Patch 5.2 - 10 and 25 Player Raid Loot Changes

Patch 5.2 PTR - Build 16486
A new build of patch 5.2 is being deployed on test realms, stay tuned for all the changes!


Warlock Green Fire Spell Icons
The spell icons for the new green fire spells have been added to the game.




New Models
A new epic bat mount has been added to the game files! We also found new toad models, a baby thunder crocodile, a baby thunder isle bird, and Pierre received a couple of minor improvements.









Warrior Tier 15 Armor Set
The Tier 15 for warriors is finally in the game files!





Tier 15 Armor Sets Recap
Class Male Image Female Image Video
Death Knight Male Female Video
Druid Male Female Video
Hunter Male Female Video
Mage Male Female Video
Monk Male Female Video
Paladin Male Female Video
Priest Male Female Video
Rogue Male Female Video
Shaman Male Female Video
Warlock Male Female Video


Tier Armor Set Bonuses Changes
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / Talent Calculator)
  • Item - Death Knight T14 DPS 2P Bonus Your Obliterate, Frost Strike, and Scourge Strike deal 4% increased damage, down from 10%.
  • Item - Death Knight T15 DPS 4P Bonus Increases the duration of Army of the Dead by 15 sec. Your Soul Reaper ability now deals additional Shadow Damage to targets below 45% instead of below 35%. Additionally, Killing Machine now also increases the critical strike chance of Soul Reaper.

Druid (Forums / Skills / Talent Calculator)
  • Item - Druid PvP Set Feral 4P Bonus Once every 30 sec, your next Ravage is free and has no positional or stealth requirement.Additionally, when you successfully interrupt with Skull Bash, the cooldown of your Enrage is reset.
  • Item - Druid T15 Feral 2P Bonus Predatory Swiftness grants you an additional combo point on your current combo target when consumed. Gives your finishing moves a 0% chance per combo point to add a combo point to your target.
  • Item - Druid T15 Feral 4P Bonus After using Tiger's Fury, you gain 40% increased critical strike chance on the next 3 uses of Mangle, Shred, or Ferocious Bite. Ferocious Bite, Ravage, and Swipe.

Hunter (Forums / Skills / Talent Calculator)
  • Item - Hunter T15 4P Bonus Your Arcane Shot and Multi Multi-shot, and Aimed-shot have a chance to trigger a Lightning Arrow at the target, dealing 100% weapon damage as nature.

Shaman (Forums / Skills / Talent Calculator)
  • Item - Shaman T15 Elemental 2P Bonus Your Lightning Bolt and Chain Lighting Chain Lighting, and Lava Beam hits have a 10% chance to cause a Lightning Strike at the target’s location, dealing 70,000 Nature damage divided among all non-crowd controlled targets within 0 yards.
  • Item - Shaman T15 Enhancement 2P Bonus Unleash Elements also grants you 3 Your Stormstrike also grants you 2 additional charges of Maelstrom Weapon.
  • Item - Shaman T15 Restoration 2P Bonus Your Healing Stream Totem now heals an additional target for 50% of its normal amount. 25% of its normal amount.

Warlock (Forums / Skills / Talent Calculator)
  • Item - Warlock T15 DPS 2P Bonus While Dark Soul is active, your chance to trigger Nightfall is increased by 30% Haunt's duration is increased by 2 sec, Chaos Bolt and Shadowburn consume 20% less Embers, and abilities cost 30% less Demonic Fury.
  • Item - Warlock T15 DPS 4P Bonus Your Malefic Grasp and Drain Soul deal 5% more periodic damage, your Incinerate has a 8% chance to generate twice the normal Embers, and your Shadow Bolt and Soul Fire grant 5% more Demonic Fury. spells generate 10% more Demonic Fury.



