Update (12:00 AM EST): Added Tier 17 Warrior set.
Update (11:00 PM EST): Added Tier 17 Shaman set.
Update (5:55 PM EST): Added Tier 17 Rogue set.
Update (5:25 PM EST): Added Tier 17 Monk set.
Update (3:15 PM EST): Added female Tauren, female Undead, and male Undead new character textures.
Update (1:40 PM EST): Added encounter journals.
Update (1:00 PM EST): Added Tier 17 Mage set.
Update (10:25 AM EST): Added new icons.
Update (10:20 AM EST): Added new maps.
Update (10:15 AM EST): Added another Tier 17 Paladin set.
Update (6:15 AM EST): Added misc changes to the bottom of the post.
Update (6:05 AM EST): Added the new icons and strings.
Update (6:00 AM EST): Added the new items. There are still a few bugs with effects and a few stats.
Update (4:15 AM EST): Added some new and updated minimaps.
Update (2:15 AM EST): Added some more new models.

Warlords of Draenor Alpha - Build 18297
A new alpha build has arrived! Keep checking back, as we aren't done listing all of the new things yet!

  • The strings mention being able to purchase a Reagent Bank: This tab gives you additional storage for raw profession materials. Do you wish to purchase this tab?
  • The strings also mention a Outline Mode for NPCs and objects, making them easier to see.
  • Several Ashran items have been added, such as the staff that lets Priests fly and a mace that sends enemy players to prison.
  • Textures for the female Tauren, female Undead, and male Undead new character models were added, but not the models themselves.
  • Several Tier 17 armor sets were added.


New Character Model Textures
The female Tauren, female Undead, and male Undead new character textures are here. Don't get too excited though, the actual models aren't here yet!



Paladin Tier 17 - Mythic


Warrior Tier 17 - Mythic



Warrior Tier 17


Rogue Tier 17 - Mythic


Shaman Tier 17


Monk Tier 17


Mage Tier 17



New Maps



New and Updated Minimaps



New and Updated Encounter Journals



New Icons










New Creature Models





New Items
These are just some of the new items from the latest build. You can find the complete set on the WoWDB Beta site.

Level Type Slot Name
100Junk Engineering Supplies
90Junk Complicated Wood
10Junk Pack of Fishing Supplies
1Companion Pets Grovestrider Hatchling
1Companion Pets Lifelike Mechanical Frostboar
1Other Fish Shipment
1Other Fishing for Bait
1Other Cavedweller
100Quest Iron Deck
100Quest Moon Deck
100Quest Visions Deck
100Quest War Deck
1Quest Emergency Rocket Pack
94Quest Auchenai Spirit Shard
100Devices Wormhole Centrifuge
100Other Darkmoon Card of Draenor
100Materials Ink of the Clans
100Materials War Paints
1Consumable Transmorphic Tincture
1Consumable Reflecting Prism
1Consumable Enchanted Dust
1Consumable Training Beast Battle-Stone of Testing
1Consumable Training Battle-Stone of Testing
100Item Enhancement Enchant Weapon - Mark of Blackrock
100Item Enhancement Enchant Weapon - Mark of Warsong
100Item Enhancement Enchant Weapon - Mark of the Frostwolf
100Item Enhancement Enchant Weapon - Mark of Shadowmoon
100Item Enhancement Enchant Weapon - Mark of the Shattered Hand
90Other Obsidian Frostwolf Petroglyph
85Other Alchemy Lab Cauldron - Transmutation
85Other Alchemy Lab Cauldron - Elixir
85Other Alchemist's Cauldron Test


New Weapons and Armor
This is just some of the new weapons and armor added in the latest build. You can find them all on the WoWDB Beta site.

Level Type Slot Name
545GunRanged Talador QR PH Weapon - Gun Agi
545One-handed MaceOne Hand Talador QR PH Weapon - 1H Mace Str
545One-handed MaceOne Hand Talador QR PH Weapon - 1H Mace Int
665One-handed MaceOne Hand Rowyn, the Jailer's Gavel
545Two-handed MaceTwo Hand Talador QR PH Weapon - 2H Mace Str
546One-handed SwordOne Hand Forgotten Vindicator's Blade
665StaffTwo Hand Nozaro, Staff of the Heavens
545Fist WeaponOne Hand Talador QR PH Weapon - 1H Fist Agi
545DaggerOne Hand Talador QR PH Weapon - Dagger Agi
545DaggerOne Hand Talador QR PH Weapon - Dagger Int
630NeckNeck Gutpunch Choker
630NeckNeck Necklace of a Thousand Threads
630NeckNeck Edgebreaker Pendant
630NeckNeck Choker of Evanescing Entrails
630FingerFinger Toothbreaker Ring
630FingerFinger Seal of Resounding Stalwarts
630FingerFinger Iron Wolf Signet
630FingerFinger Signet of the Meditative Mind
630FingerFinger Band of Bubbly Brews
615TrinketTrinket Knight's Badge
545NeckNeck Talador QR PH Neck Str
546FingerFinger Prize's Horn-Ring
615TrinketTrinket Skull of War
545NeckNeck Talador QR PH Neck Agi
545NeckNeck Talador QR PH Neck Int
615TrinketTrinket Sandman's Pouch
615TrinketTrinket Winged Hourglass
545Off HandOff Hand Talador QR PH Offhand - Offhand Int
630BackBack Storm Scale Cloak
630BackBack Drape of Nimble Deflection
630BackBack Three-Kodohide Cloak
630BackBack Cloak of Bloody Forces
545ClothWaist Talador QR PH Cloth Cord
545ClothLegs Talador QR PH Cloth Leggings
546BackBack Glimmerwing's Glimmering Greatcloak
545LeatherWaist Talador QR PH Leather Belt
545LeatherLegs Talador QR PH Leather Breeches
546LeatherFeet Shirzir's Sticky Slippers
600MailShoulders Warlords of Draenor Disenchantment Test Rare
545MailWaist Talador QR PH Mail Belt
545MailLegs Talador QR PH Mail Leggings
665MailFeet Simplyswift Treads
546MailWrists Yazheera's Burning Bracers
545PlateWaist Talador QR PH Plate Girdle
545PlateLegs Talador QR PH Plate Legguards
545ShieldOff Hand Talador QR PH Shield - Shield Str
546ShieldOff Hand Felbark's Shin
545ShieldOff Hand Talador QR PH Shield - Shield Int


