A new PTR build will be deployed soon. We will be updating these notes frequently, so keep checking back!
Patch Highlights
- Throne of Thunder is now somewhat itemized, with lots of temporary art, names, stats, and drop rates.
- New rep gear for the Kirin Tor Offensive, Sunreaver Onslaught, and Shado-Pan Assault has been added.
- The Tier 15 set tokens have been added.
- Flaskataur is selling normal Tier 15 armor for gold on the PTR.
- The Normal and Heroic Patch 5.0 raids now have a buff (that can be disabled) that reduces enemy health and damage by 10%.
- When Patch 5.2 goes live, all players who have defeated Will of the Emperor, Grand Empress Shek’zeer, and/or Sha of Fear prior to the release of Patch 5.2 will receive a Feat of Strength to mark their accomplishments.
- Siege of Niuzao Temple awards 5 bonus Valor Points, Scholomance awards 10 bonus Valor Points, and Shado-Pan Monastery awards 15 bonus Valor Points.
- Completing the Scenarios: Brewmoon Festival, Greenstone Village, A Little Patience, and Theramore’s Fall will award 5 additional Valor Points.
Sun Crown
New Icons
Achievement Changes
Originally Posted by MMO-Champion
Feats of Strength- Ahead of the Curve: Grand Empress Shek'zeer (New) Defeat Grand Empress Shek'zeer in Heart of Fear on Normal difficulty, before the discovery of the Throne of Thunder.
- Ahead of the Curve: Lei Shen (New) Defeat Lei Shen in Throne of Thunder on Normal difficulty, prior to the release of patch 5.4.
- Ahead of the Curve: Sha of Fear (New) Defeat the Sha of Fear in Terrace of Endless Spring on Normal difficulty, before the discovery of the Throne of Thunder.
- Ahead of the Curve: Will of the Emperor (New) Defeat the Will of the Emperor in Mogu'shan Vaults on Normal difficulty, before the discovery of the Throne of Thunder.
- Cutting Edge: Lei Shen (New) Defeat Lei Shen in Throne of Thunder on Heroic difficulty, prior to the release of patch 5.4.
- Hero of the Alliance: Cataclysmic no longer rewards 10 points.
- Hero of the Alliance: Malevolent (New) End PvP season 12 in the top .5% of the rated battleground ladder.
- Hero of the Alliance: Ruthless no longer rewards 10 points.
- Hero of the Alliance: Vicious no longer rewards 10 points.
- Hero of the Horde: Cataclysmic no longer rewards 10 points.
- Hero of the Horde: Malevolent (New) End PvP season 12 in the top .5% of the rated battleground ladder.
- Hero of the Horde: Ruthless no longer rewards 10 points.
- Hero of the Horde: Vicious no longer rewards 10 points.
Pandaria
Quests
- Chapter III: Two Princes - Discover the secrets of the mogu with Wrathion, and deliver to him the heart of the Thunder King. 25 points.
- In the Hall of the Thunder King has new objectives
New Items
You can find all of the new Patch 5.2 items on WoWDB, including the new tier tokens.
Strings Changes
Originally Posted by MMO-Champion
- DWY_DB_WORK_BUG_COPY - The pet card displays information about a pet's abilities and stats.\n\n\nHover over the pet's icon to see how to obtain a pet.
- ERR_DIFFICULTY_CHANGE_COMBAT_COOLDOWN_S - Raid was in combat recently and may not change difficulty again for %s.
- EXCLUDE_BATTLEGROUNDS_LINE_1 - You can exclude up to
- EXCLUDE_BATTLEGROUNDS_LINE_2 - %d battlegrounds
- EXCLUDED_BATTLEGROUNDS_SEPARATOR - &
- INCLUDED_BATTLEGROUNDS - Included Battlegrounds
- SPELL_FAILED_CUSTOM_ERROR_191 - There is nothing to be fetched.
