Using Banners As Town Portals, Diablo II Ladder Reset, Blue Posts, Diablo Collectibles

Patch 5.1 - Brawler's Guild Invites
The new Brawler's Guild being added Patch 5.1 will require you to purchase an invite from the Black Market Auction House. If you aren't able to purchase an invite, someone else who is already in the Brawler's Guild can invite you. On the PTR there are currently 10 invites with a starting bid of a few thousand gold.
Originally Posted by Ghostcrawler (Blue Tracker)
Why put Brawler's Guild pass on the BMAH? Now I'll just never see it because I hate the BMAH.
The experience won't be good if 1000 players hit the brawls when the patch drops. We need to ramp up slowly, but we'll ramp up.

From what I have seen its not instanced. You literally have to wait in line for your turn.Hope I'm wrong
It is not instanced. We have plenty of instanced content. We want these to have spectators.

Seems like a design failure. Shouldn't have to bow and scrape to the 1% in game to see content. Not a good feels.
I expect everyone who wants to brawl will be able to. Just not the day the patch goes live. Slow down, as the Pandaren say.



Reminder: Heroic and Raid Finder Difficulty Heart of Fear Opens This Week
Don't forget that Heroic and Raid Finder (part 1) difficulty Heart of Fear is opening this week! The second half of Raid Finder difficulty and Normal difficulty Terrace of Endless Spring will open next week.

So far 555 guilds, or 2.08% of the guilds tracked by WoWProgress have completed normal difficulty.






Conquest Point Cap Increase
Originally Posted by Blizzard (Blue Tracker / Official Forums)
To help everyone keep up with the upcoming system in 5.1 that will allow you to upgrade your Conquest gear with Conquest Points, a hotfix is being implemented very soon that will raise the Conquest Point caps:

At 1500 rating, the Arena Conquest Cap will now be 1800 (up from 1350), while the Rated Battleground Conquest cap will be 2200 (up from 1650). As always, when your rating increases, so will your cap.

Plan accordingly! (Blue Tracker / Official Forums)

Blue Posts
Originally Posted by Blizzard Entertainment
The BMAH is boring
The Black Market Auction House features a wide variety of items. One week it might have something like an Enchanted Broom, the next week Ashes of Al'ar. It's completely random, and varies per realm. Certainly there have been items up on a few realms that people hit the bid cap on.

Just keep watching, it's bound to have something you want sooner or later. Only trick is, it'll probably be desirable to other people too. Good luck! (Blue Tracker / Official Forums)

Daily Quests and the Grind
Is the only way to get the Elder Charm Coins is by doing dailys by getting 90 of the good coins and turning them into 3 elder...? that sort of forces u into dailys if so.. because u know people want that extra chance in Raid to get the gear so your know there going do dailys to get a silly coin that doesnt even help one bit gg..
"Gear drops in raids like it always has."
"I like gear like I always have."
"But I want bonus chances at that gear."
"I have to do something to earn bonus chances at that gear?!"
"I don't want to do something to earn bonus chances at that gear!"
"That thing I don't want to do that would earn me bonus chances at that gear, doesn't earn me bonus chances at that gear!"

Let me know if that's an accurate summary, as well as what you're talking about. o.O

Lol ok the point is everyone dont wanna do dailys all day every dam day : ) kk thanks. i dont mind grinding rep dont get me wrong gives me something to do... but having to do dailys to gain the rep is load of crap. tabard ftw.. gg.
Sounds good. I suggest not doing dailies all day everyday if you don't want to, then. I don't want to either. If I want to have additional pulls of the slot machine when I'm in a raid though, I'll decide if the cost is worth it, or if I'll just take my standard one shot at a boss's loot table per week.

Do I want a tabard that allows me to get credit for doing one type of content, while actually doing another (which, by itself, earns me gold and chances at loot)? It'd save me time, sure. There are so many things about endgame progression that could be changed to save me time, enough so that I wouldn't have to worry about enjoying actually playing the game to improve my character and earn things.