New Strings
Originally Posted by MMO-Champion
  • ANTIALIASING_FXAA_HIGH - FXAA High
  • ANTIALIASING_FXAA_LOW - FXAA Low
  • AZEROTH - Azeroth
  • BANK - Bank
  • CHARACTER_UPGRADE_FINISH_BUTTON_POPUP_TEXT - Are you sure you want to boost this character? You can't change your selection after this step.
  • CLICK_QUEST_DETAILS -
  • COLLECTION_PAGE_NUMBER - Page %d / %d
  • COLLECTIONS - Collections
  • CONFIRM_BUY_REAGNETBANK_TAB - Do you want to purchase the Reagent Bank for:
  • COPY_CHARACTER - Copy Character
  • ENCOUNTER_JOURNAL_SECTION_FLAG_DESCRIPTION13 -
  • ENCOUNTER_JOURNAL_SECTION_FLAG13 - Mythic Difficulty
  • ERR_IN_BATTLEGROUND_RESPEC - This specialization doesn't match your assigned role.
  • ERR_LEARN_TOY_S - You have added the toy %s to your collection.
  • GARRISON_ABILITY_BARRACKS_UNLOCKED - Garrison Barracks Ability
  • GARRISON_BUILDING_IN_PROGRESS - Building in Progress
  • GARRISON_BUILDING_LOCKED - Building Locked
  • GARRISON_DURATION_SECONDS - %d sec
  • GARRISON_EMPTY_MISSION_LIST - Check back later for more missions.
  • GARRISON_FINALIZE_BUILDING_TOOLTIP - Return to your building to finalize contruction.
  • GARRISON_LANDING_PAGE_TITLE - Garrison Report
  • GARRISON_LANDING_STATUS_BUILDING - Construction
  • GARRISON_LANDING_STATUS_MISSION_COMBAT - In Combat
  • GARRISON_LANDING_STATUS_MISSION_TRAVEL - Traveling
  • GARRISON_SPECIALIZATION_COOLDOWN - Can't switch specializations for %s.
  • GARRISON_SPECIALIZATION_UNKNOWN - You must learn this specialization before you can activate it.
  • GARRISON_SWITCH_SPECIALIZATIONS - Switch Specializations
  • GARRISON_UPGRADE_ERROR - This building can't be upgraded until you upgrade your garrison
  • GARRISON_UPGRADE_IN_PROGRESS - Upgrade in Progress
  • GLYPH_EXCLUSIVE_WITH - Exclusive with:
  • GRANT_PET_LEVEL_CONFIRM - That pet is already max level.
  • GRANT_PET_LEVEL_FAIL - Your pet is already at its maximum level.
  • INSTANCE_UNAVAILABLE_OTHER_NO_VALID_ROLES - %s has no valid roles.
  • INSTANCE_UNAVAILABLE_SELF_NO_VALID_ROLES - You have no valid roles.
  • ITEM_MOD_EXTRA_ARMOR - Increases your armor by %s.
  • ITEM_MOD_EXTRA_ARMOR_SHORT - Bonus Armor
  • ITEM_TOY_ONUSE - Use: Adds this toy to your toy box.
  • MAP_AND_QUEST_LOG - Map & Quest Log
  • MAP_FADE_TEXT - Fade Map When Moving
  • MOUNT_JOURNAL_WRONG_FACTION - You are not the right faction for this mount.
  • NEW_CAPS - NEW
  • OBJECT_NPC_OUTLINE - Outline Mode
  • OBJECT_NPC_OUTLINE_DISABLED - Disabled
  • OBJECT_NPC_OUTLINE_MODE_ONE - Only Quests and Tracking
  • OBJECT_NPC_OUTLINE_MODE_THREE - All (variation 2)
  • OBJECT_NPC_OUTLINE_MODE_TWO - All (variation 1)
  • OPTION_TOOLTIP_ANTIALIASING - Anti-Aliasing is a technique to smooth out jaggy edges, especially at low resolutions, but can result in a slightly blurred image. Enabling Anti-Aliasing will reduce performance.
  • OPTION_TOOLTIP_MAP_FADE - Fade out the map when you start moving.
  • OPTION_TOOLTIP_OBJECT_NPC_OUTLINE - This sets the mode for seeing outlines around objects and creatures.
  • OPTION_TOOLTIP_UNIT_NAME_ENEMY_MINUS - Show minor enemy names in the game world.
  • OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_ENEMY_MINUS - Turn this on to display Unit Nameplates for minor enemies.
  • POWER_TYPE_EXPERIENCE - Experience
  • PVP_ITEM_LEVEL_TOOLTIP - This item has an item level of %d in PvP combat
  • QUEST_MAP_VIEW_ALL_FORMAT - View All |cffffffff%d/%d|r
  • QUEST_STORY_STATUS - |cffffd200Story Progress:|r %d/%d Chapters
  • QUEST_WATCH_QUEST_READY - Ready for turn-in
  • REAGENT_BANK - Reagent Bank
  • REAGENTBANK_DEPOSIT - Deposit All Reagents
  • REAGENTBANK_PURCHASE_TEXT - This tab gives you additional storage for raw profession materials.\nDo you wish to purchase this tab?
  • REGION_ID - Region ID
  • REPLACE - Replace
  • SPELL_BUCKET_ABILITIES_UNLOCKED - Abilities Unlocked
  • SPELL_BUCKET_ALL_ABILITIES_UNLOCKED - All Abilities Now Unlocked
  • SPELL_BUCKET_ALL_ABILITIES_UNLOCKED_MESSAGE - All %s Abilities Unlocked
  • SPELL_BUCKET_LEVEL_UP - Abilities Unlocked: |cffFF4E00|Hlevelup:%d:LEVEL_UP_TYPE_SPELL_BUCKET|h[%s]|h|r!
  • SPELL_BUCKET_YOU_WILL_EARN - You will earn the following abilities:
  • SPELL_FAILED_CUSTOM_ERROR_216 - Target is too far away.
  • SPELL_FAILED_CUSTOM_ERROR_217 - Cannot use during a boss encounter.
  • SPELL_FAILED_CUSTOM_ERROR_218 - Must have a Melee Weapon equipped in both hands
  • SPELL_FAILED_CUSTOM_ERROR_219 - Your weapon has overheated.
  • SPELL_FAILED_CUSTOM_ERROR_220 - You must be a party leader to queue your group.
  • SPELL_FAILED_CUSTOM_ERROR_221 - Not enough fuel
  • STAT_TOOLTIP_BONUS_AP_SP - Increases Attack Power and Spell Power by %s\n
  • STAT_TOOLTIP_SP_AP_DRUID - Increases Spell Power by %s, and Agility in Bear Form and Cat Form by %s.
  • STORY_CHAPTERS - %d/%d Chapters
  • STORY_PROGRESS - Story Progress
  • SWITCH - Switch
  • TOY - Toy
  • TOY_BOX - Toy Box
  • TOY_PROGRESS_FORMAT - %d/%d
  • TRACKER_HEADER_ACHIEVEMENTS - Achievements
  • TRACKER_HEADER_BONUS_OBJECTIVES - Bonus Objectives
  • TRACKER_HEADER_QUESTS - Quests
  • TRACKER_HEADER_SCENARIO - Scenario
  • TRADESKILL_CHARGES_REMAINING - Uses Available: %i of %i
  • UNDELETE_NO_CHARACTERS - You have no deleted characters to restore.
  • UNIT_FRAME_DROPDOWN_SUBSECTION_TITLE_LEGACY_RAID - Legacy Raid Size
  • UNIT_NAME_ENEMY_MINUS - Minor
  • UNIT_NAMEPLATES_SHOW_ENEMY_MINUS - Minor
  • UNTRACK_QUEST - Untrack Quest
  • WORLD - World



Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles

Draenor
Exploration

Quests

Draenor Dungeon
Dungeons & Raids

Draenor Raid
Dungeons & Raids

Dungeon Challenges
Dungeons & Raids

Dungeons & Raids

Exploration

Feats of Strength
  • Collector's Edition: Dread Hatchling (New) Owner of the Warlords of Draenor Collector's Edition Dread Hatchling pet. Account Wide.
  • Collector's Edition: Dread Raven (New) Owner of the Warlords of Draenor Collector's Edition Dread Raven mount. Account Wide.
  • Insane in the Membrane Raise your reputation with the areas listed below. Title Reward: The Insane. to Honored with the Bloodsail Buccaneers, and Exalted with Booty Bay, Everlook, Gadgetzan, Ratchet, Darkmoon Faire, and Ravenholdt. Title Reward: The Insane.

General

Guild Feats of Strength
Guild

Legacy
  • Mists of Pandaria Challenge Mode achievements no longer reward any points.

Pandaria
Exploration



Spell Changes
Keep in mind this is our first quick pass at spell changes and this is alpha, so tuning is still in progress and there may be errors.

Originally Posted by MMO-Champion
Mounts
  • Grinning Reaver (New) Summons and dismisses a rideable Grinning Reaver mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
  • Warforged Nightmare (New) Summons and dismisses a rideable Warforged Nightmare mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.

Companions

Item Set Bonuses

Unknown Class
Major Glyphs

Death Knight (Forums, Talent Calculator)

Talents
  • Death Siphon now heals for 335% of damage dealt, up from 225%.
  • Defile now each time Defile deals damage, it grows in area and damage by 2.5%, down from 5%.
  • Lichborne now increases your Leech by 10% rather than making you undead.
  • Plaguebearer now adds 4 sec to the existing duration of Frost Fever and Blood Plague and an additional stack to existing Necrotic Plague infections.

Blood
  • Blood Rites now your auto attack multistrikes have a chance to generate 15 Runic Power. No longer creates a Blood Shield or does additional damage.
  • Blood Rites (New) Whenever you hit with Death Strike, the Frost and Unholy Runes will become Death Runes when they activate. Death Runes count as a Blood, Frost or Unholy Rune. Additionally, your auto attack multistrikes have a chance to generate 15 Runic Power. Death Knight - Blood Spec.
  • Crimson Scourge now increases the damage dealt by your Pestilence by 50% (was 10%), and the damage of your diseases by 30%.
  • Improved Blood Presence now also increases all damage dealt by 20%.
  • Mastery: Bloody Shields no longer increases absorption of shields, instead has the same effect as it does currently in Mists of Pandaria: Each time you heal yourself with Death Strike while in Blood Presence, you gain 50% of the amount healed as a Physical damage absorption shield.
  • Riposte (New) You gain Parry equal to 100% of your Critical Strike from gear. Death Knight - Blood Spec.
  • Rune Tap now grants an absorb shield equal to 50% of your missing health.
  • Scent of Blood was reworked: Your Pestilence refreshes your diseases on targets it damages, and increases the healing done by your next Death Strike within 20 sec by 20%. This effect stacks up to 5 times.
  • Soul Reaper now does 65% weapon damage, down from 95%.
  • Veteran of the Third War was reworked: Increases your Stamina, critical strike chance, multistrike chance, and haste by 10%. Increases your chance to dodge by 2%, and reduces your chance to be parried by 3%. Increases the damage of Death Strike by 100%.

Frost
  • Brittle Bones now increases their physical damage taken by 5% for 30 sec, up from 4%.
  • Frost Strike now does 75% weapon damage, down from 85%.
  • Howling Blast now does [ 1 + 140% of AP ] (was 85.6% of AP) Frost damage to that foe, and [ 1 + 70% of AP ] (was 42.8% of AP) Frost damage to all other enemies within 10 yards.
  • Obliterate now does 215% weapon damage, down from 240%
  • Soul Reaper now does 115% weapon damage, down from 130%.

Frost & Unholy

Unholy
  • Ebon Plaguebringer now increases their physical damage taken by 5% for 30 sec, up from 4%.
  • Festering Strike now does 95% weapon damage, down from 145%.
  • Scourge Strike now does 65% of weapon damage as Physical damage, and 35% of weapon damage as Shadow damage, down from 100% and 50%.
  • Soul Reaper now does 85% weapon damage, down from 130%.

