Rollback Policy Updated, Legendary Revamp Might Bring New Items, Diablo 3 on Xbox?, Itemization Could Bring Changes to MP

Method Heroic Lei Shen 25 Man World First
Congratulations to Method for being the first guild to down Heroic Lei Shen 25!



Patch 5.2 - Shaman Hotfixes
Ghostcrawler shared some Shaman hotfixes that recently went live.



Patch 5.3 Pet Models
The BadRobot model doesn't actually have a pet yet, but the others are part of the new pets added in Patch 5.3.





Stable Size Increased
Patch 5.3 adds another 30 stable slots for hunter pets, giving you room to collect all the dinosaurs.



Blue Posts
Originally Posted by Blizzard Entertainment
Patch 5.3 PvP Changes
One minor concern would be World PvP. If the item level of PvP gear is only 496, PvE gear might be very dominant here. To be fair with you though, I'm not that bothered with World PvP in the first place, so don't mind this at all. We are well aware that this is a concern that has arisen from players regarding the recently announced changes. While we understand that this is an unfortunate sacrifice for the overall betterment of PvP, we feel that this change will improve the state of both competitive and entry level PvP. This means that more players will be able to enter into PvP and as such increase to competition and the attractiveness of this fun and exciting area of the game.

This doesn't mean that world PvP and duels will be ignored. We definitely understand that players are wanting more huge, epic and glorious PvP such as those that come from world PvP, we just don't feel that it's the right place with the faction imbalance that is present in such battles. We are also looking into trying to find some solutions that will help with PvE gear in duels as we have seen this is a concern as well.

Let me elaborate: A tank has no use at all what so ever of PvP power, nada zip null. So he gets his shiny PvE gear with superduper tank stats on it, an insane amount of sockets. He then sockets and enchants all out resilience on everything becoming virtually immune to melee damage (hi dodge, parry and block!) and still extremely viable against casters.

Basically no high rated RBG team will take a PvP geared tank, because they will benefit so much more from PvE geared tanks with the appropriate gems and enchants.

That is something that we are also aware of, we don't want fully PvE geared tanks being the best choice for flag carriers either. Solutions to this are already being looked into.

) Balance classes (huge issue)
This is something we are constantly working to address, don't think that because we're making these changes that class balance has taken a backseat.

2) Delete the 70 zillion CC possibilities on all characters
We know that the current number of CC present in the game right now is a concern of players. We’re looking at ways to help with the number of CC in PvP combat right now, but it would be a large type of gameplay overhaul and can be risky to implement in the middle of an expansion cycle if the change is too drastic.

3) Fix the amount of "I can global you on 1 macro" playstyle
We are monitoring damage constantly and when we see a need to, we make tweaks and adjustments as they are needed. You can see this from the fact that several of these bursting macros are not as effective as they were previously.

Since this has been designated the "single feedback thread" by Nakatoir, I'll post my input regarding tanks here, rather than finding a more specific thread or making my own.
Not really the designated topic to discuss everything related to the patch 5.3 changes, but this particular thread is discussing the changes coming to PvP gear and it is always best to keep discussions about the same topic in one thread. That is why the other thread was locked and redirected here, because both threads were about the same thing

I know GC hates the word "scaling", but I'm afraid now its extremely relevant. HOW will the 65% damage reduction change in future patches? 65% would've been ridiculous in 5.0. Now its fine. Next patch, its too little. What to think of this?
Who says that this number cannot be tweaked depending on the patch and the numbers being seen? This change gives us another knob that we can turn in order to balance out damage, just like Battle Fatigue does for healing.

I thought it was obvious that what I meant was single feedback thread regarding the PvP gear changes. In the case of my post specifically regarding tanks, something that hadn't really been a focus so far in this particular thread and might have seen a bit out of context.
Not at all, it is related to the topic and I addressed a similar comment in my last post. We want to make sure that PvE geared tanks are not the best option for flag carriers and are looking into ways to make sure that they will use PvP gear as their best in slot choices.

I also would like to say how important world PvP is for many people, the sole reason I do arena, RBG's and get PvP gear is to be competitive in world PvP and be able to fight back in the world while doing dailies etc.

