Update (10:30 PM EST): Added Spell Changes

Warlords of Draenor Alpha - Build 18179
A new alpha build was uploaded tonight, which added Blingtron 5000, who is ready to fight other Blingtrons to the death!

New Icons



New Models







New Maps



New Items
You can see all of the new Warlords of Draenor items on the WoWDB Beta site.

Level Type Slot Name
100Junk Alchemist's Cauldron
1Companion Pets Royal Peacock
1Other Garrison Blueprint: Alchemy, Level 1
1Other Garrison Blueprint: Blacksmith, Level 1
1Other Garrison Blueprint: Jewelcrafting, Level 1
1Other Garrison Blueprint: Inscription, Level 1
1Other Garrison Blueprint: Tailoring, Level 1
1Other Garrison Blueprint: Enchanting, Level 1
1Other Garrison Blueprint: Leatherworking, Level 1
1Key Goldmane's Cage Key
1Devices S.N.U.R.F. Gun
1Devices Swapblaster
100Devices Blingtron 5000
100Metal & Stone Ninjanite Bar
1Off HandOff Hand Monster - Torch, Offhand (Void Flame)
100Food & Drink Star Root Tuber
85Other Alchemist's Cauldron


New Strings
Originally Posted by MMO-Champion
  • BAG_CLEANUP_BAGS - Clean Up Bags
  • BAG_CLEANUP_BANK - Clean Up Bank
  • BAG_FILTER_ALREADY_ASSIGNED - Already assigned to another bag
  • BAG_FILTER_CLEANUP - Cleanup
  • BATTLEGROUND_BONUS_REWARD_TOOLTIP - Competing in a Bonus Battleground will earn you a loot roll. Winning will earn you an extra loot roll.
  • EXPANSION_NAME5 - Warlords of Draenor
  • GARRISON_FOLLOWER_ADDED_TOAST - Garrison Follower Gained
  • PVP_QUEUE_AGAIN - Queue Again
  • SKIRMISH_2V2 - 2v2 Skirmish
  • SKIRMISH_3V3 - 3v3 Skirmish



Spell Changes
Originally Posted by MMO-Champion
Companions

Unknown Class
Major Glyphs

Death Knight (Forums)

Talents
  • Plaguebearer (New) Your Death Coil and Frost Strike abilities also cause the target to become infected with Frost Fever and Blood Plague. Death Knight - LvL 15 Talent.

Blood

Blood, Guardian, Brewmaster, Protection, Protection
  • Bladed Armor (New) Increases your Attack Power by 100% of your Bonus Armor. Death Knight - Blood, Guardian, Brewmaster, Protection, Protection Spec.

Unholy
  • Sudden Doom no longer reduces the cost of Death Coil.
  • Reaping no longer works with Blood Boil.

Druid (Forums)

Talents
  • Cenarion Ward now costs 8.4% of Base Mana, down from 14.1%.
  • Pulverize now does 290% weapon damage, down from 500%.

Restoration

Minor Glyphs
  • Glyph of Travel allows for travel form without the movement speed bonus in combat.

Monk (Forums)
  • Enveloping Mist now scales with 123.37% of Spell Power, up from 86%.
  • Expel Harm now costs 3.7% of Base Mana, down from 5.9%.
  • Spinning Crane Kick now costs 6.1% of Base Mana, down from 6.8%.
  • Surging Mist now scales with 161.32% of Spell Power, down from 295.75% of Spell Power. Now costs 5.8% of Base Mana, down from 9.2% of Base Mana.

Mistweaver

Paladin (Forums)

Talents
  • Eternal Flame (Holy) now scales with 103.76% of Spell Power, up from 72.63% of Spell Power. HoT now scales with 9.43% of Spell Power, up from 6.6%.
  • Execution Sentence now costs 12.8% of Base Mana. Now scales with 674.2% of Holy Spell Power, down from 1,586.5% of Holy Spell Power.
  • Holy Prism now costs 17% of Base Mana.
  • Light's Hammer now costs 51.9% of Base Mana. Now scales with 47.34% of Spell Power, down from 111.4%.

Holy

Protection
  • Inner Light (New) Your melee attacks have a chance to heal you for [ 15% of AP + 15% of Holy Spell Power ]. Paladin - Protection Spec.