Major Glyphs

Druid (Forums, Talent Calculator)
  • Astral Storm now has a 35 yd range, up from 30 yds. Now ticks for 12% of Spell Power damage, down from 16%.
  • Efflorescence now heals the main target for 1 + 428.5% of Spell Power, up from 132.8%. Now heals 51.4% of Spell Power to the three most injured allies within 10 yards of the initial target every 2 sec for 5 min, up from 15.9%.
  • Faerie Fire now increases the target's physical damage taken by 5% for 30 sec, up from 4%.
  • Hurricane (Balance) now has a 35 yd range, up from 30 yds. Now ticks for 15.8% of Spell Power damage, down from 21.1%.
  • Lacerate now generates 5 rage, down from 10.
  • Lifebloom now costs 5.5% of Base Mana, up from 5%.
  • Maim now does 60% weapon damage, down from 100%.
  • Mangle now does 230% weapon damage and generate 15 Rage, rather than 215% and 30 Rage.
  • Maul now does 100% weapon damage, up from 85%.
  • Moonfire now does 47.25% of Spell Power initially, down from 63%. Now does an additional 33.75% of Spell Power damage, down from 45%.
  • Rake now stuns the target for 4 sec if used while stealthed.
  • Shred now does 245% damage, down from 365%. Damage increased 35% while stealthed, and increased 20% against bleeding targets.
  • Starfall now ticks for 24.75% of Spell Power damage, down from 33%.
  • Swipe now does 135% weapon damage, down from 205%.
  • Wild Mushroom: Detonate now does 17.77% of Spell Power damage, down from 23.7%.
  • Wrath now does 115.5% of Spell Power, down from 154%.

Talents
  • Bloody Thrash was replaced with Bloodtalons - Casting Healing Touch causes your next two melee abilities to deal 30% additional damage.
  • Cenarion Ward now costs 9.2% of Base Mana, down from 8.4%.
  • Dream of Cenarius has another new effect - Your Healing Touch and Rejuvenation also heal you as well, when you heal someone else
  • Guardian of Elune - Savage Defense now lasts 3 sec, down from 4 sec.
  • Incarnation: King of the Jungle now causes Shred and Rake to function as if stealth were active rather than allowing the use of all abilities which normally require stealth and removing the positional requirement of Ravage.
  • Insect Swarm now ticks for 38.7% of Spell Power, down from 51.6%.
  • Pulverize now does 300% weapon damage and generates 15 Rage, rather than 290% weapon damage and 30 Rage.
  • Soul of the Forest now grants 50% haste for your next spell when you cast Swiftmend, down from 100%.

Balance
  • Balance has significant changes coming. All of the changes are not reflected in these notes.
  • Celestial Alignment now puts you in Celestial Alignment, an Eclipse state.
  • Starfall now ticks for 24.75% of Spell Power damage, down from 33%.
  • Starfire now does 186.75% of Spell Power, down from 249%.
  • Starsurge now has spec specific tooltips. Now does 204.75% of Spell Power damage, down from 273%.
  • Sunfire now does 47.25% of Spell Power damage initially, down from 63%. Now does an additional 33.75% of Spell Power damage, down from 45%.
  • Wild Mushroom: Detonate now does 17.77% of Spell Power damage, down from 23.7%.

Guardian
  • Ursa Major now also grants Ursa Major from Lacerate periodic multistrikes. Ursa Major increases your maximum health by 2% for 30 sec, down from 5% for 15 sec.

Restoration
  • Genesis now costs 23.2% of Base Mana, up from 18%. Now heals the target for an amount equal to the healing from the consumed Rejuvenation effects over 3 sec.
  • Swiftmend now costs 24.2% of Base Mana, up from 7.5%. Now heals for 428.5% of Spell Power, up from 132.8%.
  • Wild Growth now costs 55% of Base Mana, up from 14.5%. Now heals for 47.4% of Spell Power, up from 12.5%.
  • Wild Mushroom now heals for 51.4% of Spell Power, up from 15.9%. Now also grows from Genesis healing.

Major Glyphs
  • Glyph of Pounce was replaced by Glyph of Rake - Increases the range of your Rake by 8 yards while Prowl is active.

Hunter (Forums, Talent Calculator)
  • Distracting Shot (New) Distracts the target to attack you, and increases threat that you generate against the target by 200% for 6 sec. Requires Ranged Weapon. 40 yd range. Instant. 8 sec cooldown.
  • Misdirection had a tooltip bug fixed.
  • Multi-Shot now does 30% of weapon damage, down from 45%.
  • Revive Pet now has a 2 sec cast time, down from 4 sec.
  • Steady Shot now does 35% weapon damage, down from 55%.

Talents
  • Exotic Munitions (New) Allows you to modify your ranged weapon to use exotic munitions: Incendiary Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals 20% additional weapon damage as Fire to all enemies within 8 yards of the initial target. Poisoned Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals 0 additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect. Frozen Ammo Arms your ranged weapon with exotic ammunition that lasts for 60 min. Each autoshot deals 40% additional weapon damage as Frost and reduces the target's movement speed by 50% for 8 sec. Only one exotic munition can be active at one time. Hunter - LvL 0 Talent.

Beast Mastery & Marksmanship
  • Kill Shot now does 550% weapon damage, up from 475%.

Beast Mastery & Survival
  • Arcane Shot now does 95% weapon damage, down from 140%.
  • Cobra Shot now does 35% weapon damage, down from 55%.

Marksmanship
  • Aimed Shot now does 255% ranged weapon damage, down from 450%.
  • Careful Aim now also works while Rapid Fire is active.
  • Chimera Shot now does 190% ranged weapon Nature damage, down from 210%.
  • Rapid Fire (New) Increases haste by 40% for 15 sec. Hunter - Marksmanship Spec. Instant. 2 min cooldown.

Survival
  • Bear Trap (New) Place a bear trap that immobilizes the first enemy that approaches for 8 sec and deals 0 bleed damage over 20 sec. Damage from other sources may break the immobilization effect. Trap will exist for 60 sec. Hunter - Survival Spec. Instant. 4 min cooldown.

Pets
  • Acid Spit now causes the enemy target to take an increased 5% physical damage for 25 sec, up from 4%.
  • Burrow Attack the enemy target to take an increased 5% physical damage for 25 sec
  • Feast now restores Focus over 6 sec, up from 5 sec.
  • Ravage the enemy target to take an increased 5% physical damage for 25 sec
  • Talon Strike the enemy target to take an increased 5% physical damage for 25 sec

Mage (Forums, Talent Calculator)
  • Amplify Magic now increases all healing received by 12% for all party and raid members within 100 yards, down from 20%.
  • Arcane Missiles now ticks for 18.3% of Spell Power, down from 22.2%.
  • Blizzard now ticks for 220.2% of Spell Power, down from 293.6%.
  • Cone of Cold now does 23.85% of Spell Power damage, down from 31.8%.
  • Frost Bomb now does 258.51% of Spell Power damage to the main target, down from 344.7%. Now does 129.38% of Spell Power damage to nearby targets, down from 172.5%
  • Frost Nova now does 14.92% of Spell Power, down from 19.9%.
  • Frostfire Bolt now does 112.5% of Spell Power damage, down from 150%.
  • Frozen Orb now ticks for 38.32% of Spell Power damage, down from 51.1%.
  • Living Bomb now does 37.5% of Spell Power damage, down from 50%. Tooltip also had a 0 value fixed.
  • Nether Tempest no longer has a chance to activate Arcane Missiles. (Celestalon)

Talents
  • Arcane Orb now ticks for 67.5% of Spell Power damage, down from 90%.
  • Blast Wave now does 112.5% of Spell Power damage, down from 150%.
  • Comet Storm now does 41.25% of Spell Power damage, down from 55%.
  • Frost Bomb now does 258.51% of Spell Power damage to the primary taget, down from 344%. Now does 129.38% of Spell Power damage to additional targets, down from 172%.
  • Ice Nova now does 97.5% of Spell Power damage, down from 130%. Replaces Frost Nova.
  • Living Bomb now does 37.5% of Spell Power damage, down from 50%. Tooltip also had a 0 value fixed.
  • Meteor now does 375% of Spell Power damage, down from 400%. Now ticks for 30% of Spell Power, up from 20%.
  • Nether Tempest no longer has a chance to activate Arcane Missiles. (Celestalon)
  • Prismatic Crystal now has spec specific tooltips.
  • Supernova now does 112.5% of Spell Power, down from 150%. Replaces Frost Nova.
  • Unstable Magic (Arcane) now has a 15% proc chance for Arcane, down from 20%.

Arcane

Fire
  • Combustion now does 150% of Spell Power damage, down from 200%.
  • Dragon's Breath now does 40.95% of Spell Power damage, down from 54%.
  • Fireball now does 112.5% of Spell Power damage, down from 150%.
  • Flamestrike now does 38.85% of Spell Power damage initially, down from 52%. Now ticks for 10% of Spell Power damage, down from 13.5%.
  • Inferno Blast now does 101.3% of Spell Power damage, down from 90%.
  • Mastery: Ignite now also works with Flamestrike.
  • Pyroblast now does 163% of Spell Power damage initially, down from 198%. Now does an additional 29.7% of Spell Power damage, down from 36%.
  • Scorch now does 62.78% of Spell Power damage, down from 84%.

Frost
  • Blizzard now does 220.2% of Spell Power damage, down from 293%.
  • Frost Armor now grants 8% multistrike, down from 15%. Now launches up to 2 copies of the spell, up from 1.
  • Frostbolt now does 112.5% of Spell Power damage, down from 150%.
  • Frozen Orb now ticks for 38.32% of Spell Power damage, down from 51.1%.
  • Ice Lance now does 30.15% of Spell Power damage, down from 34%.

Major Glyphs
  • Glyph of Icy Veins now Icy Veins now grants 35% multistrike instead of spell haste, down from 75%.

Monk (Forums, Talent Calculator)

Talents

Brewmaster
  • Dizzying Haze no longer has a debuff that causes attacks to misfire.
  • Keg Smash no longer drenches targets in your Dizzying Haze.
  • Summon Black Ox Statue now has a 10 sec cooldown, down from 30 sec. No longer casts Guard, instead attracts the attention of all enemies within 30 yards, constantly causing a minor amount of threat.

