Mists of Pandaria - Beta Build 15657
A minor build will be deployed on beta realms shortly, it seems to have mostly spell changes and a lot of model bugfixes but we'll keep digging! I also assume that this build is here to unlock the level cap and open the Shado-pan Monastery and Mogu'shan Palace to players.

New Items
Nothing really interesting, some Glyph items have also been added and probably means that some of the new glyphs are now craftable, or will be soon.

Level Type Slot Name
90MountN/AReins of the Thundering Cloud Serpent
1QuestN/ALushroom
60PartsN/AInk
4MiscellaneousTwo HandHerbalist's Spade
42ConsumableN/ANearly Full Vial of Polyformic Acid
42ConsumableN/AHalf Full Vial of Polyformic Acid
42ConsumableN/ANearly Empty Vial of Polyformic Acid



Achievements Changes
Originally Posted by MMO-Champion
Pandaria Dungeon
  • Polyformic Acid Trip New: Defeat bosses around Pandaria while under the effects of Polyformic Acid Potion on Heroic Difficulty.
Pandaria Raid
General
  • Guild Level 25 and all the other achievements now go up to Guild Level 30.
Pandaria


Spell Changes
Originally Posted by MMO-Champion
Engineering
  • Explosive Bolts now is instant. Down from 1 sec cast.
  • Gnomish Army Knife now gives +10 Mining, +10 Herbalism, +10 Skinning. Now also is a Nose Picker, a Back Scratcher, and a Whirly Thing!

Jewelcrafting
  • Dawnstone Panther - This mount will fly or run, depending on your riding skill and location.
  • Emerald Panther - This mount will fly or run, depending on your riding skill and location.
  • Jeweled Onyx Panther - This mount will fly or run, depending on your riding skill and location.
  • Ruby Panther - This mount will fly or run, depending on your riding skill and location.
  • Sapphire Panther - This mount will fly or run, depending on your riding skill and location.

Death Knight (Forums)
Blood
  • Rune Strike no longer has a cooldown but now triggers a 1.0 sec global cooldown.

Druid (Forums)
Talent
Balance
Restoration
Major Glyphs

Hunter (Forums)
Baseline
  • Stampede now only affects your current target.
Talents
  • Dire Beast now has a 40 yards range, up from 30 yards. Now attacks your target for 15 sec, up from 12 sec. Now gives you 5 focus every time the beast deals damage, up from 2 focus.
  • Lynx Rush now has a 1.5 min cooldown, down from 2 min.
Survival
  • Trap Mastery now increases the number of snakes summoned by Snake Trap by 4, down from 6.

Mage (Forums)
  • Teleport spells no longer require a Rune of Teleportation as a reagent.
  • Portal spells no longer require a Rune of Portals as a reagent.
  • Ritual of Refreshment no longer requires Arcane Powder as a reagent.

Monk (Forums))
Baseline
  • Stance of the Fierce Tiger now also increases the amount of Chi generated by your Jab and Expel Harm abilities by 1.
  • Swift Reflexes (New) - Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage. This effect has a 1 sec cooldown.
  • Spinning Crane Kick no longer costs 2 Chi and costs Mana/Energy instead.
Talents
Windwalker
  • Flying Serpent Kick now slows enemies down by 0.2 sec, down from 0.3 sec.
  • Touch of Karma has been clarified - All damage you take is redirected to the enemy target over 6 sec instead of you. Damage cannot exceed your total health. Lasts for 10 sec.
Brewmaster
  • Brewmaster Training Shuffle now increases your parry chance by 30% and your Stagger amount by an additional 20% for 6 sec.
  • Keg Smash now has a 8 yards range.
  • Mastery: Elusive Brawler now Increases your parry chance by 50.0% of SP and your Stagger amount by an additional 50.0% of SP.
  • Recoil reworked - Your successful normal attacks restore up to 3 energy per second, based on weapon speed. While dual wielding, this energy is halved.
  • Stance of the Sturdy Ox now increases Energy regeneration by 30%.
Mistweaver
  • Life Cocoon gained a Levitate/Hover effect.
  • Stance of the Wise Serpent now also grants expertise. Now increases Attack Power by 50% of your spell power, down from 100%.
  • Uplift now increases the duration of all your Renewing Mists by 6 sec instead of refreshing it.

Paladin (Forums)
Baseline
Talents
Holy
  • Holy Shock now scales from 92.5% of Spell Power, up from 115.6% of Spell Power.
  • Mastery: Divine Bulwark now also increases the effectiveness of Shield of the Righteous.
Major Glyphs

Priest (Forums)
Baseline
Talents
Shadow
  • Mastery: Shadow Orb Power replaced with Mastery: Shadowy Recall - Gives your periodic shadow damage spells a x% chance to deal damage twice, each time they deal damage.
  • Devouring Plague *New* - Consumes all of the caster's Shadow Orbs to deal 2,099 Shadow damage per orb consumed and afflict the target with a disease that causes (1,049 + 50.0% of SP) Shadow damage every 1 for 2 sec per orb consumed. 15% of damage caused by the Devouring Plague heals the caster. 40 Yards Range. Instant. Costs 1 Shadow Orb.
  • Mind Surge (NNF) *New* - You have a 20% chance when you deal periodic damage with your Vampiric Touch to instantly reset the cooldown of your Mind Blast and cause its next cast within 12 sec to be instant.
  • Shadowy Apparitions *New* - When you deal periodic damage with your Shadow Word: Pain, you have a 12% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal 1,025 shadow damage. You can have up to 15 Shadowy Apparitions active at a time.
  • Mind Blast now has a 8 sec cooldown, up from 6 sec.
  • Vampiric Touch no longer regenerates health.
Discipline
  • Grace no longer affects Greater Heal.
Minor Glyphs

Rogue (Forums)
Subtlety
  • Honor Among Thieves now can only occur when you're in combat.
  • Sanguinary Vein reworked slightly - You deal 25% additional damage to targets afflicted by your Rupture or Garrote.
Major Glyphs
  • Glyph of Cheap Shot now increases the duration of Cheap Shot by 5 sec instead of reducing its energy cost.

