Contest Update: Winners of the Day 1 contest have been PMed.

Blues on Break During Holidays, Blue Posts, Christmas in New Tristram

MLG/ManaGrind Tournament #9 Review, HearthPwn Forum Titles

TCG Pets Giveaway - Day #2
WoWTCGLoot was nice enough to send us some things to give away again this year, so a big thanks to them! After yesterday's post on pet collection stats, let's give away some more pets and one month Curse Premium codes.

Prizes

Rules
  • Enter once by replying to this news post and telling us what feature you would like to see in Warlords of Draenor that was not announced at Blizzcon.
  • Winners will receive a PM which they have 72 hours to reply to. After that, a new winner will be selected. Pets will be given out in the order the winners reply to the PM, so be sure to reply promptly. You can turn on email notifications for PMs in the Settings.
  • Entering more than once per contest thread is useless and will get you disqualified. There will be no 2nd chance for people posting more than one comment in this thread, you have been warned. (We will also of course check for double accounts, etc)
  • You have until Monday December 30th @ 11:59 PM EST to enter the contest. After that time this thread will be closed and winners will be selected randomly.


Blue Tweets
Originally Posted by Blizzard Entertainment
Warlords of Draenor Stats
Minor example is ratio of ambush bonus dmg to backstab bonus dmg is constant at all levels, but backstab scales better with gear
You'd find that all of the base damage on spells/abilities stays in constant ratios at all levels, for a given class, BTW. (Source)
And that's the problem. For a lvl 30 with 150 SP, this increases Wrath by 138% but Healing Touch by just 28%
Heals had higher base healing to make up for players having base health. However, that didn't line up and scale perfectly. (Source)
In WoD, there will be no more base health, or base damage/healing on spells, so it's all just scaling; can line up. (Source)
So whats this going to do to dmg and healing at low lvls if you don't have heirlooms you won't have much stats.
There are still base stats. (Source)
Is there going to be a base amount of the new secondaries? like even with 0 crit rating u still crit
No. You still crit with 0 crit rating because you have 5% base crit, and crit from agi/int. (Source)
More similar to haste, where there is no base amount of haste. (Source)

Does no Dodge/Parry on gear mean Strength -> Parry and Agility -> Dodge are being removed as well?
Nope, those remain. (Source)

Now that we have 3 new secondary stats (Amplify, etc.). How many of these stats will we see on a single piece of gear? Still 2?
Still typically 2 secondary stats on most gear. May be exceptions, as always, but vast majority of the time, 2. (Source)

Will melee abilities still be affected by Weapon damage. Or are those abilities now only scaled by AP?
Yes, weapon damage will still be a thing. (Source)

If this means all dmg spells and heals will scale with primary stat, this is a good thing although simplifies gear
Typically Attack Power or Spell Power, which mostly come from your primary stat. (Source)

would be nice for weapons to means as much to casters a physical.
Somewhat ironically, weapons are actually *more* important for some casters, than some melees. SP bonus is huge. (Source)

sorry if this is a repeat question but if I gem say spirit then trade to dps or tank does that gem change too eg haste for dps ?
No, only primaries on armor slots switch. (Source)
sorry im more asking for the gem side the fact that say pally chest has a gem socket do I have to swap it everytime swap spec ?
Sorry, not sure I understand the question. If you put a Spirit gem in a socket, it provides no value if you respec to Feral. (Source)
ok thank you that means if I have a gem socket armor piece when swap to my off spec I either need new gear or a different gem
To min-max, yes. However, remember that a different item of the same ilvl likely won't have the gem socket; sockets are free. (Source)

Will Cleave on gear mean CC'd mobs have to be moved to Uzbekistan to avoid sheep-busting?
No. Cleave won't hit CC'd or mobs, or mobs you aren't in combat with. (Source)

Does it mean won't be useful or won't be optimal? Is this applying to PVP too?
Spirit will have zero value for non-healers, including in PvP. (Source)

In WoD, does the baseline yellow attack hit cap include attacks against targets that are higher than 3 levels above you?
Yes. (Source)
Does that also mean a lvl 1 character will have 100% hit chance against a level 100 character or mobs? aoe questing inc
No. Just up to +3 levels, then you start missing again. Similar to how Crushing Blows still exist now. (Source)

PvP
I've had a question about PvP. Why is there a gear req? Why isn't it stats-agnostic, to make the game 100% skill-dependent? Thanks!
WoW is a character driven game where you participate in different activities for rewards. PvP is one of those activities. (Source)
I know that very well I would just love an option at some point in time for pure stat-agnostic, skill-based pvp.
http://wowpedia.org/Trial_of_the_Gladiator (Source)

Also, kudos for taking out expertise and hit. Step in the right direction! Still, I wish all radials were disabled in PvP though!
While there may be a place for a game with WoW gameplay and no stats/gear, WoW is not that game. WoW is an RPG. (Source)
Why not poll the PvP population and see what they’d think of a permanent Trial-of-the-Champions play style?
Polling the population is not how we design games. Personally, I'd find it pretty unrewarding. I like getting gear. (Source)