"Sounds good. I suggest not doing dailies all day everyday if you don't want to, then. I don't want to either."

Zarhym admits he/she doesn't want to do dailies. What can we infer out of this? Devs admit they aren't fun. Which they aren't. Maybe once. Maybe twice. Heck, I'll even go three times. But past that? Pfffffft.

I don't like it when my words are twisted. I put sentences together to convey a cohesive thought, so I'd prefer if you read them in context.

I said I don't want to do dailies all day everyday either. I do dailies. I enjoy being able to earn my reputation. I appreciate that the system is designed to allow me to do a little bit of whatever I want to do each week without feeling overwhelmed. As soon as I capped Valor this week, I stopped running dailies and focused on other things. I'll wait until the weekly reset to pick up where I left off to get the full reward of completing each daily. Those factions aren't going anywhere. I log into the game everyday, and I never log out feeling like I made no progress. I can't say the same about my time in Cataclysm.

"I appreciate that the system is designed to allow me to do a little bit of whatever I want to do each week without feeling overwhelmed"

Except it is overwhelming. Every day I don't finish all of my dailies, I feel like I've missed out. That I'm now behind where I could be. And how do I catch up? I don't. I'll never catch up, I'll always be behind. This puts an overwhelming burden on completing every daily every day. And each day I don't meet these goals set by the game, it's demotivating. Why keep trying since I'll never catch up?

My valor is capped for the week, my charms are capped for the next several weeks, and every post I make or read I'm feeling more and more behind schedule. But I've fallen so far behind now, that I don't want to try and catch up.

Just like with all other games I play, I don't choose to measure how my time is spent in the game -- or whether or not I'm enjoying it -- against the players in STARS, Vodka, Blood Legion, or any of the other hardcore guilds out there, or the people who can devote hours upon hours more time to this game than me.

I don't think you should either. Sure, I know people have commitments to friends and guilds. There are social expectations and demands put on players to be at a certain progression point, or completing X/Y/Z every week in order to be included in raids.

If the goal is to be entertained by playing a game and you're not meeting that goal, it's totally fair to reassess things -- whether that means looking at what kind of stresses you impose on yourself, who you're playing with, what you're doing with your time in the game, and maybe even your time spent with the game itself.

But, from your post, it sounds like the pressure you feel comes from within. And I honestly have to wonder why. I don't mean to be a downer, but you'll likely never be on the cutting edge of clearing content as soon as it's possible to do so. And by the way, these endgame progression systems weren't modeled around that being the assumed standard way the general population plays the game. Spoiler: It's not how the general population plays the game.

Leading up to Mists, we talked a lot about having as many options as possible for players to play how they want to. That means you have a lot of choices, and some of them will provide you with extra advantages in other pieces of content (bonus rolls, VP loot from factions, etc.). Regardless of your opinion on our delivery, I think it's fair to say we really did give people a lot of choices. But if the standard mentality is, "I must do ALL THE THINGS if I can," rather than, "I must do all the things I find fun that will progress my character, time permitting" you'll surely feel overwhelmed.

The whole "coin" thing is fine but I know have 274 lesser charm of good fortune and 9 elder charm of good fortune! WTH am I gonna do with all these lesser ones? Can't trade them in, not yet geared enough for raids(spending way too much time doing dailies with no time left for heroics!)!!!! So what good are they other then taking up space(2slots) in my bag?!?!?!
Lesser Charms are being moved out of your bags and turned into a currency in 5.1. Think a little further down the road when you're not doing dailies as often and you're raiding more. A stockpile of Lesser Charms is absolutely what you'll want. (Blue Tracker / Official Forums)

LFR Feedback
So then, please answer this for me. Lets say everyone else in my raidteam makes the choice to do LFR, because better gear obviously helps progression. I choose not to do LFR, simply because i do not want to do it. Now can you honestly with a straight face tell me that i am not holding my teams progress back? Thats right, you cant.
I can. Your kill will be slowed by a fraction of time (seconds). But by no stretch of the imagination your team will be meeting enrage timers unless you're just undergeared. Once you're at the point to which the content is tuned for, the only thing preventing your raid from killing the boss is perfecting the execution. The very tight dps races are on Heroic (Gara'jal Heroic comes to mind as an example) and in that setting unless you're at the very top of progression, LFR gear will do you no good (it's very likely you'll need a fair amount of normal gear to take him down).