New Items

Level Type Slot Name
526Other Heart of the Thunder King
526Item Enhancement Crown of Heaven
90Meta Gem Indomitable Primal Diamond
90Meta Gem Courageous Primal Diamond
90Meta Gem Capacitive Primal Diamond
90Meta Gem Sinister Primal Diamond
90Meta Gem Tyrannical Primal Diamond
476FingerFinger The Brassiest Knuckle
476FingerFinger The Brassiest Knuckle
90Mount Reins of the Thundering Cobolt Cloud Serpent
90Mount Clutch of Ji-Kun
20Mount Armored Bloodwing
85Mount Sky Claw
1Companion Pets Pierre
1Companion Pets Tiny Red Carp
1Companion Pets Tiny Blue Carp
1Companion Pets Tiny Green Carp
1Companion Pets Tiny White Carp
90Item Enhancement Enchant Weapon - Glorious Tyranny
1Junk Treasures of the Thunder King
1Other Banner of the Mantid Empire
1Other Ancient Sap Feeder
1Other The Praying Mantid
1Other Inert Sound Beacon
1Other Remains of a Paragon
1Other Mantid Lamp
1Other Pollen Collector
1Other Kypari Sap Container
1Key Hoard-Keeper's Key
1Quest Sunreaver Mana Crystal
1Quest Kirin Tor Mana Crystal
1Quest Pristine Banner of the Mantid Empire
1Quest Pristine Ancient Sap Feeder
1Quest Pristine Praying Mantid
1Quest Pristine Sound Beacon
1Quest Pristine Remains of a Paragon
1Quest Pristine Mantid Lamp
1Quest Pristine Pollen Collector
1Quest Pristine Kypari Sap Container
85Other Mantid Amber Fragment
1Consumable Waterlogged Zandalari Journal
1Consumable Iron-Bound Zandalari Journal
1Consumable Blood-Spattered Zandalari Journal
1Consumable Torn Zandalari Journal
1Consumable Frayed Zandalari Journal


Achievement Changes
Originally Posted by MMO-Champion
Brewfest
World Events

Children's Week
World Events

Collect
Pet Battles

Dungeons & Raids

Guild Feats of Strength
Guild

Hallow's End
World Events

Pandaria
Exploration
  • Champions of Lei Shen (New) Defeat all of the Isle of Thunder rare mobs listed below. 10 points. Criteria: Haywire Sunreaver Construct, Mumta, Ku'lai the Skyclaw, Progenitus, Goda, God-Hulk Ramuk, Al'tabim the All-Seeing, Backbreaker Uru, Lu-Ban, Molthor.

Quests

Reputation

Pandaria Raid
Dungeons & Raids



Spell Changes
Originally Posted by MMO-Champion
Mounts
Flying
  • Armored Bloodwing (New) Summons and dismisses a Swift Windsteed. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.
  • Armored Riding Skyscreamer Summons and dismisses a rideable Armored Riding Pteradactyl Skyscreamer. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
  • Clutch of Ji-Kun (New) Summons and dismisses a rideable Clutch of Ji-Kun. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent. Account wide. 1.5 sec cast.
  • Malevolent Gladiator's Cloud Serpent (New) Summons and dismisses a rideable Malevolent Gladiator's Cloud Serpent. This is a flying mount. 1.5 sec cast.
  • Thundering Cobolt Cloud Serpent (New) Summons and dismisses a rideable Thundering Coblot Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent. Account wide. 1.5 sec cast.

Ground

Companions

Death Knight (Forums)

Druid (Forums)
  • Cyclone now has a 25 yd range, down from 30.
  • Growl no longer activates Bear Form, now requires it.
  • Maim damage was doubled.

Guardian

Major Glyphs

Monk (Forums)

Brewmaster

Mistweaver
  • Muscle Memory (New) When you successfully Jab or damage at least 3 enemies with Spinning Crane Kick, you gain Muscle Memory, increasing the damage of your next Tiger Palm or Blackout Kick by 200%. Monk - Mistweaver Spec.
  • Teachings of the Monastery now works with two additional spells, Crackling Jade Lightning - Damage increased by 100% and Tiger Palm - Damage increased by 100%. Blackout Kick also hits 4 additional nearby targets for 50% damage.

Paladin (Forums)
Talents
  • Selfless Healer now also works with Holy Shock. Now improves your next Flash of Light's effectiveness by 20% per stack when used to heal others, down from 35%.