Patch 5.2 PTR Official Notes Update
Spell Changes
Originally Posted by MMO-Champion
MountsGround
- Primal Crimson Direhorn (New) Summons and dismisses a rideable Crimson Golden Direhorn. Account wide. 1.5 sec cast.
- Primal Golden Direhorn (New) Summons and dismisses a rideable Primal Golden Direhorn. Account wide. 1.5 sec cast.
Item Set Bonuses
- Item - Druid T15 Guardian 4P Bonus had a tooltip fix: You generate 50% more Rage from your attacks while Enrage is active.
- Item - Mage PvP Set 2P Bonus now only reduces the cooldown of Counterspell when it successfully interrupts a spell.
- Item - Paladin T15 Protection 4P Bonus had a tooltip fix: You gain 1 Holy Power for each 20% of your health taken as damage while Divine Protection is active.
- Savage Roar Duration has a new effect: Increases your movement speed by 15% while in Bear Form, Cat Form, or Travel Form. Only active outdoors. This speed increase is not cumulative with Feline Swiftness.
Hunter (Forums)
- Arcane Shot now also applies the Hunter's Mark effect.
Talents
- Narrow Escape now traps for 8 seconds.
Beast Mastery
- Kill Command now also applies the Hunter's Mark effect.
Marksmanship
- Chimera Shot now also applies the Hunter's Mark effect.
Survival
- Explosive Shot now also applies the Hunter's Mark effect.
Minor Glyphs
- Glyph of Fetch now has a max of 40 yd range.
Mage (Forums)
- Deep Freeze now stuns for 5 sec, up from 4.
Talents
- Blazing Speed is now a level 15 talent, down from 30. Now has a 25 sec cooldown, up from 10. No longer replaces Blink. No longer frees the caster from stuns and bonds, and makes them immune for the duration.
- Flameglow (New) Protects you with fiery energy, absorbing [ 20% of Fire Spell Power ] damage from each attack against you (up to a maximum of 30% of the attack). Mage - LvL 30 Talent.
Arcane
- Arcane Charge no longer affects Scorch.
Fire
- Scorch is no longer a talent, just a Fire mage spell.
Major Glyphs
- Glyph of Deep Freeze - Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1 sec.
Monk (Forums)
- Blackout Kick is no longer limited to 2 targets.
- Chi Burst damage and AP scaling doubled. Healing reduced by 16%.
- Chi Wave base damage doubled and healing tooltip updated to reflect previously doubled healing.
- Healing Sphere was renamed Gift of the Serpent. AP scaling was reduced by 38%.
- Paralysis now incapacitates for 40 sec, up from 30. When done from behind, duration is increased 50%, rather than doubled.
- Zen Sphere healing reduced by 60% and damage slightly increased.
Talents
- Chi Burst damage and AP scaling doubled. Healing reduced by 16%.
- Chi Wave base damage doubled and healing tooltip updated to reflect previously doubled healing.
- Ring of Peace now has a 45 sec cooldown, down from 1.5 min.
- Zen Sphere healing reduced by 60% and damage slightly increased.
Mistweaver
- Life Cocoon spellpower scaling doubled.
- Teachings of the Monastery bonus to Blackout Kick no longer stacks up to two times.
Major Glyphs
- Glyph of Path of Blossoms was renamed to Glyph of Paralysis: Your Paralysis ability also removes all damage over time effects from the target.
Paladin (Forums)
- Hand of Sacrifice now has spec specific tooltips. Retribution now also removes all harmful Magic effects from the target.
Talents
- Light's Hammer now also reduces enemy movement speed by 50% for 2 sec. (Healing amount likely a typo)
- Selfless Healer no longer procs off of Holy Shocks.
Protection
- Shield of the Righteous Instantly slam the target with your shield, causing [ 836 + 61.7% of AP ] Holy damage, reducing the physical damage you take by
30%[ 30 ] [Min 30, Max 80]% for 3 sec, and causing Bastion of Glory. Bastion of Glory Increases the strength of your Word of Glory when used to heal yourself by 10%. Stacks up to 5 times. Paladin - Protection Spec. 3 Holy Power. Melee range. Instant. 1.5 sec cooldown.
