bit different and less single minded. Rather than pursuing a new level, and the new abilities and talents that can come with it, instead you might be seeking a powerful item, trying to defeat a more powerful enemy in PvE, or achieving a milestone in the PvP game, among many other goals including completing achievements, finishing collections, capping professions, etc. Gameplay broadens, from the relatively simple road of questing and leveling, into a broad plain of possibilities.

The leveling experience awaits once again with a new character though, and playing a game with a new character class can offer an entirely new gameplay experience, especially if you select a different class role than the one you're already used to. Of course, expansions also offer the opportunity to experience leveling again for end-game characters. Some would say that there's an unfortunate tendency for players to plow through expansions as quickly as possible to pursue end-game again, because they have a pre-conception that "it's the only thing that matters".

Honestly, that is what tabletop gaming is for. Players and their game masters (GMs) spend hours creating characters that are unique to the player. And then the GM creates a story that the players follow. But while a (good) GM might have an overall plan for his/her players the path they take is determined by the players not the GM.
I absolutely adore table top gaming, and it's a popular pass time here at Blizzard.

I believe that a good game master, with the help of a group of players who are willing to invest themselves in the story and their characters, together can create an experience that is truly thrilling, engaging, cathartic and satisfying. Even a not so serious game can be outright hilarious, and I don't think I've ever spent as much time laughing as I have around the gaming table. (Blue Tracker / Official Forums)

Mists of Pandaria: More of a Patch than an Expansion?
Challenge Modes - A progression of achievements, hardly revolutionary.
It’s quite an awesome feature as I see it; after not too long a dungeon becomes too easy or simple because of out-gearing it or a number of other reasons. These challenge modes will allow you to compete on par with other players who have better gear as everyone will have a fixed Ilvl when inside challenge dungeons.

This means you are all competing for the prestige of being the fastest to complete these dungeons compared to others.

Pet Battles - No comment
This particular mini-game may not be for everyone, and it’s not designed to be. We want to be sure that there is something in the game that each player can enjoy doing, be it PvP, PvE or even pet battles; pet battles are being implemented to create a fun, new type of activity that all players have access to and offering an alternative to increasing the power and strength of your character specifically.

New Zones - I always love a new zone, but think it's all a bit stale now. Same models, same textures, same trees, it's just not exciting anymore
Just as it was in BC, WotLK and Cataclysm, the setting is changing. I don’t think that the look and feel of any expansion to date has been like the previous, they have all had a very unique feel, this is true for Mists of Pandaria as well.

Mists of Pandaria will be on a continent which is largely based around Asian culture, this differs greatly from any previous expansions. BC was a very demonic setting, WotLK was in a cold and frigid Northland, and Cataclysm was set where the world was beginning to literally falling apart as can be seen in the landscapes. So we assure you that it will be different

I think the only thing that will make me buy the expac would be no flying in the new zone. It's the only way to bring back PVP, I purposely rolled on a PVP realm for 1 reason, I want to skirmish WHEREVER and WHENEVER I want, not when I queue for a BG, that's what PVE realms are for.
Well, we are taking several initiatives to try and bolster world PvP and bring it back to everyone! For one, we are not allowing flying in Pandaria until level 90. This means that there will be no people suddenly taking off into the skies when you approach them, unless they have reached the max level. We are re-introducing optional world bosses which players will fight each other for. There are also many more initiatives that are being taken so we hope that world PvP will once again be bustling with activity. (Blue Tracker / Official Forums)

Rated Battlegrounds VS. The Blues [1/13/12]
Greetings Combatants of the Glorious Alliance and the Merciless Horde!
It is my great honor to invite you all to test your skills, steel, and sorcery against Blizzard employees such as myself (watch the face though, I got an image to maintain).

So if a bit of You vs. Blue action sounds like your idea of a good time come on down to the 4.3.2 PTRs this Friday, January 13th. We'll be queuing for Rated Battlegrounds from 3pm-6pm PST, you'll know it's us from our [Blizzard Horde] & [Blizzard Alliance] guild names.

Hope to see you on the fields of battle! (Official Forums)

The Daily Blink - They Were Nerfed So That We Might Live
The Daily Blink explains why the recent mage nerfs were necessary.

This article was originally published in forum thread: Fangs of the Father Complete, 4.3.2 PTR Notes Update, Blue Posts, The Daily Blink started by chaud View original post
Comments 234 Comments
  1. Dominian's Avatar
    grats on server transfering 3 times for raid resets!
  1. Feefel's Avatar
    dose daggers, damn gurl grats.
  1. Elpalmo's Avatar
    Gratzaaaaaa
  1. Eldrad's Avatar
    Whoever makes up the comics at Daily Blink is pretty darned clever.
  1. Chick's Avatar
    Grats Имбос.Leisure Suit Larry MMO FTW
  1. Thallidomaniac's Avatar
    So that's how they fix that darn vial. Where's the nerfs to the other DS proc items?
  1. Vesci's Avatar
    Daily Blink was funny
  1. Opte's Avatar
    Quote Originally Posted by Dominian View Post
    grats on server transfering 3 times for raid resets!
    only 2 lol
  1. Zokten's Avatar
    Well, we are taking several initiatives to try and bolster world PvP and bring it back to everyone!

    Funniest line of the blue posts.
  1. Isadora985's Avatar
    Good job!!!
  1. samcolt3's Avatar
    Quote Originally Posted by Dominian View Post
    grats on server transfering 3 times for raid resets!
    totally unimpressed people have to exploit to get their name noticed..
  1. Emerzion's Avatar
    It was kind of obvious he would get them first, he transferred 3 times for extra lockouts, grats I guess?
  1. Slowpoke is a Gamer's Avatar
    How appropriate a goblin, the least played horde race on some servers, got the world first dagger.Also, lol at the doomsday clock.
  1. Caiada's Avatar
    Daily Blink was better than usual.

    I was, however, disappointed to see that the WF Legendary was the same guild that got WF Glory (I'm pretty sure.) Looks... a little suspicious.
  1. warlocker's Avatar
    wtf that dagger will kick the crap out of ppl in arena..
  1. Balo's Avatar
    I am not amused by the daily blink. lol at daggers cant wait to see the shit storm in pvp forums once those start hitting arenas in high numbers
  1. Andromedas's Avatar
    Quote Originally Posted by lockjawesome View Post
    totally unimpressed people have to exploit to get their name noticed..
    Hey, it took a lot of work server transferring that toon for those raid resets.
  1. Tihr's Avatar
    Quote Originally Posted by Dominian View Post
    grats on server transfering 3 times for raid resets!
    This. Featuring them on the front page only helps to promote exploiting.
  1. Tilde's Avatar
    Quote Originally Posted by Vesci View Post
    Daily Blink was funny
    You mean they finally quit making them?
  1. mmocbd02567a48's Avatar
    If they did server transfer exploit for the resets, if Blizzard found out would this guy get his legendaries removed? O.o

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