Crafted pvp gear feels a bit gated. Not many want to use daily cd on making 476/458 gear. Maybe lower mats over time?
We don't like the starter gear coming from crafting. Exploring the idea of BoE starter gear coming from battleground wins. (Source)
OMFG BoE PvP starter gear?! If it's BoA I will make you a(nother) million cookies (BoE is still awesome though!)
I can see your point but I think BoA might be worse in this case. (Source)

What other steps would be in there to keep those first few BG experiences from being even more brutal to new folk?
I think a lot of the UI changes we're making are in support that goal (Source)

Misc
And you are the next Ghostcrawler ?
Nah, I just work on flavor/feels things like Headless Horsemen & Darkmoon Faires & zombie plagues & pets & toys & so on. (Source)
You're my friggin hero for trolling people about Kara so damn hard.
Just wait until Heroic Zul'Farrak gets data mined. (Source)

Fan Art
Some more nice fan art today!

This article was originally published in forum thread: TCG Pets Giveaway - Day 2, Blue Tweets, Fan Art started by chaud View original post
Comments 4418 Comments
  1. mmoc774097ee36's Avatar
    Would like to see Tabard Storage like Heirlooms will be
  1. mmocbb0b4833fa's Avatar
    Mobile Pet Battle System
  1. mmoc51fd6d694e's Avatar
    Yay pets! I'd love to see guild houses or garrisons. Oh and new and improved farms would be awesome!
  1. mmocef3745f516's Avatar
    I hope there will be a few more time-consuming things to get, aka reputation grind on timeless isle, or maybe Nat Pagle Rep in Krasarang. I do enjoy stuff that takes quite a while, makes it so much better when you're finally done.
  1. mmoc68a2296a21's Avatar
    Id' love too see account wide rep And possibly more bank space.
  1. HentaiHero's Avatar
    Pets please!
  1. johnkimble16's Avatar
    I'd like to see more Class/Race combinations.
  1. pishtish's Avatar
    Account-wide reputation would be really nice
  1. Mavrik's Avatar
    I'd like to see mining, herbalism, and skinning as secondary professions which will allow us to have two main professions without wasting it on the collection ones.
  1. Locca's Avatar
    Professions update of course
  1. mmocda6f660a5a's Avatar
    First of All Merry Xmas to all the staff at MMO-Champion wish you all the best and thank you for keeping us constantly updated with streams of new information!
    I watched Blizzcon and I am not sure they mentioned it or not, but I am gonna say it anyway... A really nice feature that I would like to see in the game to be honest is "Guild Garrisons": I have a reason to believe that they will be amazing if they are made properly! The thing is that Blizzard forgets that this game is an MMO and its supposed to be Massive and Epic and played with other players usually in guilds, because lets face it... Who likes to stay guildless?!
    Probably all the fun will go to the Guild Master and the Officers in one way or another and they will decide what to do and what will be done, however not every member is obliged to work in the Guild Garrison, that should be rather a matter of choice for the player while he should be able to get the Guild Garrison Bonuses anyway.
    Also there are Guilds made up of real life friends (probably a small % of all guilds, but large enough to be noticeable) and it will be amazing for such guilds to be able to Build their own themed Garrison of choice!

    Wish you a Happy New Year Celebration guys!
  1. alpha5099's Avatar
    I'm not sure this counts as unannounced, as there've been Blue Posts about Blizz considering these kinds of changes, but I really hope we see a major overhaul for leveling professions. I just finished getting my current favorite alt, my monk, up to 300 on her LW, as she'll be heading to Outland in a couple levels, and those last 50 or so skill points for every production professions always seem to be awful. You have to gather or buy something like 400 or 500 of your primary mat, you need a few somewhat exotic materials, and often times the most efficient skill ups are from rare recipes. The multiple skill-up system they implemented needs to be applied across the board, and I wouldn't mind seeing Outland recipes being available sooner; don't make us grind out to 300 on Old World recipes, let us start working on Outland at 275 or something.
  1. Visceroid's Avatar
    Better alt manageability, like altoholic addon with some additional features directly built into the client (being able to see weekly and max valor for each character without logging him for example)
    EU Servers, if it matters
  1. Inigo's Avatar
    Some more bank space and a bigger void storage!
  1. Jaed's Avatar
    Would love to see my farm transfer to my garrison, since I spent so much time doing it.
  1. mmoc5aa21d31d7's Avatar
    Crafting overhaul - a new system which either improves your crafts over time, allows to augment it (say by option of using 'bonus' materials. Or perhaps a way to customize stats and properties (say using sha crystal to add tertiary stat or primal diamond to add socket).
  1. pelaaja0's Avatar
    Actual dungeon sets like vanilla and tbc, maybe from challenge modes or even heroics.
  1. GodlyBob's Avatar
    It's kind of small in the overall scheme of things, but I want arms mastery to be changed to something a little more interactive. That, and make archaeology and maybe fishing account-wide professions
  1. mmoc088067fb60's Avatar
    dance studio would be so awesome
  1. mmoc5415a45bc9's Avatar
    More inventory/void storage space and an extra character slot

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