Troves of the Thunder King, Patch 5.2 Notes Update, Blue Posts, Starcraft Universe
Patch 5.2 PTR - Build 16597
Patch 16597 will be deployed to the PTR realms soon. This patch adds new 496 cloaks from the 5.2 daily quest faction reputations at Revered, attaches some crafting spells to their professions, and tweaks damage on many of the Patch 5.2 raid spells.
Helm of Hungering Darkness
New Items
You can find all of the new items in Patch 5.2 on WoWDB.
Level | Type | Spec | Slot | Name |
---|---|---|---|---|
496 | Back | Tank | Back | Cloak of the Immortal Guardian |
496 | Back | Tank | Back | Cloak of the Immortal Guardian |
496 | Back | Melee | Back | Shan'ze Partisan's Greatcloak |
496 | Back | Melee | Back | Shan'ze Partisan's Greatcloak |
496 | Back | Spell Spirit | Back | Shan'ze Gravetender Cloak |
496 | Back | Spell Spirit | Back | Shan'ze Gravetender Cloak |
496 | Back | Physical DPS | Back | Thunder-Chaser Cloak |
496 | Back | Physical DPS | Back | Thunder-Chaser Cloak |
496 | Back | Spell DPS | Back | Static-Collecting Cloak |
496 | Back | Spell DPS | Back | Static-Collecting Cloak |
Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses- Item - Monk T15 Mistweaver 4P Bonus Reduces the cooldown of your Thunder Focus Tea by 5 sec, down from 10 sec.
Mage (Forums, Talent Calculator)
- Arcane Missiles damage and SP scaling reduced by 14%.
Arcane
- Arcane Barrage base damage reduced by 33% and SP scaling reduced by 14%.
- Arcane Blast damage and SP scaling reduced by 14%.
- Arcane Charge now grants 50% damage per charge, up from 40%. Arcane Blast mana cost increased by 150% per charge.
- Arcane Missiles damage and SP scaling reduced by 14%.
Major Glyphs
- Glyph of Evocation - With the Invocation talent, you instead gain 10% of your health upon completing an Evocation, down from 20%.
Monk (Forums, Talent Calculator)
- Chi Burst now has spec specific tooltips. Now only lists healing AP scaling for Mistweavers.
- Chi Wave now has spec specific tooltips. Healing now scales with AP and base damaged increased.
- Crackling Jade Lightning now scales with 231.6% of AP, up from 39%.
- Jab now costs 6% of Base Mana, up from 4.5%.
- Tiger Palm (Mistweaver) no longer restores mana.
- Zen Sphere now has spec specific tooltips. (See the Chinese notes until our tooltips are fixed)
Talents
- Chi Burst now has spec specific tooltips. Now only lists healing AP scaling for Mistweavers.
- Chi Wave now has spec specific tooltips. Healing now scales with AP and base damaged increased.
Mistweaver
- Muscle Memory now causes your next Tiger Palm or Blackout Kick to deal 150% increased damage and restore 2% mana.
- Teachings of the Monastery no longer causes Tiger Palm to restore mana.
Paladin (Forums, Talent Calculator)
Retribution
- Seal of Justice was reworked, see tooltip.
Priest (Forums, Talent Calculator)
- Power Word: Shield (Discipline) SP scaling and base absorb reduced by 6%.
Talents
- Power Infusion now increases all damage by 10%.
- Solace and Insanity - Damage dealt by Power Word: Solace will instantly heal a nearby low health friendly target within 40 yards from the enemy target for 100% of the damage dealt (50% when healing the Priest).
Discipline
- Divine Aegis - Critical heals create a protective shield on the target, absorbing 100% of the amount healed, instead of healing for twice as much. Lasts 15 sec. Additionally, Power Word: Shield has a chance equal to your critical effect chance to absorb twice as much.
- Mastery: Shield Discipline now increases the potency of all your damage absorption spells by 12.8%, down from 20%. Now also increases all of your healing by 6.4%.
- Penance now has a 40 yd range for friendly and enemy targets.
Discipline & Holy
- Holy Fire is now instant cast, down from 2 sec.
Warrior (Forums, Talent Calculator)
Arms
- Sudden Death now has a 10% proc chance from autoattack and Strikes of Opportunity, rather than 25% from Overpower.
Professions
Blacksmithing
- Crafted Dreadful Gladiator's Dreadplate Chestpiece (New) Blacksmithing. 3.5 sec cast. Reagents: Ghost Iron Bar (15). Tools: Blacksmith Hammer.
