Round Table Meetings at Gamescom 2013, Blue Posts, What Creature of Sanctuary Would You Want As a Pet?

In-Game Real Money Beta Purchase Reward Clarifications, Buffs After Silence, Server Regions

Patch 5.4 - Heirloom Raid Weapons
Along with all of the other Siege of Orgrimmar loot, Patch 5.4 adds some Heirloom weapons that drop from Garrosh. These items do not drop in Raid Finder difficulty, only Flex, Normal, and Heroic. Keep in mind that nothing on the PTR is final until it goes live.



Patch 5.4 PTR Notes Update - August 7
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Vengeance has received several changes.
    • So as not to affect Challenge Mode leader boards, the above Vengeance changes will not apply there. For Challenge Modes, Vengeance will continue to work as it did in patch 5.3.

Druid (Forums / Skills / Talent Calculator)
  • General
    • Wild Mushroom for Restoration Druids now summons a single mushroom at the friendly target’s location. If the mushroom is recast, the mushroom moves to the new location and retains its accumulated bonus healing.
      • The amount of healing stored on a Wild Mushroom is now reduced by Battle Fatigue.
  • Talents
    • Dream of Cenarius has been completely redesigned to reduce complexity and increase usability, but maintain the spirit of the effects. Benefits now vary by specialization.
      • Guardian: Increases the amount healed by Healing Touch by 20%. Increases the critical strike chance of Mangle (Bear) by 10% and critical strikes of Mangle (Bear) have a 40% chance to make the next Healing Touch or Rebirth instant, free, and castable in all forms. Instant cast version of Healing Touch now benefits from Attack Power instead of Spell Power.

Monk (Forums / Skills / Talent Calculator)
  • Talents
    • Rushing Jade Wind has been redesigned and replaces Spinning Crane Kick.
      • Rushing Jade Wind: The Monk summons a whirling tornado around them, dealing damage to nearby enemies (heals nearby allies for Mistweavers). Rushing Jade Wind has the same costs, Chi generation, and periodic rate as Spinning CRake Kick, but, deals 60% of the periodic damage or healing, lasts 6 seconds, is instant, and not channeled.

Paladin (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)
  • General
    • Shadow Word: Death damage is now increased by 80% when used on enemies that have less than 20% health, but the cooldown is no longer reset if the target does not die.
  • Discipline
    • Grace can no longer be dispelled.
  • Class Armor
    • Discipline/Holy PvP 2-piece set bonus' (4-piece set bonus pre-Season 12) Holy Spark effect can no longer be dispelled.
    • Shadow PvP 4-piece set bonus is no longer an area-of-effect and only affects the character that dispels Vampiric Touch.

Warlock (Forums / Skills / Talent Calculator)

Warrior (Forums / Skills / Talent Calculator)
  • Arms
    • Slam now deals 50% more damage, but the Rage cost has been increased by 50% as well. While Sweeping Strikes is active, Slam will deal 35% of damage dealt against the primary target to all other enemies within 2 yards, and targets affected by Colossus Smash receives 10% more damage.

Quests

Professions
Archaeology
  • Mantid Artifact Sonic Locator no longer randomizes digsites when acquired, and is more difficult to obtain. They can now only be purchased as part of a Mantid Artifact Hunter’s Kit, which includes a Lorewalker’s Map.

Blacksmithing
  • New Raid and PvP blacksmithing plans have been added. These new plans can be researched by crafting Balanced Trillium Ingot, allowing the blacksmith to learn a random new plan.
  • Plans for Balanced Trillium Ingot could be found as a drop from creatures in Pandaria.

Cooking
  • A number of new cooking recipes have been added, including new foods that give +300 to a primary stat and noodle carts. Some of these new recipes can be learned from drops in the Vale of Eternal Blossoms, others from quests.

Enchanting
  • Items formerly obtained with Valor Points that now cost Justice Points as well as gear crafted from new PvP recipes or plans will now disenchant into Sha Crystal Fragments.
  • Multiple Sha Crystal Fragments can be combined into a Sha Crystal.

Engineering
  • Engineers that are able to acquire Chief Engineer Jard’s Journal can learn to craft Jard's Peculiar Energy Source; a new material used in a number of new engineering schematics. The journal can be obtained as a drop from creatures in Pandaria.
  • Blingtron 4000 Gift Package now has a chance to contain Lil’ Bling, a companion pet.

