Updates - Added new Character Creation Screen (Screenshot #1 / Screenshot #2), Vendor Filters, and the first 2 zones of Pandaria are now open, just talk to the Portal Panda! The Temple of the Jade Serpent is also open again.

Also, Nik and Kevin will be streaming leveling and dungeons throughout the day on the MMO-Champion stream!

Update - Miscellaneous Changes
  • Black Market Auction House - BLACK_MARKET_AUCTION_HOUSE - Black Market Auction House
  • Mounts - Great Dragon Turtle Egg
  • Pets - Battle Pet Cage, Jade Owl, Sapphire Cub
  • Scenarios added to LFD - RingOfValorScenario (Hellscream Arena), BrewmasterScenario03 (Brewmaster Scenario 03)
  • Male Panda Hairstyles - Fur, Topknot, Mohawk, Topknot 2, Beaded Tail, Backbrushed, Mane & Topknot, Long Topknot, Backbrushed Topknot, Tail & Bow, Top Bun, Tall Topknot, Tuft, Top Bun Mane, Chonmage, Wrapped Topknot, Chopstick, Spiky
  • Varian Gets Punched - Stormwind - Varian Gets Punched - Varian, Stormwind - Varian Gets Punched - Aysa, Stormwind - Varian Gets Punched - Jojo

First Mists of Pandaria Beta Patch!
The first beta patch is already being deployed and we have tons of changes coming for you!

Tier 14 - Paladin

Tier 14 - Warlock

Pandaren Shaman Totems

New Creature Model - Hoptallus

Vendor Filters

Character Creation Screen Update

Scarlet Monastery / Scholomance Heroic Loot List

Level Type Slot Name
463AxeMeleeTwo Hand 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Str Melee Axe2H
463ClothSpell DPSChest 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Cloth Int Hit Robe
463ClothSpell DPSHead 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Cloth Int Hit Helm
463ClothSpell DPSWrists 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Cloth Int Hit Bracer
463ClothSpell DPSWaist 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Cloth Int Versatile Belt
463ClothSpell DPSLegs 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Cloth Int Versatile Legs
463ClothTankBack 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Str Tank Cloak
463DaggerSpell DPSMain Hand 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Int Versatile Dagger
463DaggerPhysical DPSOne Hand 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Agi Dagger
463LeatherSpell SpiritHands 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Leather Int Spirit Glove
463LeatherSpell SpiritHands 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Leather Int Spirit Glove
463LeatherPhysical DPSLegs 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Leather Agi Legs
463LeatherPhysical DPSWaist 5.0 Dungeon - Heroic - Scholomance - Boss 1 Loot 1 - Leather Agi Belt
463LeatherPhysical DPSHead 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Leather Agi Helm
463LeatherPhysical DPSHands 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 1 - Leather Agi Glove
463MaceMeleeTwo Hand 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Str Melee Mace2H
463MailPhysical DPSFeet 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Mail Agi Feet
463MailPhysical DPSWaist 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Mail Agi Belt
463MailSpell SpiritLegs 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 2 - Mail Int Spirit Legs
463MailSpell SpiritWrists 5.0 Dungeon - Heroic - Scholomance - Boss 1 Loot 1 - Mail Int Spirit Bracer
463MailSpell SpiritChest 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Mail Int Spirit Chest
463MailSpell SpiritHands 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Mail Int Spirit Gloves
463PlateMeleeHands 5.0 Dungeon - Heroic - Scholomance - Boss 4 Loot 1 - Plate Str Melee Gloves
463PlateMeleeLegs 5.0 Dungeon - Heroic - Scarlet Halls - Boss 3 Loot 1 - Plate Str Melee Legs
463PlateSpell SpiritShoulders 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Plate Int Spirit Shoulders
463PlateTankChest 5.0 Dungeon - Heroic - Scholomance - Boss 1 Loot 1 - Plate Str Tank Chest
463PlateTankFeet 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Plate Str Tank Boot
463PlateTankShoulders 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 1 - Plate Str Tank Shoulder
463StaffSpell DPSTwo Hand 5.0 Dungeon - Heroic - Scholomance - Boss 5 Loot 2 - Int Hit Staff
463ShieldSpell SpiritOff Hand 5.0 Dungeon - Heroic - Scholomance - Boss 3 Loot 1 - Int Spi Shield
463WandSpell DPSRanged 5.0 Dungeon - Heroic - Scholomance - Boss 2 Loot 1 - Int Versatile Wand