You don't need to use LFR to clear normal (this is evident). However to say that LFR wasn't required to clear heroic (all of the top guilds ran LFR as a group for in-guild drops) is a bit ridiculous. It might not be needed when everyone is decked in 489 gear, but when the gear inflation between heroic blues (463) and the first tier (489) is so large because of LFR (476) there is an obvious problem. This wasn't a problem that existed in Cataclysm.
And it's a problem that won't happen past Mogu'shan Vaults Raid Finder. Heroic Gear from this tier will be higher item level than gear from the Raid Finder of the next tier, therefore heroic raiders won't feel obligated to enter it for gearing purposes.

We aren't supposed to, Yet the majority of players do. It's badly designed imo, and I was hoping to see it rectified in early MoP. Are players supposed to be able to clear normal in a week before LFR is released?
Players have certainly cleared MV before LFR was opened. Of course, that takes a level of skill and coordination that not necessarily all raid groups have.

So there's why doing LFR - or dailies - isn't a choice. We've got the option of better gear, then we'll do it. We need it. I was in big need for a weapon until yesterday, so I'd run every opportunity to get one (Gate of the Setting Sun and LFR). I needed the upgrades certain factions offered on hitting exalted, so I did the dailies. The only choice involved here is my choice for raiding, and this includes pressure to not waste the time of my fellow raiders by not pulling the maximum of my char. We raid because we want to progress, not because we like to wipe to enrage timers and gear dependent mechanics. Of course competition is part of raiding, even on server level, but this isn't the sole reason why a raid wants to advance quickly. So yes - almost anything that improves performance will be felt mandatory not only by hardcore, but also semi hardcore raider folks.
And that's part of what implies picking that particular play style. If you aim to be hardcore/semi hardcore, of course, you'll need (and want) every possible gear upgrade you can get. Because that's what you've chosen to do. You want to be at the top of your game. So it makes sense you'll go out of your way to pick every possible upgrade lying ahead in hopes of edging your competition.

That's precisely what competition is about. Getting the upper hand over everyone else. And for that, I'd argue it's just logical you'll go and do everything that's available. For Heroic raiders, though, LFR will slowly fade away as you replace your gear with Heroic gear. Because come the next tier, you won't have a reason to go there. On this tier you'll experience the same already with Heart of Fear and Terrace of Endless Spring LFRs. For those slots you've got gear from normal Mogu'shan Vaults, there'll be no reason to go and visit HoF and TES LFRs (when those are open), since it'll still be higher item level than that of LFR.

I find it rather mind-boggling that the idea of competitiveness coming from blue posts can't get beyond getting realm/world firsts. For one thing, there are lots of things people would probably consider as 'realm firsts' that aren't recognised as such. For example, the vast majority of world/realm first kills are going to come from hardcore guilds running 16-20+ hours per week. Guilds running 2 or 3 3-4 hour raids per week may well consider themselves in a separate bracket with others with similar time limits.
By this definition, I should be able to walk up to Lionel Messi, Kobe Bryant, Sebastian Vettel, Roger Federer... (you get the idea, I guess) and tell them I'm being super competitive in their respective sports because I'm competing in a local league putting a fraction of the time they are. The thing is, when looking at the grand scheme, I'm not. Not even close. There's a reason why the world first quality guilds usually get world firsts, and it's not just skill, there's also commitment, coordination and a myriad of factors.