Mistweaver
  • Crane Style Techniques no longer causes Crackling Jade Lightning to cost 300% additional mana.
  • Life Cocoon now costs 2.4% of Base Mana, down from 2.7%.
  • Mastery: Gift of the Serpent spheres now heal for 59.36% of Spell Power, down from 132%.
  • Renewing Mist now costs 4.9% of Base Mana, down from 5.4%.
  • Revival now costs 5.4% of Base Mana, down from 6%.
  • Soothing Mist now has a 1 sec cooldown. Now heals for 95.62% of Spell Power, up from 76.5%. The global cooldown caused by Soothing Mist is only 0.5 sec, allowing you to quickly cast Surging Mist or Enveloping Mist during its channel.
  • Stance of the Wise Serpent - While in Stance of the Wise Serpent, Crackling Jade Lightning costs no mana and grants 1 stack of Mana Tea if channeled for its entire duration.
  • Summon Jade Serpent Statue now has a 10 sec cooldown, down from 30 sec.
  • Thunder Focus Tea no longer has a Chi cost.
  • Uplift now heals for 82.13% of Spell Power, up from 65%.

Windwalker

Major Glyphs

Paladin (Forums, Talent Calculator)
  • Censure (Holy, Retribution) now does 25.7% of Spell Power damage, down from 39%.
  • Censure (Protection) now does 5.15% of Spell Power damage, down from 7.8%.
  • Crusader Strike now does 100% weapon damage, up from 95%.
  • Execution Sentence now does 914.2% of Holy Spell Power damage, down from 1,041.5% of Holy Spell Power damage.
  • Hammer of the Righteous now does 100% weapon damage, up from 95%.
  • Hammer of Wrath now does 211.2% of Spell Power damage, down from 320%.
  • Holy Prism now does 165% of Spell Power damage, down from 348%.
  • Holy Shock now does 102% of Spell Power damage, down from 136%.
  • Inner Light (Holy) was renamed Seal of Insight. Fills you with Holy Light, increasing healing done by 5% and gicing melee attacks a chance to heal you for [ 29.5% of AP + 29.5% of Holy Spell Power ].
  • Inner Light (Protection, Retribution) was renamed Seal of Insight. Fills you with Holy Light, increasing healing done by 5% and gicing melee attacks a chance to heal you for [ 23.6% of AP + 23.6% of Holy Spell Power ].
  • Judgment now does 50.21% of Spell Power damage, down from 57%. Weakens the constitution of an enemy target, increasing their physical damage taken by 5% for 30 sec, up from 4%.
  • Seal of Insight now has spec specific tooltips.
  • Seal of Righteousness now does 5% weapon damage, down from 7%. No longer causes your Crusader Strike to become Hammer of the Righteous.
  • Seal of Truth now does 12% additional weapon damage, down from 18%.
  • Seal of Truth (Holy, Retribution) now does 25.7% of Spell Power damage, down from 39%.
  • Seal of Truth (Protection) now does 5.15% of Spell Power damage, down from 7.8%.
  • Turn Evil now has a 1.7 sec cast time, down from 1.8 sec.

Talents

Holy
  • Avenging Wrath now increases healing done by 100%, haste by 20%, critical chance by 20%, and damage done by 20%.
  • Denounce now does 91.5% of Spell Power damage, down from 122%.
  • Holy Shock now does 102% of Spell Power damage, down from 136%.

Protection
  • Holy Wrath now does 268.6% of Holy Spell Power damage, up from 182%.
  • Riposte (New) You gain Parry equal to 100% of your Critical Strike from gear. Paladin - Protection Spec.

Protection, Retribution, Retribution

Retribution
  • Divine Storm now does 50% weapon damage, down from 75%.
  • Exorcism - Your autoattacks have a 20% chance of resetting the cooldown of your Exorcism.
  • Judgments of the Bold now causes the enemy target to take an increased 5% physical damage for 25 sec, up from 4%.
  • Seal of Justice now causes melee attacks to deal 10% additional Holy damage, down from 15%.
  • Sword of Light now increases the healing done by Word of Glory by 60%, up from 30%.
  • Templar's Verdict now does 185% weapon damage, down from 210%.

Major Glyphs

Priest (Forums, Talent Calculator)
  • Devouring Plague now does 337.5% of Spell Power damage, up from 300%.
  • Mind Sear now does 22.5% of Spell Power damage, down from 30%.
  • Penance now does 84% of Spell Power damage, down from 112%.
  • Penance now does 84% of Spell Power damage, down from 112%.
  • Prayer of Mending no longer lists a one target limitation.
  • Prayer of Mending no longer lists a one target limitation.
  • Smite now does 64.2% of Spell Power damage, down from 85.6%.

Talents
  • Angelic Feather now grants 60% increased movement speed, down from 80%.
  • Clarity of Purpose now costs 5.7% of Base Mana, up from 4.7%. Now heals for up to 984.8% of Spell Power, up from 492%. The more injured targets are, the greater the total healing received will be.
  • Divine Insight no longer has spec specific tooltips.
  • Divine Insight (New) When you cast Penance, there is a 100% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Priest - LvL 75 Talent.
  • Divine Insight (New) Periodic damage from your Shadow Word: Pain and damage from your Mind Spike has a 5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana. Priest - LvL 75 Talent.
  • From Darkness, Comes Light was renamed Surge of Light. No longer has spec specific tooltips.
  • Saving Grace now heals for 793.6% of Spell Power, down from 1,190.4% of Spell Power. Now also reduces your absorbs.
  • Solace and Insanity was renamed Insanity and no longer has spec specific tooltips.
  • Surge of Darkness (New) Periodic damage from your Vampiric Touch and Devouring Plague has a 20% chance to grant you Surge of Darkness, causing your next Mind Spike to not consume your damage-over-time effects, become instant cast, cost no mana, and deal 50% additional damage. Limit 2 charges.
  • Void Entropy now does 36.45% of Spell Power damage, down from 48.6%.
  • Words of Mending now requires 10 stacks of Word of Mending to gain the bonus Prayer of Mending.

Discipline
  • Divine Aegis no longer causes Power Word: Shield to have a chance equal to your critical effect chance to absorb twice as much.
  • Penance now does 84% of Spell Power damage, down from 112%.

Discipline & Holy
  • Holy Fire now does 114.68% of Spell Power damage, down from 153%.

Holy
  • Chakra: Chastise now does 63.6% of Spell Power damage, down from 84.8%.
  • Chakra: Sanctuary now reduces the remaining cooldown of your Circle of Healing spell by 1 sec, up from 0.5 sec.
  • Circle of Healing now has a 12 sec cooldown, up from 10 sec.
  • Holy Word: Chastise now does 63.6% of Spell Power damage, down from 85%.
  • Renew (Discipline, Shadow) now costs 1.7% of Base Mana, up from 1.5%. Now ticks for 84.4% of Spell Power, up from 69%.
  • Renew (Holy) now costs 1.7% of Base Mana, up from 1.5%. Now ticks for 50.6% of Spell Power, up from 42%.
  • Renew 1.5% 1.7% of Base Mana.

Shadow
  • Devouring Plague now does 337.5% of Spell Power damage, up from 300%.
  • Mastery: Mental Anguish no longer works with Mind Sear.
  • Mind Blast now does 207.9% of Spell Power damage, down from 241%.
  • Mind Flay now does 29% of Spell Power damage, down from 51.6%.
  • Mind Spike now does 97.5% of Spell Power damage, down from 130%.
  • Shadow Word: Death now does 161.78% of Spell Power damage, down from 215%.
  • Shadowy Apparitions now does 45% of Spell Power damage, down from 60%.
  • Vampiric Touch now does 54.37% of Spell Power damage, down from 63%. If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.

Rogue (Forums, Talent Calculator)
  • Ambush now does 250% weapon damage to the target (362% if a dagger is equipped), up from 235% and 340%.
  • Crimson Tempest had damage halved.
  • Eviscerate no longer has spec specific tooltips.
  • Hemorrhage now does 65% weapon damage (94% if a dagger is equipped), down from 100% and 145%.
  • Mutilate now requires Daggers.
  • Shiv now does 10% weapon damage, down from 15%.
  • Sinister Strike now does 85% of your normal weapon damage.

Talents

Assassination

Assassination & Subtlety
  • Rupture now has spec specific tooltips and a significant damage increase.

Combat

Subtlety
  • Backstab now does 130% weapon damage, down from 510%.
  • Hemorrhage now does 65% weapon damage (94% if a dagger is equipped), down from 100% and 145%.

Shaman (Forums, Talent Calculator)
  • Chain Lightning now does 28.65% of Spell Power damage, down from 38%.
  • Earth Shock now does 33.6% of Spell Power damage, down from 44.8%.
  • Fire Nova now does 44.92% of Spell Power damage, down from 59.9%.
  • Flame Shock now does 25.05% of Spell Power damage, down from 33%.
  • Frost Shock now does 28.5% of Spell Power, up from 19%.
  • Lightning Shield now does 21.15% of Spell Power damage, down from 28%.
  • Lightning Shield now does 21.15% of Spell Power damage, down from 28%.
  • Searing Totem now does 9.65% of Spell Power damage, down from 12.9%.
  • Stormstrike now does 120% weapon damage, down from 180%.
  • Windstrike now does 120% weapon damage, down from 180%.