Class Changes
Originally Posted by MMO-Champion
Death Knight (Forums)

  • Scent of Blood: Reworked: Your successful main-hand auto attacks have a chance to increase the healing and minimum healing done by your next Death Strike within 20 sec by 15%, and to generate 10 Runic Power. This effect stacks up to 5 times.
  • Veteran of the Third War: No longer increases expertise, now reduces the cooldown of your Outbreak spell by 30 sec.

Druid (Forums)
  • Astral Storm: Damage decreased to 241, down from 357.
  • Mangle: Now also generates 0 rage when used in Bear Form and awards 1 combo point when used in Cat Form.


Hunter (Forums)
  • A Murder of Crows: New. Summons a flock of crows to attack your target over the next 30 sec. If used on a target below 20% health, the cooldown will be reset. 60 Focus, 40 yd range, Instant, 60 sec cooldown.
  • Call Beast: New. Summons a powerful wild animal to assist you in combat for 12 sec. Each time the animal deals damage, you will gain 2 focus. 1 Frost, 1 Unholy, 30 yd range, Instant, 30 sec cooldown.
  • Glaive Toss : Now has to be cast on a a target rather than in front of you. No longer resets cooldown upon hitting two targets.
  • Lynx Rush: New. Your pet rapidly charges from target to target, attacking 9 times over 4 sec, dealing its normal attack damage to each target. 100 yd range, Instant, 2 min cooldown.
  • Powershot: Now does 25% weapon damage to all enemies in between you and the target, down from 100%.

Beast Mastery
  • Focus Fire: No longer has a 15 sec cooldown. Now restores 10 Focus (was 4) to your pet and increases your ranged haste by 8% (was 3%).
  • Frenzy: Your pet has a 40% chance to gain 15% increased attack speed after attacking with a Basic Attack, lasting for 20 sec and stacking up to 5 times.

  • Black Arrow: No longer has a 30 sec cooldown. Now does 110% Weapon damage, up from 85%. DoT damage increased to 4660, up from 3580. Wording removed: "Lock and Load cannot trigger from the damage done to these additional targets."
  • Lock and Load: Now has a 10 sec cooldown. No longer works with Explosive Trap.
  • Trap Mastery: No longer works with Black Arrow.

Mage (Forums)
  • Ice Lance: Damage decreased to 388 to 495, down from 517 to 660. Bonus damage against frozen target now quadrupled, up from tripled.
  • Mana Attunement: New. Your mana regeneration is increased by 300%.

  • Frozen Orb: Targets damaged by the Frost Orb are slowed by 30% for 2 sec, down from 40%.

Monk (Forums)



  • Afterlife: Sphere duration increased to 2 min, up from 30 sec.
  • Summon White Tiger Statue: Now has a 1.5 sec cast time, down from 5 sec. Duration increased to 15 min, up from 6 min.

Paladin (Forums)


  • Beacon of Light: Reworked: Your Holy Light will also heal the Beacon for 50*2}% of the amount healed. Your Holy Radiance will heal for X% of the amount healed. All other heals will heal for 50% of the amount healed.
  • Daybreak: New. After casting Holy Radiance, your next Holy Shock will also heal other allies near its target for 50% of the healing done.
  • Devotion Aura: Now reduces all magic damage taken, not just Fire, Frost, and Shadow.
  • Holy Radiance: Now heals allies of the target for 50% of that amount, instead of a static number.
  • Light of Dawn: Wording changed to remove "frontal cone".

