Patch 5.4 PTR - Build 17271
Build 17271 will be deployed to the PTR realms soon.

New Icons


New Items
You can see all of the new items on the WoWDB PTR site.

Level Type Spec Slot Name
1Junk Pouch of Enduring Wisdom
1Junk Oversized Pouch of Enduring Wisdom
90Quest Moonfang's Pelt
1Quest Vision of Time
1Quest Vision of Time
1Quest Vision of Time
1Quest Vision of Time
1Quest Vision of Time
1Quest Vision of Time
476ShieldTankOff Hand Daylight Protectorate
476ShieldSpell DPSOff Hand Shield of the Eternal Noon
476BowPhysical DPSRanged Featherdraw Longbow
476One-handed MaceMeleeOne Hand Pandaren Peace Offering
476PolearmMeleeTwo Hand Yak-Herder's Longstaff
476StaffPhysical DPSTwo Hand Contemplation of Shaohao
476StaffSpell DPSTwo Hand Cloudscorcher Greatstaff
476Fist WeaponPhysical DPSOne Hand Hozen Can Opener
476DaggerPhysical DPSOne Hand Scavenged Pandaren Dagger
476DaggerSpell DPSOne Hand Ordon Sacrificial Dagger
1Consumable Moonfang's Paw

New Music















New Strings
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_LICENSE_ACK_TEXT - User acknowledgement: I read and understand all the terms and conditions regarding this transaction and confirm this purchase.\n|HurlIndex:8|h|cff71d5ffRefund Policy|r|h, |HurlIndex:9|h|cff71d5ffTerms of Sales|r|h
  • BLIZZARD_STORE_SECOND_CHANCE_KR - Duration of service: Until the termination of item or until consumption.|nThis item CANNOT be refundable when even partially consumed or after 7 days from purchase.
  • PVP_GAMES_PLAYED - Games Played:
  • SPELL_FAILED_CUSTOM_ERROR_203 - You must wait for customers to get in line before you can select them to be seated.
  • VISITABLE_URL8 - https://kr.battle.net/support/ko/art...d-games-refund
  • VISITABLE_URL9 - http://kr.blizzard.com/ko-kr/company...ofuse.html#tos



Achievement Changes
Originally Posted by MMO-Champion
Collect
Pet Battles

Pandaria
Exploration
  • A Bone Apart (New) Help Tomb "Tom" Bone Apart find his body in the Cavern of Lost Spirits on Timeless Isle. 10 points.

Player vs. Player

Rated Battleground
Player vs. Player



Spell Changes
Originally Posted by MMO-Champion
Items

Item Set Bonuses

Death Knight (Forums, Talent Calculator)
Talents
  • Blood Tap no longer requires the spell to do damage to generate Blood Charges.

Blood
  • Vengeance now grants 1.5% of the unmitigated damage taken as attack power, down from 2%.

Minor Glyphs

Druid (Forums, Talent Calculator)
  • Ravage! had a bugged value fixed.
  • Wrath now costs 8.8% of base mana, down from 12.6%.

Talents
  • Dream of Cenarius (Guardian) now also increases Critical Strike chance of Mangle (Bear) by 10%. Your Mangle (Bear) critical strikes have a 40% (was 45%) chance to make your next Healing Touch or Rebirth instant, free, and castable in all forms, and benefit from Attack Power instead of Spell Power.

Guardian
  • Thick Hide now also reduces the cooldown on Barkskin by 30 sec.
  • Vengeance now grants 1.5% of the unmitigated damage taken as attack power, down from 2%.

Restoration

Hunter (Forums, Talent Calculator)
Survival
  • Black Arrow no longer shares a cooldown with other Fire Trap spells.

Monk (Forums, Talent Calculator)
  • Gift of the Serpent now gives a 10% chance to summon a Healing Sphere with a 30 sec duration (was 60).

Talents

Brewmaster
  • Vengeance now grants 1.5% of the unmitigated damage taken as attack power, down from 2%.

Mistweaver
  • Revival healing and SP scaling reduced by 30%.

Windwalker
  • Storm, Earth, and Fire - 1 Spirit Summoned - Monk and spirit deal 75% of the Monk's normal damage, up from 60%. 2 Spirits Summoned - Monk and spirits deal 60% of the Monk's normal damage, up from 45%.