- Crafted Dreadful Gladiator's Dreadplate Gauntlets (New) Blacksmithing. 3.5 sec cast. Reagents: Ghost Iron Bar (10). Tools: Blacksmith Hammer.
- Crafted Dreadful Gladiator's Dreadplate Helm (New) Blacksmithing. 3.5 sec cast. Reagents: Ghost Iron Bar (15). Tools: Blacksmith Hammer.
- Crafted Dreadful Gladiator's Dreadplate Legguards (New) Blacksmithing. 3.5 sec cast. Reagents: Ghost Iron Bar (15). Tools: Blacksmith Hammer.
- Crafted Dreadful Gladiator's Dreadplate Shoulders (New) Blacksmithing. 3.5 sec cast. Reagents: Ghost Iron Bar (10). Tools: Blacksmith Hammer.
- Crafted Dreadful Gladiator's Scaled Chestpiece (New) Blacksmithing. 3.5 sec cast. Reagents: Ghost Iron Bar (15). Tools: Blacksmith Hammer.
- Haunted Steel Greathelm Blacksmithing 3.5 sec cast. Reagents: Living Steel (8), Haunting Spirit (8), Spirit of Harmony (3). Tools: Blacksmith Hammer.
- Haunted Steel Greaves Blacksmithing 3.5 sec cast. Reagents: Living Steel (6), Haunting Spirit (6), Spirit of Harmony (2). Tools: Blacksmith Hammer.
- Haunted Steel Headcover Blacksmithing 3.5 sec cast. Reagents: Living Steel (8), Haunting Spirit (8), Spirit of Harmony (3). Tools: Blacksmith Hammer.
- Haunted Steel Headguard Blacksmithing 3.5 sec cast. Reagents: Living Steel (8), Haunting Spirit (8), Spirit of Harmony (3). Tools: Blacksmith Hammer.
- Haunted Steel Treads Blacksmithing 3.5 sec cast. Reagents: Living Steel (6), Haunting Spirit (6), Spirit of Harmony (2). Tools: Blacksmith Hammer.
- Haunted Steel Warboots Blacksmithing 3.5 sec cast. Reagents: Living Steel (6), Haunting Spirit (6), Spirit of Harmony (2). Tools: Blacksmith Hammer.
Engineering
- Advanced Refrigeration Unit Engineering 10 sec cast. Reagents: Stabilized Lightning Source (5), Living Steel (5). Tools: Blacksmith Hammer.
- Pierre Engineering 10 sec cast. Reagents: Stabilized Lightning Source (15), Living Steel (15). Tools: Blacksmith Hammer.
- Sky Claw Engineering. 10 sec cast. Reagents: Stabilized Lightning Source (30), Living Steel (30). Tools: Blacksmith Hammer.
- Stabilized Lightning Source Create a from Stabilized Lightning Source Ghost Iron Bars. Engineering. 2 sec cast. 1 sec cooldown. Reagents: Ghost Iron Bar (10).
Leatherworking
- Cloud Serpent Helm Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (14), Haunting Spirit (8).
- Cloud Serpent Sabatons Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (7), Haunting Spirit (6).
- Crafted Dreadful Gladiator's Armbands of Meditation Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Armbands of Prowess Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Armwraps of Accuracy Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Armwraps of Alacrity Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Bindings of Meditation Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Bindings of Prowess Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Boots of Alacrity Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Boots of Cruelty Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Copperskin Tunic Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (2).
- Crafted Dreadful Gladiator's Footguards of Alacrity Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Footguards of Alacrity Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Footguards of Meditation Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Footguards of Meditation Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Ironskin Tunic Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (2).
- Crafted Dreadful Gladiator's Sabatons of Alacrity Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Sabatons of Cruelty Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Wristguards of Accuracy Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Crafted Dreadful Gladiator's Wristguards of Alacrity Leatherworking 3.5 sec cast. Reagents: Magnificent Hide.
- Dreadrunner Helm Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (14), Haunting Spirit (8).
- Dreadrunner Sabatons Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (7), Haunting Spirit (6).
- Quilen Hide Boots Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (7), Haunting Spirit (6).
- Quilen Hide Helm Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (14), Haunting Spirit (8).
- Spirit Keeper Footguards Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (7), Haunting Spirit (6).
- Spirit Keeper Helm Leatherworking 3.5 sec cast. Reagents: Magnificent Hide (14), Haunting Spirit (8).
