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Patch 5.3 PTR Notes Update - Level 85 to 90 XP Reduced by 33%

Ra-Den Kill Videos
Congratulations to Method for their World First kill of Ra-den, as well as earning I Thought He Was Supposed to Be Hard?

Oondasta and Nalak Loot Eligibility Change
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Back in early March we made a hotfix to remove loot and bonus roll eligibility for players that defeated Oondasta and Nalak while visiting from a different realm. At the time, the change was made to address realm stability issues. Since then, we’ve address those issues by making tuning adjustments for Oondasta such as increasing the spawn rate, and reducing Oondasta’s health by 50%.

In an upcoming hotfix, players coalesced from a different realm will be eligible to receive loot or use a bonus roll after defeating Oondasta or Nalak once more. Keep in mind, players are still only eligible to receive loot or use a bonus roll once a week.

This change will take effect in each region after their scheduled weekly realm maintenance.

Mogu Rune of Fate – Lesser Charm Change
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re deploying a hotfix late tonight that will reduce the number of Lesser Charms of Good Fortune required to purchase 3 Mogu Runes of Fate from 90 down to 50. Meaning when you log in Wednesday and purchase your 3 Mogu Runes of Fate, which are used for 5.2 raid boss bonus rolls, it will only cost you 50 Lesser Charms.

We recommend waiting until after the scheduled Wednesday maintenance to ensure this change has gone through before purchasing your Runes.

Patch 5.2 Hotfixes: April 22
Originally Posted by Blizzard (Blue Tracker)
  • Players coalesced from a different realm are now eligible to receive loot or use a bonus roll after defeating Oondasta or Nalak.


Raids, Dungeons, and Scenarios
  • Throne of Thunder - Twin Consorts
    • Cosmic Barrage now summons 4 Crashing Stars (down from 6) on 10-player Normal, Heroic, and Raid Finder difficulty. 8 Crashing Stars (down from 12) are summoned on 25-player Normal and Heroic difficulty.

  • Sinister Primal Diamond should now correctly have different activation rates depending on the class and specialization. In addition, activation rate for Fire Mages has been increased.

Upcoming Pet Passive Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We're going to be buffing some pet passives in a future patch, and elementals are on the list. We feel that the elemental passive is currently too confusing in that it is somewhat ambiguous with regard to direct effects of weather, but not effects that are not directly related to weather.

For example, if your opponent has a pet that gains an additional attack in a Blizzard, they will still get the additional attack against your elemental pet. This can feel bad in some cases and we want pet passives to always feel good and useful. We also feel that weather is one of the more fun and synergistic elements of Pet Battles, so at this point in time, we’re thinking of redesigning the elemental pet passive along the lines of a ~50% reduction in damage for the turn one is swapped in. Our goal being that we’d rather have a passive in place that increases the strategic depth of elemental pets, and is clear in its intention and functionality.

Keep in mind, we’re still evaluating the numbers and everything is subject to change, but we’d sincerely appreciate any constructive feedback you may have!

Blue Posts
Originally Posted by Blizzard Entertainment
Patch 5.3 Experience Changes
How will it work...

Scenario 1:
  • Before the patch: Character has 50/200 xp, xp bar shows 25% progress to next level.
  • After the patch: Character has 50/100 xp, xp bar shows 50% progress to next level.

Scenario 2:
  • Before the patch: Character has 102/200 xp, xp bar shows 51% progress to next level.
  • After the patch: Character has 102/100 xp, and will level as soon as they gain an experience point.

Let me know if that helps. (Blue Tracker / Official Forums)

World PvP and Gear
That is referring to world PvP. In world PvP, those in full Conquest gear "should be pretty competitive with a Heroic raid–geared player—they may have more survivability, but you might do more damage." In instanced PvP, such as Arena and Battlegrounds the player in PvP gear will have an upper hand, and the player with PvE gear has the better equipment for dungeons and raids.

I hope this clears that up, the devs are referring to world PvP specifically and not PvP in general. (Blue Tracker / Official Forums)

Ask the Devs Questions
Mobius, to answer your question as to why your question was not taken:

Any changes planned for DKs? Like removing the rp cost from Icebound Fortitude or removing the health loss every 2 sec from Unholy Frenzy.
As you can see, the question is not about the planned changes for patch 5.3. For those that are complaining that you aren't satisfied with the questions we responded to, take into consideration the following things:
  • Did you ask a question? We only took questions that were posted in the Ask the Devs thread. If you don't ask, we can't answer.
  • Was your question about the patch 5.3 changes relating to PvP? If not, then it was not taken because it broke one of the first rules for the Ask the Devs
  • Did you up-vote questions you wanted to see answered? The highest voted questions were the ones we chose.