Paladin (Forums, Talent Calculator)
Talents

Protection
  • Vengeance now grants 1.5% of the unmitigated damage taken as attack power, down from 2%.

Priest (Forums, Talent Calculator)

Shadow

Major Glyphs
  • Glyph of Shadow Word: Death - Your Shadow Word: Death can now be cast at any time, but deals 14% damage against targets above 20% health, down from 25%.

Rogue (Forums, Talent Calculator)
  • Evasion now has a 2 min cooldown, down from 3. Now has a 10 sec duration, down from 15.

Warrior (Forums, Talent Calculator)

Protection
  • Vengeance now grants 1.5% of the unmitigated damage taken as attack power, down from 2%.

Racials
Pandaren
  • Inner Peace now causes you to earn twice as much rested experience rather than having your rested experience bonus last twice as long as normal.

Professions
Enchanting
  • Many enchants that were instant casts are now a 1.5 sec cast. This is reverting a PTR change and making the cast time identical to live.

Inscription
  • Many enchants that were instant casts are now a 4 sec cast. This is reverting a PTR change and making the cast time identical to live.

Leatherworking
  • Many enchants that were instant casts are now a 5 sec cast. This is reverting a PTR change and making the cast time identical to live.

Tailoring
  • Many enchants that were instant casts are now a 4 sec cast. This is reverting a PTR change and making the cast time identical to live.