Priest (Forums)
  • Divine Star: Reworked: Fires a Divine Star in front of you, traveling 20 yds, causing 1849 to 3081 Divine damage to all enemies and 1 healing to all allies in its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path. Now has a 15 sec cooldown, 30 yd range, and costs 7% of base mana.
  • Halo: New. Creates a ring of Holy energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 18487 to 30811 Holy damage to enemies, and up to 0 healing to allies, with the greatest effect at 25 yds. 28% of Base Mana, 30 yd range, 2 sec cast, 60 sec cooldown.
  • Cascade: New. Launches a Holy bolt at the target that grows in power as it travels, which causes up to 13557 damage to an enemy, or up to 13557 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 4 times. 14% of Base Mana, 40 yd range, Instant, 25 sec cooldown.


  • Heal: Now heals for 6913 to 8034, up from 4839 to 5624.

Rogue (Forums)
  • Shadowstep: Now also grants movement speed increased by 70% for 2 sec afterwards.
  • Preparation: No longer works with Smoke Bomb.
  • Deadly Throw: Now also prevents any spell in that school from being cast.
  • Fan of Knives: This attack has a chance of applying your active poisons at their normal rate.
  • Master Poisoner: New. Increases the spell damage taken by any target you have poisoned by 5%.

  • Ambidexterity: Reworked: Increases the damage you deal with your off-hand weapon by 75%.
  • Combat Potency: Slower off-hand weapons have a proportionally higher chance to trigger Combat Potency.
  • Killing Spree: Now does 7 assaults, up from 5.

  • Blindside: New. Performing a successful Mutilate has a 30% chance of leaving you in an advantageous position, enabling a single use of Dispatch regardless of the enemy target's health.
  • Dispatch: Now does 225% weapon damage plus 859.5, up from 195% weapon damage plus 744.9.
  • Mutilate: Now does 130% weapon damage, down from 140%.

  • Hemorrhage: Reworked: An instant strike that deals 100% weapon damage (145% if a dagger is equipped), causing profuse bleeding that deals an additional 40% of the direct strike's damage over 24 sec. Awards 1 combo point. Awards 1 combo point.

Shaman (Forums)
  • Water Shield The caster is surrounded by 3 globes of water, granting 1368 mana (was 407) per 5 sec. When a spell, melee or ranged attack hits the caster, 2928 mana (was 871) is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 60 min. Only one Elemental Shield can be active on the Shaman at any one time.
  • Elemental Blast: No longer has a mana cost.
  • Unleashed Fury: Earthliving Weapon further increases the effectiveness of your next single-target heal on the targeted ally by 50%.
  • Healing Surge: Healing increased to 8205 to 9374, up from 4975 to 5683.
  • Stormlash Totem: New. Summons a Stormlash Totem with 5 health at the feet of the caster, empowering allies within 30 yards with lightning. While empowered, allies' spells and attacks will trigger bursts of electricity, dealing additional Nature damage to their target. Lasts 10 sec. 5% of base mana, 5 min cooldown, Instant.

  • Healing Wave: Healing increased to 5469 to 6248, up from 3109 to 3552.
  • Riptide: Now costs 16% of base mana, up from 10%.

  • Lava Lash: No longer spreads your Flame Shock from the target to up to four enemies within 12 yards.
  • Windfury Weapon: Now grants 5090 bonus attack power, down from 17100. Duration increased to 60 minutes, up from 30 minutes.

Pet - Primal Earth Elemental
  • Reinforce: Shield also now increases healing done by 10%.

Pet - Primal Fire Elemental
  • Empower: Buff also now increases healing done by 10%.

Warlock (Forums)
  • Harvest Life: Now costs 2% of base mana.
  • Mortal Coil: Conditional requirement for health restoration removed.
  • Command Demon: Most powerful spells changed:
    • Imp: Cauterize Master
    • Voidwalker: Disarm
    • Succubus: Whiplash
    • Felhunter: Spell Lock
    • Felguard: Felstorm
  • Create Healthstone: Now restores 20% of your maximum health, instead of 45% of the creator's base health.
  • Curse of Enfeeblement: Now reduces physical damage by 20%, down from 30%.

