Mists of Pandaria - Beta Build 15657
A minor build will be deployed on beta realms shortly, it seems to have mostly spell changes and a lot of model bugfixes but we'll keep digging! I also assume that this build is here to unlock the level cap and open the Shado-pan Monastery and Mogu'shan Palace to players.

New Items
Nothing really interesting, some Glyph items have also been added and probably means that some of the new glyphs are now craftable, or will be soon.

Level Type Slot Name
90MountN/AReins of the Thundering Cloud Serpent
1QuestN/ALushroom
60PartsN/AInk
4MiscellaneousTwo HandHerbalist's Spade
42ConsumableN/ANearly Full Vial of Polyformic Acid
42ConsumableN/AHalf Full Vial of Polyformic Acid
42ConsumableN/ANearly Empty Vial of Polyformic Acid



Achievements Changes
Originally Posted by MMO-Champion
Pandaria Dungeon
  • Polyformic Acid Trip New: Defeat bosses around Pandaria while under the effects of Polyformic Acid Potion on Heroic Difficulty.
Pandaria Raid
General
  • Guild Level 25 and all the other achievements now go up to Guild Level 30.
Pandaria


Spell Changes
Originally Posted by MMO-Champion
Engineering
  • Explosive Bolts now is instant. Down from 1 sec cast.
  • Gnomish Army Knife now gives +10 Mining, +10 Herbalism, +10 Skinning. Now also is a Nose Picker, a Back Scratcher, and a Whirly Thing!

Jewelcrafting
  • Dawnstone Panther - This mount will fly or run, depending on your riding skill and location.
  • Emerald Panther - This mount will fly or run, depending on your riding skill and location.
  • Jeweled Onyx Panther - This mount will fly or run, depending on your riding skill and location.
  • Ruby Panther - This mount will fly or run, depending on your riding skill and location.
  • Sapphire Panther - This mount will fly or run, depending on your riding skill and location.

Death Knight (Forums)
Blood
  • Rune Strike no longer has a cooldown but now triggers a 1.0 sec global cooldown.

Druid (Forums)
Talent
Balance
Restoration
Major Glyphs

Hunter (Forums)
Baseline
  • Stampede now only affects your current target.
Talents
  • Dire Beast now has a 40 yards range, up from 30 yards. Now attacks your target for 15 sec, up from 12 sec. Now gives you 5 focus every time the beast deals damage, up from 2 focus.
  • Lynx Rush now has a 1.5 min cooldown, down from 2 min.
Survival
  • Trap Mastery now increases the number of snakes summoned by Snake Trap by 4, down from 6.

Mage (Forums)
  • Teleport spells no longer require a Rune of Teleportation as a reagent.
  • Portal spells no longer require a Rune of Portals as a reagent.
  • Ritual of Refreshment no longer requires Arcane Powder as a reagent.

Monk (Forums))
Baseline
  • Stance of the Fierce Tiger now also increases the amount of Chi generated by your Jab and Expel Harm abilities by 1.
  • Swift Reflexes (New) - Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage. This effect has a 1 sec cooldown.
  • Spinning Crane Kick no longer costs 2 Chi and costs Mana/Energy instead.
Talents
Windwalker
  • Flying Serpent Kick now slows enemies down by 0.2 sec, down from 0.3 sec.
  • Touch of Karma has been clarified - All damage you take is redirected to the enemy target over 6 sec instead of you. Damage cannot exceed your total health. Lasts for 10 sec.
Brewmaster
  • Brewmaster Training Shuffle now increases your parry chance by 30% and your Stagger amount by an additional 20% for 6 sec.
  • Keg Smash now has a 8 yards range.
  • Mastery: Elusive Brawler now Increases your parry chance by 50.0% of SP and your Stagger amount by an additional 50.0% of SP.
  • Recoil reworked - Your successful normal attacks restore up to 3 energy per second, based on weapon speed. While dual wielding, this energy is halved.
  • Stance of the Sturdy Ox now increases Energy regeneration by 30%.
Mistweaver
  • Life Cocoon gained a Levitate/Hover effect.
  • Stance of the Wise Serpent now also grants expertise. Now increases Attack Power by 50% of your spell power, down from 100%.
  • Uplift now increases the duration of all your Renewing Mists by 6 sec instead of refreshing it.

Paladin (Forums)
Baseline
Talents
Holy
  • Holy Shock now scales from 92.5% of Spell Power, up from 115.6% of Spell Power.
  • Mastery: Divine Bulwark now also increases the effectiveness of Shield of the Righteous.
Major Glyphs

Priest (Forums)
Baseline
Talents
Shadow
  • Mastery: Shadow Orb Power replaced with Mastery: Shadowy Recall - Gives your periodic shadow damage spells a x% chance to deal damage twice, each time they deal damage.
  • Devouring Plague *New* - Consumes all of the caster's Shadow Orbs to deal 2,099 Shadow damage per orb consumed and afflict the target with a disease that causes (1,049 + 50.0% of SP) Shadow damage every 1 for 2 sec per orb consumed. 15% of damage caused by the Devouring Plague heals the caster. 40 Yards Range. Instant. Costs 1 Shadow Orb.
  • Mind Surge (NNF) *New* - You have a 20% chance when you deal periodic damage with your Vampiric Touch to instantly reset the cooldown of your Mind Blast and cause its next cast within 12 sec to be instant.
  • Shadowy Apparitions *New* - When you deal periodic damage with your Shadow Word: Pain, you have a 12% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal 1,025 shadow damage. You can have up to 15 Shadowy Apparitions active at a time.
  • Mind Blast now has a 8 sec cooldown, up from 6 sec.
  • Vampiric Touch no longer regenerates health.
Discipline
  • Grace no longer affects Greater Heal.
Minor Glyphs

Rogue (Forums)
Subtlety
  • Honor Among Thieves now can only occur when you're in combat.
  • Sanguinary Vein reworked slightly - You deal 25% additional damage to targets afflicted by your Rupture or Garrote.
Major Glyphs
  • Glyph of Cheap Shot now increases the duration of Cheap Shot by 5 sec instead of reducing its energy cost.