Raid & Dungeon Abilities
  • Blade of the Hundred Steps Imbues all players of the tank role in the current quadrant of this warehouse with a boon. Attacks have a chance to call down a bolt of lightning, inflicting 325,000 487,000 Nature damage to enemies within 4 yards and stun them for 2 sec. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown. Unlimited range. Instant.
  • Blizzard Calls down a blizzard that lasts 20 sec., inflicting 300,000 0 Frost damage every 1 sec. to all enemies in a selected area. Unlimited range. Instant. 3 sec cast.
  • Bonecracker Crack the target's bones, reducing maximum health by 25% 10% and causing the target to bleed for 40,000 Physical damage every 1 sec. Limited to 2 targets. 100 yd range. 1.5 sec cast. 3 sec cooldown.
  • Bonecracker Crack the target's bones, reducing maximum health by 25% 10% and causing the target to bleed for 40,000 Physical damage every 1 sec. Limited to 2 targets. 100 yd range. 3 sec cast. 3 sec cooldown.
  • Corrosive Blast Inflicts 0 Shadow damage and increases Shadow Corrosive Blast damage taken by 300% for 45 sec. Stacks. Unlimited range. 3 sec cast.
  • Corrosive Blast Inflicts 600,000 Shadow damage and increases Shadow Corrosive Blast damage taken by 300% for 30 sec. Stacks. Unlimited range. Instant.
  • Corrupted Touch (New) Corrupts an enemy upon death, causing them to explode after 10 sec secs, inflicting 150,000 Shadow damage to themselves and all allies within 8 yards. Instant.
  • Crimson Acid (New) Adds a harsh acid to the Crimson Reconstitution anima pools. Any players which remain in the pool are damaged for 0 Fire damage every second. Unlimited range. Instant.
  • Demolisher Cannon Targets an enemy's location and lobs a flaming projectile inflicting 500,000 450,000 damage to all enemies within 6 yards, knocking players back. Unlimited range. Instant.
  • Eminence When the Monk deals damage, she will heal equal to 150% of the damage dealt. Instant. inflicts damage, she will heal herself for 150% of that amount. Instant.
  • Empowered Gripping Despair Inflicts 20,000 Inflicts 30,000 Shadow damage every 1 sec for 20 15 sec. When Empowered Gripping Despair expires or is removed it causes Explosive Despair. Melee range. Instant.
  • Empowered Gripping Despair (New) Inflicts 30,000 Shadow damage every 1 sec for 15 sec. When Empowered Gripping Despair expires or is removed it causes Explosive Despair. Melee range. Instant.
  • Empowered Touch of Y'Shaarj You have become touched by Y'Shaarj and will try to spread the Touch of Y'Shaarj. Limited to 1 target The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect. Limited to 2 targets. Unlimited range. 3 sec cast.
  • Empowered Touch of Y'Shaarj You have become touched by Y'Shaarj and will try to spread the Touch of Y'shaarj The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect. Unlimited range. 3 sec cast.
  • Fiery Edge A beam of fire forms between two friendly targets, burning them and any allies in the path of the beam for 8 10 sec. 100 yd range. Instant.
  • Flame Arrows Inflicts 80,000 Inflicts 0 Fire damage on impact, and then 100,000 Fire damage every 2 seconds. 300 yd range. Instant. 3 sec cast.
  • Flame Breath Periodically inflicts 100,000 0 Fire damage to enemies in a cone in front of the caster. Melee range. Instant. 3 sec cast.
  • Flame Breath Periodically inflicts 100,000 0 Fire damage to enemies in a cone in front of the caster. Melee range. Instant.
  • Flames of Galakrond Deals 100,000 Deals 600,000 Fire damage to all enemies. Unlimited range. Instant.
  • Flamestrike Calls down a flamestrike that lasts 20 sec., inflicting 300,000 Fire damage every 1 0 Fire damage every 2 sec. to all enemies in a selected area. Unlimited range. Instant. 3 sec cast.
  • Fracture Smashes the ground with his mighty blade. This strike is so powerful that it inflicts inflicting 150,000 Nature damage to all nearby players. 1.9 sec cast. 3 sec cooldown.
  • Gene Splice Mutate into an amber scorpion. The process of transforming causes you to suffer 0 Physical damage each second suffering 0 Physical every 1 sec while transformed. 40 yd range. 3 sec cast. 2 min cooldown.
  • Grasp of Y'Shaarj Inflicts 250,000 Inflicts 150,000 Shadow damage to random enemies and creates a Manifestation. Limited to 5 targets. 1,000 yd range. 1.5 sec cast. 2 sec cast.
  • Gripping Despair Inflicts 30,000 Shadow damage every 1 sec for 20 15 sec. Stacks. Melee range. Instant.
  • Gusting Charge Charges Slides a bomb towards a distant target, inflicting 200,000 Nautre Nature damage to enemies within 5 yards of that target and This fast-moving bomb leaves behind a trail of wind, inflicting 150,000 Nature damage every second for 45 sec. Unlimited range. Instant.
  • Gusting Charge Charges Slides a bomb towards a distant target, inflicting 200,000 Nautre Nature damage to enemies within 5 yards of that target and This fast-moving bomb leaves behind a trail of wind, inflicting 150,000 Nature damage every second for 45 sec. Unlimited range. Instant.
  • Gusting Crane Kick The Wise Mistweaver Spirit spins rapidly in a circle, drawing in players within 40 yards and inflicting 0 Physical damage to targets within 10 every second for 4 sec. Unlimited range. Instant. 3 sec cast.
  • Magma Totem Summons a Magma Totem that causes Fire damage to creatures within 40 yards. 5 sec cast. 3 sec cast.
