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Warlords of Draenor - PvP Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Warlords of Draenor will introduce tons of new features and updates to improve and expand upon many aspects of World of Warcraft, including the PvP experience. We gave you a first look at some of our PvP plans BlizzCon, and as with any development process, plans can sometimes change as they—well—develop. We’d like to share a few of those changes with you today.

The Tale of Trial of the Gladiator
At BlizzCon, we unveiled plans for a new form of ranked Arena competition called the Trial of the Gladiator, a mode of play that would available during certain hours and which would require players to use a special Trial-only set of gear. The goal was to concentrate high-level competition to specific times, to better match players against competitive opponents, and to make exploitation more difficult.

While there were a lot of potential benefits to that system, ultimately we agree with some of the concerns community has raised about the way it worked. Ultimately, players who couldn’t play during the pre-set times for Trial of the Gladiator might feel like they’re missing out, and it was possible that normal Arena games would lose a lot of their replay value without rating to push for. Because of these issues, we’ve decided not to continue development of Trial of the Gladiator and to focus our efforts on giving players more ways to find PvP that suits them—so here’s what we’re doing instead:

Arena for Everyone: Skirmishes
You might recall the Skirmish feature that went alongside ranked Arena play when that feature was first introduced. It was virtually identical to ranked play, with the exception that there was no ladder or rating involved. However, Skirmishes felt very redundant at the time, and few players took advantage of them, so they were removed with the release of Cataclysm. However, as more and more players get involved in PvP, a higher demand for a form of “lower-pressure” Arena gameplay made us think it was time to revisit the Skirmish idea . . . and make a few important improvements along the way.

In Warlords of Draenor, Skirmishes will return as a form of unranked Arena play that will allow you to queue for 2v2 or 3v3 battles with friends or by yourself. Winning a Skirmish will reward you with Honor and a random bonus, which could be gold, more Honor, a small amount of Conquest Points, or possibly something entirely different. We think this will be a great way for players who haven’t tried Arenas before to get their feet wet, and will allow experienced players to experiment with alternate specs or builds without worrying about tanking their rating.

But Wait, There’s More: Spectator Invite System
While Skirmishes should provide a great opportunity for some more laid-back PvP gameplay, we also wanted to address top-end competition as well. Tournament organizers, often with the use of various third-party add-ons, have been able to piece together a “spectator mode” of sorts and run online tournaments, but they’ve been required to jump through several hoops to actually make that work. We’d like to simplify that process and put more power in the hands of add-on developers so that community-run tournaments will be easier to organize, manage, and broadcast.

Our new Spectator Invite system will allow a match organizer to invite two teams to play against each other in a PvP spectacle called a War Game. Then, when the match begins, everyone in the match organizer’s party will be able to watch those two teams duke it out. We’ll also be opening this feature up to add-on developers so they can come up with tools for tournament organizers to customize how the match is presented on the screen. Finally, we’ll be providing Tournament Mode gear—a special set of gear that can only be used in War Games—to help tournament runners ensure that all players are on equal footing.

We’re excited for these new features, and we feel they’ll allow a much broader spectrum of players to be able to find a type of PvP gameplay they enjoy. Whether you’re looking to compete against the best of the best in a tournament or just want to hang out and relax with a little bloodshed, we hope these updates provide something for the PvPer in you.
This article was originally published in forum thread: Warlords of Draenor - Trial of the Gladiator Gone, Skirmishes and Spectator Mode started by chaud View original post
Comments 86 Comments
  1. Fullmetal89's Avatar
    I always hate how blizzard takes these half-measures. Why the hell don't they just make skirmishes give you conquest points instead of honor. This way people that just want to cap quickly can cap, instead of having to form a random 2s with some other player every week. I don't get why the re-introduce these systems just to put gating on them making them more tedious.
  1. Huntingbear_grimbatol's Avatar
    One of the things I was looking forward to... oh well, looks like I won't take pvp seriously for another expansion.
  1. Firebert's Avatar
    Quote Originally Posted by Pwellzor View Post
    Forgive me, I didn't double the amount of games required for a 50% win rate. Double the time I posted.

    1000 minutes. Yeah. even with my generous numbers.
    And even I missed that. That's 16h 40m.

    In which case, spamming Skirmishes is about as good as spamming Silvershard Mines (35.5% win rate) Call to Arms (~16h 11m).

    In order for Skirmishes to beat Random BGing with standard bans, they must give more than ~161 Conquest an hour. With 20 skirmishes an hour, winning half, that's an average of ~32.25 Conquest a win. Probably not gonna happen.

    Oh well, hopes dashed.
  1. Pwellzor's Avatar
    Quote Originally Posted by Fullmetal89 View Post
    I always hate how blizzard takes these half-measures. Why the hell don't they just make skirmishes give you conquest points instead of honor. This way people that just want to cap quickly can cap, instead of having to form a random 2s with some other player every week. I don't get why the re-introduce these systems just to put gating on them making them more tedious.
    This would absolutely devalue conquest points to a ridiculous level. I hate siding with PvE'ers but conquest points and conquest gear are accessible enough as it is.
  1. Amerissis's Avatar
    Quote Originally Posted by Firebert View Post
    And even I missed that. That's 16h 40m.

    In which case, spamming Skirmishes is about as good as spamming Silvershard Mines (35.5% win rate) Call to Arms (~16h 11m).

    In order for Skirmishes to beat Random BGing with standard bans, they must give more than ~161 Conquest an hour. With 20 skirmishes an hour, winning half, that's an average of ~32.25 Conquest a win. Probably not gonna happen.