Major Glyphs

Priest (Forums)
  • Flash Heal now costs 4.6% of Base Mana, down from 7.4%.
  • Penance now grants 1% of maximum mana on dealing damage, down from 2%.
  • Penance now grants 1% of maximum mana on dealing damage, down from 2%.
  • Power Word: Shield now costs 3.3% of Base Mana, down from 5.3%.
  • Prayer of Mending now costs 2.7% of Base Mana, down from 3.1%.

Talents

Discipline
  • Holy Nova now costs 0.8% of Base Mana, down from 0.9%.
  • Penance now costs 1.8% of Base Mana, down from 2.9%. Now grants 1% of maximum mana on dealing damage, down from 2%.

Discipline & Holy

Holy
  • Chakra: Sanctuary was reworked - Each heal cast while this Chakra is active reduces the remaining cooldown of your Circle of Healing spell by 0.5 sec. Transforms your Holy Word: Chastise spell into Holy Word: Sanctuary.
  • Chakra: Serenity was reworked - Caues your single-target healing spells to refresh the duration of your Renew on the target. Transforms your Holy Word: Chastise spell into Holy Word: Serenity.
  • Circle of Healing now costs 2.2% of Base Mana, down from 2.5%.
  • Divine Hymn now costs 5.4% of Base Mana, down from 6%.
  • Lightwell now costs 4.6% of Base Mana, down from 5.1%.
  • Renew now costs 1.5% of Base Mana, down from 2.5%.

Holy & Discipline
  • Heal now costs 2.3% of Base Mana, down from 3.7%.
  • Prayer of Healing now costs 4.4% of Base Mana, down from 4.9%.

Shadow
  • Mind Blast now scales with 241% of Spell Power, up from 193%.

Shaman (Forums)

Talents

Restoration

Major Glyphs
  • Glyph of Frostflame Weapon (New) While your weapon is imbued with Flametongue Weapon, your attacks also slow the target's movement speed by 50% for 3 sec. Major Glyph.

Minor Glyphs
  • Glyph of Ghostly Speed - This movement speed bonus will not be granted if Ghost Wolf is activated while in combat

Warlock (Forums)

Talents

Affliction

Major Glyphs

Warrior (Forums)

Fury
  • Bloodthirst now grants an additional 30% chance to be a critical strike, rather than double the normal chance.

Major Glyphs
  • Glyph of Colossus Smash was reworked - The duration of your Colossus Smash is increased by 13.5 sec, but it now causes your attacks to only ignore 40% of the victim's armor

Professions
Engineering
  • Transmute: Ninjanite (New) Transforms elementium ore into several bars of Ninjanite. This item has 0 charges. It really does have N charges. Thank you. 2 sec cast. Gives 5 skillups. Reagents: Elementium Ore.

Inscription



Misc New Strings
Originally Posted by MMO-Champion
Game Text
  • Game Text #81971 - Shhh! Don't let dem see us talkin' or you blow my cover!
  • Game Text #81980 - I'll see if I can get this thing goin'. Khadgar, buy me some time!
  • Game Text #81981 - We will do what we can, Thaelin.
  • Game Text #81982 - $n, take over that cannon turret! You might be able to kill a few orcs with it.
  • Game Text #81983 -
  • Game Text #81984 - These controls are so confusing! Remind me to never drive a tank built by an orc.
  • Game Text #81985 - Hold strong, everyone. Here they come!
  • Game Text #81986 - They're bringin' in bombs! $n, blast those carts before they can get close!
  • Game Text #81987 - There's so many of them...
  • Game Text #81988 - Don't you give up yet, paladin.
  • Game Text #81989 - That's it! I've got 'er runnin'! Whenever you're ready, $n.
  • Game Text #82005 - Ahh ha ha haaa! Nice shot!