Retribution
  • Sword of Light now increases healing done by Flash of Light by 100%, up from 35%.

Priest (Forums)

Discipline
  • Inner Focus now also makes you immune to Silence, Interrupt, and Dispel effects for 5 sec.
  • Pain Suppression is now castable while stunned.
  • Rapture now reduces Power Word: Shield mana cost by 25%, down from 50%. Proc now grants mana equal to 150% of your Spirit.

Holy

Holy & Discipline
  • Spiritual Healing (New) Increases the healing done by your Flash Heal and Binding Heal by 43%. Priest - Holy & Discipline Spec.

Shadow

Major Glyphs
  • Glyph of Desperation was replaced with Glyph of Binding Heal - Your Binding Heal spell now heals a third nearby friendly target, but costs 35% more mana.
  • Glyph of Inner Focus was replaced with Glyph of Weakened Soul - Reduces the duration of the Weakened Soul effect caused by Power Word: Shield by 2 sec.

Rogue (Forums)
  • Kick no longer has an energy cost.

Shaman (Forums)
Enhancement
  • Mental Quickness now has the additional bonus of making your shock spells cost 90% less mana.

Warrior (Forums)

Talents
  • Bladestorm no longer requires you to have a melee weapon and no longer allows you to be disarmed.

Arms
  • Mastery: Strikes of Opportunity cleave now does 55% normal damage, down from 75%.
  • Taste for Blood was reworked: Your Mortal Strike hits grant 2 uses of Overpower. When your target dodges any of your attacks you gain 1 use of Overpower.

Major Glyphs
  • Glyph of Incite was reworked: Using Demoralizing Shout makes your next 3 Heroic Strike or Cleave abilities free.
  • Glyph of Overpower was replaced by Glyph of Die by the Sword - While Die by the Sword is active, using Overpower increases its duration by $1 sec and using Wild Strike increases its duration by 0 sec per use.

Professions
Archaeology
  • Ancient Sap Feeder (New) The mantid prefer to age Kypari sap before consumption, and they use devices such as these for the process. You can see from this ancient example that the design has not changed very much over time. 2 sec cast.
  • Banner of the Mantid Empire (New) While the mantid do use windwool and imperial silk, their preferred material is a type of "fabric" fashioned from the wings of various insectoid creatures - including themselves. This banner is an example. 2 sec cast.
  • Inert Sound Beacon (New) The technology behind mantid sound beacons is incomprehensible for non-mantid races. They seem to rely on mantid physiology. This ancient beacon, while intact, is completely inert without mantid to interact with it. 2 sec cast.
  • Kypari Sap Container (New) This container, though amber in color, is actually made from kunchong secretions. This is true of many of the more mundane pieces of mantid furniture. 2 sec cast.
  • Mantid Lamp (New) The glow from this lamp is neither from fire nor magic. Inside, you can see many glowing insects preserved in amber. 2 sec cast.
  • Mantid Sky Reaver (New) This ancient “sky reaver” sword is intended for use by airborne mantid: it is extremely light and well-balanced, meant to be swung in wide circular arcs by an attacker dive-bombing from the sky. Most mantid shed their wings as a rite of passage once they grow strong enough to wield heavy armor and weapons – it is rare to find such worksmanship in a mantid light blade. This was likely once wielded by a paragon. 2 sec cast.
  • Pollen Collector (New) It is difficult to discern the purpose of this object, but it seems to be a pollen collector of some sort. 2 sec cast.
  • Remains of a Paragon (New) Apparently the amber preservation process is not without risk. Only the head of this paragon remains. It appears to predate the pandaren revolution, although pinning down the precise era is impossible. 2 sec cast.
  • Sonic Pulse Generator (New) Mantid can generate and hear sounds from a much broader spectrum than those available to the other mortal races. Their innate understanding of extremely high and low frequencies allows mantid to create weapons such as this. The sonic pulses delivered from this apparatus can actually tear muscle and organs apart at the cellular level; direct hits can liquefy one’s innards. 2 sec cast.
  • The Praying Mantid (New) This Klaxxi'va statue dates back almost to the arrival of the Titans. Inscribed around the base of this statue is a prayer to "the seven headed one". The word "klaxxi" meant "priest" in the old tongue. 2 sec cast.