Shaman (Forums)
Elemental
  • Elemental Fury no longer increases the damage of Lightning Bolt and Chain Lightning, no longer reduces their casting cost, and no longer removes the cooldown from Chain Lightning. This is just a wording change and all those effects have been moved to Shamanism.
  • Shamanism now also removes the cooldown from Chain Lightning.

Warlock (Forums)
Destruction
Minor Glyphs
  • Glyph of Falling Meteor (New) - If you use Demonic Leap while falling, you slam into the ground rapidly and take no falling damage.

Warrior (Forums)
Baseline
Major Glyphs
This article was originally published in forum thread: Mists of Pandaria - Beta Build 15657 started by Boubouille View original post
Comments 147 Comments
  1. Ascendant's Avatar
    Stunlock entire enemy team for 9 seconds np, our Rogue overlords will continue to rule pvp with an iron fist. No it's fine, business as usual. Wouldn't be surprised if the second legendary is something that Rogues can use.
  1. UnstoppableFlame's Avatar
    "Incarnation: Tree of Life no longer enhances Wrath. " NOOOO! I can't use my healing cooldown for dps now! >
  1. mmocb372ace37b's Avatar
    Teleport spells no longer require a Rune of Teleportation as a reagent.
    Portal spells no longer require a Rune of Portals as a reagent.
    Ritual of Refreshment no longer requires Arcane Powder as a reagent.
    /cheer /dance /party
  1. ImpTaimer's Avatar
    Mage Buffs? Warrior nerfs?

    What a fucking shocker...
  1. artem123's Avatar
    Quote Originally Posted by tru View Post
    hammer of wraths damage reduced by 60% ? it was already hitting like a wet noodle warriors execute hitting for 45k+ non crit with premade gear HoW is like 20k non crit if the stars are aligned with your procs...
    Because we cant talent to be able to use our execute during a CD.
  1. Randomerror's Avatar
    Does this mean that the boring Shadowy Apparitions are back? I kind of liked it as a spell instead of a passive.
  1. iamthedevil's Avatar
    Quote Originally Posted by iamthedevil View Post

    Spell Reflect to 30 seconds, lol! FMW.

    That should be a new saying after any warrior patch note..... Oh FMW..
    Well thats just hilarious.
  1. Tinykong's Avatar
    As much as I find the Acid Trip thing funny, I don't believe Blizzard has drug use (only alcohol) on the packaging for the game, so that will probably get nixed
  1. keeker's Avatar
    Quote Originally Posted by Phantoms View Post
    Hot damn. No more portal runes?
    But, but, but ... .I liked using the excuse that I have no runes for portals! Me sad

    Yes, I was joking
  1. Beefkow's Avatar
    Quote Originally Posted by orderschvank View Post
    most BS thing is anti magic shield

    75% reduction to spells and essentially immune to anything that applies a debuff for the duration. its 1000% more effective than spell reflect, and spell reflect gets the nerf lol
    Which is the main reason (one of them that is) why im going to play my dk in the future and put aside my warrior until blizzard stops jacking off.
  1. Rackfu's Avatar
    Engineering
    Explosive Bolts now is instant. Down from 1 sec cast.


    So.... Engineers now get an instant cast interrupt? Nice.
  1. MatBrown's Avatar
    I don't see anyone else comment on it. Am I the only one seeing the Hunter abilities costing Runes?
  1. mmoc97c16fd811's Avatar
    Mastery: Divine Bulwark now also increases the effectiveness of Shield of the Righteous.
    Is prot
  1. evilgnomey's Avatar
    always wanted a nose picker and back scratcher in the one handy tool, thanks blizzard!
  1. NightHaawk's Avatar
    Quote Originally Posted by keeker View Post
    But, but, but ... .I liked using the excuse that I have no runes for portals! Me sad

    Yes, I was joking
    The achi does not involve drug use
  1. Braemin's Avatar
    Brewmaster
    Keg Smash now has a 8 yards range.
    Recoil reworked - Your successful normal attacks restore up to 3 energy per second, based on weapon speed. While dual wielding, this energy is halved.
    Stance of the Sturdy Ox now increases Energy regeneration by 30%.
    Yes, yes, and more yes!
  1. Nathiest's Avatar
    And so it begins Nerf To The Floor! Well Ret Pally's it was fun while it lasted. (yes I know this is only beta)
  1. ChaosWolf's Avatar
    Quote Originally Posted by Aberration View Post
    +10 to gathering proffs just for having the Gnomish Army Knife in your bag is a huge deal imo.
    Except you now need a pick/skinner/hammer taking up bagspace, since those are no longer part of the knife.
  1. Inksmith's Avatar
    Death Knights - Death's Advance change again.

    Death's Advance
    30 sec cooldown
    You passively move 10% faster, and movement-impairing effects may not reduce you below 70% of normal movement speed.

    When activated, you gain 30% movement speed and may not be slowed below 100% of normal movement speed for 6 seconds.
  1. Menolikeu's Avatar
    anyone else notice that it says Stampede 1 Frost 1 Unholy? lol

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