  • Metal Storm Fires a rocket barrage that inflicts 0 Fire A caustic barrage that inflicts 0 Nature damage every 0.5 sec. to random enemies 100 yd range. 3 sec cast.
  • Obliterate The War Master ferociously spins his weapon, inflicting 800,000 Physical damage to all enemies within 10 yards. 10 yd range. 3 sec cast.
  • Pheromone Cloud Inflicts 30,000 Inflicts 0 Nature damage every second while alive. Unlimited range. Instant. 3 sec cast.
  • Pulsing Flames Periodically inflicting 25,000 0 Fire damage. Each pulse increases Fire damage dealt by 2%. Instant. 3 sec cast.
  • Pummel Pummel the target with your weapon, dealing 80,000 0 damage and interrupting spellcast. 8 yd range. Instant. 3 sec cast.
  • Reaper Inflicts 700,000 Inflicts 400,000 Shadow damage, stunning the target and making them unthreatening for 6 sec. Next melee. Melee range. Instant.
  • Rushing Waters (New) Causes five torrents of Sha infused water to spring forth from the Defender. Touching the spouts causes 0 Frost damage. 10 yd range. 3 sec cast.
  • Screeching Howl The pterrordax lets out an ear piercing scream dealing 0 Physical damage. Unlimited range. 3 sec cast.2 sec cooldown.
  • Set to Blow Throws a pack of highly volatile bombs on the back of players. After 30 15 sec, these bombs will detonate, inflicting 200,000 Fire damage per remaning stack to all players within 9 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate, inflicting 200,000 Fire damage to anyone within 9 yards when any player enters their close proximity or after 30 sec. The explosion from any of these bombs can chain to nearby ground bombs. Unlimited range. Instant.
  • Sha Pool Inflicts 10,000 Inflicts Shadow damage every 1 sec for 10 sec. Instant.
  • Shattering Roar Inflicts 250,000 damage to the raid enemies. 100 yd range. Instant. 5 sec cooldown.
  • Shock Pulse A mighty seismic eruption knocks enemies back and inflicts 75,000 Nature damage. 4 sec cast. 3 sec cooldown.
  • Skull Cracker Thranok savagely spins his weapon , inflicting 800,000 0 Physical damage to all enemies within 10 yards. 10 yd range. 4.5 sec cast. 3 sec cast.
  • Sundering Blow Inflicts 0 Physical damage and sunders the target's armor, reducing armor by 10% for 60 sec. Generates 5 rage per stack of Sundering Blow on the target. Next melee. Melee range. 3 sec cast.
  • Thunder Clap Causes 150,000 Causes 0 Nature damage and slows enemy movement speed by 25%. Instant. 8 sec cooldown. 3 sec cast. 8 sec cooldown.
  • Tidal Wave Summons a violent typhoon that deals 150,000 0 Nature to enemies with which it collides. 40 yd range. Instant. 3 sec cast.
  • Tidal Wave (New) Summons a violent typhoon that deals 0 Nature to enemies with which it collides. 40 yd range. Instant.
  • Torment Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing 75,000 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target and resets in damage inflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated. Unlimited range. 2 sec cast. 5 sec cooldown.
  • Torment Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing 75,000 Shadow damage immediately and additional Shadow damage every second until dispelled. This damage increases over time. Each time Torment is dispelled, it jumps to a nearby target and resets in damage inflicts the initial damage, and resets the damage increase. Torment is removed when once the Mogu Shadow Ritualist is defeated. Unlimited range. Instant.
  • Touch of Y'Shaarj You have become touched by Y'Shaarj and will try to spread the Touch of Y'Shaarj The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect. Unlimited range. 3 sec cast.
  • Touch of Y'Shaarj You have become touched by Y'Shaarj and will try to spread the Touch of Y'Shaarj. Limited to 1 target The Touch of Y'shaarj mind controls the target, causing them to seek out nearby allies and attempt to convert them as well. Dealing sufficient damage to the mind-controlled player will break the effect. Limited to 2 targets. Unlimited range. 3 sec cast.
  • Unstable Defense Systems Inflicts increasing Fire Nature damage to nearby enemies every second. Unlimited range. Instant.
  • Venom Bolt Volley Shoots poison at all enemies, inflicting 150,000 0 Nature damage. 100 yd range. Instant. 3 sec cast.
  • War Song A powerful war cry inflicts 50% of enemies' maximum health as damage. 70 Mana / 100 Mana / 100 Mana / 100 Mana. 3 sec cast. 3 sec cooldown.
  • Windstorm Creates a torrent of wind that moves around in a spiral. Colliding with the torrent inflicts 250,000 Nature damage. The torrent lasts for 15 18 sec and increases in speed over time. Unlimited range. Instant.
  • Wrecking Ball The Starving The Starved Yeti inflicts 0 Physical damage and knocks back all players in its path. Unlimited range. 3 sec cast.
This article was originally published in forum thread: Patch 5.4 PTR - Build 17271 started by chaud View original post
Comments 36 Comments
  1. SinisterAsc's Avatar
    no music yet?
  1. Tigrian's Avatar
    Seems like a strange time to change the Pandaren racial O.o
  1. Laylriana's Avatar
    In game right now my tooltip for Black Arrow says it deals 113,240 damage over 20 sec. Multiplying my attack power by 12.6% and adding in the 1570 in the tooltip above, it will be doing around 9028 damage in 5.4.