There were many questions that were able to be asked about the 5.3 changes for PvP. There was a new battleground, a new arena, many class changes that would affect PvP and as can be seen, resilience changes. No questions were avoided, if they met the rules of the thread and were voted for, then they were chosen.

The major things which are constanly posted about here and on the usa forums: too much burst, too much cc +remove the pve trinkets, are simply ignored.
There are actually responses to all three of those. The Devs spoke about CC, the PvE trinkets and the burst they create. Unfortunately, if you check the Ask the Devs thread, there are no questions which actually asked about the 5.3 changes and the way in which they would address burst, outside of those pertaining to the Shado-Pan trinkets. If you wanted an answer specifically to the ways in which 5.3 was planning to address your particular issues with burst, then you should have asked them. (Blue Tracker / Official Forums)

Tier 15 Interview With Method
Manaflask has once again interviewed Method about their thoughts on this tier of content. You can see the hightlights below, or read the full interview on Manaflask.

  • 10 and 25 player difficulties are different races due to the different difficulty of the bosses in each size.
  • Due to the difficulty differences, Method no longer feels like they are directly competing against Paragon anymore.
  • The lack of any gating was nice, as was the longer period of pure progression.
  • The boss tuning was well done in this tier, with the exception of Twin Consorts (which was hotfixed).
  • Lei Shen was well tuned, well designed, and one of the better encounters in the game.
  • Ra-den was significantly easier than Lei Shen, and really was a bonus boss rather than the "final boss" of the tier.
  • The opinion on limited attempts on Ra-den was split, with some guild members liking it and some disliking it.
  • Everyone agreed that Dark Animus was the most frustrating boss due to the wipes early in the fight.
  • Method raided 14-16 hours a day during much of the progression.

This article was originally published in forum thread: Ra-Den Kill Videos, April 22 Hotfixes, Blue Posts, Method Tier 15 Interview started by chaud View original post
Comments 122 Comments
  1. pankind's Avatar
    Quote Originally Posted by Tekloth View Post
    Sco from Method actually does have a gf.
    If you can afford the financial loss of playing WoW 16 hours a day, you have enough money to keep a woman around that would be otherwise not interested.
  1. Thirstblood's Avatar
    Quote Originally Posted by F-Minus View Post
    I'd like to skip to the end of your post and say, that yes I am on this website, because I'm a fan of the game, I'm also on other websites and forums for things I care about and personally I think that's what the internet is for, to get information and to exchange information and discuss. There is much more to this site as just hardcore gaming - the way you enjoy it, or am I mistaken here?

    All I said is my opinion, sorry if I offend you, but your appearance tells me you're not healthy, and as said I might and considering what you say am completely wrong, but I say what I see, fast metabolism aside, I can not get fat either, even while eating and not doing anything, but I still try to keep in the best shape possible that I sea fit without spending time in the gym (cycling, walking, swimming).

    And I know your stream is successful, I've seen you streaming all the time, you make sponsor money, you enjoy the game, but I don't know how you can say communication via a input field is the same as communication face to face with someone, this forum is read by thousands, so by your way of thinking I'm actually communicating with thousands people now since they might read my posts - anyway doesn't matter much you have your mind set I see.

    All those guys you mention are making sponsor cash now but as with anything I do not believe their fame and fortune will last, I've been through many e-sport events to see the rise and fall of that stuff. People were once mad excited about the CPL, and where is the CPL right now, gone, as people get older they lose interest in gaming, more so to spectate other people play - Korea being the sole exception to the rule. I also remember guys like Dj.Wheat back from the Quake days when he was playing and later turned into a shout caster and I think he and a handful guys really got the talent to do that he was amazing, but I lost interest to listen to someone explaining me games, as did many of my friends who I grow up with, we tuned in to every "pro" Quake match and listened to Wheat shoutcast it, now nobody of us cares for anything of that for any particular game, we tune in here and there to check new stuff and see fun games but that's it.

    - You're not casting
    - You're playing a game you like
    - You're streaming that said game being played by you

    What qualifications does this give you for a "real" entertainment industry job? Do you see a lot of TV shows where people sit and stream their game being mute and comment to some chat every once in a while. Personally I tune to your stream or any other stream for that matter, to see the game you're playing not you. I think that's for most people, people want to see the game being played, bosses being tackled and killer, not you.

    You might have technical knowledge, how to hook up equipment, set it up properly and editing videos, but to be infront camera or actually take part of the program I don't think anyone will want you for that - but as said my personal opinions I might be totally wrong.
    I kinda have to agree with him, i was out of curious checking few streams of your. Man, you look like ur slowly dying in unhealthy condition. I care less about ur popularity, fame, views, or whatever. I don't want to sound like an asshole, is this what you really want to do? Dying and torture yourself into unhealthy gaming way?

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