GarrAbility
  • GarrAbility #100 - Taunt - Counters threat: Fixated Hated.
  • GarrAbility #101 - Multi-Shot - Counters threat: Many Minions.
  • GarrAbility #102 - Heroic Leap - Counters threat: Area Damage.
  • GarrAbility #103 - Rapid Fire - Counters threat: Berserk.
  • GarrAbility #104 - Sap - Counters threat: Deadly Minion.
  • GarrAbility #105 - Kick - Counters threat: Powerful Spell.
  • GarrAbility #106 - Chain Heal - Counters threat: Group Damage.
  • GarrAbility #107 - Purify Spiirt - Counters threat: Group Damage.
  • GarrAbility #108 - Growl - Counters threat: Fixated Hated.
  • GarrAbility #84 - Teleport - Reduces travel time by 50%.
  • GarrAbility #85 - Mass Teleport - Reduces travel time by 100%.
  • GarrAbility #87 - Well-Equipped - Increases the materials gained from a mission by 50%.
  • GarrAbility #88 - Heavily-Equipped - Increases the materials gained from a mission by 100%.
  • GarrAbility #89 - Bronze Key - Increases the chance to obtain treasure from a bronze chest.
  • GarrAbility #90 - Silver Key - Increases the chance to obtain treasure from a silver chest.
  • GarrAbility #91 - Gold Key - Increases the chance to obtain treasure from a gold chest.
  • GarrAbility #92 - Enchanted Key - Increases the chance to obtain treasure from all chests.
  • GarrAbility #93 - Unstable Portal - Reduces travel time by 25%.
  • GarrAbility #94 - Unstable Rift - Reduces travel time by 75%.
  • GarrAbility #95 - Quality Provisions - Reduces mission duration by 25%.
  • GarrAbility #96 - Epic Provisions - Reduces mission duration by 50%.
  • GarrAbility #97 - Manual of Tactics - Increases the XP gained from a mission for all followers by 25%.
  • GarrAbility #98 - Manual of Strategy - Increases the XP gained from a mission for all followers by 75%.
  • GarrAbility #99 - Manual of War - Increases the XP gained from a mission for all followers by 150%.

GarrSpecialization
  • GarrSpecialization #31 - Fishing Shipment - A delivery a frest fish every day, direct to your Fishing Shack!

Phase
  • Phase #3376 - Cosmetic - Sabermaw - Bazwix Turn-in
  • Phase #3377 - Cosmetic - See Pristine Star Lily
  • Phase #3378 - Cosmetic - See Velen
  • Phase #3379 - Cosmetic - See Velen
  • Phase #3380 - Morketh - Free In the Armory
  • Phase #3381 - Cosmetic - Nagrand 6.0 - Garrison Caravan - Horde (ELM)
  • Phase #3382 - Cosmetic - Nagrand 6.0 - Garrison Caravan - Living Stone Guard Brox (ELM)
  • Phase #3383 - Cosmetic - Nagrand 6.0 - Garrison Caravan - Dead Stone Guard Brox (ELM)
  • Phase #3386 - Cosmetic - See Nadur at Scenic Road
  • Phase #3387 - Cosmetic - Spirit Wall Into Auchindoun
  • Phase #3388 - Cosmetic - See Aeda Brightdawn at Auchenai Precipice
  • Phase #3389 - Cosmetic - See Defender Kaluum at Auchenai Precipice
  • Phase #3390 - Can See Hataaru in Elodar Fields



Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
if the Rotas are designed on wod talents etc, does that not mean when 6.0 hits before the release everyone is rather nerfed? 1/2
If the rotation needed the change to work, we made it baseline. Everybody's Perks have power in them, some just tweak rotation (Celestalon)

Whats' the reasoning behind removing the threat dropping skills? I like not dying to bad tanking.
Threat is just a non-issue nowadays. Not worth the keybind bloat. If threat is a problem, it's because tanks haven't done ANY... (Celestalon)
Threat is still sometimes an issue for tank vs tank in some situations, though not so much for dps.
That's only the case when the tanks have vastly different Vengeace levels, which won't happen anymore. (Celestalon)

are there plans to rebalance pet utility or remove it altogether so some pets aren't useless (no combat benefit)?
Yes, just didn't make the first version of the patch notes. The next version will have the full list of pet abilities. (Celestalon)