Retribution
- Absolve (New) Your Hand of Sacrifice also removes all harmful Magic effects from the target. Paladin - Retribution Spec.
Major Glyphs
- Glyph of Blessed Life no longer requires Seal of Insight to be active.
- Glyph of Templar's Verdict now also procs off of Exorcism.
Priest (Forums)
- Binding Heal healing and SP scaling increased, range limit set at 20 yards for the third target.
- Divine Star now heals all allies within 4 yds of its path, down from 6.
- Flash Heal healing and SP scaling increased by 14%.
- Holy Nova Causes an explosion of holy light around the caster, causing [ 332 + 14.3% of Spell Power ] Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for [ 2,564 + 24.7% of Spell Power ]. Healing is divided among the number of targets healed. These effects cause no threat.
- Power Word: Shield (Discipline) absorb and SP scaling reduced by 13%.
- Power Word: Shield (Holy) absorb and SP scaling reduced by 13%.
- Renew healing and SP scaling reduced by 20%.
Talents
- Divine Star now heals all allies within 4 yds of its path, down from 6.
- Phantasm no longer makes you untargetable by ranged attacks. Your movement speed is unhindered for 5 sec, up from 3.
- Solace and Insanity damage increased (or tooltip fixed).
Discipline & Holy
- Evangelism (Discipline) now increases the damage and healing done by your Penance, Smite, and Holy Fire spells, not just damage.
Holy & Discipline
- Spiritual Healing now also works with Renew and Prayer of Mending.
Major Glyphs
- Glyph of Binding Heal now has a 20 yard range for the third friendly target.
Rogue (Forums)
- Blind now has a 2 min cooldown, up from 1.5 min.
- Cloak of Shadows now has a 1 min cooldown, down from 2.
- Crimson Tempest bleed now does 240% of the initial damage over 12 sec, up from 30%.
- Preparation no longer works with Cloak of Shadows.
- Vanish now has a 2 min cooldown, down from 3 min.
Shaman (Forums)
Talents
- Primal Elementalist now makes your elementals 80% more powerful than regular elementals, up from 50%.
- Stone Bulwark Totem now has 10% of the caster's health, up from 5.
Warlock (Forums)
Talents
- Blood Fear was renamed Blood Horror: While active, any time an enemy melee attack deals damage to the Warlock, the enemy will run in horror for up to 4 sec. 1 charge. Blood Horror lasts 60 sec.
Minor Glyphs
- Glyph of Eye of Kilrogg - The casting Warlock must be within line of sight of the Eye of Kilrogg to place the Demonic Circle.
Warrior (Forums)
- Impending Victory now has spec specific tooltips. Damage increased for Arms.
Talents
- Impending Victory now has spec specific tooltips. Damage increased for Arms.
Arms
- Sudden Death had a tooltip fix.
- Taste for Blood now has a 12 sec duration.
Major Glyphs
- Glyph of Die by the Sword had tooltip fixes.
Professions
Fishing
- Fishing tooltip has been updated to reflect that no fishing pole is needed.
- Fishing tooltip has been updated to reflect that no fishing pole is needed.
