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Patch 5.4.2 Hotfixes: December 20
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Blue Posts
Originally Posted by Blizzard Entertainment
Flying and Gameplay
Using a flight path to automate travel between predetermined travel points isn't an argument to remove the need to be on the ground and work toward objectives through combat and exploration in a dangerous/challenging environment.

These things are not linked just because a flight path is "flight".

This is a problem they need to fix. Gameplay should not only exist in raids and Arena.
Both of which don't allow flying.

Not because the mobs don't hit hard enough but because it's easy as hell to skirt around their aggro range and not aggro them in the first place.
I've seen this response more than a few times, and it falls into the same line of reasoning. "Because I can put thought and effort into potentially avoiding "unnecessary" combat, those combat situations shouldn't exist." The same could be said of almost any content or mechanic or system, but it isn't a good argument for its removal as a part of the game.

Well of course not they are both very small environments that teams enter to work toward a common goal and therefore share nothing with the wide open world of wow where we used to be free to explore by every means possible.

So being able to fly in AV wouldn't make it easier to fly over combat to capture objectives? Being able to fly in a raid wouldn't trivialize encounters and remove the need to progress through the content, fly to the last boss, etc.? You can quest in a group of people, does that then negate your desire to fly and trivialize outdoor content?

I think you guys are missing the point that you still do have to fight. GC didn't want people swooping in on prison cages, but you need keys to open them which require you to kill mobs.
I think you'd appreciate more variety in your quests than kill collections. (Blue Tracker / Official Forums)

Subrace Fan Art
Shoc put together some nice subrace mockups on the forum recently. Keep in mind this is just fan art!

Subraces in WoW
What do you think about adding subrace options to WoW? Keep in mind that time spent creating new textures and model tweaks for this would take away from the time spent on other art. The same applies for any lore and in game story that could be created to go along with them.

It appears Chris Robinson (Senior Art Director) took a look and liked the idea, with custom skins being something that he would like to see one day as well.

Other than that, the latest we have heard about subraces from the developers was in an interview:

  • The team has talked about more customization, such as sub races, for a long time. Some would require different models with different textures. A good way to give players access to the different races would also be required. Perks for the different sub races might also be interesting.

We also saw a mention of subraces a year or so ago in another interview:

  • Q: Recently in Twitter Ghostcrawler mentioned the possibility of making subraces such as Maghar orcs and Wildhammer dwarfs available with the player character model updates, how high chance is there that this would also allow us to play as Broken or Taunka?
  • A: If we ever opened up more races, I suspect we'd be pretty liberal about it, but to be clear, that feature is no more than a twinkle in some designer's eye at this stage.

Share your opinion and ideas on how to unlock subraces in the comments!

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This article was originally published in forum thread: December 20 Hotfixes, Blue Posts, Subrace Fan Art and Poll, Curse Premium Free Game started by chaud View original post
Comments 84 Comments
  1. Shudder's Avatar
    Takes a special type of mentally challenged to vote no for sub races. Who are these people?
  1. MasterHamster's Avatar
    Quote Originally Posted by Shudder View Post
    Takes a special type of mentally challenged to vote no for sub races. Who are these people?
    Those who;
    Find current races to be plenty, and
    Considered dev investment in a theoretical question

    Is my guess.
  1. dlhak's Avatar
    Human male subrace ? YMCA unleashed ?
  1. Igzorn's Avatar
    you know that human subraces are allready ingame. "skincolor slider" man that sounds bad -.-
  1. Solidusbr's Avatar
    I'd play a Taunka.
  1. Roxx's Avatar
    HA! Called it!
  1. bufferunderrun's Avatar
    all look amazing except that creepy human in the middle wtf is that thing?
  1. Fixup's Avatar
    whats a sub race?
  1. Igzorn's Avatar
    well looks like a mixture betwen human and gnome ?
  1. Pabzi's Avatar
    Quote Originally Posted by Solidusbr View Post
    I'd play a Taunka.
    YESSSSS, LOVED those guys !!!

    Man, do i miss questing in Northrend
  1. Ayarea's Avatar
    I'd prefer more customization for races, but not really subraces.
  1. Prag's Avatar
    As they're still charging a monthly on top of offering cash shop goods, I don't think they really have an excuse for "not enough development time". Hire more people.
  1. Kathranis's Avatar
    Quote Originally Posted by Serissa View Post
    Put teleports in open world in every quest hub and I won't QQ about flying.
    They're called flight paths.

    Games that use instant teleportation for quick travel feel so cheap, IMO.
  1. JaoStar's Avatar
    Sub-races don't mean hybrid races. These pictures are disturbing.
  1. jesirawr's Avatar
    The creepy looking dude in the middle is called "un-undead male".
  1. Kathranis's Avatar
    Quote Originally Posted by Prag View Post
    As they're still charging a monthly on top of offering cash shop goods, I don't think they really have an excuse for "not enough development time". Hire more people.

    Well, would you look at that, they're still hiring people.

    Just like always.

    FYI, "throw more money at it" is a pretty poor design strategy. You're making the mistake of thinking that an unlimited number of qualified, skilled, motivated designers are just floating around in the ether for anyone to grab when they need a project to speed up.

    Even if they could, it wouldn't guarantee an increase in development speed or that the things you specifically want to see implemented would get prioritized. Especially when you consider how iterative Blizzard's design process is.
  1. shadycharacter1's Avatar
    No fel orcs and leper gnomes PLEASE, adding them to the factions would be outright retarded.

    The rest would fit perfectly, though.
  1. mschf's Avatar
    I've wanted to play Maghar orcs since I saw them in BC. Grimtotem tauren too, because awesome facepaint.
    This expansion would have been the perfect release for them, but noooo...
  1. Serissa's Avatar
    Quote Originally Posted by Kathranis View Post
    They're called flight paths.
    Nope. It's just wasting of time.

    Simple example: go to outland, take flight path from black temple (depends if you aldor/scryer) to tempest keep. 15 minutes of wasted time. Why if you can fly there in about 2-3 minute just using flying mount?

    Before you qq "wah old content" - doesn't matter. It's just example of HORRIBLE design (flight paths).
  1. orderschvank's Avatar
    i will tell you why no for subraces... because... how the hell can anyone tell what anyone's subrace is... when you are completely covered in armor.... it would just be a waste of time

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