    EDIT: Well, the tooltip info I quoted is gone now.
  1. Shudder's Avatar
    One thing I hated about this game was how fast professions did things. With these cast times this is sure to bring back a lot of subscribers.
  1. Gendou's Avatar
    Quote Originally Posted by Tigrian View Post
    Seems like a strange time to change the Pandaren racial O.o
    Yeah, what's all this, then? I can't tell if this is a buff, a nerf or a clarification ...
  1. Durandro's Avatar
    Quote Originally Posted by Gendou View Post
    Yeah, what's all this, then? I can't tell if this is a buff, a nerf or a clarification ...
    Its a minor nerf, but only if someone is pausing several days in between leveling sessions and letting the Rested bar fill up fully.

    For people leveling a bit every day, it'll have very little effect. Basically you gain Rested at twice the rate as normal, whereas now you lose Rested half as fast. Same net amount, but as it is currently you can 'save up' twice the amount - in this build you'll 'cap' Rested twice as fast, encouraging more regular leveling sessions.
  1. Sylf's Avatar
    Quote Originally Posted by Shudder View Post
    One thing I hated about this game was how fast professions did things. With these cast times this is sure to bring back a lot of subscribers.
    Omg, that made me laught more then it should have
  1. lichee's Avatar
    Quote Originally Posted by Shudder View Post
    One thing I hated about this game was how fast professions did things. With these cast times this is sure to bring back a lot of subscribers.
    lol. +1 to this
  1. Somarlane's Avatar
    Let's add cast times to profession spells... said no one ever. (ಠ_ಠ) Never mind. Chaud said it is just reverting to the values on live.

    ... Of course, I wouldn't mind having the cast time removed...
  1. raderack's Avatar
    Wee lets make a shity talent..even worst..reducing it stats..yeah..lets make holy paladins even worst..and retri..too..weeee
    good work blizzard..
  1. Laylriana's Avatar
    Does the music titled "Vale Healing" mean that the Vale is healed after Garrosh is beaten?
  1. TheMeII's Avatar
    Quote Originally Posted by Durandro View Post
    Its a minor nerf, but only if someone is pausing several days in between leveling sessions and letting the Rested bar fill up fully.

    For people leveling a bit every day, it'll have very little effect. Basically you gain Rested at twice the rate as normal, whereas now you lose Rested half as fast. Same net amount, but as it is currently you can 'save up' twice the amount - in this build you'll 'cap' Rested twice as fast, encouraging more regular leveling sessions.
    It's a burf.

    If you play your leveling pandaren daily it's buff, since you get a days rested in 12 hours. If you just occasionally level him/her/it but spend all rested in one go this is a nerf since it caps at 150% rather than 300%
  1. Eberon's Avatar
    Quote Originally Posted by TheMeII View Post
    If you play your leveling pandaren daily it's buff, since you get a days rested in 12 hours. If you just occasionally level him/her/it but spend all rested in one go this is a nerf since it caps at 150% rather than 300%
    No, if you always spent your rested bonus in one play session it's neither a buff nor a nerf. You get the same amount of rested XP. If you almost never spent all your rested bonus, it's a buff, because you're now more likely to spend all your rested bonus.

    That it caps at 150% instead of 300% isn't a nerf, because you get twice the amount of bonus XP during this 150%.
  1. Bahska's Avatar
    Oh yeah, cause boomkins so needed a nerf! -_- Guess i'll just continue to play my mage when i need to dps.
    Though that doc bear change is pretty cool, finally a use for that talent.
  1. subanark's Avatar
    I'm confused about the inner peace description. Currently you generate rested xp twice as fast. Is this just a clarification, or would you now get 3x XP from rested?
  1. mmocfd328e0b6e's Avatar
    Wait a darn minute! And where are the 5man hcs?
    I just see a raid what copy paste Orgrimmar + BoT interiors, Flex raid what copy paste this one again, and some crap looking gear what was made by dead desingers and an isle what is just the same of ToT's island....
    So where is my money in this patch? I don't see the new dwarf model what kept promising for years... 5.4 is not my patch maybe I will come back if BC 2.0 expansion has come.
  1. mmoc79af98f473's Avatar
    We can pretty much forget about 5man hcs after the first ones when an expansion launches. Cutting costs I guess.
  1. mmocd24d3718a2's Avatar
    Let me get this straight, you want to bring Ef to a competitive against other healing classes rate so its useful without mastery, then you wanted to match the other talents in the same tier, then you nerf SS to a point were its not viable against Ef again?
  1. Glaziola's Avatar
    Scenarios are new hcs. The era of 5mans is over it seems.
  1. Strafer's Avatar
    dat new music

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