Warlords of Draenor doesn't really add more abilities to the game but will introduce perks for your existing abilities! Each level, from level 91 to 99, you get a random perk (that you don’t already know). By 99, you learn them all, but different players will get them in a different order.
Blizzard was kind enough to provide us with a list of all the perks currently available for each class.
Originally Posted by MMO-Champion

- All
- Improved Diseases - Increases damage done by your diseases by 20%.
- Improved Soul Reaper - Increases Soul Reaper damage by 20%.
- Blood
- Enhanced Will of the Necropolis - Allows Will of the Necropolis to be triggered again 30 sec sooner.
- Enhanced Rune Tap - Reduces the cooldown on Rune Tap by 10 sec.
- Enhanced Death Grip - Reduces the cooldown on Death Grip by 5 sec.
- Enhanced Bone Shield - Bone Shield has 2 additional charges.
- Improved Heart Strike - Increases Heart Strike damage by 30%.
- Improved Death Strike - Increases Death Strike damage by 20%.
- Enhanced Rune Strike - Rune Strike also creates a Rune Shield, absorbing the next XXXX Physical damage within 10 sec.
- Frost
- Improved Razorice - Rune of Razorice deals an additional 12% weapon damage when it triggers.
- Improved Cinderglacier - Rune of Cinderglacier has 3 additional charges when it triggers.
- Improved Soul Reaper - Increases Soul Reaper's Shadowfrost damage by 40%.
- Empowered Pillar of Frost - Pillar of Frost provides an additional 10% Strength and no longer costs any runes.
- Empowered Icebound Fortitude - Icebound Fortitude reduces damage taken by an additional 10%.
- Empowered Rime - Rime also increases the damage done by Howling Blast and Icy Touch by 20%.
- Enhanced Death Strike - Increases Death Strike healing by 20%.
- Unholy
- Enhanced Death Strike - Increases Death Strike healing by 20%.
- Enhanced Dark Transformation - Dark Transformation no longer costs any runes.
- Improved Scourge Strike - Increases Scourge Strike damage by 20%.
- Improved Festering Strike - Increases Festering Strike damage by 20%.
- Enhanced Fallen Crusader - Rune of the Fallen Crusader heals for an additional 7%.
- Enhanced Death Coil - Increases Death Coil damage by 20% and range by 10 yards.
- Empowered Gargoyle - Increases the duration of Summon Gargoyle by 10 sec.

- Balance
- Enhanced Mushrooms - Each time your Hurricane or Astral Storm deals damage, your Wild Mushrooms will grow, dealing 5% additional damage, up to a maximum of 300%.
- Enhanced Storms - Every 1 sec, your Hurricane and Astral Storm will generate 10 Lunar or Solar energy, whichever is more beneficial to you.
- Enhanced Moonkin Form - Your Moonkin Form grants an additional 100% armor increase.
- Enhanced Frenzy - Triggering Owlkin Frenzy also makes your next damage or healing spell cast within 10 sec instant.
- Improved Starfire - Your Starfire deals 20% additional damage.
- Enhanced Starsurge - Your Starsurge generates an additional 10 Lunar or Solar energy.
- Empowered Starfall - Your Starfall and Sunfall strike an additional target every 1 sec.
- Improved Wrath - Your Wrath deals 20% additional damage.
- Improved Moonfire - Your Moonfire and Sunfire deal 20% additional damage.
- Restoration
- Improved Wrath - Your Wrath deals 20% additional damage.
- Improved Moonfire - Your Moonfire and Sunfire deal 20% additional damage.
- Improved Healing Touch - Increases the healing done by your Healing Touch by 20%.
- Empowered Rejuvenation - Increases the duration of Rejuvenation by 3 sec.
- Enhanced Rebirth - Rebirth no longer has a cast time.
- Empowered Regrowth - Increases the non-periodic healing from Regrowth by 30%.
- Empowered Ironbark - Your Ironbark also increases the healing the target receives from your periodic healing spells by 20%.
- Improved Living Seed - Living Seed now heals for an additional 20% of the amount initially healed by your critical heals.
- Enhanced Lifebloom - Healing Touch has 20% increased critical strike chance on targets with your Lifebloom.
- Feral
- Enhanced Berserk - Your maximum energy is increased by 50 while Berserk is active.
- Enhanced Cat Form - Your movement speed in Cat Form is increased by an additional 5%.
- Enhanced Tiger's Fury - Increases the duration of Tiger's Fury by 2 sec.
- Enhanced Prowl - Removes the movement speed penalty from Prowl.
- Improved Shred - Your Shred deals 20% additional damage.
- Improved Pounce - Your Pounce deals 100% additional damage.
- Improved Ferocious Bite - Your Ferocious Bite deals 20% additional damage.
- Enhanced Rejuvenation - You can cast Rejuvenation while in Bear Form or Cat Form.
- Improved Healing Touch - Increases the healing done by your Healing Touch by 20%.
- Guardian
- Enhanced Tooth and Claw - Tooth and Claw now also makes Maul free, and can accumulate 1 additional charge.
- Empowered Berserk - Increases the duration of Berserk by 5 sec.
- Enhanced Bear Hug - You are no longer immobilized by using Bear Hug.
- Improved Mangle - Your Mangle deals 20% additional damage.
- Improved Maul - Your Maul deals 20% additional damage.
- Empowered Thrash - Increases the periodic damage of your Thrash by 50%.
- Empowered Bear Form - Bear Form grants you an additional 20% Stamina.
- Improved Barkskin - Barkskin provides 10% additional damage reduction.
- Improved Frenzied Regeneration - Increases the healing from Frenzied Regeneration by 10%.