Blacksmithing
  • Black Planar Edge, Reborn By making this weapon, you will learn how to create Wicked Edge of the Planes, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (4), Spirit of Harmony (6), (Unknown Item).
  • Blazeguard, Reborn By making this weapon, you will learn how to create Blazefury, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (4), Spirit of Harmony (6), (Unknown Item).
  • Deep Thunder, Reborn By making this weapon, you will learn how to create Stormherald, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (4), Spirit of Harmony (6), (Unknown Item).
  • Dragonmaw, Reborn By making this weapon, you will learn how to create Dragonstrike, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (6), Spirit of Harmony (6), (Unknown Item).
  • Drakefist Hammer, Reborn By making this weapon, you will learn how to create Dragonmaw, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (2), Spirit of Harmony (3).
  • Fireguard, Reborn By making this weapon, you will learn how to create Blazeguard, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (2), Spirit of Harmony (3).
  • Lionheart Blade, Reborn By making this weapon, you will learn how to create Lionheart Champion, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (3), Spirit of Harmony (3).
  • Lionheart Champion, Reborn By making this weapon, you will learn how to create Lionheart Executioner, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (6), Spirit of Harmony (6), (Unknown Item).
  • Lunar Crescent, Reborn By making this weapon, you will learn how to create Mooncleaver, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (3), Spirit of Harmony (3).
  • Mooncleaver, Reborn By making this weapon, you will learn how to create Bloodmoon, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (6), Spirit of Harmony (6), (Unknown Item).
  • The Planar Edge, Reborn By making this weapon, you will learn how to create Black Planar Edge, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (2), Spirit of Harmony (3).
  • Thunder, Reborn By making this weapon, you will learn how to create Deep Thunder, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (3), Spirit of Harmony (3).