Now the PvP'rs who focus soley or mostly on PvP are actually going to be worse off when fighting other players in the world. While players who do not PvP at all and only raid are going to have an advantage. It's not fun when the PvP gear you've worked so hard to get is only useful when you zone in to an arena or a battleground. And is otherwise useless.

We completely agree. We don't want people who have worked so hard to get their PvP gear to be left out in the cold for world PvP either, but we feel that the overall benefits that this will provide are greater than the issues it creates for World PvP.

While we do want World PvP to be an enjoyable experience for everyone, we are primarily concerned with instanced PvP. The reason for this is because world PvP generally comes down to ganking and the number of players on either side. This is not to say that we don't want World PvP and massive, out of control battles to flourish though, we are just not sure that something that suffers from major drawbacks such as faction imbalance is an optimal location for this.

I do not understand why you have to remove the ilvl 512 from elite gear if it scales down anyways. If we keep the ilvl 512 we will have more of a fighting chance in world PVP whilst keeping the balance in Battlegrounds and Arenas
Because then the conversion across to Season 14 would have been even worse than the transition from S12 to S13. We are aware that the armor not being an upgrade any more is not something many players are happy with, but it is becoming a prestige upgrade with 5.3 again where it will require a certain rating to obtain.

1. what about pve set bonuses? how will you balance them?
Which set bonuses are you most concerned about? We do not want the set bonuses to trump the other big benefits that are given by PvP gear, so tell us which ones you are most worried about, and why.

3. what about legendary items? sha sockets and so on, are you sure it will be balanced enough?
I assume you mean the thunderforged items, they all get lowered down to Ilvl 496 as well. The Sha sockets shouldn't be able to trump the value of PvP power, however we will keep an eye on this and make changes if we feel they are needed. (Blue Tracker / Official Forums)

Patch 5.3 PvP Changes
mm any idea about tank gears? i mean dodge,parry etc from pve gears?
We don't want to see flag carriers running around in full PvE gear either and this is something that we are looking into sorting out. When we have more information on this, we'll let you know.

Oh and healers dont need pvp power, they might go fully pve then.
That is wrong actually, our intention is for PvP power to be much more useful in PvP than PvE gear.

Understand that we don't want PvE gear to be the best in PvP either and are these changes should ensure that this remains so. The feedback that everyone is providing regarding these changes to gear is great and it's offering us a lot of useful information. Please continue providing all of this great feedback and positive discussion, but do so in a single thread.(Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Reputation / Questing
Players interacted with Shado Pan & AC long before meeting the GL. It was a poor choice for a gate.
Perhaps but GL was right there in the vale and had more quests. Not sure we'd make the same choices if we had a do-over. (Source)

gotta admit I've yet to get the enchant recipes bc I just can't stomach doing GL on yet another toon to revered.
Much faster with Commendations and in 5.2 you can slowly progress via dungeons and scenarios. (Source)

Yeah, because that would imply people grouping up and being social and we sure in the hell can't have that!
The Jade Forest raid wouldn't be social. It would be an obligation we'd all feel like we had to do to splash experience. (Source)

in fairness, and your(justified) dismissal of claims of a majority aside, the mop leveling experience has gotten mixed reviews
That is the case for most things we do. We like the MoP leveling experience, though there are always way to improve. (Source)

my problem with dailies and rep is not the quests or the rep, it is the VP required to make purchases, double gate
We double gate stuff all the time. It's a pretty time honored RPG convention. (Source)

Any plans to allow players to complete dailies and other quests while in a raid group? Current design is annoying.
We would like too, yes. We just don't want to splash credit to the whole raid. (Source)

WoWDB on Twitter
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You will be able to keep up with database updates, see smaller news items, and maybe even catch a few things before they end up in a news post, such as the new path from the graveyard to Oondasta or [Griftah's Authentic Troll Shoes]!

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Dark Legacy Comics #382
DLC #382 has been released!

