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Artcraft - Cosmetic Class Accessories
It looks like the developers are considering adding cosmetic items in Warlords of Draenor, such as the quiver that Hunters have been asking for!

  • These cosmetic items will probably make it into the game after the release of Warlords of Draenor and will be earned through accomplishments in game.
  • The concepts are for the moment Alliance-only but will be differentiated for each faction if Blizzard decides it's the best way to go.
  • These items could be added for every class. For example Rogues could decide to equip cosmetic daggers, vials of poison, darts, or throwing stars. Hunters could use longbows with quivers or blunderbusses with ammo pouches.
  • Transmogrification may also play a role in this system.
  • This is only a first concept and the dev team is still actively working on the idea.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi, I’m Chris Robinson, senior art director of World of Warcraft, and welcome to a special edition of Artcraft focused on an idea that’s still quite early in the inception phase: class accessories. For a long time now, we’ve felt that our character classes could use some more visual customization options, and we’ve heard you might be thinking the same thing. When I play WoW, I see Hunters pulling arrows from thin air, firing shot after shot with no visible clue as to where that ammo is coming from. I’ve heard Druids speak fondly of mystical objects called Idols, and listened to Shamans talk of Totems. And my Paladin seems to have developed a strange hitch in his gait due to the lack of a Libram at his side.

While some of those items once existed in-game as gear for the now-retired “Relic” slot, you’ve never been able to actually see those items on your character. We’ve been cooking up some concepts for how we might be able to bring that sort of class-specific visual customization back in the form of purely cosmetic class accessories—and while we’re not here to herald their imminent arrival, we thought it would be fun to give you a sneak peek at what we’re conceptualizing from an art perspective, and have our item-design guru Owen Landgren give you some insight into how they might work.

Before we show you the goods, keep in mind these are still way early in the design process, and getting them into the game will likely need to wait until after you’ve faced off against the Iron Horde. But this is something that’s been requested so frequently, we thought you might appreciate knowing we’re working to make it happen (eventually). So without further delay, here are a few concepts for you to take a look at!

As you can see, these concepts are all somewhat Alliance focused, at least for now. We’re thinking we’ll have Horde and Alliance color schemes for accessories whenever it makes sense. And while we’re planning on creating the “obvious” accessories for the classes that once had Relics, we have a lot of ideas for accessories we think would be awesome for all of the classes. Don’t let that stop you from sharing your own ideas with us, though!

Now that you’ve gotten a glimpse at what we’re working on in the art realm, here’s Owen to explain the designers’ early thinking on how these might be worked into the game:

“Back in ye olden days of Cataclysm and earlier, the Relic gear slot provided some classes with an additional item that would impart character stat bonuses. We always thought it would have been cool to show these Relics on your character, but aside from the generic quiver for Hunters wielding a bow, the artists just didn’t have time to do the concept justice. We were also faced with some unique design challenges, including questions about how much additional unique artwork would have been required for each new tier of raid and PvP gear. However, once the Relic slot was retired and the visuals could be divorced from gearing mechanics, the idea of bringing these back as a character customization feature became something we talked about more and more.

Our goal with these class accessories is to offer players a whole new path to customizing the look of their character. While you might decide to wear the same armor as your friend, choosing different accessories allows you to communicate something extra about your character. As a Rogue, are you the swashbuckling buccaneer with daggers on a bandolier and stashed up every sleeve? Or are you the poisoner, carrying bubbling, smoking vials filled with terrible concoctions? Perhaps you’re the shadowy figure that lurks in the dark, replete with darts and throwing stars to fell your enemies from a distance? As you obtain new looks, you’ll be able to mix and match thematically—if a particular Hunter gear set looks better with a longbow and quiver than a blunderbuss and ammo pouch, the option is yours. Mix in Transmogrification, and the visual combinations are nearly endless.

“We envision that class accessories will be rewarded from a variety of accomplishments in World of Warcraft. These could be as simple as attaining a new level, or as monumental as conquering a vicious raid boss. We want each player to have access to multiple accessories, but have some rarer accessories that take more effort to obtain.”

—Owen Landgren, Game Designer

Hey there—Chris again. As we mentioned, these are still just some early ideas and concepts, and we hope you enjoyed getting a glimpse behind the scenes. We know a lot of you are excited about the idea of having new ways to customize the look of your characters, and we look forward to sharing more as we continue to make progress. Thanks for reading!
This article was originally published in forum thread: Artcraft - Cosmetic Class Accessories started by Boubouille View original post
Comments 319 Comments
  1. Thelxi's Avatar
    Get your wallets out sheep
  1. Kink's Avatar
    I thought those were just going to be mount models from Azeroth Choppers since production was well before the videos.
  1. Your Imouto's Avatar
    Quote Originally Posted by Durandro View Post
    This community is so damn toxic. And predictably so. Its extremely tiresome.