- All
- Enhanced Camouflage - You heal 5% of your maximum health every 1 sec while Camouflage is active.
- Beast Mastery
- Improved Focus Fire - Focus Fire now also grants 2% increase to attack power per Frenzy stack consumed.
- Improved Kill Command - Increases damage done by Kill Command by 20%.
- Empowered Pets - Increases all damage done by your combat pets by 20%.
- Improved Beast Cleave - Your pet's attacks strike nearby enemy targets for an additional 25% of damage done while Beast Cleave is active.
- Enhanced Basic Attacks - Your pet's basic attacks have a 20% chance to reset the basic attack cooldown and make the next basic attack free.
- Enhanced Kill Shot - Kill Shot can now be used on targets with 35% or less health.
- Improved Arcane Shot - Increases damage done by Arcane Shot by 20%.
- Improved Cobra Shot - Increases damage done by Kill Command by 20%.
- Marksmanship
- Enhanced Kill Shot - Kill Shot can now be used on targets with 35% or less health.
- Enhanced Chimera Shot - Reduces the Focus cost of Chimera Shot by 10.
- Enhanced Aimed Shot - Your Aimed Shot critical strikes grant you 20 Focus.
- Improved Focus - Increases your maximum Focus by 20.
- Improved Aimed Shot - Increases damage done by Aimed Shot by 20%.
- Improved Steady Shot - Increases damage done by Steady Shot by 20%.
- Enhanced Shots - Add an additonal 5 yards range to all your attacks with a baseline 40 yard range.
- Enhanced Piercing Shots - Critical strikes with Multi-Shot now also trigger your Piercing Shots ability.
- Survival
- Improved Arcane Shot - Increases damage done by Arcane Shot by 20%.
- Improved Cobra Shot - Increases damage done by Kill Command by 20%.
- Empowered Explosive Shot - Increases the duration of Explosive Shot by 1 sec.
- Improved Black Arrow - Increases damage done by Black Arrow by 20%.
- Enhanced Traps - Reduces the cooldown on all your traps by 50%.
- Enhanced Entrapment - The root effect from your Entrapment requires 100% additional damage to break from taking damage.
- Improved Camouflage - Camouflage no longer breaks from dealing or taking damage.
- Improved Viper Venom - Your Viper Venom restores an additional 3 Focus.

