Patch 5.4 - Tier 16 Priest Armor Set
Keep in mind that this is just a preview and the final set may be different.
Patch 5.4 Developer Interviews
Horde for Life had the chance to interview Marco Koegler (Technical Director) recently. You can find information from previous interviews on our Patch 5.4 Developer Interviews page.
Technical Aspects
- Developing WoW with countries that have poor network connectivity in mind is part of the reason why you can play WoW relatively well on a poorer connection.
- Making the game feel like you are playing locally by compensating for latency on the client and server end has always been an important part of development.
- Fixes that took days in the past now take a matter of hours thanks to the advancement in how patching is done.
- Whenever new features are added, people on older hardware are kept in mind to make sure the game is playable for them still. It is a painful process to maintain that kind of compatibility, but Blizzard doesn't want people to be unable to play the game due to new features.
Gameplay
- The BMAH has been successful at giving players that are focused on earning gold items to purchase, such as mounts, pets, transmog sets, and other things. It was also useful in phasing in access to the Brawler's Guild. There aren't any changes to the BMAH planned. It isn't decided yet if new locations will be added outside of Pandaria in the future.
- CCP allows players to run somewhat more freely with the economy, but Blizzard is interested in making sure that no one has a severe impact on other players.
Experiments and the Economy
- The Guardian Cub was an experiment in allowing people to sell an item purchased with real currency for gold. If it would have been hugely popular, we might have seen more things like it. Playing with an established economy is dangerous though, so the devs are careful not to do anything major.
- There are currently no plans to directly sell gold to players. It wouldn't be popular with players or good for the game.
- The new items added to the in game store in Patch 5.4 are really only targeted at Asia as time saving conveniences. Blizzard definitely doesn't want to venture into the pay to win territory or change the current business model. It is an experiment, similar to the Guardian Cub.
Previous Expansions
- At one point in developing the water effects for Cataclysm the oceans were 3D, moving up and down and side to side, but it looked odd with characters swimming in it. Having the waves move players or making them less visible under waves didn't work out well, so the team went with a 2D water surface with a ripple effect.
- Vashj'ir made it difficult to place spells in a 3D environment. There was also an underwater wave effect that gave some people motion sickness, which was addressed by making the effect less pronounced in the center of the screen.
Patch 5.4 PTR Patch Notes Update - August 20
Raid Testing Schedule - August 21
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25 Death Knight Mogu'shan Vaults
OpenRaid and #Acherus will be running an Alliance-US Mogu'shan Vaults this weekend with only Death Knights!
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