No Character Wipe With Next Beta Patch, Auction House Maintenance, Holy Hermit's Pre-RoS In-Depth Monk Skill Showcase

MG Decklist Round-Up, Wednesday Limited Swiss, Legends of Hearthstone - BS2 Final

Patch 6.0 - Raid Size Changes
Watcher shared some information about Patch 6.0 raid size changes today on Twitter!

Patch 5.4.7 - Charge and Warbringer Changes
The latest PTR build removed the stun from Charge and added it to the Warbringer talent. It looks like the next build will revert this change and instead make Pummel and Disrupting Shout have a shared cooldown.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We're going to revert the Charge and Warbringer changes from the 5.4.7 PTR and make a different change. Here's some context:

We feel that Warriors are too disruptive vs casters in PvP at the moment. To a certain extent it's intended that it should be more difficult to get casts off if there's a melee DPS sticking to you, but Warriors just have too many options along those lines currently. That's part of the thinking behind the change to Charge: as a root, Charge would not interrupt casting, so it would be useful purely as a gap closer and rage generator, not as a way to lock down a caster.

We're reverting it because, although we do think it's a good change and something we're likely to revisit in the future, it's a bit too big of an overall change for 5.4.7. There's a bit of a ripple effect here; making Charge a root certainly accomplishes the goal of scaling back Warrior interrupts, but it opens up some secondary issues (such as "what happens when you Charge a target with Hand of Freedom active?") that we'd need some additional time to clear up. Put another way, we wanted to nerf Warriors' ability to disrupt casters, not their mobility, and at this point in time the Charge change would have been a nerf to both.

So instead, we're making a different change: Pummel and Disrupting Shout will have a 15-second shared cooldown. To be clear: Disrupting Shout will remain at its current 40 second cooldown, but you won't be able to use it within 15 seconds of using Pummel. Likewise, using Disrupting Shout will put Pummel on cooldown.

We may still come back to the Charge change in Warlords, where all sorts of other changes will have happened (especially to CC) that allow it to make more sense, and we can spend more development and testing time on making sure it doesn't have any unwanted side effects. For now, the shared cooldown on Pummel and Disrupting Shout will fill our original intention of making Warriors just slightly less difficult to cast against.

Patch 5.4.7 PTR Patch Notes - February 3
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Warrior (Forums / Skills / WoD Talent Calculator)
    • General
      • Disrupting Shout and Pummel now both share a 15-second cooldown when either ability is used. Disrupting Shout's 40-second cooldown remains unchanged but the ability will be unavailable for 15 seconds after using Pummel.
      • Charge now pins a target to the ground, rooting the target (used to stun the target) for 1.5 seconds and generates 20 Rage.
    • Talents
      • Warbringer now causes Charge to stun the target (used to cause Charge to root a target) for 3 seconds, reducing movement speed by 50% for 15 seconds, and generates 20 Rage.

  • Season 15 Prideful Gladiator gear, and weapons are now available for purchase.
  • Season 14 Grievous Gladiator gear and weapons can now be purchased using Honor Points instead of Conquest Points.
  • [PTR ONLY] Prideful Flaskataur, Esq. is now available for all your Season 15 gear testing needs. Pay him a visit at your faction's respective shrine in the Vale of Eternal Blossoms.

  • [PTR Only] Flaskataur, Esq. is now available at Niuzao Temple and selling Tier-15 Normal gear for testing purposes.
  • [PTR Only] Glyphataur, Ph.D. is now selling class glyphs for testing purposes and can be found at your faction's respective shrine in the Vale of Eternal Blossoms.

Blue Tweets
Originally Posted by Blizzard Entertainment
Will the male Draenei finally get real eyebrows, like they have in the concept art?
We're definitely looking at all existing concept art and considering these kinds of additions. (artofcgrobinson)

Can i get a confirmation that female undead 1h special attack animation will continue to be an amazing flip attack?
the plan is to not significantly alter existing animation, just polish - so yes that will remain the same (artofcgrobinson)

Warlords of Draenor Stats
Wait, is each individual affected spell going to have its own Readiness coefficient?
No. It's per spec, just like Mastery. (Celestalon)

Final question of the night, will amplify have a rating (i.e. +20 amplify) or just a static x% boost on gear?
Rating. (Celestalon)

any estimated date on the Item Squish so far?
Squish will happen with 6.0. (Celestalon)

So as MMO-C showed alliance won 84.9% of IoC last month, could that be because of bad map balance? (Too me it feels like it).
there was a bug in 5.3 where alliance could leave the starting area early & ally HK farming groups focus on IoC. (holinka)

The problem is faction imbalance and no efforts made to address it. I pvp as ally for near insta-q's (0-2 min).
Certainly. But faction balance has fluctuated over the games lifetime. One popular guild moves and many follow. (holinka)

it’s the perception of mandatory spend versus optional that makes the difference. I.e. Pay 2 compete = bad! pay for cool pet = good
The qualifier "optional" isn't sufficient. It's subjective on what optional means & often the option is wait longer or play more. (holinka)

Blizzard Store Returns
The Blizzard Store that sells physical products, like this reversible Zergling / Baneling has returned with a new name, Blizzard Gear!

