Contest Update: Winners of the Day 1 contest have been PMed.

Blues on Break During Holidays, Blue Posts, Christmas in New Tristram

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TCG Pets Giveaway - Day #2
WoWTCGLoot was nice enough to send us some things to give away again this year, so a big thanks to them! After yesterday's post on pet collection stats, let's give away some more pets and one month Curse Premium codes.


  • Enter once by replying to this news post and telling us what feature you would like to see in Warlords of Draenor that was not announced at Blizzcon.
  • Winners will receive a PM which they have 72 hours to reply to. After that, a new winner will be selected. Pets will be given out in the order the winners reply to the PM, so be sure to reply promptly. You can turn on email notifications for PMs in the Settings.
  • Entering more than once per contest thread is useless and will get you disqualified. There will be no 2nd chance for people posting more than one comment in this thread, you have been warned. (We will also of course check for double accounts, etc)
  • You have until Monday December 30th @ 11:59 PM EST to enter the contest. After that time this thread will be closed and winners will be selected randomly.

Blue Tweets
Originally Posted by Blizzard Entertainment
Warlords of Draenor Stats
Minor example is ratio of ambush bonus dmg to backstab bonus dmg is constant at all levels, but backstab scales better with gear
You'd find that all of the base damage on spells/abilities stays in constant ratios at all levels, for a given class, BTW. (Source)
And that's the problem. For a lvl 30 with 150 SP, this increases Wrath by 138% but Healing Touch by just 28%
Heals had higher base healing to make up for players having base health. However, that didn't line up and scale perfectly. (Source)
In WoD, there will be no more base health, or base damage/healing on spells, so it's all just scaling; can line up. (Source)
So whats this going to do to dmg and healing at low lvls if you don't have heirlooms you won't have much stats.
There are still base stats. (Source)
Is there going to be a base amount of the new secondaries? like even with 0 crit rating u still crit
No. You still crit with 0 crit rating because you have 5% base crit, and crit from agi/int. (Source)
More similar to haste, where there is no base amount of haste. (Source)

Does no Dodge/Parry on gear mean Strength -> Parry and Agility -> Dodge are being removed as well?
Nope, those remain. (Source)

Now that we have 3 new secondary stats (Amplify, etc.). How many of these stats will we see on a single piece of gear? Still 2?
Still typically 2 secondary stats on most gear. May be exceptions, as always, but vast majority of the time, 2. (Source)

Will melee abilities still be affected by Weapon damage. Or are those abilities now only scaled by AP?
Yes, weapon damage will still be a thing. (Source)

If this means all dmg spells and heals will scale with primary stat, this is a good thing although simplifies gear
Typically Attack Power or Spell Power, which mostly come from your primary stat. (Source)

would be nice for weapons to means as much to casters a physical.
Somewhat ironically, weapons are actually *more* important for some casters, than some melees. SP bonus is huge. (Source)

sorry if this is a repeat question but if I gem say spirit then trade to dps or tank does that gem change too eg haste for dps ?
No, only primaries on armor slots switch. (Source)
sorry im more asking for the gem side the fact that say pally chest has a gem socket do I have to swap it everytime swap spec ?
Sorry, not sure I understand the question. If you put a Spirit gem in a socket, it provides no value if you respec to Feral. (Source)
ok thank you that means if I have a gem socket armor piece when swap to my off spec I either need new gear or a different gem
To min-max, yes. However, remember that a different item of the same ilvl likely won't have the gem socket; sockets are free. (Source)

Will Cleave on gear mean CC'd mobs have to be moved to Uzbekistan to avoid sheep-busting?
No. Cleave won't hit CC'd or mobs, or mobs you aren't in combat with. (Source)

Does it mean won't be useful or won't be optimal? Is this applying to PVP too?
Spirit will have zero value for non-healers, including in PvP. (Source)

In WoD, does the baseline yellow attack hit cap include attacks against targets that are higher than 3 levels above you?
Yes. (Source)
Does that also mean a lvl 1 character will have 100% hit chance against a level 100 character or mobs? aoe questing inc
No. Just up to +3 levels, then you start missing again. Similar to how Crushing Blows still exist now. (Source)

I've had a question about PvP. Why is there a gear req? Why isn't it stats-agnostic, to make the game 100% skill-dependent? Thanks!
WoW is a character driven game where you participate in different activities for rewards. PvP is one of those activities. (Source)
I know that very well I would just love an option at some point in time for pure stat-agnostic, skill-based pvp. (Source)

Also, kudos for taking out expertise and hit. Step in the right direction! Still, I wish all radials were disabled in PvP though!
While there may be a place for a game with WoW gameplay and no stats/gear, WoW is not that game. WoW is an RPG. (Source)
Why not poll the PvP population and see what they’d think of a permanent Trial-of-the-Champions play style?
Polling the population is not how we design games. Personally, I'd find it pretty unrewarding. I like getting gear. (Source)