Leatherworking
- Crafted Dreadful Gladiator's Belt of Cruelty
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Belt of Meditation
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Chain Armor
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Chain Gauntlets
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Chain Helm
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Chain Leggings
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Chain Spaulders
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Copperskin Gloves
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Copperskin Helm
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Copperskin Legguards
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Copperskin Spaulders
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Dragonhide Gloves
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Dragonhide Helm
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Dragonhide Legguards
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Dragonhide Robes
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Dragonhide Spaulders
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Ironskin Gloves
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Ironskin Helm
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Ironskin Legguards
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Ironskin Spaulders
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Kodohide Gloves
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Kodohide Helm
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Kodohide Legguards
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Kodohide Robes
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Kodohide Spaulders
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Leather Gloves
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Leather Helm
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Leather Legguards
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Leather Spaulders
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Leather Tunic
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Linked Armor
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Linked Gauntlets
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Linked Helm
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Linked Leggings
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Linked Spaulders
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Links of Accuracy
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Links of Cruelty
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Mail Armor
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Mail Gauntlets
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Mail Helm
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Mail Leggings
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Mail Spaulders
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Ringmail Armor
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Ringmail Gauntlets
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Ringmail Helm
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Ringmail Leggings
Reagents: Prismatic Scale (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Ringmail Spaulders
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Waistband of Accuracy
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Waistband of Cruelty
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Waistguard of Cruelty
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Waistguard of Meditation
Reagents: Prismatic Scale (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Wyrmhide Gloves
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Crafted Dreadful Gladiator's Wyrmhide Helm
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Wyrmhide Legguards
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Wyrmhide Robes
Reagents: Exotic Leather (25).Reagents: Magnificent Hide (2). - Crafted Dreadful Gladiator's Wyrmhide Spaulders
Reagents: Exotic Leather (20).Reagents: Magnificent Hide. - Magnificent Hide Pack (New)
Raid & Dungeon Abilities
- Acid Rain Spits a globule of acid at a random enemy, inflicting
350,000390,000 Nature damage to all players upon impact. The damage of Acid Rain is reduced the further enemies are from the point of impact. Instant. - Amber Retaliation
Inflicts 50,000Inflicts 26,400 Nature damage to all enemies illuminated by Bright Light. 100 yd range. Instant. - Arcane Burst
Inflicts 200,000Inflicts 120,000 Arcane damage to all enemies within 0 yards. 100 yd range. Instant. - Arctic Freeze Breathes ice on all enemies in front of the caster, inflicting
150,000165,750 Frost damage every second for 3 sec. Enemies hit by Arctic Freeze begin to freeze solid and are stunned for 20 sec. if they reach 5 stacks of Arctic Freeze. Instant. - Ball Lightning The Ball Lightning rushes towards an enemy, inflicting
increasing nature damage based on the distance from the target. Unlimited range. Instant.65,000 Nature damage to the enemy. Unlimited range. Instant. - Burst of Amber
Inflicts 100,000Inflicts 135,000 Nature damage to all enemies within 500 yards. Instant. - Caustic Gas Inflicts 4,050,000 Nature damage split evenly between all enemies within a
1830 yard cone. 3 sec cast. 12 sec cooldown. - Chain Lightning
Inflicts 90,000Inflicts 60,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant. - Chain Lightning
Inflicts 60,000Inflicts 40,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant. - Chain Lightning
Inflicts 120,000Inflicts 80,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant. - Cheep
Inflicts 100,000Inflicts 150,000 Physical damage to the target. 200 yd range.1 sec cast.Instant. - Cheep
Inflicts 50,000Inflicts 30,000 Physical damage to the target.200500 yd range. 1 sec cast. - Cinders Ignites an enemy, inflicting
125,000136,500 Fire damage and an additional75,00097,500 Fire damage every 1 sec. for 30 sec. When Cinders is removed, a pool of flames is created at the target's location. The pool inflicts125,000136,500 Fire damage every 1 sec. to all enemies within 5 yards. 1.5 sec cast. - Cinders Ignites an enemy, inflicting
125,000136,500 Fire damage and an additional75,00097,500 Fire damage every 1 sec. for 30 sec. When Cinders is removed, a pool of flames is created at the target's location. The pool inflicts125,000136,500 Fire damage every 1 sec. to all enemies within 5 yards. Instant. - Cleave (New) Inflicts 150% of normal melee damage to an enemy and its nearest ally. Melee range. Instant. 2 sec cooldown.