Talents
  • Elemental Blast now does 153.75% of Spell Power damage, down from 205%.
  • Spew Lava now does 37.5% of Spell Power damage, down from 50%.
  • Unleashed Fury - Windfury Weapon: For 8 sec, your multistrike chance is increased by 5%.

Elemental
  • Earthquake now does 11.3% of Nature Spell Power damage, down from 15%.
  • Thunderstorm now does 32.55% of Spell Power damage, down from 43%.

Elemental & Restoration
  • Lava Burst now does 72% of Spell Power damage, down from 96%.

Enhancement
  • Fire Nova now does 44.92% of Spell Power damage, down from 60%.
  • Lava Lash now does 185% of that weapon's damage, down from 280%
  • Magma Totem now does 3.98% of Spell Power damage, down from 5.3%.
  • Stormstrike now does 120% weapon damage, down from 180%.

Restoration
  • Tidal Waves now reduces the cast time of your Healing Wave by 20% (was 30%) and increases the critical effect chance of your Healing Surge spell by 30% (was 70%).

Warlock (Forums, Talent Calculator)
  • Agony now does 375% of Spell Power damage, down from 500%.
  • Banish Banishes an enemy Demon, Aberration or Elemental for up to 30 sec. Banished The target cannot act but is invulnerable. Limit 1 target. Casting Banish again will cancel the spell. 3% of Base Mana / 30 Demonic Fury. 30 yd range. 1.5 sec cast.
  • Corruption (Affliction, Destruction) Corrupts the target, causing [ 24% [ 18% of Spell Power ] Shadow damage over 18 sec.
  • Corruption (Demonology) Corrupts the target, causing [ 24% [ 18% of Spell Power ] Shadow damage over 18 sec.
  • Corruption (Affliction, Destruction) Corrupts the target, causing [ 24% [ 18% of Spell Power ] Shadow damage over 18 sec.
  • Corruption (Demonology) Corrupts the target, causing [ 24% [ 18% of Spell Power ] Shadow damage over 18 sec.
  • Corruption (Affliction, Destruction) Corrupts the target, causing [ 24% [ 18% of Spell Power ] Shadow damage over 18 sec.
  • Corruption (Demonology) Corrupts the target, causing [ 24% [ 18% of Spell Power ] Shadow damage over 18 sec.
  • Curse of the Elements Curses the target and all enemies within 10 yards, increasing magic damage taken by 5% for 5 min. Curses A Warlock can only have one Curse active per target. 4% of Base Mana. 40 yd range. Instant.
  • Drain Life (Affliction, Destruction) Drains the life from the target, causing [ 1 + 66.8% 58.5% of Spell Power ] Shadow damage and restoring 1% of the caster's total health every 1 sec.
  • Drain Life (Demonology) Drains the life from the target, causing [ 1 + 66.8% 58.5% of Spell Power ] Shadow damage and restoring 1% of the caster's total health every 1 sec.
  • Fear Strikes fear in the enemy, causing it to flee for up to 20 sec. Fear Restrictions Damage caused may cancel fear. Limit 1 target. 4% of Base Mana. 30 yd range. 1.7 sec cast.
  • Rain of Fire Calls down a fiery rain to burn enemies in the area of effect for [ 120% [ 150% of Spell Power ] Fire damage over 8 sec. Deals 50% additional damage if the target is immolated. Destruction. Unlimited range. Instant.
  • Rain of Fire Calls down a fiery rain to burn enemies in the area of effect for Spell Power [ 75% of Spell Power Fire damage over 6 sec. Deals 50% additional damage if the target is immolated. 100 yd range. Instant.
  • Ritual of Summoning Begins a ritual that creates a summoning portal. Requires the caster and 2 additional allies to complete the ritual. The summoning portal can be used by allies to summon a targeted party or raid member. Rituals Requires the caster and 2 additional allies to complete. 4% of Base Mana. 30 yd range. 2 min cast (Channeled). 2 min cooldown.
  • Seed of Corruption Embeds a demon seed in the enemy target, causing [ 21% [ 15.75% of Spell Power ] Shadow damage over 18 sec. When the target takes 0 [ 94.5% of Spell Power total damage from the caster or dies, the seed will inflict [ 91% [ 68.25% of Spell Power ] Shadow damage to all enemies within 10 yards of the target. Unlimited range. Instant.
  • Seed of Corruption Embeds a demon seed in the enemy target, causing [ 21% [ 15.75% of Spell Power ] Shadow damage over 18 sec. When the target takes 0 [ 94.5% of Spell Power total damage from the caster or dies, the seed will inflict [ 91% [ 68.25% of Spell Power ] Shadow damage to all enemies within 10 yards of the target. 40 yd range. Instant.
  • Seed of Corruption Embeds a demon seed in the enemy target, causing [ 21% [ 15.75% of Spell Power ] Shadow damage over 18 sec. When the target takes 0 [ 94.5% of Spell Power total damage from the caster or dies, the seed will inflict [ 91% [ 68.25% of Spell Power ] Shadow damage to all enemies within 10 yards of the target. Soulburn. 40 yd range. 2 sec cast.
  • Seed of Corruption Embeds a demon seed in the enemy target, causing [ 21% [ 15.75% of Spell Power ] Shadow damage over 18 sec. When the target takes 0 [ 94.5% of Spell Power total damage from the caster or dies, the seed will inflict [ 91% [ 68.25% of Spell Power ] Shadow damage to all enemies within 10 yards of the target. Unlimited range. Instant. 60 sec cooldown.
  • Shadow Bolt (Affliction, Destruction) Sends a shadowy bolt at the enemy, causing [ 138% [ 1 + 103.5% of Spell Power ] Shadow damage.
  • Shadow Bolt (Demonology) Sends a shadowy bolt at the enemy, causing [ 138% [ 1 + 103.5% of Spell Power ] Shadow damage.
  • Shadow Bolt 2.5 1.7 sec cast.
  • Soulshatter (New) Reduces threat by 90% for all enemies within 50 yards. 4% of Total Health. Instant. 2 min cooldown.
  • Unstable Affliction Shadow energy slowly destroys the target, causing [ 7 + 29% 21.75% of Spell Power ] damage over 14 sec. If the Unstable Affliction is dispelled it will cause [ 8 + 232% 174% of Spell Power ] damage to the dispeller and silence them for 4 sec. This damage always critically strikes. 100 yd range. 1.5 sec cast.

Talents
  • Cataclysm (Affliction, Demonology) Conjures a cataclysm at the target location, dealing [ 500% [ 375% of Spell Power ] Shadowflame damage to all enemies within 0 yards, and applying Corruption.
  • Cataclysm (Destruction) Conjures a cataclysm at the target location, dealing [ 500% [ 375% of Spell Power ] Shadowflame damage to all enemies within 0 yards, and applying Immolate.
  • Demonbolt Consumes 30% of your current Demonic Fury to deal up to [ 1 + 400% 600% of Spell Power ] Shadowflame damage. The next time you have less than 40 Demonic Fury, all Demonic Fury spent on your most recent Demonbolt will be refunded. Requires Metamorphosis. Warlock - LvL 0 Talent. 40 yd range. 2 sec cast.
  • Kil'jaeden's Cunning You can cast Drain Soul, Incinerate and Shadow Bolt while moving. Warlock - LvL 90 Talent. Calls upon the cunning of Kil'jaeden to permit movement while casting Warlock spells. This spell may be cast while casting other spells. Lasts 15 sec. Warlock - LvL 90 Talent. Instant. 2 min cooldown.

Affliction
  • Agony Inflicts increasing agony on the target, causing up to [ 35% [ 120 + 26.3% of Spell Power ] Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage. Warlock - Affliction Spec. 1% of Base Mana. 40 yd range. Instant.
  • Curse of Exhaustion Curses the target and all enemies within 10 yards, reducing movement speed by 30% for 30 sec. Curses A Warlock can only have one Curse active per target. Warlock - Affliction Spec. 2% of Base Mana. 40 yd range. Instant.
  • Drain Soul Drains the soul of the target, causing [ 1 + 20% 15% of Spell Power ] Shadow damage every 1 sec for 4 sec. If the target dies and yields experience or honor, one Soul Shard is energized. Every 1 sec, when Drain Soul deals damage, it causes all of your other periodic Warlock damage effects to instantly deal 40% of their normal periodic damage. Warlock - Affliction Spec. 1.5% of Base Mana, plus 1.5% per sec. 40 yd range. 4 sec cast (Channeled).
  • Haunt You send a ghostly soul into the target, dealing [ 394% [ 295.5% of Spell Power ] Shadow damage and increasing all periodic damage done by your spells on the target by 35% for 8 sec. Warlock - Affliction Spec. 1 Soul Shard. 40 yd range. 1.5 sec cast.
  • Seed of Corruption Embeds a demon seed in the enemy target, causing [ 21% [ 15.75% of Spell Power ] Shadow damage over 18 sec. When the target takes 0 [ 94.5% of Spell Power total damage from the caster or dies, the seed will inflict [ 91% [ 68.25% of Spell Power ] Shadow damage to all enemies within 10 yards of the target. Warlock - Affliction Spec. 6% of Base Mana. 40 yd range. 2 sec cast.
  • Unstable Affliction Shadow energy slowly destroys the target, causing [ 7 + 29% 21.75% of Spell Power ] damage over 14 sec. If the Unstable Affliction is dispelled it will cause [ 8 + 232% 174% of Spell Power ] damage to the dispeller and silence them for 4 sec. This damage always critically strikes. Warlock - Affliction Spec. 1.5% of Base Mana. 40 yd range. 1.5 sec cast.