Crafted pvp gear feels a bit gated. Not many want to use daily cd on making 476/458 gear. Maybe lower mats over time?
We don't like the starter gear coming from crafting. Exploring the idea of BoE starter gear coming from battleground wins. (Source)
OMFG BoE PvP starter gear?! If it's BoA I will make you a(nother) million cookies (BoE is still awesome though!)
I can see your point but I think BoA might be worse in this case. (Source)

What other steps would be in there to keep those first few BG experiences from being even more brutal to new folk?
I think a lot of the UI changes we're making are in support that goal (Source)

And you are the next Ghostcrawler ?
Nah, I just work on flavor/feels things like Headless Horsemen & Darkmoon Faires & zombie plagues & pets & toys & so on. (Source)
You're my friggin hero for trolling people about Kara so damn hard.
Just wait until Heroic Zul'Farrak gets data mined. (Source)

Fan Art
Some more nice fan art today!

This article was originally published in forum thread: TCG Pets Giveaway - Day 2, Blue Tweets, Fan Art started by chaud View original post
Comments 4443 Comments
  1. PetersenIII's Avatar
    I would like to see not only content scaling, but also character scaling. Something like the Exemplar/Sidekick system from City of Heroes (may it rest in peace v_v).
  1. SavageMG's Avatar
    I want to see hunters be able to ride pets as mounts and beable to upgrade out quivers so we can actualy equip them and not lose 15=20 bag slots
  1. aborash81's Avatar
    Reputation account wide for alters
  1. Spastic_Dreamer's Avatar
    Honestly, I'd like them to focus on making the leveling process more fun like it used to be. I'd appreciate them re-hauling the talent system and adding more talents so you actually feel rewarded for leveling up,
  1. Sandara2446's Avatar
    I'd like to see more changes to world events, don't forget about us veteran wow players who have nothing to look forward too each year!
  1. blarwick's Avatar
    I would love to see them integrate Alternate Characters into Garrisons. Someone brought up the idea, but really I'd like to see it go further than just an NPC with that character's name. Let us level them (at a slower rate) through the Garrisons! Giving us an alternate means of raising alt characters to max level.
  1. Symme's Avatar
    I would love to see a customizable "cover photo" for individuals character screens.
  1. Gaffle's Avatar
    What I would like to see is not necessarily a feature, more like a change.
    I would like to see the following changed:
    * Normal dungeons changed to have about the same difficulty as WotLK heroics (can be pugged and done without voice) (can search for group in LFG) (gives the equivalent of todays ilvl 496 gear).
    * Heroic dungeons changed to be about the same difficulty as early Cata heroics (can be pugged and done without voice, but it's recommended to have them) (can search for group in LFG, but is not recommended) (gives the equivalent of todays ilvl 528 gear).
    * The bonus valor for LFG have been removed and is instead moved to pugs to encourage guild and pug runs.
    * LFR now only gives a piece of guaranteed loot for each specialization to remove the LFR grind and instead make it a one time run. This removes the dumb idea to run raids to then run raids which makes people incredibly tired of raids. This can make the queues very long but can be fixed by changing the raid size to 20 or 15 people. It also requires Blizzard to add some new heroics in patches.

    I hope that Blizzard consider this, I think it would bring back alot of life to the game we all love, World of Warcraft
  1. smugfaec's Avatar
    I'd love to see some interesting new factions pertaining to some of the Warlords who might possibly defect from the Iron Horde
  1. noobadrood's Avatar
    Id love to see new professions and a raid level scaling, so we could use previous raid tiers
  1. Opochtli's Avatar
    I love the idea of the garrisons, but i want Blizzard to anounce an account bound progression, i don't want to have to do garrisson in multiple characters, also i would be very cool is you can park your alts in the garrisson.
  1. eagle2195's Avatar
    I would love to see ilvl's removed from pvp gear.
  1. Frosty3k's Avatar
    I'd like to see fun/successful PvP.
  1. ThistleChaser's Avatar
    In Warlords of Draenor I'd like to see everything that's BoP made BoA. Unlikely to happen, but I can dream...
  1. Apart's Avatar
    Subraces is something I would really not like to see in the game. On the other hand, I do like the idea of having all old content reputation account-wide.
  1. Xiklas's Avatar
    I want a pet! An avatar which could hide ur armor could be funny, new weapons, WORLD EVENTS with super rewards so people come in spam!
  1. Tylos's Avatar
    I would like to see zone-wide, dungeon-wide and raid-wide scaling options to decrease your level to the "appropriate" level of that zone, dungeon and raid. Guild Wars 2 does this pretty well.

    Would love to see more world bosses, which I believe have been announced, but not to the amount or frequency.
  1. procyan's Avatar
    New pets for the new year. That would be awesome
  1. Mirtilli's Avatar
    Love to see some kind of mentoring system. I can lower my level to that of a lowbie friend and instance/quest with them without destroying their XP
    Also is that dance studio ever coming out?
  1. Kesslar's Avatar
    Good luck all!

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