- Arcane
- Improved Arcane Barrage - Increases the damage dealt to secondary targets of Arcane Barrage from 50% to 100%.
- Enhanced Arcane Blast - Each stack of Arcane Charge now reduces the cast time of Arcane Blast by 5%.
- Enhanced Arcane Missiles - Increases the maximum stacks of Arcane Missiles by 1.
- Improved Arcane Power - Arcane Power now reduces the cost of your spells by 10% instead of increasing the cost by 10%.
- Improved Blink - Your movement speed is increased by 60% for 2 sec after using Blink.
- Improved Evocation - Reduces the cooldown of Evocation by 30 sec.
- Improved Arcane Blast - Increases the damage of Arcane Blast by 20%.
- Improved Arcane Missiles - Increases the damage of Arcane Missiles by 20%.
- Improved Arcane Explosion - Increases the damage of Arcane Explosion by 20%.
- Fire
- Improved Flamestrike - Flamestrike no longer has a cooldown.
- Enhanced Inferno Blast - Reduces the cooldown of Inferno Blast by 1 sec.
- Improved Pyroblast - Increases the critical strike chance of Pyroblast by 15%.
- Improved Inferno Blast - Inferno Blast now spreads the damage over time effects of Pyroblast, Ignite, and Combustion to 2 additional targets.
- Improved Combustion - Increases the duration of Combustion by 20%.
- Improved Scorch - After casting Scorch, your movement speed is increased by 30% for 3 sec.
- Improved Fireball and Frostfire Bolt - Increases the damage of Fireball and Frostfire Bolt by 20%.
- Improved Dragon's Breath - Increases damage of Dragon's Breath by 50%.
- Enhanced Fireball - When your Fireball fails to critically strike a target, you gain a 5% increased chance for Fireball to be a critical strike for 15 sec. This effect ends when Fireball successfully critically strikes a target.
- Frost
- Enhanced Frostbolt - Frostbolt's cast time is reduced by 0.5 sec. This effect is disabled for 15 sec after you benefit from it.
- Enhanced Ice Lance - Fingers of Frost can stack 1 additional time.
- Improved Frost Nova - After casting Frost Nova, you will instantly teleport 10 yards behind you.
- Improved Icy Veins - Increases the amount of Haste gained from Icy Veins by 10.
- Improved Frostbolt - Increases the damage of Frostbolt by 20%.
- Improved Ice Lance - Increases the damage of Ice Lance by 20%.
- Improved Blizzard - Each time Blizzard deals damage, it reduces the cooldown of Frozen Orb by 1 sec.
- Improved Water Elemental - Your summoned Water Elemental now also knows the Water Jet spell. Water Jet - Channels a jet of icy water at the target, dealing XXXX Frost damage to the target over 4 sec. The Mage's Frostbolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
- Improved Frostfire Bolt - Increases the damage of Frostfire Bolt by 20%.

- All
- Enhanced Roll - Your Roll now travels the same distance in 25% less time.
- Enhanced Transcendence - The cooldown of Transcendence is lowered by 35 sec, and Transcendence: Transfer is now instant cast.
- Empowered Blackout Kick - Damage of Blackout Kick increased by 20%.
- Brewmaster
- Improved Breath of Fire - Your Breath of Fire spell now always applies its damage over time effect to the target.
- Improved Guard - Guard now has 2 charges.
- Improved Dizzying Haze - Dizziying Haze no longer has an energy cost.
- Empowered Keg Smash - Damage of Keg Smash increased by 20%.
- Improved Elusive Brew - Elusive Brew now increases dodge chance by an additional 5%.
- Improved Stance of the Sturdy Ox - Increases the Stamina bonus of Stance of the Sturdy Ox by 20%.
- Mistweaver
- Improved Expel Harm - Increases the damage and healing of Expel Harm by 20%.
- Improved Renewing Mist - Increases the duration of Renewing Mist by 2 sec.
- Empowered Surging Mist - Increases the healing of Surging Mist by 20%.
- Improved Life Cocoon - Reduces the cooldown of Life Cocoon by 20 sec.
- Improved Soothing Mist - Increases the healing of Soothing Mist by 20%.
- Empowered Tiger Palm - Increases the damage of Tiger Palm by 20%.
- Windwalker
- Improved Energizing Brew - While Energizing Brew is active, your Multistrike chance is increased by 15%.
- Empowered Chi - Increases your maximum Chi by 1.
- Empowered Spinning Crane Kick - Spinning Crane Kick now deals damage twice as fast, but its duration is reduced by 50%.
- Empowered Rising Sun Kick - Damage of Rising Sun Kick is increased by 20%.
- Empowered Fists of Fury - Damage of Fists of Fury is increased by 20%.
- Empowered Tiger Palm - Increases the damage of Tiger Palm by 20%.

