Originally Posted by Blizzard Entertainment
Q&A
- Putting garrisons in a mobile app would be cool, but isn't planned right now.
- There is no way to invite other players to your garrison when offline. You can invite a whole 40 player raid when you are online though!
- The Dark Iron will make a small appearance in WoD.
- There aren't any major changes planned for the pet battle system, just additions of new pets, trainers, and buildings in your garrison.
- After the new character models are all done, the team will look at adding more customizations to character models.
- Wrathion played an important role in Pandaria, but won't make more than a short appearance in WoD.
- Smart healing has a place, but it might be good to make them less smart. Most heals could just prefer people who are injured rather than at full health, rather than just picking the people at the lowest health.
- The team wants to make it easier to find like minded players to play with, which is why we have advance notice on the raid size change.
- Mythic would have taken more resources to maintain the 10 and 25 structures for the top 1% of players, so the decision to fix the size at 20 was made in order to focus more on raid design and less on balancing two sizes.
- The tertiary stats may be limited to a certain slot, like speed only on boots. It will be rare enough that by the time you can farm them progression races will be over. They shouldn't have a big impact on progression races.
- Heroic Warforged gear will still exist going forward.
- WoD will have a legendary questline that is similar to the cape this time, but also another legendary that is more exclusive.
- Garrisons are unique per character, so there will be some kind of way to make it faster for alts.
- The Titans visited Draenor, but aren't around anymore, so we will only see a little bit more of the Titans in this expansion.
- Having Best in Slot items currently feels like a checklist right now. In WoD you will get your loot, but you will also have a cooler version of the loot to go after when things are on farm.
- Racial balance will be tuned again in WoD, trying to narrow the gap. Goblin and Worgen have better balanced racials than many other races right now.
- 20 players will likely have ~5 healers in Mythic difficulty. Keeping mythic at a fixed size will allow for many more possibilities in making mechanics that don't have to scale to another raid size.
- Adding dynamic content to the old world would be nice, but it isn't a good use of time right now.
- Bonus rolls will continue in WoD. LFR bonus roll doesn't impact your Heroic bonus roll. You can't roll 15 times and win nothing anymore.
- The team has talked about and put some effort into pet battles on mobile devices. It hasn't worked out well yet, but they will keep looking at doing it.
- No servers for old expansions.
- There isn't any official lore on Celestial Dragons, they just look cool.
- The Yak reforge vendor will be replaced something else.
- Secondary and tertiary stats will stay the same, but primary stats on armor will change for your spec. This system is still in development, so details will change before it is live.
- People are working on a side project to update the old Warcraft games to run on modern versions of Windows.
- When the Dark Portal turns Red and cuts you off from regular Outland, you might be able to go through Caverns of Time.
- Mythic raid lockout is boss based, static id, nothing is changing from the current Heroic lockout system.
- Eyes of the Beast was removed when trying to prune things from classes and the code for it got removed as well. Removing it was a mistake, but it would take some time to add support for it again.
- The Horde will have a chance to go back and redefine itself, and come away from the end of Mists of Pandaria even stronger.
- World PvP outside of the World PvP zone isn't going to be a huge focus, especially with how one sided most PvP realms are.
- New hairstyles are coming with the new character models.
- Transmog that doesn't require you to keep the item forever is on the list, but won't be ready for WoD launch.
- The team is talking about scaling up the difficulty of the launch dungeons with each new tier of dungeons during the expansion so you don't have to run the two new ones over and over and get burnt out.
- There are plans for Alleria and Turalyon, but not in WoD.
- The panel ended 5 minutes early, but the Q&A points above are complete.
vBulletin Message