Fishing
  • With the lakes and rivers in the Vale of Eternal Blossoms drained of water, the Cloud Serpents carried little buckets of Jewel Danio and relocated them to the Timeless Isle so they can thrive once more.

Inscription
  • Many new glyph techniques have been added, and some existing glyphs have been changed. Some of the new techniques can be obtained from creatures anywhere in Pandaria, while others can only be found on powerful creatures that reside on the Timeless Isle.
  • A new technique to create Crafted Malevolent Gladiator’s Medallion of Tenacity can be found as a world drop

Leatherworking
  • New Raid and PvP leatherworking patterns have been added. These new patterns can be researched by crafting Hardened Magnificent Hide, allowing the leatherworker to learn a random new pattern.
  • Patterns for Hardened Magnificent Hide could be found as a drop from creatures in Pandaria.
  • Leatherworkers can find a pattern to craft Drums of Rage as a drop from creatures in Pandaria. The drums can be used by anyone to give their raid a minor bloodlust-like effect.

Tailoring
  • New Raid and PvP tailoring patterns have been added. These new patterns can be researched by crafting Celestial Cloth, allowing the tailor to learn a random new pattern.
  • Patterns for Celestial Cloth could be found as a drop from creatures in Pandaria.

Items
  • Trinket, enchant, set bonus, and legendary meta-gem effects whose triggered effect benefits from haste no longer also have their chance to trigger the benefit from haste. Activation chances and internal cooldowns for those effects and other trinket effects have been adjusted to compensate and will now be displayed on their tooltip.

Raid Testing Schedule - August 8-9
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Thursday, August 8, and Friday, August 9, we will continue testing raid encounters in the Siege of Orgrimmar raid. We're moving on to 10-player Heroic testing at this time, and then 25-player mode as the PTR cycle progresses.

Each encounter should be available at approximately the listed times below for all Public Test Realms.

Thursday, August 8
Immerseus - 10 Player Heroic - 10:30 PDT (13:30 EDT, 19:30 CEST)
Norushen - 10 Player Heroic - 16:00 PDT (19:00 EDT, 01:00 CEST)

Friday, August 9
Spoils of Pandaria - 10 Player Heroic - 10:30 PDT (13:30 EDT, 19:30 CEST)
Paragons of the Klaxxi - 10 Player Heroic - 16:00 PDT (19:00 EDT, 01:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Blue Tweets
Originally Posted by Blizzard Entertainment
Lore
Instead you did the exact opposite and went to a complete standstill. Main heroes mostly do nothing at all.
Characters like Garrosh and Jaina have a lot of presence in the 5.0 story. Now, you may not like them or wish we had included more. (Source)

Wotlk had the highest integration of players to the story. Cata and mop had arguably none or really week.
We also heard criticism that Arthas turned up every time you opened a closet. Risked making him feel more annoying than frightening. (Source)

Real question, what is the intrinsic value of content? Story/Aesthetic difficulty matters less.
Seeing content and seeing story are both rewards. In WoW, gear just tends to be a more motivating reward for many. (Source)

I have a feeling that y'shaarj is the true baddie in this expansion amirite?
He is dead. (Source)
How can Old Gods die if "They're outside the cycle"?
"What is dead may never die?" (Source)

stop saying u lose a leveling zone when u can phase for hight levels like u do on Theramor
Okay, so you're asking for Ashenvale to be phased at higher level to reinforce Alliance winning back some land? (Source)

Just trying to understand how the ongoing story makes sense after changes such as this - esp for lower level toons
We often have a problem with the lower level time flow. Arthas is dead 1-60 then alive 61-80 then dead again 80-90. (Source)
Why not turn TBC & WotLK into optional content that can be played in scenarios / cavern of times?
It's a neat idea. It just takes designer time away from other ideas (which doesn't mean it's off the table). (Source)

World
Can we get a list of to-be-joined servers in 5.4 so we can start matching guilds/arena teams up? Thanks!
There are no Arena teams any longer. We'll provide lists of connected realms when we have resolved which ones are affected. (Source)

50% Off Swift Windsteed Mount - This Week Only
Originally Posted by Blizzard Entertainment
Whether trekking along the jagged trails leading to Kun-Lai Summit or galloping through the clouds, the Swift Windsteed always has a regal bearing. Now, for the first time you can grab the reins of one of these rare creatures for half off—but hurry, as this sale ends August 13, 2013 at 11:59 p.m. PDT.

