Update - According to the press release, it looks like Blizzard cut 600 positions in the company.

Message from Mike Morhaime
Originally Posted by Blizzard (Blue Tracker)
Everyone,

We announced today that we’re in the process of cutting a number of active positions, mostly non-development, throughout the company. I'm sure this announcement has sparked some questions from all of you, so I want take this opportunity to address those as best I can. Over the past several years, the company has grown rapidly and evolved to better serve you and the rest of our global community. Thanks to all of your support, we continue to serve by far the biggest subscription-based MMO community, as well as the most passionate eSports and online gaming communities, in the world.

In order to keep making epic game content while serving players effectively, we have to be smart about how we manage our resources. This means we sometimes have to make difficult decisions about how to best maintain the health of the company. We’re in the process of making some of those hard decisions now.

After evaluating our current organizational needs, we determined that while some areas of our business had been operating at the right levels and could benefit from further growth, other areas had become overstaffed. As a result, we need to scale down some of our departments and part with some of our colleagues and friends here at Blizzard. I know that you all understand how difficult this type of situation can be for anyone who might be affected, so I want to assure you that we'll be offering each impacted employee a severance package and other benefits.

I also want to emphasize that we remain committed to shipping multiple games this year, and that our development teams in particular remain largely unaffected by today's announcement. We're continuing to develop, iterate, and polish Blizzard DOTA, Diablo III, StarCraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, as well as other, unannounced projects. We'll have exciting news to share in the coming weeks regarding Diablo III's release date, and will soon be holding a private media event to showcase the latest work on Mists of Pandaria. It goes without saying that we're working hard to get all of these games in your hands as soon as possible.

You've all come to expect Blizzard to live up to our mission statement with every game, and deliver the most epic entertainment experiences ever. You can continue to expect that and nothing less from us as we move forward.

-Mike Morhaime

Press release on BusinessWire
IRVINE, Calif.--(BUSINESS WIRE)--Blizzard Entertainment, Inc. today announced that it has conducted a review of its business based on current organizational needs. Following a completion of the review, the company is conducting a global reduction in workforce of approximately 600 employees. The company anticipates approximately 90% of the affected employees will come from departments not related to game development. The World of Warcraft® development team will not be impacted.

“Constant evaluation of teams and processes is necessary for the long-term health of any business. Over the last several years, we've grown our organization tremendously and made large investments in our infrastructure in order to better serve our global community. However, as Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Knowing that, it still does not make letting go of some of our team members any easier. We’re grateful to have had the opportunity to work with the people impacted by today’s announcement, we’re proud of the contributions they made here at Blizzard, and we wish them well as they move forward.”

Blizzard's current development and publishing schedules will not be impacted. The company will announce specific release plans for Diablo® III in the near future, and it’s continuing to drive aggressively toward beta testing for World of Warcraft: Mists of Pandaria™, Blizzard DOTA, and StarCraft® II: Heart of the Swarm™. Blizzard also remains committed to maintaining its high standards of quality for customer service delivery. In addition, Blizzard is still recruiting and looking to hire qualified developers for a number of open positions. Further details are available at http://jobs.blizzard.com.

For press inquiries, please contact Lisa Jensen in Blizzard Entertainment public relations at [email protected].

The accounting charges associated with Blizzard's reduction in workforce are not anticipated to be material to Activision Blizzard, Inc. and were included in the 2012 financial outlook that was provided on February 9, 2012.
This article was originally published in forum thread: Message from Mike Morhaime started by Boubouille View original post
Comments 685 Comments
  1. Coar's Avatar
    Did anyone else read that in his voice?
  1. mmoc51c6151478's Avatar
    inb4 END OF WOW LOLOL
  1. Typhod's Avatar
    Interesting
  1. Billy Idol's Avatar
    very sad
  1. Flaks's Avatar
    Overstaffed hmmm? They're clearly not making enough money to pay for all that staff.
  1. Tankitbetter's Avatar
    To all the trolls: he specifically said game development teams were largely unaffected.

    Blizzard employs thousands of employees, including legal teams, art assets, a large in-house music team (largely unheard of in this industry), a massive in-house legal team, web designers, etc. etc. etc.

    Not only is Blizzard treating them right with a great severance package, but they are giving great recommendations to these people as they look for other jobs.
  1. Knails's Avatar
    I know I did.
  1. Priestshot's Avatar
    Sigh, this is just going to fuel the "they don't care about quality" trolls up to new levels of rabidness. Good to hear we'll finally have a release date for Diablo soon.
  1. Kaptainkaos's Avatar
  1. Greyvax's Avatar
    Hopefully they fire Ghostcrawler.
  1. Racerover's Avatar
    Find it very hard to believe that they can't support a large staff with $15/month from 9million + players and $25-$30 worth of services/in game item crap. oh well
  1. mmoc56ba80a0e4's Avatar
    Wooo release date and more features? It's like september came early!
  1. mmoc63f52cb002's Avatar
    Yeah, resource management is a nice explanation for firing people and no longer making good raids.
  1. mmoceeceb76e25's Avatar
    Pretty sad I hope those who lose their jobs find new roles for themselves.


    On a brighter note they mention a Diablo 3 release date is inc soon.
  1. mmoc6025b804ec's Avatar
    Slippery slope. 600 employees? Thats quite a lot considering how many subs they have. The doomsayers have a carrot on a stick.
  1. inux94's Avatar
    "We're cutting off on employers so I can get more money in my pocket"Is how I read it.
  1. Frazzle.d's Avatar
    People losing their jobs is never nice. What a damned shame.
  1. mmoc00c6bd8f01's Avatar
    If Greg Streets one of them, this isnt so bad news!
  1. Dannz's Avatar
    Quote Originally Posted by Racerover View Post
    Find it very hard to believe that they can't support a large staff with $15/month from 9million + players and $25-$30 worth of services/in game item crap. oh well
    are you batshit insane?! how could they ever manage to run a successful business like that? :3
  1. Dirtybird42o's Avatar
    So what ur saying is....its gonna take even longer to get tickets answered now

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