Raid & Dungeon Abilities
- Acceleration Link Anima Golems in close proximity link together, increasing each golem's attack speed by 250% and damage by
200%175%. In addition, linked golems gain 30% movement speed and immunity to movement slowing effects. Instant. - Anima Font Further corrupts a target already afflicted by Touch of the Animus, causing them to spew Anima bolts at nearby locations every 1 sec. Enemies struck by the bolts suffer
0250,000 Fire damage. Unlimited range. Instant. - Anima Ring Forms several spheres in a circle around the target. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, increasing the damage they take from melee attacks by 200% for 15 sec. This effect stacks. In Heroic Difficulty, touching a sphere also inflicts
350,000180,000 Fire damage over the duration. Unlimited range. Instant. - Arcane Blast Blasts the target with energy, dealing 6,500 Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by
40%50% and mana cost of Arcane Blast is increased by120%150%. Effect stacks up to 4 times and lasts 10 sec or until any Arcane damage spell except Arcane Blast is cast. 8% of Base Mana. 30 yd range. 2.5 sec cast. - Ball Lightning The Ball Lightning rushes towards an enemy, inflicting
100,000150,000 Nature damage to the enemy. Unlimited range. Instant. - Caustic Gas Inflicts 800,000 Nature damage split evenly between all enemies within a
250-yard cone. 3 sec cast. 12 sec cooldown. - Caustic Spike Inflicts 80,000 Physical damage to a random enemy illuminated by Infrared Light. Limited to 1 target. 100 yd range. 2 sec cast.
- Discharge Kazra'jin becomes electrified, stunning himself for 20 sec and reflectings
7%5% of all damage taken as Nature damage to all players. Instant. - Focused Gaze
200 yd range. Instant.Inflicts 100,000 Arcane damage per second. 200 yd range. Instant. - Focused Lightning Pulses 40,000 Nature damage every
0 sechalf second. to other players within 5 yards. Melee range. Instant. - Fusion Slash Lei Shen slashes at the target with his polearm, inflicting 400,000 Nature damage
and increasesknocking the target back and increasing damage taken by Fusion Slash by 100% for 60 sec. Unlimited range. 2 sec cast. - Icy Shadows Standing in Icy Shadows reduces Fire damage taken by
80 %80%. Melee, ranged, and casting speed reduced by 75%. 300 yd range. Instant. - Ionization Jin'rokh the Breaker ionizes enemy players, attracting storm energies over 24 sec. Inflicts
400,000450,000 Nature damage to players within 8 yards when dispelled or duration expires. Unlimited range. Instant. - Lingering Gaze
Inflicts 150,000Inflicts 50,000 Shadow damage to all targets within 15 yards. 100 yd range. Instant. - Long-Range Ritual Lightning
Inflicts 200,000Inflicts 275,000 Fire damage to enemies outside 50,000 yds. 1.5 sec cast. 3 sec cooldown. - Short-Range Ritual Lightning
Inflicts 200,000Inflicts 275,000 Fire damage to enemies within 30 yds. 1.5 sec cast. 3 sec cooldown. - Spear Spin Attacks nearby enemies in a whirlwind of steel that inflicts
weapon50,000 Physical damage and knocks back. Instant. - Summon Ball Lightning
Inflicts 75,000Inflicts 50,000 Nature damage to enemies within 6 yards and creates a Ball Lightning at the location. Unlimited range. Instant. - Tidal Force
Inflicts 150,000Inflicts 0 Frost damage to enemy players in its path. 300 yd range. Instant. - Unstable Anima Corrupted life energy erupts from the afflicted player, dealing 1,000,000 Shadow damage, and an additional 250,000 Shadow damage every 1 sec for 10 sec divided among all allies within 8 yards. If no nearby allies are struck, a catastrophic explosion will result. 200 yd range. Instant.
- Violent Gale Winds The Violent Gale Winds from the outdoors push the players in a direction, inflicting
15,00010,000 Nature damage every 1 sec. 500 yd range. Instant. - Wild Smash
Inflicts 150,000Inflicts 0 Physical damage to enemy players in its path. 300 yd range. 1 sec cast. - Wind Storm
Deals 60,000Deals 50,000 Nature damage every 2 second. Damage, healing, and absorption reduced by 80%. 100 yd range. Instant. - Wounding Strike
Inflicts 20,000%Inflicts 20,000 Physical damage every second and leaves the target wounded, reducing the effectiveness of any healing by9%8% for 18 sec. Requires Melee Weapon. Melee range. Instant.
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