Get yours now! (US / EU)

Hearthstone - State of the Game
There was a new Hearthstone blog post today that talks about the current state of the game. It revealed that beta is finally feature complete and still planned for the summer, but it won't be ready this week.

Players who purchase a pack of cards during the beta will receive a golden Gelbin Mekkatorque card. This card will not be disenchantable and only obtainable as a beta reward. Be sure to read the full blog post on Hearthpwn.



The Burdens of Shaohao
If you can't get enough of Lorewalker Cho's storytelling, this should be a fun week for you. Blizzard is releasing a six part series that looks at Emperor Shaohao as he progresses toward discovering the truth about his future.



This article was originally published in forum thread: 5.4 Heirloom Raid Weapons, 5.4 Notes Update, SoO Raid Testing, Blue Tweets, HS Update started by chaud View original post
Comments 118 Comments
  1. Shudder's Avatar
    Quote Originally Posted by Phaidrae View Post
    I don't really dig this heirloom stuff being unavailable to those that can't/don't do anything more than LFR...I hope they change that...and spare me the guff of "LFR doesn't deserve it." Honestly, for some of us - that's all we have time for. I really don't like this whole punishing feeling that comes with only having the time to raid LFR. "yeah see the content but it's dumbed down, the gear is poor - and now you're going to start seeing things you won't be able to get. oops." I kind of feel like all of the complaining about LFR not being "real" raiding has resulted in, as time goes on, Blizz listening to people and making progressively more and more stuff unobtainable to those of us that stick to LFR.
    If you don't have time then do flex. Problem solved. God forbid you have to talk to someone in an mmo.
  1. Wow's Avatar
    So this is their carrot on a stick to get more people to play next expansion?
  1. Asphyxiate9's Avatar
    Legendary weapons disguised as BoA's.
  1. Rolly's Avatar
    Quote Originally Posted by Slappyjoe View Post
    I see they're continuing the awful Leatherworking research thing. In the current tier, there are 74 pvp and 8 pve recipes that can be researched. That's a minimum 82 days to learn them all. That's a bit silly. For small PvE guilds with only a few Leatherworkers, the raid patterns become almost useless since by the time anyone can learn them, everyone's probably already gotten drops that are as good or better.
    Yea, they really have destroyed professions. But hey they saved on "resources" by just adding a RNG line of code than actual different mats or the need to "go out in the world".
  1. Unholyground's Avatar
    Quote Originally Posted by orangelemonrain View Post
    Legendary weapons disguised as BoA's.
    They will only get you into raiding, they are not BiS, and likely will be replaced by the first epic weapon that you can use.
  1. amakusa007's Avatar
    I personally don't think this is a good move from blizzard putting account bound weapons from a drop of a raid boss cause if you have multiple alts (example: if a player is playing lock and got a alt warrior with barely any gear, then he can need on a item that he doesn't need for his main). I see problems with this if it is a drop and master loot for players that not only wants to gear their main but also alts as well. Heirlooms are ok for leveling toons but not to complete raid contents. Blizzard should have gone the route to put heirlooms to be sent across realms so you can level alts on a different realm to explore the realms out there. Also adding other heirloooms such as neck, wrists, belt and boots would have been a better decision too.

    - - - Updated - - -

    i do understand that this is all ptr info and may or may not come live.
  1. Glaziola's Avatar
    Quote Originally Posted by Durandro View Post
    Who says it'll scale better then current Heirlooms? The jump from level 90 to 91 probably won't increase the stats much. The only time the weapon might be 'overpowered' is at level 90 - and that's assuming the Heirloom version will keep the stats of the Epic version.
    I really hope you are right.

    - - - Updated - - -

    Quote Originally Posted by Shudder View Post
    Yeah it really sucks that people with more skill and determination than you will have an advantage. It's almost like it's a reward for work. There is nothing stopping anyone from getting these. Not like it matters, realm first always goes to people who had help.



    No, no they didn't. Making stuff up is fun though right?
    Nobody should have an advantage, it's a fresh start like it has always been, why change that now?
  1. valliant13's Avatar
    Quote Originally Posted by amakusa007 View Post
    I personally don't think this is a good move from blizzard putting account bound weapons from a drop of a raid boss cause if you have multiple alts (example: if a player is playing lock and got a alt warrior with barely any gear, then he can need on a item that he doesn't need for his main). I see problems with this if it is a drop and master loot for players that not only wants to gear their main but also alts as well. Heirlooms are ok for leveling toons but not to complete raid contents. Blizzard should have gone the route to put heirlooms to be sent across realms so you can level alts on a different realm to explore the realms out there. Also adding other heirloooms such as neck, wrists, belt and boots would have been a better decision too.