This article was originally published in forum thread: 6.0 Raid Size Changes, Patch 5.4.7 PTR Notes Update, Blue Tweets, Blizzard Gear started by chaud View original post
Comments 74 Comments
  1. ferosanvilmar's Avatar
    Quote Originally Posted by PuppetShowJustice View Post
    I like the banner showing the windrider cub plush and then you go there and its out of stock.
    IKR?! Been waiting about a year for them to come back in stock. Apparently, there was some stock 3 to 6 months ago for 2 days, then they sold out again
  1. Eldrad's Avatar
    Quote Originally Posted by balir View Post
    1) Removing the stun from Charge now makes it damn near useless in a raid if an add needs to be stunned (i.e. Dragonmaw Bonecrushers on Galakras if they are hitting someone with Fracture)
    No it wouldn't. God I can't help but think warrior players are completely spoiled.
    You still have Pummel and Disrupting Shout, and even Shock Wave. Plenty of options if your role/goal is to stun/interrupt spell casting in a raid.
  1. Darmalus's Avatar
    Quote Originally Posted by Gangplank View Post
    While I can understand your desire for more features, wouldn't you say it's a bit "real life" that humans naturally have distinctive facial features, and pandas generally all look the same? What I mean to say is that when you go to the zoo and you see pandas, the average human probably couldn't tell apart one from the other. What kind of features would you want to see a panda have that wouldn't too-far remove them from their real-life adaptations?

    The problem, specifically, is that pandas aren't on the same classification level as humans. Pandas are a sub-type of bears. If WoW had introduced "bears" as the race and then allowed you to customize your bear to look like a panda or a black bear -- similar to how you choose human as your race and then can choose to customize skin color, facial features, hair, etc -- maybe then we'd have more available options to customize your "bear". Unfortunately though, because we're limited to "panda only" features, they are mostly going to look the same.
    It's also a problem of what counts as a different feature. Humans and pandaren, once you strip away all the textures, both have exactly one face with other stuff drawn on. But for Pandaren, people think different fur patterns don't count as different faces, but wrinkled vs smooth skin on humans does, when both are just painted on to the same face.

    It's one of the things that made the whole "fem pandas have only one face!" thing so rediculous. Everyone has one face with different stuff drawn on.
  1. Nnyco's Avatar
    hope they get new windriders soon, didnt even had a chance to get one
  1. Stoobs's Avatar
    Ahh the Wind Rider is already sold out!!! I've been waiting to get one of those and The Snow Fight book.
  1. arcaneshot's Avatar
    Quote Originally Posted by ThatsOurEric View Post
    I wonder, is it not possible to make moves work a certain way in PvE and have seperate effects once entering a pvp enviroment?

    It seems like if they could do that, classes would benefit overall since whatever is made to pve won't affect pvp and vice versa.
    They already do that, and the reason they don't do it even more because it becomes more confusing if every ability did two different things.
  1. daenerys's Avatar
    Quote Originally Posted by Stoobs View Post
    Ahh the Wind Rider is already sold out!!! I've been waiting to get one of those and The Snow Fight book.
    I'll bet that over 3/4 of them were bought by resellers to put them up on Ebay, as the current going ebay price is around $150-$200. Blizzard should just flood the market with them to avoid all the resellers picking them up.
  1. gamgee76's Avatar
    Ya know, after having been playing since release i for one and sick and tired of blizzard nerfing pve abilities and spells into the ground because of a secondary part of the game being pvp......damn blizz just stop.
  1. Garrus Vakarian's Avatar
    Quote Originally Posted by Eldrad View Post
    No it wouldn't. God I can't help but think warrior players are completely spoiled.
    You still have Pummel and Disrupting Shout, and even Shock Wave. Plenty of options if your role/goal is to stun/interrupt spell casting in a raid.
    You do realise that Pummel and DShout don't interrupt Fracture? The only option would be Shockwave which has an abysmally long cooldown if used just for rupting fracture. But sure...we warriors are spoiled...never seen a more uninformed post.

    *edit* We got Storm Bolt too but using a DPS cooldown to stop a fight mechanic is a bit overkill imho
  1. Geish's Avatar
    Quote Originally Posted by Fluffernut View Post
    Just curious, why would PvP get preference?
    It's lot easier to design PvE for an existing set of abilities, so that every class gets a chance to shine, than it is to start by designing cool PvE skills and end up with a good PvP balance without the need to tweak those skills endlessly. And not only is it easier, but it's also less intrusive when you can later on balance PvE on the encounter level (e.g more aoe fights), instead of nerfing player characters directly.
  1. Zyranthian's Avatar
    Quote Originally Posted by ElDoorO View Post
    Mythic is not "just" heroic.

    Mythic is 20 man heroic. In WoD they expect you to have every class.
    Normal will be fleixible in size, where as now it's only 10 or 25.

    This will mean that current heroic teams must adapt to the size difference.

    This is not simply a name change. This is step one in the two step process.

    Step One: Get heroic to 20-man size. This will buy people time to figure out how they want groups for WoD raiding.
    Step Two: Release WoD raid where they expect you to have every class and be prepared for new challenges.

    I would suspect they want to break this apart in to two steps, using SoO, because going straight in to the new challenges with your new group may prove frustrating. With SoO they can expect most mythics to have a full understanding of at least SoO reg full clear and at least a few heroic downs. This gives people more of a chance to feel the *group* first without worrying about new mechanics, yet.

    So to the person who said "you realize mythic is just heroic" -- I believe you are wrong.
    I was only talking about 6.0 changes to SoO though, not WoD raids. They're not creating a special Mythic version of SoO, its just a rebranding of heroic SoO.
  1. furydeath's Avatar
    Good luck getting a windrider cub now that people know other will pay $100+ for them they will sell out faster then blizzcon tickets i bet xD

    ...if they even restock that is.
  1. Bad Ashe's Avatar
    charge not interrupting? WTF???
    imagine a nerd standing around reciting Pi.
    a linebacker charges into him.
    would the nerd not lose his freaking place?
  1. Lionwoman's Avatar
    Wind rider out of stock u_u I hop Blizzard Gear arrives at Europe, I want that plush

Site Navigation