

Mists of Pandaria Beta - Build 15952
A new beta build will be deployed on beta realms soon. We will be updating these notes frequently, so keep checking back! Don't miss another new Item Upgrade string, ITEM_UPGRADE_STAT_AVERAGE_ITEM_LEVEL, indicating that Valor Upgrades are still in the works!
Set Bonus Changes
Originally Posted by MMO-Champion

- Item - Druid T14 Guardian 4P Bonus - Increases the healing received from your Frenzied Regeneration by 10% and increases the dodge granted by your Savage Defense by an additional 5% (was 10%).

- Item - Paladin T14 Protection 4P Bonus - Increases the healing done by your Word of Glory spell by 10% (was 20%) and increases the damage reduction of your Shield of the Righteous ability by 10%.

- Item - Priest T14 Shadow 4P Bonus now also increases the damage done by Shadow Word: Insanity by 15%.

- Item - Warrior T14 Protection 4P Bonus - Reduces the cost of your Shield Block ability by 5 Rage (was 10) and increases the damage absorbed by your Shield Barrier by 5%.
Achievement Changes
Originally Posted by MMO-Champion
Feats of Strength- Collector's Edition: Baneling (New) Owner of the Startcraft II Heart of the Swarm Collector's Edition Baneling pet. Account Wide.
Pandaria Raid
Dungeons & Raids
- Straight Six was reworded: Deactivate six Empyreal Focuses within 10 seconds of eachother, and then defeat Elegon in Mogu'shan Vaults on Normal or Heroic difficulty.
New Items
For a full list of the new items, check out WoWDB!
Level | Type | Spec | Slot | Name |
---|---|---|---|---|
1 | Junk | Cache of Sha-Touched Gold | ||
1 | Junk | Marauder's Gleaming Sack of Gold | ||
90 | Other | Misty Satchel of Exotic Mysteries | ||
90 | Leather | Head | Replica Shado-Pan Helmet | |
516 | Leather | Physical DPS | Legs | Legguards of Failing Purification |
503 | Leather | Physical DPS | Legs | Legguards of Failing Purification |
90 | Head | Replica Shado-Pan Helmet | ||
503 | Physical DPS | Shoulders | Waterborne Shoulderguards | |
516 | Physical DPS | Shoulders | Waterborne Shoulderguards | |
90 | Plate | Head | Replica Shado-Pan Helmet | |
78 | Dagger | Physical DPS | Off Hand | High Warlord's Razor |
Strings Changes
Originally Posted by MMO-Champion
- DUNGEON_FLOOR_VALEOFETERNALBLOSSOMS1 - Hall of the Crescent Moon
- DUNGEON_FLOOR_VALEOFETERNALBLOSSOMS2 - The Imperial Mercantile
- DUNGEON_FLOOR_VALEOFETERNALBLOSSOMS3 - The Emperor's Step
- DUNGEON_FLOOR_VALEOFETERNALBLOSSOMS4 - The Imperial Exhcange
- ITEM_UPGRADE_STAT_AVERAGE_ITEM_LEVEL - Item Level
- REPORT_PET_NAME_CONFIRMATION - Are you sure you want to report %s for inappropriate pet name?
- TRANSFER_ABORT_XREALM_ZONE_DOWN - Transfer Aborted: cross-realm zone is down
Spell Changes
Originally Posted by MMO-Champion
MountsFlying
- Ashen Pandaren Phoenix is no longer Account Wide.
- Crimson Pandaren Phoenix is no longer Account Wide.
- Dark Phoenix is no longer Account Wide.
- Emerald Pandaren Phoenix is no longer Account Wide.
- Violet Pandaren Phoenix is no longer Account Wide.
Ground
- Golden King is no longer Account Wide.
- Kor'kron Annihilator is no longer Account Wide.
Companions
- Lucky is no longer a Battle Pet.

- Clearcasting no longer affects Nourish.
- Frenzied Regeneration health amount was changed, see the tooltip.
- Moonfire damage reduced by 10%. DoT base damage reduced by 30% and SP scaling reduced by 10%. Duration of DoT reduced by 22%.
- Wrath damage reduced by 13%.
Balance
- Eclipse now increases all all Arcane / Nature damage done by 15% during Solar / Lunar Eclipse, down from 20%.
- Mastery: Total Eclipse now increases the bonus damage from Eclipse by 15%, down from 20%.
- Starfire damage reduced by 13%.
- Sunfire damage reduced by 10%. DoT base damage reduced by 30% and SP scaling reduced by 10%. Duration of DoT reduced by 22%.
Restoration
- Omen of Clarity no longer affects Nourish.