- Cocoon
Wraps the target in web, 100 yd range. Instant.Encases the target in webs, preventing all action and preventing any allies from aiding them directly. 100 yd range. Instant. - Crimson Bloom
Inflicts 100,000Inflicts 135,000 Fire damage to all enemies within 500 yards. Instant. - Diffusion Chain Inflicts 100,000 Nature damage, chaining to nearby enemies, inflicting increasing damage for each target it jumps to. When an enemy is hit by Diffusion Chain a Diffused Lightning spawns at the location. 1,000 yd range. Instant.
- Discharged Energy Increases damage taken from Discharged Energy by 3%. Instant.
- Electrical Shock
Inflicts 15,000Inflicts 8,000 Nature damage every 1 sec for 8 sec. Unlimited range. Instant. - Elemental Blood of Megaera The elemental blood of Megaera increases damage done by all Venomous Heads by
10%. This effect stacks. Instant.15%. This effect stacks. Instant. - Elemental Blood of Megaera The elemental blood of Megaera increases damage done by all Flaming Heads by
10%. This effect stacks. Instant.15%. This effect stacks. Instant. - Elemental Blood of Megaera The elemental blood of Megaera increases damage done by all Frozen Heads by
10%. This effect stacks. Instant.15%. This effect stacks. Instant. - Feed Young The caster summons forth globules of food for their young. Instant.
- Flash Freeze
Inflicts 100,000Inflicts 135,000 Frost damage to all enemies within 100 yards. Instant. - Focused Lightning Conduction Focused Lightning Detonation damage travels through Conductive Water, inflicting
195,000227,500 Nature damage to players standing in Conductive Water. Unlimited range. Instant. - Focused Lightning Detonation The Focused Lightning detonates, inflicting
195,000227,500 Nature damage to all players within 8 yards. Unlimited range. Instant. - Furious Stone Breath
Inflicts 85,000Inflicts 350,000 Nature damage to all enemies every 0.5 sec for 4.5 sec. Costs 100 Fury to cast. Unlimited range. Instant. - Fusion Slash Lei Shen slashes at the target with his polearm, inflicting
550,000600,000 Nature damage and increases damage taken by Fusion Slash by 50% for45 sec. Unlimited range. 1.5 sec cast.60 sec. Unlimited range. 2 sec cast. - Gnawed Upon The caster takes a bite out of the victim inflicting
400,000640,000 physical damage and increasing the damage they take 100% for 20 sec. 100 yd range. Instant. - Ice Comet
Inflicts 0Inflicts 400,000 Frost damage to all enemies within06 yards. 300 yd range. Instant. - Icy Ground The frozen ground inflicts
80,00088,400 Frost damage to all enemies who touch it, reducing their movement speed by 5% every second. The snare effect of Icy Ground stacks up to 20 times. 100 yd range. Instant. - Ignite Flesh
Inflicts 35,000Inflicts 39,000 Fire damage every 1 sec. for 45 sec. 100 yd range. Instant. - Ignite Flesh Breathes flames on all enemies in front of the caster, inflicting
150,000165,750 Fire damage every second for 3 sec. Enemies hit by Ignite Flesh burn for35,00039,000 additional Fire damage every second for 45 sec. This effect stacks. Instant. - Judgment of the Loa Unleashes the Loa's judgment on an enemy, inflicting 2,750 Holy damage for each application of Mark of the Loa. 15 yd range. Instant.
- Judgment of the Loa Blesses an ally with the light of loa, healing them for 10% of their maximum health. 10 yd range. 2.5 sec cast.
- Life Drain Inflicts Shadow damage to the nearest target in front of the caster and heals Durumu based on the damage inflicted. 100 yd range. Instant.