Demonology
  • Hand of Gul'dan Summons a falling meteor to strike the target and all enemies within 6 yards for [ 57.5% [ 86% of Spell Power ] Shadowflame damage and inflicting them with Shadowflame. Shadowflame Reduces movement speed by 30% and deals [ 20% [ 22.5% of Spell Power ] Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage. Warlock - Demonology Spec. 5% of Base Mana. 40 yd range. Instant.
  • Hellfire Ignites the area surrounding the caster, causing [ 21% [ 15.75% of Spell Power ] Fire damage to himself and [ 21% [ 12.6% of Spell Power ] Fire damage to all nearby enemies every 1 sec. Lasts 14 sec. Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets. Warlock - Demonology Spec. 2% of Base Mana, plus 2% per sec. Instant (Channeled).
  • Metamorphosis: Chaos Wave While using Metamorphosis, your Hand of Gul'dan spell transforms into Chaos Wave. Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing [ 116.7% [ 87.52% of Spell Power ] Chaos damage and reducing movement speed by 30% for 6 sec. Warlock - Demonology Spec.
  • Metamorphosis: Doom While using Metamorphosis, your Corruption spell transforms into Doom. Inflicts impending doom upon the target, causing [ 4 + 200% 150% of Spell Power ] Shadow damage over 60 sec. When Doom critically strikes, a Wild Imp will be summoned to attack the target. Warlock - Demonology Spec.
  • Metamorphosis: Touch of Chaos While using Metamorphosis, your Shadow Bolt spell transforms into Touch of Chaos. Unleashes energy at the enemy, causing [ 76.7% [ 1 + 57.53% of Spell Power ] Chaos damage and extending the duration of Corruption. Warlock - Demonology Spec.
  • Soul Fire (Affliction, Destruction) Burn the enemy's soul, causing [ 77.5% [ 1 + 58.13% of Spell Power ] Fire damage.
  • Soul Fire (Demonology) Burn the enemy's soul, causing [ 77.5% [ 1 + 58.13% of Spell Power ] Fire damage.

Destruction
  • Chaos Bolt (Affliction, Demonology) Unleashes a blast of chaos, causing [ 1 + 348.4% 261.3% of Spell Power or 1 + 281% 210.8% of Spell Power ] Shadow damage.
  • Chaos Bolt (Destruction) Unleashes a blast of chaos, causing [ 1 + 348.4% 261.3% of Spell Power or 1 + 281% 210.8% of Spell Power ] Shadow damage.
  • Conflagrate Target enemy instantly explodes, dealing [ 210% [ 157.5% of Spell Power ] Fire damage. If the target is afflicted by Immolate, their movement speed is reduced by 50% for 5 sec. Generates Burning Embers. Critical strikes double this effect. Warlock - Destruction Spec. 1% of Base Mana. 40 yd range. Instant.
  • Immolate (Affliction, Demonology) Burns the enemy for [ 1 + 61.1% 45.82% of Spell Power ] Fire damage and then an additional [ 5 + 61.1% 45.82% of Spell Power ] Fire damage over 15 sec.
  • Immolate (Destruction) Burns the enemy for [ 1 + 61.1% 45.82% of Spell Power ] Fire damage and then an additional [ 5 + 61.1% 45.82% of Spell Power ] Fire damage over 15 sec.
  • Incinerate (Affliction, Demonology) Deals [ 1 + 154% 132.82% of Spell Power ] Fire damage to an enemy.
  • Incinerate (Destruction) Deals [ 1 + 154% 132.82% of Spell Power ] Fire damage to an enemy.
  • Rain of Fire (Affliction, Demonology) Calls down a fiery rain to burn enemies in the area of effect for [ 200% [ 150% of Spell Power ] Fire damage over 6 sec.
  • Rain of Fire (Destruction) Calls down a fiery rain to burn enemies in the area of effect for [ 200% [ 150% of Spell Power ] Fire damage over 6 sec.
  • Shadowburn Instantly blasts the target for [ 434% [ 1 + 325.5% of Spell Power ] Shadow damage. Only usable on enemies that have less than 20% health. If the target dies within 5 sec, and yields experience or honor, the caster gains a Burning Ember. Warlock - Destruction Spec. 1 Burning Ember. 40 yd range. Instant.

Major Glyphs
  • Glyph of Curses Increases the radius of effect on your Curseof Curse of Exhaustion and Curse of Elements spells by 10 yards. Major Glyph.
  • Soul Consumption (New) Your Drain Soul restores 15% of your total health after you kill a target that yields experience or honor. Major Glyph. Instant.

Minor Glyphs
  • Glyph of Shadow Bolt Splits your Shadow Bolt into three smaller attacks. Minor Glyph. bolts. Minor Glyph.
  • Glyph of Subtlety Your Soul Shards no longer display float around you while out of combat. Minor Glyph.

Warrior (Forums, Talent Calculator)
  • Battle Stance An aggressive combat stance. Generates high Rage from normal melee attacks. Instant. 1.5 sec cooldown. that generates Rage from melee autoattacks. Instant. 1.5 sec cooldown.
  • Bladestorm (Arms) You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 150% weapon damage. 90% weapon damage.
  • Bladestorm (Fury, Protection) You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 90% weapon damage. 60% weapon damage.
  • Bladestorm Off-Hand You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for 90% 60% weapon damage. Requires Melee Weapon. Instant.
  • Charge Charge to an enemy, rooting it for 1.5 sec and reducing movement speed by 0% for 0. Generates 20 Rage. 8-25 yd range. Instant. 20 sec cooldown.
  • Deep Wounds Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for 0 5 Physical damage over 15 sec. This effect is cancelled if the target reaches full health. 100 yd range. Instant.
  • Deep Wounds Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for 0 5 Physical damage over 15 sec. This effect is cancelled if the target reaches full health.
  • Defensive Stance A tanking combat stance that. Decreases damage taken by 25%. Significantly increases threat generation increases threat generation, and. Generates 1 Rage every 3 sec while in combat. Instant. 1.5 sec cooldown.
  • Enrage Mortal Strike, Bloodthirst, Colossus Smash, Devastate, and Shield Slam Arms: Mortal Strike and Colossus Smash critical strikes, and critical blocks Enrage you, generating 10 Rage and increasing damage done by 10% for 6 sec. Fury: Bloodthirst and Colossus Smash critical strikes, and critical blocks Enrage you, generating 10 Rage and increasing damage done by 10% for 6 sec. Protection: Shield Slam and Devastate critical strikes and critical blocks Enrage you, generating 10 Rage and increasing damage done by 10% for 6 sec.
  • Execute Arms, Protection: Attempt to finish off a wounded foe, causing 0 physical damage 210% weapon damage to the target. Only usable on enemies that have less than 20% health. Fury: Attempt to finish off a wounded foe, causing 210% weapon damage with both weapons to the target. Only usable on enemies that have less than 20% health. Requires Melee Weapon. 30 Rage. Melee range. Instant.
  • Heroic Strike An attack that instantly deals 85% weapon damage (119% 75% weapon damage (105% if a one-handed weapon is equipped). Use when you have more Rage than you can spend. This ability is not on the global cooldown. Requires Melee Weapon. 30 Rage. Melee range. Instant. 1.5 sec cooldown.
  • Heroic Throw Throw your weapon at the enemy, causing 35% 25% weapon damage. Requires Melee Weapon. 8-30 yd range. Instant. 6 sec cooldown.
  • Raging Blow A mighty blow that deals 140% 115% weapon damage from both melee weapons. Requires Melee Weapon. 100 yd range. Instant.
  • Raging Blow Off-Hand A mighty blow that deals 140% 115% weapon damage from both melee weapons. Requires Melee Weapon. 100 yd range. Instant.
  • Whirlwind Off-Hand (Arms, Protection) In a whirlwind of steel you attack all enemies within 8 yards, causing 65% 45% weapon damage to each enemy.
  • Whirlwind Off-Hand (Fury) In a whirlwind of steel you attack all enemies within 8 yards with both weapons, causing 65% 45% weapon damage to each enemy.

Talents
  • Bladestorm (Arms) You become a whirling storm of destructive force, striking all targets within 8 yards for 150% 120% weapon damage every 1 sec for 6 sec.
  • Bladestorm (Fury) You become a whirling storm of destructive force, striking all targets within 8 yards with both weapons for 90% 60% weapon damage every 1 sec for 6 sec.
  • Bladestorm (Protection) You become a whirling storm of destructive force, striking all targets within 8 yards for 90% 60% weapon damage every 1 sec for 6 sec.
  • Dragon Roar Arms: Roar ferociously, causing 151 damage to all enemies within 8 yards, knocking them back and knocking them down for 0.5 sec. Dragon Roar is always a critical strike and ignores all armor on the target. Fury, Protection: Roar ferociously, causing 126 Roar ferociously, causing 0 damage to all enemies within 8 yards, knocking them back and knocking them down for 0.5 sec. Dragon Roar is always a critical strike and ignores all armor on the target. Warrior - LvL 60 Talent. Instant. 60 sec cooldown.
  • Ignite Weapon Ignite your weapon and deal 100% weapon damage (140% 65% weapon damage (91% if a one-handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown. Replaces Heroic Strike. Requires Melee Weapon. Warrior - LvL 0 Talent. 30 Rage. Melee range. Instant. 1.5 sec cooldown.
  • Ignite Weapon (New) Ignite your weapon and deal 65% weapon damage (91% if a one-handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown. Replaces Heroic Strike. Requires Melee Weapon. Warrior - LvL 0 Talent. 30 Rage. Melee range. Instant. 1.5 sec cooldown.
  • Shockwave Arms: Sends a wave of force in a frontal cone before you, causing [ 90% of AP ] damage and stunning all enemy targets within 10 yards for 4 sec. Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec. Fury, Protection: Sends a wave of force in a frontal cone before you, causing [ 75% of AP 0;] damage and stunning all enemy targets within 10 yards for 4 sec. Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec. Warrior - LvL 60 Talent. Instant. 40 sec cooldown.
  • Storm Bolt Hurl your weapon at an enemy, causing 90% 60% weapon damage and stunning the target for 4 sec. Deals 360% 240% weapon damage to targets that are permanently immune to stuns. Requires Melee Weapon. Warrior - LvL 60 Talent. 30 yd range. Instant. 30 sec cooldown.