This article was originally published in forum thread: Method Heroic Lei Shen 25 Man, Shaman Hotfix, Patch 5.3 Pet Models, Blue Posts, Comic started by chaud View original post
Comments 74 Comments
  1. mmoc443165a3eb's Avatar
    Quote Originally Posted by NonameXADX View Post
    The reason why they have black stuff on the screenshot is to prevent the other guilds such as Blood Legion from seeing their tactic, there are "conducts" at each corner and if they were visible every1 would pretty much know how they did it.
    Well that murlock on the left is standing on the chain lightning symbol so that's east. The corpse is on the southern section.
  1. Xjev's Avatar
    Quote Originally Posted by chinggis View Post
    Gratz to Method for their WORLD SECOND Heroic Lei Shen and WORLD FIRST Heroic Lei Shen 25.
    Grats to Method on WORLD 10000th(?) LFR LEI SHEN, WORLD 118th Normal LEI SHEN and WORLD SECOND LEI SHEN and finally where the competition is hot at, WORLD FIRST 25man-H LEI SHEN : )
  1. Zehroh's Avatar
    I guess it was harder on 25man. Nice one Method with the 25 world first.
  1. Mrbleedinggums's Avatar
    "Grats Method for winning the 400 m race, but Paragon did get a faster time on the 100 m race so they win."

    There are two raid group settings for two different playstyles. Blizzard made it so that the loot is the same so that we wouldn't have ICC all over again. Both have their pros and cons, and neither is definitely more difficult than the other. Give credit where it is due, people.
  1. Wraylas's Avatar
    That would be an extra 30 stable slots for hunters. currently we have 2 pages at 10 slots per page. The screen shot shows 5 pages at 10 slots per page. 50-20=30
  1. mmoc7fb8344b2d's Avatar
    World first Lei Shen was killed almost a month ago, after that its firsts with modifiers and raid size difference and continent firsts and whatnot. The most prestige one is naturally 25 man heroic, but getting any of the lesser ones is also great feat. If Paragon could get the most prestige 25 man firsts, they surely would try, but they are smart and know their limitations. It's better to be big fish in a small pond etc.

    Screenshot is breath of old school, in vanilla you were lucky if you saw the floor in kill shot, no to mention a video. That was before everyone tried to get clicks to their website, and e-fame was earned in game.
  1. onii's Avatar
    WHOO WHOO!!!! more stable slots!!!!!

    oh and grats Method
  1. Freia's Avatar
    Quote Originally Posted by Myzou View Post
    Mistweavers.

    Chi Torpedo. Chi Burst.

    Uplift is equivalent to Healing Rain in that situation.

    Uplift is no where near the equivalent of healing rain. It heals everyone with your renewing mists, no matter how spread out they are.
  1. xindykawai's Avatar
    My shamy is more happier then ever !!
  1. Reyzzz's Avatar
    Quote Originally Posted by NonameXADX View Post
    The reason why they have black stuff on the screenshot is to prevent the other guilds such as Blood Legion from seeing their tactic, there are "conducts" at each corner and if they were visible every1 would pretty much know how they did it.
    Which is irrelevant as the race is over.

    ---------- Post added 2013-03-27 at 02:53 PM ----------

    Quote Originally Posted by Mrbleedinggums View Post
    "Grats Method for winning the 400 m race, but Paragon did get a faster time on the 100 m race so they win."

    There are two raid group settings for two different playstyles. Blizzard made it so that the loot is the same so that we wouldn't have ICC all over again. Both have their pros and cons, and neither is definitely more difficult than the other. Give credit where it is due, people.
    Bad analogy is bad.

    Correct analogy would be with equal distance but different way to finish it ie. running vs walking.
  1. fallenangel61616's Avatar
    There are no words to describe how much I want that Val'kyr mini-pet. <3 It's just perfect for my Undead Priest.

    And it's about time for an increase in stable size.
  1. Azrile's Avatar
    Quote Originally Posted by Mrbleedinggums View Post
    "Grats Method for winning the 400 m race, but Paragon did get a faster time on the 100 m race so they win."

    There are two raid group settings for two different playstyles. Blizzard made it so that the loot is the same so that we wouldn't have ICC all over again. Both have their pros and cons, and neither is definitely more difficult than the other. Give credit where it is due, people.
    Awhile ago, there was this snotty ´world-first´ 25 man guild. For fear of being beaten by a 10m guild, they bashed 10M raiding as non-important to world first progression. Only 25M should count, they shouted. They ridiculed the accomplishments of all the 10M raiders.

    Do you have any clue what guild that was?