- Lightning Bolt
Inflicts 30,000Inflicts 40,000 Nature damage every 0.25 sec, the Lightning Bolt can be avoided by jumping over it. 500 yd range. Instant. - Lightning Whip Lei Shen cracks a Lightning Whip across the floor, inflicting
750,000800,000 Nature damage to enemies in front of him, creating a Lightning Bolt on the ground. The Lightning Bolt effect can be avoided by jumping over it. 500 yd range. 4 sec cast. - Lingering Gaze
Inflicts 136,500Inflicts 200,000 Shadow damage to all targets within 15 yards. 100 yd range. Instant. - Lingering Gaze (New) Inflicts 100,000 Shadow damage to the target. 100 yd range. Instant.
- Lingering Gaze Inflicts 100,000 Shadow damage to the target. 100 yd range. Instant.
- Long-Range Ritual Lightning
Inflicts 100,000Inflicts 125,000 Fire damage to enemies outside 50,000 yds. 1.5 sec cast. 3 sec cooldown. - Luciferase
Inflicts 150,000Inflicts 80,000 Nature damage to the target. 100 yd range. Instant. - Mark of the Loa
Inflicts 5,000Inflicts 2,750 Holy damage every second for 15 sec. This effect stacks. 10 yd range. Instant. - Megaera's Rage Megaera spits flames at her target when they are not within melee range. The flames inflict
250,000325,000 Fire damage to all enemies within 5 yards upon impact. 500 yd range. Instant. - Megaera's Rage Megaera spits poison at her target when they are not within melee range. The poison inflict
250,000325,000 Nature damage to all enemies within 5 yards upon impact. 500 yd range. Instant. - Megaera's Rage Megaera spits ice at her target when they are not within melee range. The ice inflict
250,000325,000 Frost damage to all enemies within 5 yards upon impact. 500 yd range. Instant. - Mind Daggers The caster hurls bolts of arcane energy at the victim, inflicting
30,00048,000 Arcane damage. 100 yd range. Instant. - Nether Tear Tears open a portal to the nether, releasing a Nether Wyrm every 1 sec. for 6 sec. 500 yd range. Instant.
- Overloaded Circuits The Conduit was the highest power after becoming Supercharged, causing Overloaded Circuits, disabling the Conduit. Inflicts
75,00040,000 Nature damage every 1 sec. Instant. - Pierce the Veil The caster inflicts 40,000 Shadow damage on a random target. 200 yd range. Instant.
- Quake Stomp Tortos performs a massive stomp
that inflicts Physical damage to all enemies equal to 100% of their maximum health andstunning all enemies for 1 sec and inflicting Physical damage to each equal to 120% of their maximum health. Quake Stomp also increases the frequency of Rockfalls for9 sec. 1.88 sec. 2.3 sec cast. 3 sec cooldown. - Quills
Inflicts 110,000Inflicts 60,000 Physical damage to all enemies within 500 yards. 500 yd range. Instant. - Rampage
Inflicts 45,000Inflicts 58,500 Frost damage to all enemies. The damage of Rampage is increased by 25% for each additional Frozen Head. Instant. - Rampage
Inflicts 45,000Inflicts 58,500 Arcane damage to all enemies. The damage of Rampage is increased by 25% for each additional Arcane Head. Instant. - Rampage
Inflicts 45,000Inflicts 58,500 Nature damage to all enemies. The damage of Rampage is increased by 25% for each additional Venomous Head. Instant. - Rampage
Inflicts 45,000Inflicts 58,500 Fire damage to all enemies. The damage of Rampage is increased by 25% for each additional Flaming Head. Instant. - Rockfall A lightning charged stalactite falls from the roof of the cave, inflicting
250,000515,000 Nature damage to enemies within 5 yds. and35,00081,000 Nature damage to enemies within 20 yds. Unlimited range. Instant. - Rockfall A lightning charged stalactite falls from the roof of the cave, inflicting
250,000515,000 Nature damage to enemies within 5 yds. and35,00081,000 Nature damage to enemies within 20 yds. Unlimited range. Instant. - Rot Armor Breathes corrosive gas on all enemies in front of the caster, inflicting