    Cosmetic assessories sound awesome.
    Yes they do sound very awesome, that's why it's so sad that they are *highly* likely to be store items.
  1. Bisso's Avatar
    It does smell e-shop indeed. If they give a free option per class before sending "cooler" options on the shop, I don't mind. Would be EXTREMELY frustrating that they finally give hunter's quivers back but then require players to pay to show it. If they end up just making these Alliance quiver, with a horde version for free, and add down the line different looks for these cosmetic on the shop, I think it's completely legit.
  1. Ysmir's Avatar
    Finally Finally! Librams visible on paladins?!
    *insert Gary Busey yelling "YES" here*
  1. Azgraal's Avatar
    Quote Originally Posted by WarlordsofDraenor View Post
    I never said the concept itself ruins the game. I said the heated rivalry to the point of pettiness does. You seem to have a real problem with reading comprehension.
    Either that or you're just too grumpy.

    People really get into their faction spirit, be it the mighty Alliance or the smelly Horde, and they like to show it on WoW related venues. It's that pseudo-fanaticism that help WoW get such a big player base, the same way sports teams have supportes who claim to everyone who is listening their team is the best.
  1. lunchbox2042's Avatar
    It's a little late for April Fools.
  1. SinR's Avatar
    I'd pay 10 bucks on my shaman for the tmog armor.

    10 dollars, or play the RNG game that I seem to keep losing.
  1. Caerule's Avatar
    This sounds amazing. I wonder if Warriors will have banners on their back. Can't wait to see more of this. Guessing these will be things in the toybox, that you can activate when you wish. They can have a ton of these available as cosmetic rewards, for things like rep. This will be awesome!
  1. SinR's Avatar
    Quote Originally Posted by Ysmir View Post
    Finally Finally! Librams visible on paladins?!
    *insert Gary Busey yelling "YES" here*

  1. Hyoue's Avatar
    Quote Originally Posted by machineman View Post
    Not sure I understand... how would these work? In place of "real" daggers, etc?
    Probably just a hunting dagger since it is an ammo pouch for hunters that use guns. Not much like a rogue dagger, Would be cool for rouges to have like a throwing knife kit or lockpicking kit at thier belt
  1. Rhelyo's Avatar
    Quote Originally Posted by Caerule View Post
    This sounds amazing. I wonder if Warriors will have banners on their back. Can't wait to see more of this. Guessing these will be things in the toybox, that you can activate when you wish. They can have a ton of these available as cosmetic rewards, for things like rep. This will be awesome!
    Ya right like they will pass on the opportunity to "milk" people for some extra cash.
    I expect these items on the blizz store just like the 3 helms.
  1. druvirus's Avatar
    Quote Originally Posted by stgeorge78 View Post
    Cash Shop only - guaranteed. Starting at $30
    $30? Doubtful. The helms are $10 each and those things majorly impact how your character looks. These seem to be merely for a bit more flavor.
  1. Schmilblick's Avatar
    Quote Originally Posted by Azgraal View Post
    Beware of the dreaded dozen polygons of a pouch, they'll slow down your computers!
    Yes, those dozen of polygons can eat a lot.
  1. Blindingsun's Avatar
    Quote Originally Posted by papajohn4 View Post
    Finally Quivers!
    Finally? you know we had quivers till wotlk right? =D
  1. Tisane's Avatar
    Quivers all over again old = new
  1. Blorgorize's Avatar
    I finally get to use a quiver again? This can't come back soon enough!
  1. alek13alek's Avatar
    Quote Originally Posted by Collected View Post
    I wonder where they got that idea.
    NOt sure if I am right ,but if u think by this that they are copying GW2,I have to tell you that quivers were in WoW during Vanilla,TBC period (visually seen quivers ) and and other class items (like librams,totems ...) were in game in vanilla /TBC/WOTLK period but they werent visible.
  1. Nazmina's Avatar
    They won't be exclusively store items that would just undercut potential profits. Releasing it as a new feature earn able in game and then creating a some extra store exclusive models would be better and is the way all the other cosmetic items work. Letting players earn cosmetic items in game and then offering a few extras in the store generates more interest and thus more long term sales than making the whole feature store only.
  1. Falrinn's Avatar
    I really like this idea.

    In a few cases I think they need to at least have race-specific models, even if they are just recolors. The Alliance quiver for example wouldn't really work on a Night Elf, especially the level 100 version. Replace the gold trim with silver trim and shift the color of the wood to dark blue and it'll probably be at least be passable for a Night Elf. And perhaps if you like a different race's cosmetic item for whatever reason, you could switch over for a bit of gold after getting revered reputation.

    As for the idea of it being included in the cash shop. I wouldn't rule that out long term, but I believe the first round will be free.

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