    - - - Updated - - -

    i do understand that this is all ptr info and may or may not come live.
    I don't see the problem...They drop in everything but LFR....Flex uses the LFR loot system. Normal and Heroic are usually dedicated groups(even if pugs) consistently going every week with the same 12-30 people depending on raid size. Therefor the item will go to who its best suited first then to people wanting them for alts second.
  1. arboachg's Avatar
    Or it'll be 90-100 and 100-110 (or 115, or 120). They can do whatever they want.
  1. Geodew's Avatar
    If this goes live, then it's too late to provide your feedback. So I'm saying right now, this is probably a bad idea as-is.

    BoA weapons same ilvl as SoO gear, heirloom scaling or not, goes live: Then people, especially hardcore raiders, will feel "forced" or at least attracted to the idea of leveling and gearing 10 alts to run Flex AND Normal/Heroic SoO every week to get a weapon for their main. This is an awful idea that promotes tedium.

    The maximum ilvl of these should be greatly decreased, at least down to 530 (2/2 normal mode weapon from T15) to prevent people from doing this for anything more than catch-up.
  1. Blindfire's Avatar
    how does this mean that level 100 will be next xpac, what if they just designed this to be a useable heirloom until wow's end, which is supposedly two more xpac's. So next xpac would be 95 and last would be 100, but a char who is still 90 leveling in 7.0 could still use it the whole way to 100.
  1. arboachg's Avatar
    Instead of their constant flip flopping about item bloat (remember ToC and ICC before they made all modes drop the same loot?), how about they just make flex the format for normal and heroic instead of another, unnecessary "tier" of progress?
  1. mmocef71e99c15's Avatar
    Quote Originally Posted by Blindfire View Post
    how does this mean that level 100 will be next xpac, what if they just designed this to be a useable heirloom until wow's end, which is supposedly two more xpac's.
    Supposedly!? No. You have no basis to assume that Blizz would all of a sudden for no reason whatsoever stop selling expansions for their multi-billion business.

    Stop making crazy assumptions out of nothing.

    90-100 means nothing, except that they want it to be available for, most likely 2 more expansions, but not for the expansions after that. Just like heirlooms have always had an upper limit.
  1. Hanto's Avatar
    The last few seconds of that second story (which is actually the 4th but whatever) was... Interesting. An army to crush a legion? Green shadows in the thundering clouds? Kekeke I'm not one to speculate usually but knowing how Blizzard has, in the past, snuck informational hints into different things they do... I'm curious.
  1. Sainur's Avatar
    What's this then... heirloom raid weapons, you're kidding, right? Not trying to be an arse but why? What's the point of that?

    http://i.imgur.com/tViDv.jpg
  1. mmoc66c44a2f62's Avatar
    Going to use Drums of Rage on trash in LFR, whos with me?!!?!

    And no, I'm not serious, but this will be done, sad strory..
    The heirlooms will not hit live servers, new dinged level 90 with that wep? Dont think so.
    Warlock buff? Nice, gj, ty etc.
  1. Lucifrie's Avatar
    5 pages worth of comments and no one mentions that the tank shield is OP compared to the other 2 offhands...? Wtf kind of slip up is that? Leaked picture or not, if everything is getting 2 gem slots, how can you miss them?
  1. TeeGobbz's Avatar
    Haste/crit on the only dagger is absolute garbage. Mastery/haste would be best for an heirloom, then it can be used for both "viable" PvE Rogue specs. Honestly, who uses crit on rogues that raids?
  1. Danifilth's Avatar
    Sounds like this is the last expansion since blizzard said level 100 is the last level and they are done with wow
  1. Sprucelee's Avatar
    Quote Originally Posted by taurenguard View Post
    I really hope you are right.

    - - - Updated - - -


    Nobody should have an advantage, it's a fresh start like it has always been, why change that now?
    Fresh start.... LOL

    As if a fully geared heroic raider does not have a HUGE advantage over Joe Shmoe at expansion launch... Beyond leveling, there is no reason to assume they would be better than any other level 100 weapon, just like any other heirloom.

    - - - Updated - - -

    Quote Originally Posted by Danifilth View Post
    Sounds like this is the last expansion since blizzard said level 100 is the last level and they are done with wow
    Since they never said anything remotely close to that, nothing about wow would be done.

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