Raid & Dungeon Abilities
  • Animus Font Further corrupts a target already afflicted by Touch of the Animus, causing them to spew Animus Anima bolts at nearby locations every 1 sec. Enemies struck by the bolts suffer 0 Fire damage. Unlimited range. Instant.
  • Animus Ring Forms several spheres in a circle around the target. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, increasing the damage they take from melee attacks by 100% 50%. This effect stacks. In normal and heroic difficulties, touching a sphere also inflicts 0 Fire damage over 15 sec. Unlimited range. Instant.
  • Berserking Increases your melee, ranged, and spell haste by 150% for 4 sec. Instant. 175% for 4 sec. Instant.
  • Bouncing Bolt Inflicts 75,000 Inflicts 110,000 Nature damage split among enemies within 6 yards. If the Bouncing Bolt does not impact with an enemy, an Unharnessed Power is formed, and the Bouncing Bolt will bounce again! 1,000 yd range. Instant.
  • Burning Cinders Inflicts 50,000 Fire damage initially and then stacks 10,000 Fire damage every 1 second while standing in the area of effect. Unlimited range. Instant.
  • Chain Lightning Inflicts 80,000 Inflicts 120,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant.
  • Chain Lightning Inflicts 40,000 Inflicts 60,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant.
  • Chain Lightning Inflicts 60,000 Inflicts 90,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant.
  • Chain Lightning (New) Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 10 targets. Unlimited range. Instant.
  • Cocoon (New) Wraps the target in web, 100 yd range. Instant.
  • Conductivity (New) Increases Nature damage taken by 5%. This effect stacks. Unlimited range. Instant.
  • Cosmic Barrage Channeling a Cosmic Barrage. 4 3.5 sec cast (Channeled). 10 sec cooldown.
  • Crashing Thunder Inflicts 100,000 Inflicts 150,000 Nature damage to enemies within 6 yards and an additional Lei 75,000 110,000 Nature damage every 1 sec for 45 sec. 15 yd range. 0.5 sec cast.
  • Crashing Thunder Inflicts 75,000 Inflicts 110,000 Nature damage every 1 sec for 45 sec. Unlimited range. Instant.
  • Crimson Wake Animus Anima repeatedly explodes upward from the ground in a line that accelerates toward a random target. Crimson Wake will pursue the target for up to 30 seconds. Enemy targets hit by the explosions suffer 200,000 Fire damage. Instant.
  • Decapitate Lei Shen throws his axe with supernatural force, inflicting 3,000,000 4,500,000 Physical damage and increasing Physical damage taken by 50%. The damage inflicted decreases the farther away the target is from Lei Shen. Unlimited range. Instant.
  • Deluge Summons a fierce void of water, dealing Frost damage to nearby enemies. Unlimited range. Instant.
  • Diffusion Chain Inflicts 75,000 Inflicts 100,000 Nature damage, chaining to nearby enemies. When an enemy is hit by Diffusion Chain a Diffused Lightning spawns at the location. 1,000 yd range. Instant.
  • Explosive Slam The golem slams the ground, inflicting 300,000 315,000 Fire damage to enemies within 12 yds. of his target. Enemies struck are seared, increasing the damage of subsequent Explosive Slams for 25 sec. Melee range. 2.5 sec cast. 15 yd range. 2.5 sec cast.
  • Focused Lightning (New) Pulses 33,000 Nature damage every 0 sec. to other players within 5 yards. Melee range. Instant.
  • Focused Lightning Detonation (New) The Focused Lightning detonates, inflicting 225,000 Nature damage to all players within 5 yards. Unlimited range. Instant.
  • Frost Spike (New) A frost spike erupts fom the ground, dealing 150,000 Frost damage and knocking enemy targets within 4 yards into the air. 300 yd range. Instant.
  • Frostbolt Hurls a watery bolt Frostbolt at an enemy, inflicting Frost damage and slowing them for 5 sec. 45 yd range. 2.5 sec cast.
  • FULL POWER Unleashes a torrent of Animus Anima bolts that strike at random targets. Each bolt inflicts 500,000 Fire damage to enemies within 5 yds. of the impact point. Unlimited range. Instant.
  • Light of Day Inflicts 200,000 Fire damage to all enemies 10 8 yards. 300 yd range. Instant.
  • Light of Day Inflicts 200,000 Fire damage to all enemies within 10 8 yards. 300 yd range. Instant.
  • Light of Day Inflicts 200,000 Fire damage to all enemies 10 8 yards. 300 yd range. Instant.
  • Lightning Fissure (New) This field of unstable energy inflicts 50,000 Nature damage every second to players within 3 yards. 3 yd range. Instant.
  • Shatter Shattering mana Shattering inflicts 60,000 Frost damage to all enemies. 150 yd range. Instant.
  • Shockwave (New) Sends a wave of force in front of the warrior, causing damage and briefly stunning all enemy targets within 30 yards. Instant.
  • Storm Energy (New) Charges the player, causing them to inflict Nature damage to nearby players. Unlimited range. Instant.
  • Storm Weapon (New) The caster enhances his weapon, giving successful melee attacks a chance to inflict Nature damage. Unlimited range. Instant.
  • Storm Weapon (New) The caster enhances his weapon, giving successful melee attacks a chance to inflict Nature damage. Unlimited range. Instant.
  • Summon Ball Lightning Inflicts 150,000 Inflicts 250,000 Nature damage to enemies within 6 yards and creates a Ball Lightning at the location. Unlimited range. Instant.
  • Throw Spear The Zandalari Spear-Shaper throws his spear at a distant enemy, periodically inflicting 75,000 damage to nearby players. Unlimited range. Instant.
  • Thunderstruck Lei Shen winds up to hurl his axe at target location, inflicting 1,500,000 Nature. The damage inflicted decreases the farther away the target is from the Thunderous Throw. Unlimited range. Instant. Thunderstruck location. Unlimited range. Instant.
  • Water Bolt (New) Hurls a watery bolt at an enemy, inflicting 112,500 Frost damage. Unlimited range. Instant.
  • Waves of Fury (New) The Zandalari Berserker slams his hammer into the ground, inflicting Stormstrike damage and interrupting casts. Unlimited range. Instant.
  • Wind Storm Deals 18,000 Nature damage every 1 second. Damage, healing, and absorption reduced by 80%. 100 yd range. Instant.