    Oh well, hopes dashed.
    Do you guys even play for fun? Are you really just doing what you 'have to do' to get capped asap? And for what? For better gear to do stuff you don't really like to do to get even more points? This game isn't about the most efficient route to some point cap, it's about fun!
  1. Pwellzor's Avatar
    Quote Originally Posted by Amerissis View Post
    Do you guys even play for fun? Are you really just doing what you 'have to do' to get capped asap? And for what? For better gear to do stuff you don't really like to do to get even more points? This game isn't about the most efficient route to some point cap, it's about fun!
    Just edit the "you guys" part. I said in a previous post that skirmishes with 0 rewards were like half of my play time when they existed. I loved them.
  1. PaladinBash's Avatar
    Skirmishes look good for honour grind and fun. I'd definitely rather grind them than BGs to gear up some alts since they took away Trial's gear equality. That would have been great for playing alts in to get them up to par quickly. Still really disappointed that they are not going to have all the games at the same time because that would have given them an opportunity to closely monitor the games and the reports to catch out the hacking. People (and Blizzard) seem to deny hacking is a problem and yet whenever I queue up it's about a 2/3 chance it's against a blatantly hacking side from an Oceanic server where Blizzard does absolutely nothing to stop it. Some of the time they're so terrible that you can beat them anyway but it's really made rating pointless when so many people just hack their way to the top and make it impossible for real PVP to happen.

    I don't care if Trial would have meant you couldn't have gotten rating or whatever but I'd rather I could do it where hackers get banned rather than nothing gets done to them. I'd have to say the majority of people complaining about the time constraints are just hackers that don't want to get caught.
  1. mmoc2a259273e0's Avatar
    ...and here I was looking forward to skill based pvp with no gear advantage thrown around all over the place. Disappointing to say the least :/
  1. Firebert's Avatar
    Quote Originally Posted by Amerissis View Post
    Do you guys even play for fun? Are you really just doing what you 'have to do' to get capped asap? And for what? For better gear to do stuff you don't really like to do to get even more points? This game isn't about the most efficient route to some point cap, it's about fun!
    For me the fun is the gear chase so I can go into LFR and continue to collect cloaks on other characters. I like looking for the most efficient way to gear chase.
  1. Pwellzor's Avatar
    Quote Originally Posted by SugarRush View Post
    ...and here I was looking forward to skill based pvp with no gear advantage thrown around all over the place. Disappointing to say the least :/
    I think you're justified on this one. I think people were looking forward to this more than the designated time portion of the Trial.
  1. markdall's Avatar
    Quote Originally Posted by SugarRush View Post
    ...and here I was looking forward to skill based pvp with no gear advantage thrown around all over the place. Disappointing to say the least :/
    I agree. That went away when they added resilience (I was there) and hasn't ever come back. I don't even have an actual solution, either, because if they removed that and "PVP Powah" then there'd be no PVP gear to chase. So be prepared to bend over for everybody with more free time than you to PVP. So glad I finally moved to a PVE server. Never again.
  1. Die Hard's Avatar
    I like the sound of skirmishes, looks like promising feature.
  1. cuafpr's Avatar
    i love the people complaining about TotG gone when people were complaining about it... now its gone more QQ...
  1. Pwellzor's Avatar
    Quote Originally Posted by cuafpr View Post
    i love the people complaining about TotG gone when people were complaining about it... now its gone more QQ...
    People were for the most part not complaining about the whole thing. There was an overwhelming crowd of support for Standardized gear in PvP. The restricted time to play was much less popular.

    Also you're contributing nothing.
  1. Noblia's Avatar
    Are you fucking with me!? This is what WoW is bring to pvp in the next expansion? That is ridiculously bad lol. The only thing that the next expansion has that has any appeal is player housing. Pvp is going to be an elitist unbalanced exercise exactly as it is now.
  1. Aceofblood's Avatar
    Can we atleast make skirmishes not gear dependent, then we test stuff at max gear lvl and have a feeling of what its like before spending conquest. I was looking forward to arena where gear didn't matter.
  1. Bromium's Avatar
    Meh. What are they doing with Alterac Valley?
  1. Pwellzor's Avatar
    Quote Originally Posted by Noblia View Post
    Are you fucking with me!? This is what WoW is bring to pvp in the next expansion? That is ridiculously bad lol. The only thing that the next expansion has that has any appeal is player housing. Pvp is going to be an elitist unbalanced exercise exactly as it is now.
    How on earth are you able to speculate on balance. And why would elitism change with Trial of the Gladiator? If anything it will reinforce elitism. "See, we have even gear and we're still wiping the floor with you."

    The skirmish thing is good and the new PvP area is yet to be seen. Cool your jets Cap'n.
  1. Fayenoor's Avatar
    Aah. So this feature also goes the "Path of the Titans" route. Wonder what else will get axed from this "expansion".

    Already without any new class or race, this expansion is looking a bit lukewarm and rushed.
  1. Pwellzor's Avatar
    Quote Originally Posted by Fayenoor View Post
    Aah. So this feature also goes the "Path of the Titans" route. Wonder what else will get axed from this "expansion".

    Already without any new class or race, this expansion is looking a bit lukewarm and rushed.
    While I agree the new features list might not be at an all time high, maybe the features they do implement will be more polished? I know I sound like a total fanboy saying this, but the features they are still planning to implement have me the most excited since arena was implemented in BC.

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