150,000165,750 Nature damage every second for 3 sec. Enemies hit by Rot Armor take10%6% increased damage from all sources for 45 sec. This effect stacks. Instant. - Rot Armor All damage taken increased by
10% for 45 sec. Instant.6% for 45 sec. Instant. - Serpent's Vitality Breathes life and vitality into players, causing them to regenerate 20,000 health and
20,0005,000 mana every 1 sec. Instant. - Shadow Power Melee attacks inflict
35,00019,250 Shadow damage to all enemies within 100 yards. Instant. - Short-Range Ritual Lightning
Inflicts 100,000Inflicts 125,000 Fire damage to enemies within 30 yds. 1.5 sec cast. 3 sec cooldown. - Slime Trail The caster leaves behind a trail of extremely caustic, sticky slime. Stepping into the slime will slow the target 80% and inflict
30,00016,500 Nature damage every 2 seconds. 100 yd range. Instant. - Snapping Bite
The turtleTortos snaps his jaws shut around the target, inflicting500,000 Physical damage. 1.4 sec cast.682,000 Physical damage. Unlimited range. 1.4 sec cast. - Spinning Shell
Inflicts 30,000 Physical damage and knocks the target back. 100 yd range. Instant.The turtle chases players around the room, spinning rapidly and continuously inflicting 200,000 Physical damage to enemies within 5 yards, knocking them away. 100 yd range. Instant. - Summon Ball Lightning
Inflicts 250,000Inflicts 100,000 Nature damage to enemies within 6 yards and creates a Ball Lightning at the location. Unlimited range. Instant. - Thunder Trap
Inflicts 50,000Inflicts 10,000 Nature damage. Unlimited range. Instant. - Thunderstruck Lei Shen winds up to hurl his axe at
target location, inflicting 1,500,000 Naturea target location, inflicting 1,750,000 Nature damage to nearby enemies. The damage inflicted decreases the farther awaythe target is from the Thunderstruck location. Unlimited range. Instant.an enemy is from the impact point. Unlimited range. Instant. - Torrent of Ice Channels a beam of ice at at an enemy, inflicting
50,00055,250 Frost damage at the point of contact every 0.5 sec. for 8 sec. The beam freezes the ground in its wake, inflicting80,00088,400 Frost damage and slowing movement speed every second to all enemies who touch it. Instant. - Twisted Anima
Deals 1,000,000Deals 2,500,000 Shadow damage, divided evenly among all nearby players. Unlimited range. Instant. - Unstable Anima Corrupted life energy erupts from the afflicted player, dealing
1,000,0002,500,000 Shadow damage divided among all allies within 8 yards. If no nearby allies are struck, a catastrophic explosion will result. 200 yd range. Instant. - Unstable Vita Charges the target with storm energy, causing a surge of lightning every
108 sec, which transfers Unstable Vita to the farthest available target. The streaking lightning deals300,000400,000 Nature damage to all players in its path, and afflicts those it touches with Vita Sensitivity. 200 yd range. Instant. - Unstable Vita Charges the target with storm energy, causing a surge of lightning every
108 sec, which transfers Unstable Vita to the farthest available target. The streaking lightning deals300,000400,000 Nature damage to all players in its path, and afflicts those it touches with Vita Sensitivity. 200 yd range. Instant. - Violent Gale Winds The Violent Gale Winds from the outdoors push the players in a direction, inflicting
40,00030,000 Nature damage every 1 sec. 500 yd range. Instant. - Visions of Demise (New) Prophesies your enemy's demise, inflicting 24,750 Shadow damage to all enemies within 30 yards every second for 5 sec. Instant.
- Web Spray
Inflicts 125,000Inflicts 70,000 Nature damage to all enemies in front of the casterand slows their movement speed 125,000% Instant.Instant. - Windburn (New) Increases damage taken by Violent Gale Winds by 3%. Instant.
- Zapped (New) Inflicts 40,000 Nature damage to enemies within 6 yards. Unlimited range. Instant.
vBulletin Message