- All
- Improved Divine Protection - Divine Protection reduces magical damage taken by an additional 10%.
- Improved Forbearance - Reduces the duration of Forbearance by 30 sec.
- Holy
- Empowered Beacon of Light - Your single-target heals heal your Beacon of Light target for 10% more.
- Improved Daybreak - Increases the healing from Daybreak by 100%.
- Improved Holy Light - Increases the healing from Holy Light by 20%.
- Improved Denounce - Increases the damage done by Denounce by 20%.
- Empowered Holy Shock - Increases the damage done by Holy Shock by 20%.
- Enhanced Holy Shock - Your Holy Light and Flash of Light have a 10% chance to cause your next Holy Shock to not trigger a cooldown.
- Improved Flash of Light - Increases the healing Flash of Light by 20%.
- Protection
- Improved Hammer of the Righteous - Increases the damage done by Hammer of the Righteous by 20%.
- Improved Word of Glory - Increases the healing done by Word of Glory and the initial healing done by Eternal Flame by 20%.
- Empowered Avenger's Shield - Avenger's Shield strikes 2 additional targets.
- Improved Consecration - Increases damage done by Consecration by 100%.
- Improved Block - Increases your chance to block by 10%.
- Improved Judgment - Increases damage done by Judgment by 20%.
- Improved Crusader Strike - Increases damage done by Crusader Strike by 20%.
- Retribution
- Improved Flash of Light - Increases the healing Flash of Light by 20%.
- Improved Judgment - Increases damage done by Judgment by 20%.
- Improved Crusader Strike - Increases damage done by Crusader Strike by 20%.
- Empowered Seal of Truth - Increases the Censure damage done by Seal of Truth by 20%.
- Enhanced Hand of Sacrifice - Reduces the cooldown on Hand of Sacrifice by 30 sec.
- Improved Exorcism - Increases the damage done by Exorcism by 20%.
- Empowered Hammer of Wrath - Hammer of Wrath can now be used on targets below 35% health.

- All
- Enhanced Power Word: Shield - Reduces the duration of Weakened Soul caused by your Power Word: Shield by 5 sec.
- Improved Flash Heal - Increases the healing from your Flash Heal by 20%.
- Discipline
- Improved Penance - Increases the amount healed by your Penance by 20%.
- Enhanced Strength of Soul - Strength of Soul can also trigger from Penance.
- Enhanced Leap of Faith - Your Leap of Faith also increases your next non-periodic heal cast on that target by 50% for 10 sec.
- Improved Smite - Increases the damage from your Smite by 20%.
- Enhanced Holy Fire - Increases the duration of your Holy Fire by 2 sec.
- Improved Heal - Increases the amount healed by your Heal by 20%.
- Enhanced Focused Will - Each application of Focused Will also increases your damage dealt by 5%.
- Holy
- Enhanced Leap of Faith - Your Leap of Faith also increases your next non-periodic heal cast on that target by 50% for 10 sec.
- Improved Smite - Increases the duration of your Holy Fire by 2 sec.
- Enhanced Holy Fire - Increases the amount healed by your Heal by 20%.
- Improved Heal - Increases the amount healed by your Penance by 20%.
- Enhanced Focused Will - Strength of Soul can also trigger from Penance.
- Enhanced Leap of Faith - Increases the damage from your Smite by 20%.
- Enhanced Chakras - Reduces the cooldown on your Chakras by 20 sec.
- Shadow
- Enhanced Shadow Orbs - You may have a maximum of 5 Shadow Orbs. No spell or ability will consume more than 3 orbs.
- Enhanced Shadow Word: Death - When Shadow Word: Death's cooldown is reset due to not killing a target, the resulting Shadow Word: Death cast can generate a Shadow Orb.
- Improved Vampiric Touch - Your Vampiric Touch deals 20% additional damage.
- Improved Mind Spike - Increases Mind Spike damage by 20%.
- Empowered Psychic Hororr - Your Psychic Horror lasts an additional 20 sec.
- Improved Shadow Word: Pain - Your Shadow Word: Pain deals 20% additional damage.
- Enhanced Mind Flay - Your Mind Flay deals damage 1 additional time while its duration remains unchanged.