not being able to switch Gladiator & Defensive Stance in combat, is it that strong? Druids & Dks can swap in combat, why not War
Because a Guardian Druid in Cat form, or a Blood DK in Frost Presence, are both still really poor DPS. A Gladiator is full DPS. (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
With the new Rime are you finally making DW and 2h play the same again? Merging the 2h and DW-playstyles? best of both worlds?
Nope, we like them playing differently. (Celestalon)
But DW wont have any benefits from the new Rime. Are you giving DW something else instead?
Why would DW get no benefit from the new Rime? (Celestalon)
DW doesn't use Obliterate in pvp or pve at the moment.
That may be true, only in the case that you're GCD locked, which you won't be. You absolutely should be using Obliterate. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
Why does moonfire/sunfire not have a cooldown? Spam of it is annoying, specially in low level pvp brackets.
Annoying? Maybe. Powerful? No. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
also, the explosive trap change: is that only applying a dot to all targets in the initial trigger-explosion?
Correct. The trap explodes once when triggered, and leaves a burning DoT on anything hit by the explosion. (Celestalon)

why have you not changed/removed aspect of the pack? it is a terrible and useless ability.
It's actually quite useful when used tactically. (Celestalon)

Any info regarding Hunter raid buffs when using Lone Wolf talent?
Yes, you get to choose one of the 6 raid buffs (but still no debuff). (Celestalon)

Disappointed about removal of Cower, Distracting Shot and Silencing Shot. Very useful abilities for soloing. Any compensation?
There are pet abilities like Cower. Growl works in place of Distracting Shot. You get Counter Shot instead of Silencing Shot. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
Rune of Power, same mistake twice? Why? What we hated about it was having to stand it in the whole time, not its effects.
Some people hate Rune of Power, but we're solving that by making better options for you to take instead. We still believe... (Celestalon)
...that Rune of Power creates some really compelling gameplay. It's alright if not everyone enjoys that. (Celestalon)

Monk (Forums / Skills / WoD Talent Calculator)
re: monk Don't understand why WW gets Disable but BM doesn't. Will truly miss Clash - may be buggy, but is huge to me.
BM doesn't need Disable, because they have Keg Smash / Dizzying Haze. Disable was redundant. (Celestalon)
The snare was redundant. The ability to go ahead and hit it once more on a snared target to halt them wasn't.
True, but we don't think that Brewmasters need. Would you disagree? Why? (Celestalon)

and any thoughts on addressing FoF's rooting issue? (via glyph or something)
Oh you want more, huh? Yes, there's a glyph that allows FoF to channel while moving, at the cost of removing the stun. (Celestalon)

We absolutely understand how it was useful in that regard, but it's not a skill that we think Brewmasters need. (Celestalon)
There is something unqiue about Clash, sound and effects, feel tough as a Ox. You take that feeling away. Roll isn't the same
As the section about Ability Pruning said, choosing which abilities to cut is VERY hard. Any ability we cut is beloved by... (Celestalon)
...somebody, and so we have to make some tough choices. Those choices aren't set in stone though, so your feedback is valuable. (Celestalon)

Paladin (Forums / Skills / WoD Talent Calculator)
What's happening to Sanctified Wrath if only Retribution gets to use Avenging Wrath?
It'll work for Divine Favor and Guardian of Ancient Kings (not sure of specifics yet). (Celestalon)
Oh yeah let me use this 100% healing increase/mana decrease CD and instead of spamming radiance I'll Holy Shock
Like I said, not sure of the specifics. (Celestalon)

Losing Hand of Salvation makes me a lil sad though. I wonder why they trimmed that? // @Celestalon
Threat basically isn't significant gameplay anymore. It was just an unnecessary bloat button, which is what we're trying to cut. (Celestalon)
Are we playing the same game? Threat still exists, please let Protection keep SOME tools besides a single taunt?
As a Protection Paladin, your threat abilities are all of your damaging abilities. Those work to get aggro too. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
will Storm Elemental Totem interact with Primal Elementalist?
Yes. The Primal Storm Elemental has a couple extra abilities. A long cooldown single target knock-up, and a short range... (Celestalon)
...AoE movement speed aura. Allies within 10yd of it move a bit faster. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
100 Prot Warrior talent Gladiator's Resolve: why does it buff Def Stance if you're going to use the new stance anyway?
So that you have 3 talent choices on that row if you're tanking. You can take that talent, and not use Gladiator Stance. (Celestalon)

Wowcraft Episode 3 - Profession Obsession
Another episode of Wowcraft has been released!