Of course, if we start removing factors that we can't or don't want to meet, even playing rock-paper-scissors with your friend on the middle of Times Square is competitive, but the moment the discussion goes down that path, it's very unlikely we'll reach any kind of agreement on what's being discussed.

However, for people with less ability to perform DPS/other roles, it makes no doubt to me that they are indeed having trouble on enrage timers and such, or at the very least be close enough that they'll absolutely want any possible upgrade.

When we raided during the first week with raids full of 463~ ilvl geared characters enrage timers felt quite tight, and we're a world-class guild. I can safely assume that a raid of players that perform sub-par, despite their much higher ilvl, will not be dishing out much more DPS/healing than our raids back in 463 gear, and will probably encounter a lot of trouble with enrage timers or other numbers-related issues rather than mechanics issues.

Isn't this another reason why it'd do good to those players that feel they need the gear to instead improve their dps rotations, talents, gearing choices, etc, so that they can make the most benefit of their class rather than relying on getting higher gear? (I'm talking about those encounters that aren't dps checks, of course, at some point the developers expect the raid to be at a certain treshold of gear, and if that's not the case it's very likely you just won't be able to move forward until you get more upgrades)

Of course, not everyone can play at the 100% of their spec, but the jump those players may see from wearing all 463 to 476 compared to the jump from perfecting their rotations (working on them, or whichever area they might be failing in) would probably yield a greater result, and one that will outlast gear replacements in the long run; you're not likely to lose skill once you've acquired it after all. (Blue Tracker / Official Forums)

TCG Art Update
Blizzard has updated the Trading Card Game art gallery to feature ten new pieces.

This article was originally published in forum thread: Brawler's Guild Invites, HoF Opening, Conquest Cap Increase, Blue Posts, TCG Art started by chaud View original post
Comments 101 Comments
  1. Shaley's Avatar
    This game was so much better when people just accepted the fact that if they put in less hours and effort than other people, they would be getting less out of the game. It's like complaining that your gym membership didn't give you a six pack within a week of you buying your Gold Card.

    Dedication + (Time X Effort) = Reward , not Time = Reward.. Nor Effort = Reward

    That being said, the tears are delicious. I hope Blizzard does not cave and gives us more dailies.
  1. Farabee's Avatar
    Eh, after these changes I'm probably not going to bother with the Brawler's Guild at all. I can afford an invite np, with 800k in reserve. I just don't have any interest in waiting in line to kill a mob. It'd be easy as Prot, but why bother? It won't improve my raid performance.

    Besides I'll be too busy grinding the new dailies, with 496 gear on the line.
  1. Ikkarus's Avatar
    kkkkkkkkkkkkkkk' Is funny to see the Blue Posts, is always the same "Your opinion is wrong, we are right cause Blizzard never wrong"
  1. mmoc6f648e2cff's Avatar
    Quote Originally Posted by Magemaer View Post
    Bad design is bad. Blizzard keeps making these bad decisions. Keep killing your game, arrogant brats.
    You got the THIER game part right...

    They can't win either way, people bitch its to easy to gain loot or they bitch its to hard.
  1. Idletime's Avatar
    Is is me or do the Blues seem like they are being more snarky towards the whiners? They seem like a guild master that's put together a 25 man raid team that was based on "friends first", and then when they can't down a boss they become resentful. Maybe they're finally realizing they created a monster.

    Also, quit your whining about BMAH invites. I thought you people were hardcore and better than other people, apparently you value pixels that have no real value in the game anymore, too. Go do some dailies. People that blow 100k or 500k on the invites deserve the slot because they have no respect for the value of gold (as they should, this isn't real life), and the value will depreciate rapidly. I know, I know, if you don't get in on day one you can't be competitive in raids by some twisted logic. This business of earning a thousand gold a day off dailies so you can buy a slot should not stand, nor can we be asked to leave the capital cities because there's important business to be had standing around the fountain in SW or the gates in Org.