Strings Changes
Originally Posted by MMO-Champion
  • BONUS_REPUTATION_TITLE - Bonus Reputation
  • BONUS_REPUTATION_TOOLTIP - Your account has unlocked bonus reputation gain with this faction.
  • CONFIRM_JOIN_SOLO - You are in a group. Are you sure you want to queue as solo?
  • DUNGEON_BONUS_VALOR - Some dungeons reward bonus valor.
  • DUNGEON_FLOOR_THUNDERKINGRAID8 - Hidden Cell
  • ERR_BN_FRIEND_LIST_FULL - You don't have room for any more Battle.net friends.
  • GMSS_CHAT_DEFAULT_RESPONSE - This GM is unavailable for chat. If the Open Ticket icon is present, please do not close or edit your petition. If the icon is not present and you require additional assistance, please open a new ticket. Thank you.
  • ITEM_CHARGEUP_TOTAL - (Requires %s)
  • ITEM_CHARGEUP_TOTAL_DAYS - (Requires %d |4Dayays
  • ITEM_CHARGEUP_TOTAL_HOURS - (Requires %d |4Hour:Hours
  • ITEM_CHARGEUP_TOTAL_MIN - (Requires %d Min)
  • ITEM_CHARGEUP_TOTAL_SEC - (Requires %d Sec)
  • LFG_BONUS_REPUTATION - Bonus Reputation:
  • LFG_BONUS_REPUTATION_FACTION - %s (+%d)
  • LFG_CHOOSE_BONUS_REPUTATION - Choose Reputation
  • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP1 - Further contributions to the Kirin Tor war effort are needed before the assault on Shaol'mara can begin.
  • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP2 - Further contributions to the Kirin Tor war effort are needed before the assault on the Zandalari fortifications begin.
  • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP3 - Further contributions to the Kirin Tor war effort are needed before the assault on the Thunder Forges can begin.
  • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP4 - Further contributions to the Kirin Tor war effort are needed before the assault on Stormsea Landing can begin.
  • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP5 - Further contributions to the Kirin Tor war effort are needed before the assault on the Foot of Lei Shen can begin.
  • MAP_BAR_THUNDER_ISLE_DESCRIPTION1 - Securing a Beachhead
  • MAP_BAR_THUNDER_ISLE_DESCRIPTION2 - Assaulting the Zandalari fortifications
  • MAP_BAR_THUNDER_ISLE_DESCRIPTION3 - Breaking into the Thunder Forges
  • MAP_BAR_THUNDER_ISLE_DESCRIPTION4 - Breaking into Stormsea Landing
  • MAP_BAR_THUNDER_ISLE_DESCRIPTION5 - The Final Gate
  • MAP_BAR_THUNDER_ISLE_LOCKED1 - Stage 2
  • MAP_BAR_THUNDER_ISLE_LOCKED2 - Stage 3
  • MAP_BAR_THUNDER_ISLE_LOCKED3 - Stage 4
  • MAP_BAR_THUNDER_ISLE_LOCKED4 - Stage 5
  • MAP_BAR_THUNDER_ISLE_LOCKED5 - Stage 6
  • MAP_BAR_THUNDER_ISLE_TITLE1 - Stage 1
  • MAP_BAR_THUNDER_ISLE_TITLE2 - Stage 2
  • MAP_BAR_THUNDER_ISLE_TITLE3 - Stage 3
  • MAP_BAR_THUNDER_ISLE_TITLE4 - Stage 4
  • MAP_BAR_THUNDER_ISLE_TITLE5 - Stage 5
  • MAP_BAR_THUNDER_ISLE_TOOLTIP1 - Further contributions to the Sunreaver war effort are needed before the assault on Zeb'tula can begin.
  • MAP_BAR_THUNDER_ISLE_TOOLTIP2 - Further contributions to the Sunreaver war effort are needed before the assault on the Zandalari fortifications begin.
  • MAP_BAR_THUNDER_ISLE_TOOLTIP3 - Further contributions to the Sunreaver war effort are needed before the assault on the Thunder Forges can begin.
  • MAP_BAR_THUNDER_ISLE_TOOLTIP4 - Further contributions to the Sunreaver war effort are needed before the assault on Stormsea Landing can begin.
  • MAP_BAR_THUNDER_ISLE_TOOLTIP5 - Further contributions to the Sunreaver war effort are needed before the assault on the Foot of Lei Shen can begin.
  • MAP_BAR_TOOLTIP_TITLE - %s - %d%% Complete
  • POWER_TYPE_FEL_FURY - Fel Fury
  • SCENARIO_BONUS_VALOR - Some scenarios reward bonus valor.
  • SPELL_CHARGEUP_TIME - Current progress: %s
  • SPELL_CHARGEUP_TIME_DAYS - Current progress: %d |4day:days;
  • SPELL_CHARGEUP_TIME_HOURS - Current progress: %d |4hour:hours;
  • SPELL_CHARGEUP_TIME_MIN - Current progress: %d min
  • SPELL_CHARGEUP_TIME_SEC - Current progress: %d sec
  • SPELL_FAILED_CUSTOM_ERROR_189 - You must be near the Bloodied Court gate.
  • SPELL_RECAST_TIME_CHARGEUP_DAYS - %.3g |4day:days; required
  • SPELL_RECAST_TIME_CHARGEUP_HOURS - %.3g |4hour:hours; required
  • SPELL_RECAST_TIME_CHARGEUP_INSTANT - Instant
  • SPELL_RECAST_TIME_CHARGEUP_MIN - %.3g min required
  • SPELL_RECAST_TIME_CHARGEUP_SEC - %.3g sec required