Arms
  • Execute (New) Attempt to finish off a foe, causing 220% weapon damage to the target. Requires Melee Weapon. Warrior - Arms Spec. 60 Rage. Melee range. Instant.
  • Executioner (New) Your auto attack hits generate an additional 40 rage against targets with less than 20% health remaining. Additionally, your Execute ability no longer requires the target to be below 20% health to use, but its rage cost is increased by 100%. Warrior - Arms Spec.
  • Mastery: Strikes of Opportunity Grants a 17.6% chance for your melee attacks to instantly trigger an additional melee attack for 100% normal damage. Warrior - Arms Spec. Increases the damage of your Colossus Smash, Slam, and Execute abilities by 20%. Warrior - Arms Spec.
  • Mortal Strike A vicious strike that deals 140% generates 10 Rage, deals 180% weapon damage and causes Mortal Wounds on the target. Generates 10 Rage. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Requires Melee Weapon. Warrior - Arms Spec. Melee range. Instant. 6 sec cooldown.
  • Seasoned Soldier While wielding a two-handed melee weapon, all damage dealt is increased by 25%, and the Rage cost of Whirlwind and Thunder Clap are reduced by 10. Requires Two-Handed Axes, Two-Handed Maces, Polearms, Two-Handed Swords. Warrior - Arms Spec.
  • Slam Arms: Slams the opponent, causing 35% weapon damage to that target. Causes an additional 10% damage to targets affected by your Colossus Smash. While Sweeping Strikes is active, 35% of damage dealt by Slam will also hit all all other enemies within 2 yards. Fury: Slams the opponent, causing 35% weapon damage to that target. Causes an additional 10% damage to targets affected by your Colossus Smash. Protection: Slams the opponent, causing 35% Slams the opponent, causing 130% weapon damage to that target. Requires Melee Weapon. Warrior - Arms Spec. 25 Rage. Melee range. Instant. 15 Rage. Melee range. Instant.
  • Sudden Death Your auto attacks hits have a 10% chance of resetting the cooldown on your Colossus Smash. Your Execute hits have a 100% chance of making any Overpower free for 10 sec. Warrior - Arms Spec. Warrior - Arms Spec.
  • Sweeping Strikes Your melee attacks strike an additional nearby opponent for 75% 50% damage. Lasts 10 sec. Warrior - Arms Spec. 30 Rage. Instant. 10 sec cooldown.

Arms & Fury
  • Colossus Smash Smashes a target for 140% 50% weapon damage and weakens their defenses, allowing your attacks to bypass 100% all of their armor for 6 sec, and Bypasses less armor on players causes the Physical Vulnerability effect on the target. Bypasses less armor on players. Physical Vulnerability Weakens the constitution of an enemy target, increasing their physical damage taken by 4% 5% for 30 sec. Requires Melee Weapon. Warrior - Arms & Fury Spec. Melee range. Instant. 20 sec cooldown.

Arms & Protection
  • Thunder Clap Blasts enemies within 8 yards for 0 damage. Warrior - Arms & Protection Spec. 20 10 Rage. Instant. 6 sec cooldown.

Fury
  • Bloodthirst Instantly attack the target, dealing 70% generating 10 Rage, dealing 60% weapon damage with your main hand weapon and restoring 1% of your health. Bloodthirst has an additional 30% chance to be a critical strike. Generates 10 Rage. Requires Melee Weapon. Warrior - Fury Spec. Melee range. Instant. 4.5 sec cooldown.
  • Crazed Berserker You are a master of dual-wield combat, and can equip one-hand and off-hand weapons in your off-hand. Increases autoattack damage by 10% and your off-hand damage by 25%. Warrior - Fury Spec. and causes your Execute ability to hit with both weapons. Warrior - Fury Spec.
  • Raging Blow A mighty blow that deals 140% 115% weapon damage from both melee weapons. Becoming Enraged enables one use of Raging Blow. Limit 2 charges. Requires Melee Weapon. Warrior - Fury Spec. 10 Rage. Melee range. Instant.
  • Single-Minded Fury When you dual-wield one-handed weapons, all damage is increased by 35% 20%, and your off-hand weapon will deal an additional 35% damage 20% damage. Increases the damage of Execute by 15%. Requires One-Handed Melee Weapon. Warrior - Fury Spec.
  • Whirlwind (Arms, Protection) In a whirlwind of steel you attack all enemies within 8 yards, causing 65% 45% weapon damage to each enemy.
  • Whirlwind (Fury) In a whirlwind of steel you attack all enemies within 8 yards with both weapons, causing 65% 45% weapon damage to each enemy.
  • Wild Strike A quick strike with your off-hand weapon that deals 175% weapon damage plus 0 150% weapon damage plus 2 and causes Mortal Wounds on the target. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Requires Melee Weapon. Warrior - Fury Spec. 30 Rage. Melee range. Instant.

Protection
  • Devastate Deals 170% Deals 200% weapon damage. Requires Shields. Warrior - Protection Spec. Melee range. Instant.
  • Revenge Instantly attack an enemy and two additional enemies for 0 1 damage. A successful dodge or parry will reset the cooldown on Revenge. Generates 20 Rage in Defensive Stance. Requires Melee Weapon. Warrior - Protection Spec. Melee range. Instant. 9 sec cooldown.
  • Riposte (New) You gain Parry equal to 100% of your Critical Strike from gear. Warrior - Protection Spec.
  • Shield Slam Slam the target with your shield, causing [ AP * (gte(Level, 85) * (2.05 2.541) + (gte(Level, 80)) * (0.4) + 0.35) + 0 1 ;] to [ AP * (gte(Level, 85) * (2.05 2.541) + (gte(Level, 80)) * (0.4) + 0.35) + 0 1 ;] damage. Generates 20 Rage in Defensive Stance. Requires Shields. Warrior - Protection Spec. Melee range. Instant. 6 sec cooldown.
  • Ultimatum Your Shield Slam criticals make your next Heroic Strike or Cleave cost no Rage and be a guaranteed critical strike. Warrior - Protection Spec.

Major Glyphs
  • Glyph of Raging Blow If both of your attacks from a single Raging Blow are critical strikes, then your next Bloodthirst within 10 sec heals for 0% more. Major Glyph. 200% more. Major Glyph.

Racials
Troll
  • Berserking Increases your melee, ranged, and spell haste by 15% for 10 sec. Troll Racial. Instant. 3 min cooldown.

Professions
Alchemy
  • Crescent Oil Alchemy. 1.5 sec cast. Reagents: Crescent Saberfish Flesh.3).
  • Draenor Armor Potion Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Crescent Oil, True Iron Ore.3).
  • Draenor Intellect Potion Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Crescent Oil, Abyssal Gulper Eel Flesh.3).
  • Draenor Mana Potion Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Crescent Oil, Jawless Skulker Flesh.3).
  • Draenor Mastery Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Frostweed (5). 2), Gorgrond Flytrap (2).
  • Draenor Multi-Strike Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Nagrand Arrowbloom (5). 3), Fireweed.
  • Draenor Philosopher's Stone Alchemy. 1.5 sec cast.Reagents: Metamorphic Crystal.
  • Draenor Treasure Finding Potion Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Blackrock Ore.3).
  • Essence of the Shapers - Arrowweed Alchemy. 1.5 sec cast. Reagents: Nagrand Arrowbloom (5). Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. 1 sec cooldown. Reagents: Nagrand Arrowbloom (20), Blackrock Ore (3).
  • Essence of the Shapers - Fire Lichen Alchemy. 1.5 sec cast. Reagents: Fireweed (5). Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. 1 sec cooldown. Reagents: Fireweed (20), Blackrock Ore (3).
  • Essence of the Shapers - Flytrap Alchemy. 1.5 sec cast. Reagents: Gorgrond Flytrap (5). Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. 1 sec cooldown. Reagents: Gorgrond Flytrap (20), Blackrock Ore (3).
  • Essence of the Shapers - Frost Lichen Alchemy. 1.5 sec cast. Reagents: Frostweed (5). Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. Reagents: Frostweed (20), Blackrock Ore (3).
  • Essence of the Shapers - Lotus Alchemy. 1.5 sec cast. Reagents: Chameleon Lotus. Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. 1 sec cooldown. Reagents: Chameleon Lotus (5), Blackrock Ore (3).
  • Essence of the Shapers - Orchid Alchemy. 1.5 sec cast. Reagents: Talador Orchid (5). Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. 1 sec cooldown. Reagents: Talador Orchid (20), Blackrock Ore (3).
  • Essence of the Shapers - Starflower Alchemy. 1.5 sec cast. Reagents: Starflower (5). Generates the reagents needed to create the most powerful alchemical items of Draenor. Can only be performed once a day. Shares cooldown with other Alchemist's Cauldrons. Alchemy. Melee range. Instant. 1 sec cooldown. Reagents: Starflower (20), Blackrock Ore (3).
  • Greater Draenor Readiness Flask Alchemy. 1.5 sec cast. Reagents: Metamorphic Crystal, Alchemical Catalyst, Draenor Readiness Flask, Embodiment of Readiness (PH). Place an Alchemist's Cauldron. Alchemy. Melee range. Instant. 5 sec cooldown. Reagents: Metamorphic Crystal.
  • Transmorphic Tincture (New) Alchemy. 1.5 sec cast. Reagents: Alchemical Catalyst, Crescent Oil, Draenor Talbuk Flesh.