- Arcane Shot weapon damage reduced by 32% and additional damage reduced by 52%.
- Glaive Toss base damage doubled, but the primary target will take 4 times as much damage from each strike, down from 8 times. AP scaling was doubled to 20%.
- Serpent Sting damage was reduced by 20%.
- Steady Shot damage was reduced by 29% and additional damage was reduced by 75%.
Talents
- Barrage now costs 30 Focus, down from 40. Weapon damage to secondary target doubled.
- Blink Strike damage bonus upon blinking tripled.
- Glaive Toss now costs 15 Focus, down from 20. Damage bonus was halved.
- Lynx Rush damage doubled.
- Powershot damage to secondary targets doubled and Focus cost halved.
- Thrill of the Hunt now has a 30% proc chance, up from 20%.
Beast Mastery
- Beast Cleave now strikes all other nearby enemy targets for 30%, up from 25%.
- Focus Fire now grants 6% haste per stack, up from 5%.
- Kill Command damage and scaling reduced by 30%.
Beast Mastery & Survival
- Cobra Shot weapon damage reduced by 30%.
Marksmanship
- Aimed Shot weapon damage reduced by 30% and additional damage reduced by 51%.
- Chimera Shot weapon damage reduced by 30% and additional damage reduced to 2,617.
- Mastery: Wild Quiver weapon damage reduced by 15%.
Survival
- Black Arrow damage and AP scaling reduced by 20%.
- Explosive Shot damage reduced by 20%.
Pets

- Frost Bomb damage was increased by 10%.
- Frostfire Bolt damage was reduced by 7%.
- Ice Lance damage was reduced by 7%.
- Molten Armor now reduces all physical damage taken by 6% instead of reducing the duration of all harmful Physical effects used against you by 25%.
Talents
- Frost Bomb damage was increased by 10%.
Arcane
- Arcane Barrage's damage is increased by 25% per Arcane Charge, up from 20%.
- Arcane Blast damage was reduced by 10%. Damage is increased by 25% per Arcane Charge, up from 20%.
- Arcane Charge now stacks up to 6 times.
- Arcane Missiles's damage is increased by 25% per Arcane Charge, up from 20%.
Fire
- Fireball damage was reduced by 7%.
Frost
- Frostbolt damage was reduced by 7%.
Major Glyphs
- Water Elemental: When in Assist mode and in combat, commanding your Water Elemental to Follow will cause it to stay near you and autocast Waterbolt when your target is in range.

- Crackling Jade Lightning now grants a 25% chance to generate 1 Chi, up from 15%.
- Expel Harm healing was increased.
- Fists of Fury damage was increased.
- Renewing Mist healing was reduced by 15%.
Talents
- Chi Burst healing was increased by 25%.
- Chi Wave healing was increased by 25%.
- Zen Sphere healing was increased by 25%.
Brewmaster
- Avert Harm now has a 3 min cooldown, up from 1 min. Duration reduced to 6 sec, down from 15 sec. Reworked: You cause 30% of all damage party and raid members within 10 yards take to be re-directed to you. The damage received through Avert Harm can be Staggered.
Mistweaver
- Renewing Mist mana cost reduced to 4.58% of Base Mana, down from 6.55%.
- Soothing Mist now has a 25% chance to generate 1 Chi, up from 20%.
Windwalker
- Fists of Fury damage increased.

- Beacon of Light now also works with Light's Hammer and Holy Prism.
- Censure damage reduced by 15%.
- Hammer of Wrath damage reduced by 20%.
- Judgment damage and AP scaling reduced by 20%.
- Sanctity of Battle (Holy) now works with Melee haste rather than Spell haste.
- Seal of Righteousness weapon damage reduced to 6%, down from 7%.
- Seal of Truth additional damage reduced to 12%, down from 14%. Censure damage reduced by 15%>
Talents
- Divine Purpose: Abilities that cost Holy Power have a 25% chance to cause the Divine Purpose effect, up from 20%. Now has an 8 sec duration.
- Eternal Flame additional healing reduced by 72%.
- Holy Avenger now has an additional effect: Abilities that generate Holy Power will deal 30% additional damage and healing.
- Sanctified Wrath now has an additional effect for Protection: Avenging Wrath also increases healing received by 20%.
Retribution
- Divine Storm weapon damage increased by 12.5%.
- Exorcism damage reduced by 15%.
- Sword of Light now jncreases the damage you deal with two-handed melee weapons by 10%, down from 20%.
- Templar's Verdict now does 280% was (260%) weapon damage plus 1,918 (was 1,633).
Retribution & Protection
- Hammer of the Righteous tooltip corrected to 8 yds.

- Shadow Word: Death damage reduced by 8%.
- Shadow Word: Insanity damage increased by 25%.
- Shadow Word: Pain damage was reduced by 8%.
Talents
- From Darkness, Comes Light now grants 50% additional damage from the Surge of Darkness proc, up from 20%.
- Power Word: Solace now has a 1.5 sec cast time, down from 2 sec. Base damage increased by 50% and SP scaling increased by 185%. Mana restoration reduced to .7% of maximum mana, down from 2%.
Shadow
- Devouring Plague damage reduced by 8%.
- Mind Blast damage reduced by 8%.
- Mind Flay damage reduced by 8%.
- Vampiric Touch damage reduced by 8%.

- Earth Shock damage was reduced by 9%.
- Flame Shock damage increased by 27%.
- Healing Rain now costs 43.1% of Base Mana, down from 53.9% of Base Mana.
- Lightning Bolt damage reduced by 7%.
- Searing Totem damage reduced by 12%.
Talents
- Elemental Blast damage increased by 17%
Enhancement
- Flurry now grants 15% attack speed, down from 20%.
Restoration
- Earthliving Weapon addition of the words "up to" in the tooltip.