- All
- Improved Recuperate - Increases healing from Recuperate by 20%.
- Assassination
- Improved Slice and Dice - Slice and Dice is now always passively active.
- Enhanced Vendetta - After activating Vendetta, your next Mutilate, Dispatch, Envenom, or Ambush has 100% increased chance to be a critical strike.
- Improved Venomous Wounds - Venomous Wounds now triggers every time Rupture or Garotte deals damage.
- Enhanced Poisons - Fan of Knives will always apply your poisons to the targets hit.
- Enhanced Crimson Tempest - Crimson Tempest also increases the damage targets take from your poisons by 30% for 1 sec plus 1 sec per combo point.
- Empowered Envenom - While Envenom is active, you deal 20% more damage with Mutilate and Dispatch.
- Improved Rupture - Dispatch deals 20% additional damage.
- Enhanced Envenom - Envenom grants an additional 15% to your chance to apply poisons.
- Combat
- Empowered Bandit's Guile - Bandit's Guile grants an additional 20% damage increase while in Deep Insight.
- Instant Poison - Replaces your Deadly Poison with Instant Poison. Instant Poison - Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of instantly poisoning the enemy for XXXX Nature damage.
- Enhanced Adrenaline Rush - While Adrenaline Rush is active, the global cooldown on Sinister Strike, Revealing Strike, Eviscerate, Slice and Dice, and Rupture is reduced by an additional 0.3 sec.
- Enhanced Fan of Knives - Reduces the Energy cost of Fan of Knives by 10.
- Empowered Crimson Tempest - Crimson Tempest no longer deals any periodic damage, and instead deals 240% increased initial damage.
- Improved Ambidexterity - You no longer have a penalty to hitting with your autoattacks due to dual-wielding.
- Improved Sinister Strike - Increases the damage done by Sinister Strike by 20%.
- Improved Eviscerate - Increases the damage done by Eviscerate by 20%.
- Subtlety
- Improved Backstab - Increases the damage done by Backstab by 20%.
- Improved Ambush - Increases the damage done by Ambush by 20%.
- Improved Hemorrhage - Increases the damage done by Hemorrhage by 20%.
- Enhanced Vanish - Reduces the cooldown on Vanish by 30 sec.
- Enhanced Eviscerate - Reduces the Energy cost of Eviscerate by 5.
- Enhanced Shadow Dance - Increases the duration of Shadow Dance by 2 sec.
- Empowered Fan of Knives - Fan of Knives now generates a combo point for each target that it hits.
- Enhanced Premeditation - Premeditation is no longer an active ability. Instead your Garrote and Ambush always generate 2 additional combo points when used from Stealth. This affect does not apply while Shadow Dance is active.

- All
- Improved Reincarnation - Increases the health that you Reincarnate with by an additional 50%.
- Elemental
- Improved Chain Lightning - Your Chain Lightning increases the damage of your next Earthquake by 20% per target hit by the Chain Lightning.
- Improved Lightning Shield - Lightning Shield gains 2 additional maximum charges, and Lava Burst can now trigger Rolling Thunder's effects.
- Improved Elemental Fury - Increases the critical strike damage bonus from Elemental Fury by 20%.
- Improved Lava Burst - Increases the damage dealt by Lava Burst by 20%.
- Improved Shocks - Increases the damage dealt by your Frost Shock, Earth Shock, and Flame Shock by 20%.
- Improved Searing Totem - Increases the damage dealt by Searing Totem by 50%.
- Improved Frost Shock - Your Frost Shock spell no longer shares a cooldown with your other shock spells.
- Improved Lightning Bolt - Increases the damage dealt by Lightning Bolt by 20%.
- Enhancement
- Improved Searing Totem - Increases the damage dealt by Searing Totem by 50%.
- Improved Frost Shock - Your Frost Shock spell no longer shares a cooldown with your other shock spells.
- Improved Lava Lash - Increases the number of targets Flame Shock spreads to by 2.
- Improved Flame Shock - Your Flame Shock ticks have a 15% chance to reset the cooldown of Lava Lash.
- Improved Maelstrom Weapon - Maelstrom Weapon now also causes your spells to deal 20% additional damage per stack of Maelstrom Weapon.
- Improved Stormstrike - Increases the damage of Stormstrike and Stormblast by 20%.
- Improved Lava Lash - Increases the damage of Lava Lash by 20%.
- Improved Feral Spirits - Increases the damage of your Feral Spirits by 100%.
- Restoration
- Improved Lightning Bolt - Increases the damage dealt by Lightning Bolt by 20%.
- Improved Riptide - Reduces the cooldown of Riptide by 1 sec.
- Improved Chain Heal - Increases the healing on the primary target of your Chain Heal spell by 50%..
- Improved Healing Wave - Increases the healing from Healing Wave by 20%.
- Improved Healing Surge - Increases the healing from Healing Surge by 20%.
- Improved Tidal Waves - Increases the cast speed reduction and critical strike chance of the Tidal Waves effect by 10%
- Improved Earthliving Weapon - Increases the direct heal from using Unleash Elements with Earthliving Weapon by 50%.
- Improved Healing Rain - Increases healing done to targets in your Healing Rain by 10%.