  • Demonic Leap: Wording removed: "Using this ability activates Metamorphosis."
  • Metamorphosis: Now transformation grants increased damage dealt by 10%, instead of increased benefit of Demonic Fury.
  • Metamorphosis: Cursed Auras: Now reduces physical damage by 20%, down from 30%.
  • Nether Plating: While using a Demon Form (was Metamorphosis), your armor contribution from items increases by 400% (was 600%), the chance you'll be critically hit by melee attacks is reduced by 6% and the duration of stun and snare effects is reduced by 20% (was 50%).

Warrior (Forums)
  • Bloodbath: Now also reduces their movement speed by 50%.
  • Enraged Regeneration: Now has a 1 min cooldown, down from 2 min. Now heals you for 10% of your health and 10% over 10 sec, down from 15% and 15% over 15 sec.
  • Storm Bolt: Now does 300% weapon damage, up from 150%.
  • Battle Shout: Duration increased to 5 min, up from 2 min.
  • Commanding Shout: Duration increased to 5 min, up from 2 min.
  • Heroic Strike: Now does 100% (was 160%) weapon damage plus 498 (was 796.8) (140% (was 224%) plus 697 (was 1116) if a one-handed weapon is equipped).
  • Skull Banner: Now increases critical damage by 20%, instead of critical chance by 30%.

  • Bloodthirst: Reworked: Instantly attack the target, dealing 100% weapon damage plus 1246 with your main hand weapon and restoring 1% of your health. Bloodthirst has an additional 40% chance to be a critical strike.
  • Single-Minded Fury: Reworked: When you dual-wield one-handed weapons, all damage is increased by 35%, and your off-hand weapon will deal an additional 40% damage.
  • Wild Strike: Now does 270% weapon damage, up from 135%.

  • Slam: Now does 225% weapon damage plus 2101.5, up from 150% weapon damage plus 1401.

Glyph Changes
Originally Posted by MMO-Champion
Hunter (Forums)
  • Glyph of Arcane Shot: Was Glyph of Concussive Shot. Your Arcane Shot also dazes the target, slowing movement speed by 50% and limiting maximum run speed for 6 sec.

Mage (Forums)
  • Glyph of Evocation: With the Invocation talent, this healing is reduced to 20% of your health, down from 30%.
  • Glyph of Ice Block: When Ice Block terminates, it triggers an instant free Frost Nova and makes you immune to all spells for 3 sec.

Paladin (Forums)

Priest (Forums)

Rogue (Forums)
  • Glyph of Hemorrhage: Reworked: Your Hemorrhage ability only causes lingering damage over time to targets that were already afflicted by a Bleed effect.

Warlock (Forums)
  • Glyph of Curse of Exhaustion: Curse of Exhaustion now reduces the targets movement speed by 50% (was 70%), lasts half as long and has a 10 second (was 20 second) cooldown.
  • Glyph of Demon Hunting: Grants the ability Threatening Presence. You imbue yourself with Demonic energies, reducing damage taken by 5% and allows the use of various demonic abilities. In addition, Soulshatter taunts your target, Twilight Ward will absorb all schools of damage and Demonic Slash is shorter range and generates fury.
  • Glyph of Shadowflame: Now applies a 50% movement speed slow to its victims, down from 70%.
  • Glyph of Soul Swap: Now has a 30 sec cooldown, up from 20 sec.

Warrior (Forums)
This article was originally published in forum thread: First Mists of Pandaria Beta Patch! started by Boubouille View original post
Comments 324 Comments
  1. sophos1's Avatar
    I thought roll was overpowered before, but now they can spam it forever? Who needs mounts?
  1. PrinnyGod's Avatar
    Quote Originally Posted by blacktiger1974 View Post
    HATE HORNS! JUST HATE IT! STOP! ENOUGHT! Sick and tired of stupid curved horns already.

    Designers! Use your imagination, awfurfuksake! Just give us a normal HOOD!
    Something like "Cowl of the Grand Engineer" wowhead.com/item=29986
    If you hate it transmog it into some green head piece if you want basic boring looking stuff.