    The second ´irony´ is that they then used the 25M raids to funnel gear to their 10M team. So that really begs the question.... if you have 25 people willing to raid to get you to ´world first´... then why are you doing 10M? Yeah, we get it, it is more difficult to progress with 25Ms because you need more dedicated people.. But that is why 25M has always been the one everyone watched. Even their own comments while they were 25M against 10Ms indicated this. They HAVE 25 people raiding.. they CHOOSE to progress 10M because it is easier for them.

    I have no horses in the race, it is a meaningless thing to me... but their own words against 10M raiding while they were 25M, along with their current ability to field 25 players (to funnel gear for 10M progression).. certainly is a bit hypocritical.
  1. Comrade1182's Avatar
    Quote Originally Posted by Reyzzz View Post
    Which is irrelevant as the race is over.

    Wasn't aware Ra-Den was dead?
  1. Scaleface's Avatar
    lol @ blood legion drama again EU ARE FIRSTTT <3
  1. Daewyn's Avatar
    Quote Originally Posted by Azrile View Post
    Awhile ago, there was this snotty ´world-first´ 25 man guild. For fear of being beaten by a 10m guild, they bashed 10M raiding as non-important to world first progression. Only 25M should count, they shouted. They ridiculed the accomplishments of all the 10M raiders.

    Do you have any clue what guild that was?

    The second ´irony´ is that they then used the 25M raids to funnel gear to their 10M team. So that really begs the question.... if you have 25 people willing to raid to get you to ´world first´... then why are you doing 10M? Yeah, we get it, it is more difficult to progress with 25Ms because you need more dedicated people.. But that is why 25M has always been the one everyone watched. Even their own comments while they were 25M against 10Ms indicated this. They HAVE 25 people raiding.. they CHOOSE to progress 10M because it is easier for them.

    I have no horses in the race, it is a meaningless thing to me... but their own words against 10M raiding while they were 25M, along with their current ability to field 25 players (to funnel gear for 10M progression).. certainly is a bit hypocritical.

    Could you please point out how Paragon ever ridiculed 10 man accomplishments? A few statements were made regarding certain encounters but I don't remember anyone making that kind of general statement, not to mention the fact that Blizzard has actually improved the balance between different sizes since then.

    I would also like to point out that we really don't have 25 players available at the moment. We didn't use 25 man raids to funnel gear during this tier, we did it at the beginning of the previous one. I hope you also understand the difference between having 25 people ready to clear normal raids a few times (once a week, 4 times in total during the whole progress) and actually having 30 people (minimum) roster available to raid progress hours.
  1. Amgyn's Avatar
    http://en.wikipedia.org/wiki/Bad_Robot_Productions

    Interesting development.
  1. Reyzzz's Avatar
    Quote Originally Posted by Comrade1182 View Post
    Wasn't aware Ra-Den was dead?
    Bad wording from my part, they killed Lei Shen, what's the point of not showing how they did it when they are already arguably world 2nd. However, I would understand the same secresy about info of Ra-Den fight since nobody has killed it yet.
  1. Mic_128's Avatar
    Quote Originally Posted by Reyzzz View Post
    Bad wording from my part, they killed Lei Shen, what's the point of not showing how they did it when they are already arguably world 2nd. However, I would understand the same secresy about info of Ra-Den fight since nobody has killed it yet.
    Because they don't want the people behind them to get through the fight sooner and potentially beat them to Ra-Den.

    Hoping that Mini-Valk isn't a TCG or Bliz Store pet...
  1. Byniri's Avatar
    Quote Originally Posted by Mic_128 View Post
    Because they don't want the people behind them to get through the fight sooner and potentially beat them to Ra-Den.

    Hoping that Mini-Valk isn't a TCG or Bliz Store pet...
    It's not, there's a screenshot of the pet in the wild in Icecrown.

    Quote Originally Posted by Amgyn View Post
    ...Portal movie?
  1. siafu's Avatar
    Quote Originally Posted by Geish View Post
    World first Lei Shen was killed almost a month ago, after that its firsts with modifiers and raid size difference and continent firsts and whatnot. The most prestige one is naturally 25 man heroic, but getting any of the lesser ones is also great feat. If Paragon could get the most prestige 25 man firsts, they surely would try, but they are smart and know their limitations. It's better to be big fish in a small pond etc.
    that big fish in small pond is kinda funny... considering Paragon in (25 man) obliterated every guild till Dragon Soul. ur either playing this game since cataclysm or have memory of a small fish.

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