This article was originally published in forum thread: Patch 5.2 PTR - Build 16486 started by chaud View original post
Comments 99 Comments
  1. Boricha's Avatar
    I want a visual of this armored bloodwing naoooo
  1. crazy23's Avatar
    I kind of like the warrior armor. The bat mount looks pretty awesome also.

    One thing though, that has been bugging me. So those dire-horns for hunters through a dropped tome in patch 5.2. Is it possible that could have been a full blown hunter class specific questline, if the warlock one had not been pushed back? We may never know. Warlocks get what they have wanted for years, so its all good

    The baby thunder crocodile, will be mine no doubt lol
  1. mmoc041784c2d8's Avatar
    Great, now PVPers are being forced into doing this whole chain in order to get a game breaking gem? F*** you, Blizzard.
  1. mmoc10bda09cc4's Avatar
    Vasconcellos Blizzard doesn't force you so you can sit on the forums and whine all you want
  1. Leobald's Avatar
    Quote Originally Posted by Draconero View Post
    Thank god for transmo. The set for warriors this time is really horrible, a washed up paladin...

    ---------- Post added 2013-01-24 at 12:56 AM ----------



    I guess is going to fit meta slots, while they will give you the possibility to add a prismatic soket to a sha weapon (like BS with bracers and gloves)
    So if I am a JC/Alchemist who makes most of his gold from transmuting meta gems and cutting them, I am out of luck until the end of the expansion? As sooner or later everybody will run around with these legendary meta gems (most mains at least)?

    Or am I missing some detail?
  1. mmoc041784c2d8's Avatar
    Quote Originally Posted by Sameen View Post
    Vasconcellos Blizzard doesn't force you so you can sit on the forums and whine all you want
    Fine, I guess I'll just hang with my crap blue meta-gems while others carry the legendary ones that are worth 3 times more. I might as well play naked, they aren't forcing me to cover my man parts either, are they? Nonesense argument..
  1. Pyro1990's Avatar
    Quote Originally Posted by Vasconcellos View Post
    Great, now PVPers are being forced into doing this whole chain in order to get a game breaking gem? F*** you, Blizzard.
    Ghostcrawler said in a tweet that the Legendary PvP Meta gem will not require raiding.
  1. Kaleredar's Avatar
    Quote Originally Posted by Moshic View Post
    Water striders were already in-game, just not available. The dinos will be farmed from bones.
    I know the water striders had alternate mount skins; they're solidifying them as actual mount items now.