Affliction
- Soulburn: Seed of Corruption now grants a Soul Shard on Seed of Corruption detonation.
- Unstable Affliction base damage increased by 25%.
Demonology
- Hand of Gul'dan damage decreased by 9%.
- Soul Fire damage decreased by 9%.
Destruction
- Incinerate damage decreased by 5%.
Pets
- Firebolt damage increased to 969 + 90.7% of SP.
- Immolation damage halved.
- Lash of Pain damage increased by 13%.
- Legion Strike now does 125% weapon damage, up from 100%.
- Shadow Bite damage reduced by 14%.

Protection
- Shield Barrier now absorbs ((max((AP - 200% of STR) * 200 / 100,25000% of STA / 100) * 1) / 3) damage for the next 6 sec.
Racials
Blood Elf
- Arcane Torrent tooltip corrected to 8 yd radius.
Draenei
- Shadow Resistance (New) Reduces Shadow damage taken by 1%. Draenei Racial.
Troll
- Berserking had a wording change to melee, ranged, and spell haste, rather than attack and casting speed.
Professions
Jewelcrafting
- Many Jewelcrafting spells no longer require a Simple Grinder, and instead require a Jeweler's Kit.
Raid & Dungeon Abilities
- Amethyst Pool
Lasts 60 sec.Lasts 1.33333333333333 min. - Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by
20%25% and mana cost of Arcane Blast is increased by 125%. Effect stacks up to46 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast. - Blade Rush General Pa'valak throws his sword at an enemy's location, inflicting
100,000120,000 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting100,000120,000 Physical damage to all players within 4 yards, knocking them back. - Blade Rush General Pa'valak throws his sword at an enemy's location, inflicting
100,000120,000 Physical damage to all players within 4 yards on impact. Once the sword lands, General Pa'valak charges to it, inflicting100,000120,000 Physical damage to all players within 4 yards, knocking them back. - Bulwark Protects the caster in a defensive shield, absorbing
1,000,000 damage.6,000,000 damage. - Destabilizing Energies Exposure to Total Annihilation causes lasting negative effects,
rooting the enemy in place and inflicting 75,000stunning the enemy and inflicting 45,000 Arcane damage every 2 seconds until the target is healed tofull health.80 of max health. - Detonate Explodes, inflicting
200,000500,000 Fire damage and increases all damage taken by 5%. - Discharge
Inflicts 28,500Inflicts 35,625 Arcane damage to all enemies. - Dread Shadows
Inflicts 20,000Inflicts 30,000 Shadow damage and increases Dread Shadows damage taken by 10%. - Energy Cascade
Inflicts 95,000Inflicts 166,250 Arcane damage to all enemies within 5 yards. - Enveloping Darkness Envelopes an enemy in darkness, inflicting
8,00012,000 Shadow damage every 3 sec. - Maddening Shout
Inflicting 45,000 Shadow damage every 2Inflicting 65,000 Shadow damage every 3 sec and causing all enemies to hate each other, players regain their sanity after taking 30,000 damage from another player. - Overwhelming Fear Terrorizes an enemy, inflicting
50,000200,000 Shadow damage and fearing them for 10 sec. - Pheromones Every 2 seconds, Pheromones inflicts
15,00020,000 Nature damage to allies within 300 yards and increases damage dealt by Pheromones by 10% for1.25 min.2 min. - Radiating Energies
Inflicts 9,025Inflicts 19,000 Arcane damage to all players inside the Energy Vortex. - Shadowburn Burns an enemy target's soul, inflicting
030,000 Shadow damage every 2 sec for 20 sec. - Spray Water bursts from the ground at an enemy's feet, inflicting
97,500-205,000100,000 Frost damage to all enemies within 2.5 yds and increasing their Frost damage taken by 16% for15 sec.10 sec. - Stability Flux Low on health, the Celestial Protector pulses arcane energy, inflicting
19,00023,750 Arcane damage to all enemies. - Tempest General Pa'valak unleashes a tempest, inflicting
50,00070,000 Nature damage to all players within 60 yards and negating the next 30,000 points of healing on the target. - Titan Gas Titan Gas fills the room, dealing
20,00025,000 Frost damage every 1 seconds to all players and energizing any constructs, increasing damage dealt by 0% and attack speed by 25%. - Total Annihilation
Inflicts 146,250Inflicts 219,375 Arcane damage to all enemies in area. - Unstable Bolt
Inflicts 100,000Inflicts 150,000 Shadow damage, but costs the Unstable Sha 15% of its total health to cast. - Wind Bomb A violent explosion of wind inflicts
250,000350,000 Nature damage to all players. - Wind Bomb Wind Lord Mel'jarak hurls a volatile bomb at a player, inflicting 100,000 Nature damage to all players within 5 yards,
knocking them back.
Misc
- Relic of Guo-Lai Increase your reputation permanently with the Golden Lotus.
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