- All
- Improved Demons - Increases all damage done by your demon pets by 20%.
- Affliction
- Improved Life Tap - Life Tap grants an additional 20% mana.
- Empowered Agony (NYI) - Your Agony now stacks up to 12 times.
- Enhanced Haunt - Your Haunt lasts an additional 2 sec.
- Improved Corruption - Your Corruption deals an additional 20% damage.
- Improved Unstable Affliction - Your Unstable Afflction deals an additional 20% periodic damage.
- Improved Malefic Grasp - Your Malefic Grasp deals 100% additional damage on targets below 20% health.
- Enhanced Nightfall - Increases your chance to trigger Nightfall by 5%.
- Empowered Drain Life - Health gained from your Drain Life grows by 10% each time it heals you.
- Demonology
- Empowered Drain Life - Health gained from your Drain Life grows by 10% each time it heals you.
- Improved Molten Core - Molten Core reduces the cast time and mana cost of Soul Fire by an additional 25%.
- Empowered Demons - Grants your demon pets an additional 10% haste and 10% critical strike chance.
- Improved Shadow Bolt - Your Shadow Bolt deals an additional 20% damage.
- Enhanced Corruption - Your Corruption generates 1 additional Demonic Fury each time it deals damage.
- Empowered Doom - Your Doom has an additional 20% critical strike chance.
- Enhanced Hand of Gul'dan - The radius of your Hand of Gul'dan is increased by 2 yards.
- Improved Touch of Chaos - Your Touch of Chaos deals 20% additional damage.
- Destruction
- Enhanced Chaos Bolt - The cast time on your Chaos Bolt is reduced by 0.5 sec.
- Empowered Immolate - Your Immolate deals 100% additional damage when it initially strikes the target.
- Improved Conflagrate - Your Conflagrate deals 20% additional damage.
- Empowered Incinerate - Your Incinerate has 20% additional critical strike chance.
- Improved Ember Tap - Your Ember Tap heals you for an additional 20%.
- Improved Shadowburn - Your Shadowburn deals 20% additional damage.
- Enhanced Backlash - Physical attacks against you have a 15% increased chance to trigger Backlash.
- Enhanced Drain Life - Your Drain Life now generates Burning Embers.

- All
- Improved Charge - Increases the range of Charge by 10 yards.
- Improved Heroic Leap - The damage radius of Heroic Leap is increased by 2 yards.
- Arms
- Enhanced Sweeping Strikes - Sweeping Strikes now lasts 5 sec longer.
- Improved Mortal Strike - Increases the damage of Mortal Strike by 20%.
- Enhanced Slam - Increases the radius of the splash damage dealt by Slam while Sweeping Strikes is active by 3 yards.
- Improved Overpower - Increases the damage dealt by Overpower by 20%.
- Improved Die by the Sword - Increases the damage reduction from Die by the Sword by 10%.
- Empowered Execute - Increases the damage of Execute by 50%.
- Improved Colossus Smash - Colossus Smash now generates 10 rage when hitting a target.
- Fury
- Improved Die by the Sword - Increases the damage reduction from Die by the Sword by 10%.
- Empowered Execute - Increases the damage of Execute by 50%.
- Improved Colossus Smash - Colossus Smash now generates 10 rage when hitting a target.
- Improved Meat Cleaver - Meat Cleaver now grants 2 charges every time Whirlwind deal damage.
- Improved Wild Strike - Damage of Wild Strike increased by 40%.
- Improved Bloodthirst - Increases the damage and healing of Bloodthirst by 20%.
- Improved Raging Blow - Increases the damage of Raging Blow by 20%.
- Protection
- Improved Heroic Throw - Heroic Throw no longer has a cooldown.
- Improved Shield Slam - Increases the damage of Shield Slam by 20%.
- Improved Revenge - Increases the damage of Revenge by 20%.
- Improved Shield Barrier - Increases the absorb amount of Shield Barrier by 10%.
- Improved Unwavering Sentinel - Unwavering Sentinel now increases your armor by an additional 15%.
- Improved Bastion of Defense - Bastion of Defense now increases your block chance by an additional 10%.
- Improved Thunder Clap - Increases the damage of Thunder Clap by 20%.
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