    Quote Originally Posted by Ikkarus View Post
    Meeeehhh... Same, Same, Same. C'mon Blizzard, stop making carnival costumes and start to develop some armors ¬¬ Too much details, we need more simplicity on the design, sigh!
  1. Rigrot's Avatar
    Warlock set the best like always, because warlocks are evil and evil is cool
  1. TheSweetness's Avatar
    OMG, I am in love with that paladin set (minus the helm). and the warlock one looks effing scary, just as it should be

    Here's hoping the shammy set looks as good as the ones we've seen so far. Blizzard might get me to start raiding again.
  1. Williamgood's Avatar
    Just noticed... black market auctionhouse... wonder if this will become the "Money" ah
  1. Astalnar's Avatar
    Sweet Mother of all Paladins...We are finnaly getting some love. In heaps for that matter. This paladin T14 looks amazing and quite original as well. I'm genuinly impressed.
  1. Ornias's Avatar
    I am pretty sure that the mouth opens and closes on the Warlock hood. Compare the screenshots. Badassery.
  1. The Ogdru Jahad's Avatar
    warlock tier is one of the coolest sets to date. The paladin one is meh, looks geared towards a warrior if anything.
  1. Flaks's Avatar
    [email protected] of crows for hunters. Its like they're going out of their way to make sure shadow priests don't get the scarlet onslaught style shadow form.
  1. CortlandR's Avatar
    When we said less emphasis on the helm, we didn't mean that much less.
  1. Zokten's Avatar
    Quote Originally Posted by PrinnyGod View Post
    If you hate it transmog it into some green head piece if you want basic boring looking stuff.

    Not sure if trolling or just stupid....

    Do have to say I enjoy the look of the pally set for once.
  1. stinkypinky's Avatar
    ...Am I the only one that sees all the changes and the new Panda class and just think.....meh, not really super excited about any of it?
  1. Laylriana's Avatar
    Hunters have glaive throw? What glaive? I thought no more melee weapon for hunters.
  1. Baek's Avatar
    Boub, you may want to get a different person to do your livestreaming. The guy playing the Rogue is a complete ass and is the "gogogo" guy. He bitched about the tank taking "too long" to pull stuff and when they wiped on the second boss like four times the tank tabbed out to try and find a strat for the fight. Then the Rogue kept dps'ing the wrong add in the fight when it's stacks were up at 8 after he said they need to switch at 5 but blamed other people for the wipe. Tried vote kicking the tank and said "I don't have time for this" and asked the livestream viewers if he should bail. I'm sorry but this isn't Hour of Twilight dungeons, this is new shit with new mechanics and after dying four times, as a tank I would start looking up strategies too. If he doesn't have time for it maybe he shouldn't be doing this type of thing. It's beta testing, it's learning and some things may be bugged so perhaps a bit of research to see if an encounter is even doable is in order. The guy is an elitist ass and how he ever got legendary daggers boggles the mind if he can't even watch stacks on a mob without getting tunnel vision on his own damage complaining "oh I can't get any combo points." That's not the point of the fight and bitching about it is stupid. It's a big mark against MMO-Champion to have their name on something run by someone that is such an elitist ass that he would do those things when the dungeon isn't even a day old. I don't think I'll be watching anymore of their livestream for this reason. You want to get a stream running for MMO Champion, be a bit more selective in the person you have running it.
  1. Laylriana's Avatar
    Hunters have glaive throw? What glaive? I thought no more melee weapons for hunters.
  1. Norlamin's Avatar
    Oh great, Enhancement Shamans already getting nerfed and it aint even release. Back to tab targeting flame shock -_-
  1. Armath's Avatar
    Insanely awesome that lock set NICE
  1. Mmoplayer111's Avatar
    Tho it's not indicated, Monk roll now has charges, 2 to be exact. They recharge every 10 seconds. However if you use 2 back to back it will be a 20 second recharge to get just one charge back. If you have 2 charges and use just one, you will get a charge back in 10 seconds.
  1. caninepawprints's Avatar
    I agree with Baek; have more mature and patient people doing your Livestream. The current players don't reflect well on MMO-Champion. I don't know if I'm the only one noticing this, but a lot of the classes sound overpowered in the expansion. Maybe everyone being OP will finally make everyone happy.
  1. Mmoplayer111's Avatar
    It's beta, there are glitches and tuning is what is done during beta. Notice the patch notes above.

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