Not at all! There is NO epicness in this trailer at all
There is no need for the pompous epicness. People got used to that because of WotLK and Cata where you had to be omfguberbadasshero to save the world from giant evil and shit. And this trailer definitely brings the feeling of WoW was supposed to be. Epic adventure? Yeah, but with a wink. For instance this is why WoW has this cartoon style graphics.
You should look up the word epic. In this trailer, there is none.
I think it is you should have the dictionary handy, this is far better than the Wotlk or Cata's trailer. Then again why I am arguing with a clown with a name of Trollem, obvious you are not to be taken seriously, neither is your "opinion."
Far from grounded seems like to me. Overlooking these complex relationships for a cute and fuzzy factor is exactly why this expansion doesn't cut it for me.
I'm sure you can provide plenty examples of this in the upcoming expansion.
Eh. I'm not impressed TBH but then that's no big shock because MoP just hasn't grabbed me like previous expansions did. I found the Panda fight very 'kung fu panda'.. felt a bit like a jackie chan movie. Which is great when it's jackie chan. But in WoW? Eh. It's just a bit too fluffy for me. No "You are not prepared" moment. But that's just my 2p worth. I'm sure lots of people will love it, which is fine too.
Haha. It made me laugh; it wasn't aterrible and I suppose the good natured humour is a nice change from THIS FUCKER WANTS TO KILL YOU. KILL THEM BACK OR DEAL WITH IT kind of deal cinematic you normally see in games.
However. Initial athmosphere was copy-pasted directly from Pirates of the Caribbean. Then fight human vs. orc, that's new and awesome... oh wait. As soon as the panda enters it reminded mildly of a Disney Pixar feature, will all those fast movements and subtile small gags. I'd have avoided such references if I was Blizzard, but it seems they need stolen appeal even more. Then as the fog clears the "plot" of the trailer is abandoned and it ends with a panorama view of Pandaria, that's it. A propper conclusion is missing entirely.
I'm not really disappointed since I didn't expect much. Well at least they didn't let me down on this.
I feel like the Human/Orc lost because they weren't using real weapons. At least the monk had a more monk like weapon. The human had a wood spear and a crappy machete? While the orc had something that was shaped like a mace.
This x100. The cinematic was O.K. but not as good as any of the other cinematics except vanilla, this was better. The big scary boss is what makes cinematics look really epic.
Was it a little cartoony/campy? Yeah. But that is a portion of Blizzard's modus operendi. Saying it's too "Disney" as someone above did... guess where they based that concept on? Other media that came before. It's not like Kung Fu Panda (which is Dreamworks btw, NOT Disney) invented everything to do with martial arts, and created many of the stereotypes we see. Hell, Jackie Chan, in MANY of his movies, aims to keep his environment undisturbed/undestroyed during fights, even putting things back as they get moved during it (despite someone inevitably breaking/destroying it ANYWAYS).
It is traditional imagery that monks like things to be just perfect, everything in there place.
As to the whole "Where is the big bad guy?!" - You saw em. Orcs and Humans. The War they bring to Pandaria. THAT is our big bad guy. Cause that War us causing the problems. It's not about a unified front against a common enemy. It is about dealing with each other. You won't see it AS much in launch content (5.0), but it will escalate in each patch, as it goes from expeditionary forces (5.0), to full military might.
I didn't like it much either, don't get me wrong, the animation and all was very impressive as always!
I think it needed a bit magic, there were no spells even cast in the whole cinematic, I like magic :-(
As also stated, I'd like to see just SOME of the enemies we will meet during MoP, to me it felt like all there is on that island, are the Pandarens.
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