    Other MMOs implemented scores of dailies with incredible grinds but this one is the most rewarding. When you actually need the currency for something you want, you come up short. My mind is blown at the player demographic that has evolved 8 years later.
  1. mmoc1e4c5b7903's Avatar
    This game was so much better when people just accepted the fact that if they put in less hours and effort than other people, they would be getting less out of the game
    Except that I cannot put time and effort soloing bad bosses if I cannot enter in the guild.

    Because I was busy soloing bad bosses out in the world instead of living in Auction House.

    You realize how stupid design they did ?
  1. Idletime's Avatar
    Quote Originally Posted by vandam View Post
    Except that I cannot put time and effort soloing bad bosses if I cannot enter in the guild.

    Because I was busy soloing bad bosses out in the world instead of living in Auction House.

    You realize how stupid design they did ?
    I definitely don't follow this one. You chose to solo old raids for minimal gold when you could have been doing something more profitable. The idea of games is to perform better at it than most of the other people. If you lack the gold and are using this excuse, this may be the wrong game to be playing.
  1. stratozeus's Avatar
    Man, there is just so much whining these days... I don't know how blue keeps their cool when responding to some of that trash! I understand people have their opinions and they are paying customers, but please give Blizzard a break, or don't be such cry baby and give real/constructive feedback... it's impossible to please 8-10 million subscribers.
  1. Jerot's Avatar
    Step 1: Buy a single invite (Borrow money from the guild bank if you have to)
    Step 2: Invite everyone in your guild
    Step 3: Have everyone in your guild crowd the arena and throw fruit to disrupt anyone you don't want progressing.
    Step 4: Sell Server First achievement to whoever has the most cash.

    Am I missing something here? Because this seems like an incredibly stupid design.

    *Edit*
    I don't know why everyone complains you have to BMAH or ask for an invite, that literally won't matter within days. But what bothers me is the stupid long queue to get into the thing because its not instanced, and the fact that other players can disrupt your fight by throwing things from a vendor...
  1. Tydrane's Avatar
    Quote Originally Posted by Shaley View Post
    This game was so much better when people just accepted the fact that if they put in less hours and effort than other people, they would be getting less out of the game. It's like complaining that your gym membership didn't give you a six pack within a week of you buying your Gold Card.

    Dedication + (Time X Effort) = Reward , not Time = Reward.. Nor Effort = Reward

    That being said, the tears are delicious. I hope Blizzard does not cave and gives us more dailies.
    That's an utterly moronic analogy, and argument. There is no reward for "dedication" or "time and effort" here. On one hand it's a shameless attempt to make the BMAH look like more of a success than, from all the feedback I've read, it actually is; and on the other hand, it's an arbitrary gating system to a new feature that doesn't recognise a player's ability in any particular field (PvE or PvP), simply their ability to outbid other players.