Shaman (Forums)
Elemental
  • Elemental Fury no longer increases the damage of Lightning Bolt and Chain Lightning, no longer reduces their casting cost, and no longer removes the cooldown from Chain Lightning. This is just a wording change and all those effects have been moved to Shamanism.
  • Shamanism now also removes the cooldown from Chain Lightning.

Warlock (Forums)
Destruction
Minor Glyphs
  • Glyph of Falling Meteor (New) - If you use Demonic Leap while falling, you slam into the ground rapidly and take no falling damage.

Warrior (Forums)
Baseline
Major Glyphs
This article was originally published in forum thread: Mists of Pandaria - Beta Build 15657 started by Boubouille View original post
Comments 147 Comments
  1. Jwalla83's Avatar
    Lol the Warlock glyph is awesome, I imagine PvP raids on cities are gonna be hilarious/epic with Warlocks raining from the sky.
  1. mmoc0798c9712b's Avatar
    Refreshed page, bam, news
  1. mmoceb4eda2474's Avatar
    Quote Originally Posted by elmachino View Post
    like the spriests changes
    but
    "Vampiric Touch no longer regenerates health."
    fuck you blizzard
    15% of damage caused by the Devouring Plague heals the caster.
    Love the spriest changes. Now they just need to fix disc.
  1. mmoc0798c9712b's Avatar
    Wait.. Explosive Bolts can be cast in Ghoul, did I miss something ?
  1. Spotnick's Avatar
    16 heroic bosses + 2 world bosses, so we do get 18 bosses next tier hmm.
  1. dd614's Avatar
    Quote Originally Posted by Spotnick View Post
    16 heroic bosses + 2 world bosses, so we do get 18 bosses next tier hmm.
    Hopefully the coming raid tiers in 5.1, 5.2 and 5.3 continue to have loads of raid bosses as well.
  1. Duerma's Avatar
    "Incarnation: Tree of Life no longer enhances Wrath."
    WTF WHY. Half the time I'm popping tree of life is so I can lay down some deeps when there's no serious raid damage going on - ie, start of HUltraxion. URGH.
  1. mmocd628022e7a's Avatar
    Under the paladin changes, Mastery: Divine Bulwark should be under a Protection bullepoint not Holy. And by the way what does it mean it increases SoR effectiveness? More dmg absorbed? It lasts more time?
  1. greyghost's Avatar
    Nine second cheap shot, and HoW hitting like a wet noodle.

    Looks like PvP's going oldschool. :P
  1. Tirilka's Avatar
    Man, that polymorfic Acid Trip left me in excited anticipation.
  1. Yubarl's Avatar
    "Glyph of Falling Meteor (New) - If you use Demonic Leap while falling, you slam into the ground rapidly and take no falling damage."

    A way for Demo locks to kill those people who remain afk on their flying mounts, yay!
  1. mmoceeceb76e25's Avatar
    Quote Originally Posted by Spotnick View Post
    16 heroic bosses + 2 world bosses, so we do get 18 bosses next tier hmm.
    Yep not only more bosses but they are also spread out among 3 raids, its a much better system like that, I hope they stick to it through MoP.
  1. Spotnick's Avatar
    Quote Originally Posted by Flimsy View Post
    Yep not only more bosses but they are also spread out among 3 raids, its a much better system like that, I hope they stick to it through MoP.
    Well they had to do that due to LFR, queuing for 30 mins for 2 bosses only in LFR would have been bad.
  1. 521Rob's Avatar
    Spell Reflection now has a 30 sec cooldown, up from 15 sec. Noooooooooooooo!
  1. Nobar's Avatar
    Confirmed: Panthers are directly inspired by Voltron.

    Also changes to Gnomish Army Knife are both useful and funny.
  1. risingforce's Avatar
    Quote Originally Posted by elmachino View Post
    like the spriests changes
    but
    "Vampiric Touch no longer regenerates health."
    fuck you blizzard
    Yeah but Devouring Plague now generates health.
  1. Marudas's Avatar
    So under the paladin changes, it has a decrease in power for Holy Shock (92.5% now, 115.6% previously) listed as "Up from" when it should be "Down from". Also, Divine Bulwark is the Protection mastery. I hope.

    Skimming through I didn't notice any other overt mistakes.
  1. mmoc6378d51645's Avatar
    "Gnomish Army Knife now gives +10 Mining, +10 Herbalism, +10 Skinning. Now also is a Nose Picker, a Back Scratcher, and a Whirly Thing!"
    Should have been a NEW receipe for eng instead of a change to a two expansions old item!
  1. Animaneth's Avatar
    Teleport spells no longer require a Rune of Teleportation as a reagent.
    Portal spells no longer require a Rune of Portals as a reagent.
    Ritual of Refreshment no longer requires Arcane Powder as a reagent.

    The joy, oh the joy!
  1. mmocb309100f2b's Avatar
    Quote Originally Posted by risingforce View Post
    Yeah but Devouring Plague now generates health.
    yeah i saw that, but it uses shadow orbs so it isn't as good as VP, but its somthing

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