    I'm not concerned that I think Blizzard is going out of their way to put in more model skins for a reward, I'm concerned that they wont be particularly cool or exciting. Like with the "collect 150 mounts" thing. I would have loved an infinite drake mount. No new model, no new animations, just a plain ol' infinite drake who's model has been in the game since BC. And then we got a kite.
  1. mmoc041784c2d8's Avatar
    Quote Originally Posted by Pyro1990 View Post
    Ghostcrawler said in a tweet that the Legendary PvP Meta gem will not require raiding.
    It's not the raiding part, it's the whole process until you're able to get it, many PVPers just didn't care about the legendary quest chain because it's PVE oriented, as always, and now all of a sudden this happens.




    -Why, Blizz?

    -Why? Because f*** you, that's why.
  1. wowhelicase's Avatar
    Quote Originally Posted by Vasconcellos View Post
    It's not the raiding part, it's the whole process until you're able to get it, many PVPers just didn't care about the legendary quest chain because it's PVE oriented, as always, and now all of a sudden this happens.

    -Why, Blizz?

    -Why? Because f*** you, that's why.
    More like: Why? Because WoW is one game, not two separate PvE and PvP games.

    The best rewards go to those who invest in getting them. It's one of a handful of things that has been true since launch. Of all the things that might surprise you, this should be quite low on the list.
  1. mmocd4e764b34e's Avatar
    Funny how all those PVP idiots complain about MAYBE having to participate in PVE activities to get a legendary gem...We PVE Players HAVE TO win 2 Specific Battlegrounds (Ruins of Kotmogu and Silvershard Mine or something like that) in order to continue with our PVE Legendary Quest Chain which can be quite the Task depending on Realm Pool and time of the Day as Alliance...
  1. mmoc24665d4db5's Avatar
    Possible a new hunter pet?? >>>
    http://media.mmo-champion.com/images...rcrocodile.jpg
  1. Tenjen's Avatar
    you want legendary items, you do the legendary quest.

    that bat mount is ACE. finally a bat mount and it is AWESOME.
  1. Sillicis's Avatar
    No agility meta-gem?
  1. Holypowah's Avatar
    "Sword of Light now increases healing done by Flash of Light by 100%, up from 35%."

    sorry for the language, but about ****ing time. Kinda pathetic that we get OOM from casting 2 of those and only get 40% of our HP, at least it looked like that when I was lvling from 85-90.
  1. mmoceca69840ed's Avatar
    It's just me or the white colored warrior set seems a lot like the intellect plate set from Sunwell? O.o
    The bat mount is good, even if the green one isn't that epic imo. I just prefer the black one ;P
  1. The Glitch's Avatar
    Quote Originally Posted by Quakefan View Post
    Its a baby thunder crocodile so I assume battle pet! However if there are babies, then there has to be mommy and daddys so perhaps!
  1. mmoc37672be2a3's Avatar
    If i got it right there will be a metagem for head slot AND a new prismatic socket to be added to your weapon.

    I do not have the heroic version of a Sha Touched Weapon, and if i will get it during patch 5.2 i won't be able to upgrade it 2/2 because the VP upgrade NPC is being removed for the entire patch....GREAT
  1. Granyala's Avatar
    Quote Originally Posted by Nephyron View Post
    If i got it right there will be a metagem for head slot AND a new prismatic socket to be added to your weapon.

    I do not have the heroic version of a Sha Touched Weapon, and if i will get it during patch 5.2 i won't be able to upgrade it 2/2 because the VP upgrade NPC is being removed for the entire patch....GREAT
    If the new weapon has an item level of 522, it probably will still be better than my 504 with added 820 int via sockets, due to the scaling of spellpower. ._.
  1. The Eight-Headed's Avatar
    These bat mounts are darn cool! I wish it actually was an improvement for the troll's flight form though... ^^'

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