Warcraft Movie Set Photo
BuzzHub shared a picture of the Warcraft movie set from an upcoming issue of Empire Magazine today.

This article was originally published in forum thread: Warlords of Draenor Alpha - Build 18179, Blue Tweets, Wowcraft #3, Warcraft Movie started by chaud View original post
Comments 163 Comments
  1. Zhaine's Avatar
    OMG Blingtron 5000!!
  1. Enan1981's Avatar
    Stormwind!
  1. Zoaric's Avatar
    Quote Originally Posted by Enan1981 View Post
    Stormwind!
    Looks that way. Very exciting to see Azeroth locations come to life with
    such attention to detail.
    (Might have to pick up a copy of the magazine just to get a closer look.
    Maybe even more picks in there...)
  1. Slummish's Avatar
    Will be weird to see Azeroth on film...
  1. Shardik's Avatar
    I like how blingtron 5000's tooltip mentions he is a savage robot XD.
  1. kroniks's Avatar
    Amazing to see them sizing the movie replica set to the actual in game room for realism! Should be a great movie!
  1. Kaprin's Avatar
    WoW in live action just seems wrong to me.
  1. MrExcelion's Avatar
    Swapblaster
    Item Level 1
    Binds when used
    Use: Swaps your location with another player. (2 min cooldown)
    50 Charges
    That's quite the interesting BoE Engineering item right there. Hopefully disabled in raids. Maybe even make it outdoors only. Too much troll potential.
  1. Darksora110's Avatar
    I see the movie in the works (they have been since after Blizzcon 2013). It's Lord of the Rings all over again, get ready folks.
  1. mmoc5461ee9f4c's Avatar
    Omg the Background on the movie screen looks horribly CGI'ed. Totally bland an artificial.
  1. OneSent's Avatar
    Yeah, it's gonna be pretty wild to see Azeroth come to life. To see the areas we've quested in for 10 years on the big screen in live-action.

    Can't wait.
  1. Zoaric's Avatar
    Quote Originally Posted by Noctim View Post
    Omg the Background on the movie screen looks horribly CGI'ed. Totally bland an artificial.
    I'm 99% certain that Duncan is using the in-game backdrop from
    SW Keep on his cam just to size everything up so that the actual
    thing can be added in properly in post.

    Also: The Saberon (That's what the cat's called, right?) looks kinda
    silly right now- I think the fur is too flat... BUT! I also am sticking to
    my theory that the first Druid set will be based on these guys.
  1. DrIvoRobotnik's Avatar
    Well, if it isnt an up to date model of our old pal, Roar.
  1. The Glitch's Avatar
    CAT PEOPLE?? give please! Oooohhh

    Also loving me some news on the Movie, cannot wait to see more!
  1. Darksora110's Avatar
    Quote Originally Posted by Kaprin View Post
    WoW in live action just seems wrong to me.
    Duncan Jones is aiming for a Lord of the Rings feel. Yes, it's going to feel uneven as we see it, but at the same time the concept remains the same. Just give them time and a chance (I hope) for a good movie. Not saying it's going to be better than Lord of the Rings trilogy and The Hobbit, it will be something to take it after is all.
  1. Austilias's Avatar
    Yet another reskinned Worgen Male model. Rather entertaining to say the least.
  1. frymastermeat's Avatar
    Quote Originally Posted by Noctim View Post
    Omg the Background on the movie screen looks horribly CGI'ed. Totally bland an artificial.
    Real-time CGI? That's not possible.

    L2STFU when you don't know what you're talking about.
  1. Teebone's Avatar
    I <3 WoWcraft. Look like Tobrac gets his first talent next episode?
  1. mmoc44881bbc40's Avatar
    Carbot really makes good use of the in game sounds. Also, Movie news! \o/ I still can't really believe that it is actually happening.
  1. Teebone's Avatar
    Quote Originally Posted by DrIvoRobotnik View Post
    Well, if it isnt an up to date model of our old pal, Roar.
    Thank goodness! I thought Norrath was invading.... *shiver*

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