    I hope you'll be happy every time you're outbid by some kid who plays an hour or less each week, but whose friend or father is bankrolling his bids to the BMAH so he can enjoy something you'll be denied. Those tears would definitely be worth bottling.
  1. Zechs-cenarius's Avatar
    Quote Originally Posted by Wayne25uk View Post
    The one thing i see from everyone complaining about waiting in line is pure IMPATIENCE! Seriously learn to bloody wait in line for things and hard work and stop wanting everything for free and right away or you will throw all your toys out the pram,getting sick of hearing it now from you whiny ass kids!
    Except for the fact there is a FoS for realm first mixed in there. That is what is causing everyone to go into a frenzy or did you some how overlook that during your e-peen flexing session?
  1. Jerot's Avatar
    Quote Originally Posted by Wayne25uk View Post
    The one thing i see from everyone complaining about waiting in line is pure IMPATIENCE! Seriously learn to bloody wait in line for things and hard work and stop wanting everything for free and right away or you will throw all your toys out the pram,getting sick of hearing it now from you whiny ass kids!
    Would you have the same attitude if you had to wait in line to enter instances or raids? How about waiting in line to get your in-game mail? Keep in mind everyone around you is PAYING for their time to play this game, adding a bunch of meaningless waiting is really a douchebag move, its supposed to be a game, not a job. If I want to play for an hour on a particular day, I don't want to spend 45 minutes of it waiting.
  1. Salech's Avatar
    Quote Originally Posted by Tedsterz View Post
    You are all stupid.. Blizzard want the Brawlers guild to be spectated, so one person at a time makes sense and these fights won't last long. Stop being idiots and think things through.
    some one will surely go healer spec and make it last very long, don't worry it will happen, just to annoy people.
  1. Wolfie of Medivh's Avatar
    Quote Originally Posted by Jerot View Post
    Would you have the same attitude if you had to wait in line to enter instances or raids? How about waiting in line to get your in-game mail? Keep in mind everyone around you is PAYING for their time to play this game, adding a bunch of meaningless waiting is really a douchebag move, its supposed to be a game, not a job. If I want to play for an hour on a particular day, I don't want to spend 45 minutes of it waiting.
    Well yeah, it used to be called Attunements, that was your line. Be thankful you don't need to kill SM in a time limit or run across Pandaria or something!
  1. Prokne's Avatar
    Quote Originally Posted by Jerot View Post
    I don't know why everyone complains you have to BMAH or ask for an invite, that literally won't matter within days. But what bothers me is the stupid long queue to get into the thing because its not instanced, and the fact that other players can disrupt your fight by throwing things from a vendor...
    Yeah thats the biggest problem. Maybe they are trying to force players to server transfer even more from high pop realms so they can actually do content. The fights being non-instanced is the worst decision ever and it wouldnt be too hard to make it a scenario with 1-10 players who can alternate watching and fighting if they really really want the spectator thing. Im just glad I play at off times because if I was playing at after work/school times the queue would be all the way to Northrend.
  1. Ferrouswheel's Avatar
    Quote Originally Posted by stratozeus View Post
    Man, there is just so much whining these days... I don't know how blue keeps their cool when responding to some of that trash! I understand people have their opinions and they are paying customers, but please give Blizzard a break, or don't be such cry baby and give real/constructive feedback... it's impossible to please 8-10 million subscribers.
    You're right, it's called giving feedback. Because of their "whining" Blizzard is now aware that people don't like doing dailies. If everyone gave them a break Blizzard would have no clue how the community feels about decisions in the game. So really, all I'm seeing here is YOU whining about customers giving feedback trying to make the game they love to be better. A lot of people don't give feedback, they just quit. People who are passionate about the game tend to voice their opinion and hope it gets better. We need less people like you around imo.
  1. solidbear's Avatar
    Brawler's Guild: The way blizzard will fill up low pop realms! Fuck you High pop. realms, we didnt think of you, have fun with the competition!
  1. Resentful's Avatar
    Jeez personally It's a horrible decision to do the whole BMAH thing but thankfully I have like 2492852852852 ridiculous amounts of gold to crush my competition obviously =/

    Not so much for the other people.
  1. Tydrane's Avatar
    Here's an idea they could try - what if the invitations were a 100% drop from mobs that spawn at a somewhat irregular rate, all around the world - or, even a limited-stock item from vendors (like how some crafting recipes are limited-stock) similarly scattered around Azeroth? If they were feeling particularly benevolent, it could be an NPC that spawns randomly in different zones, and you just had to be the first one to talk to him.

    It seems to me that these methods would address the issues of flooding the Brawler's Guild by still limiting the number of people able to get in at any given time, but every player would have equal standing in their chances of getting an invitation. Good players with little gold would have as much chance as bad players with a lot, which is a vast improvement on the current model which prefers bad players over good based on their arbitrary capacity for hoarding gold, or worse still, having a friend willing to just give them the gold to buy their invite.
  1. Buu's Avatar
    Wait.... so Blizzard DISLIKES to make content only a small portion will see, hence LFR, or Blizzard LOVES to make content only a small portion will see, hence Brawler's Guild?

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