Enchanting
  • Enchant Boots - Greater Stamina Permanently enchant boots to increase Stamina by 3,381. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Dream Dust (5). Tools: Runed Copper Rod.
  • Enchant Boots - Vitality Permanently enchant boots to increase Spirit and Stamina by 3,625. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Arcane Dust (6), Major Healing Potion (4), Major Mana Potion (4). Tools: Runed Copper Rod.
  • Enchant Bracer - Fortitude Permanently enchant bracers to increase Stamina by 4,350. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard, Greater Planar Essence (10), Arcane Dust (20). Tools: Runed Copper Rod.
  • Enchant Bracer - Intellect Permanently enchant bracers to increase Intellect by 2,416. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Lesser Nether Essence (2). Tools: Runed Copper Rod.
  • Enchant Cloak - Greater Protection Permanently enchants a cloak to increase Stamina by 3,625. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Ethereal Shard (2). Tools: Runed Copper Rod.
  • Enchant Cloak - Wisdom Permanently enchant a cloak to reduce threat slightly and increase Spirit by 1,812. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Greater Cosmic Essence (6), Abyss Crystal. Tools: Runed Copper Rod.
  • Enchant Gloves - Greater Blasting Permanently enchant gloves to increase critical strike by 2,900. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Infinite Dust (30), Dream Shard. Tools: Runed Copper Rod.
  • Enchant Weapon - Agility Permanently enchant a melee weapon to increase Agility by 7,250. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Brilliant Shard (4), Essence of Air (4). Tools: Runed Copper Rod.
  • Enchant Weapon - Major Healing Permanently enchant a melee weapon to increase spell power by 14,500. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Large Prismatic Shard (8), Primal Water (8), Primal Life (8). Tools: Runed Copper Rod.
  • Enchant Weapon - Mark of Blackrock Permanently enchants a melee weapon to sometimes bleed your enemy for 116,000 over 6 sec when dealing damage with spells and melee attacks. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod. increase armor by 181,250 for 12 sec. Effect can only occur when you are below 50% health. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (5). Tools: Runed Copper Rod.
  • Enchant Weapon - Mark of Shadowmoon Permanently enchants a melee weapon to sometimes bleed your enemy for 116,000 over 6 sec when dealing damage with spells and melee attacks. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod. increase Spirit by 181,250 for 15 sec. Effect can only occur when you are below 50% mana. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (5). Tools: Runed Copper Rod.
  • Enchant Weapon - Mark of the Frostwolf Permanently enchants a melee weapon to sometimes bleed your enemy for 116,000 over 6 sec when dealing damage with spells and melee attacks. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod. increases multistrike by 181,250 for 6 sec. Effect can stack 2 times. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (5). Tools: Runed Copper Rod.
  • Enchant Weapon - Mark of the Shattered Hand Permanently enchants a melee weapon to sometimes bleed your enemy for 116,000 over 6 sec when dealing damage with spells and melee attacks. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod. 0 damage over 6 sec. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (5). Tools: Runed Copper Rod.
  • Enchant Weapon - Mark of the Thunderlord Permanently enchants a melee weapon to sometimes increase your critical strike by 181,250 for 20 sec when dealing damage. 1.5 sec cast. Reagents: River's Heart, Mysterious Essence (50). Tools: Runed Copper Rod. 6 sec. While active, critical heals and attacks may extend the duration. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (5). Tools: Runed Copper Rod.
  • Enchant Weapon - Mark of Warsong Permanently enchants a melee weapon to sometimes bleed your enemy for 116,000 over 6 sec when dealing damage with spells and melee attacks. 1.5 sec cast. Reagents: Mysterious Essence (3). Tools: Runed Copper Rod. increase haste by 362,500, diminishing by 10% every 2 sec. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (5). Tools: Runed Copper Rod.
  • Enchant Weapon - Titanguard Permanently enchant a melee weapon to increase Stamina by 9,062. Cannot be applied to items higher than level 600. Enchanting. 1.5 sec cast. Reagents: Dream Shard (4), Titansteel Bar. Tools: Runed Copper Rod.
  • Enchanted Dust (New) Enchanting. 1.5 sec cast. Reagents: Draenic Dust (2).

Engineering
  • Blackrock Seaforium (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Blingtron 5000 (New) Engineering. 5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Blacksmith Hammer, Gyromatic Micro-Adjustor.
  • Cybergenetic Mechshades (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Engineering Supplies (New) Engineering. 3.5 sec cast. 1 sec cooldown. Reagents: Blackrock Ore (40), True Iron Ore (30). Tools: Blacksmith Hammer, Arclight Spanner.
  • Findle's Loot-a-Rang (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10), Orb of Mystery (3), High-Explosive Gunpowder (12), Spirit of Harmony (12), Ghost Iron Bolts (20). Tools: Blacksmith Hammer, Gyromatic Micro-Adjustor.
  • Goblin Glider Kit (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner.
  • GUMM-E (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Blacksmith Hammer, Arclight Spanner.
  • Lifelike Mechanical Frostboar (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Mechanical Toucan (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Megawatt Filament (New) Engineering. 2 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner.
  • Neural Silencer (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10), Orb of Mystery (3), High-Explosive Gunpowder (12), Spirit of Harmony (12), Ghost Iron Bolts (20). Tools: Gyromatic Micro-Adjustor.
  • Night-Vision Mechshades (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10), Orb of Mystery (3), High-Explosive Gunpowder (12), Spirit of Harmony (12), Ghost Iron Bolts (20). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Oglethorpe's Missile Splitter (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Personal Hologram (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Plasma Mechshades (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Razorguard Mechshades (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Shrediron's Enforcer (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Shrediron's Face Shredder (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Shrediron's Reconnaissance (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Stealthman (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Swapblaster (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Ultimate Gnomish Army Knife (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
  • Walter (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Blacksmith Hammer, Arclight Spanner.
  • World Shrinker (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
  • Wormhole Centrifuge (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Blacksmith Hammer, Arclight Spanner.

Inscription

Jewelcrafting

Leatherworking



Misc Changes

Originally Posted by MMO-Champion
Camera Event
  • Camera Event #577 - Tanaan Jungle Intro - Camera on Ariok - PRK
  • Camera Event #578 - Iron Docks - Saberon - Wolverine - RJH
  • Camera Event #579 - Paul's Test Camera - PRK
  • Camera Event #580 - Spires of Arak - Intro - Dread Raven

CurrencyType
  • CurrencyType #910 - Secret of the Master Alchemist
  • CurrencyType #944 - Artifact Fragment

Difficulty
  • Difficulty #18 - Event
  • Difficulty #19 - Event

Game Text
  • Game Text #76152 - It will be done, Lord Gul'dan.
  • Game Text #78393 - We are here to talk terms. We have come to seek the power of the Primals and the Breakers to crush the Iron Horde before it crushes all free orcs. Do you have the courage to stand with us?
  • Game Text #81177 - Your sacrifices will not be forgotten, Netherwane.
  • Game Text #81178 - Archmage, let me stay behind. It was my sworn duty to watch over this portal.
  • Game Text #81180 - They will sing songs of your heroism, Dar'toon.
  • Game Text #81809 - Ner'zhul leads us to this destiny. To save Karabor, we must stop him.
  • Game Text #81180 - They will sing songs of your heroism, Dar'toon.
  • Game Text #81809 - Ner'zhul leads us to this destiny. To save Karabor, we must stop him.
  • Game Text #80967 - Nope.
  • Game Text #81957 - Ah, sweet freedom! You won't regret this, commander. I'll make you the finest armaments in all of Draenor!
  • Game Text #81959 - Lets see what we have to work with.
  • Game Text #81960 - The forge is the soul of the foundry. This ones small but with the right equipment I can enhance it.
  • Game Text #81961 - These look good, with some modifications I should be able to load them into the cannons for a fragmentation burst shot.
  • Game Text #81962 - Is that... magic? Commander, Trust the steel in your hands and not in the corrupt ways of sorcery.
  • Game Text #81964 - Don't worry commander, I know a place nearby where we can get as much material as we need.
  • Game Text #81965 - This isn't a Blackrock foundry but it has everything I need to make some quality arms. Once we address our supplies I can get into production.
  • Game Text #82103 - Very well, but don't take long. I will require both of you later, and you will need to be alive.
  • Game Text #82111 - Come, Cordana!
  • Game Text #82117 - I am forming a small party to scout the enemy's fortifications.
  • Game Text #82120 - Thrall, take command of the remaining survivors and meet us up ahead.
  • Game Text #82121 - Maraad, take command of the remaining survivors and meet us up ahead.
  • Game Text #82122 - It will be done.
  • Game Text #82124 - Yes, Archmage.
  • Game Text #82130 - Up ahead! Look at that!
  • Game Text #82131 - Ancestors help us... look at that!
  • Game Text #82149 - The rest of the survivors have gone ahead. We should all...
  • Game Text #82150 - ...gomm-kalor...
  • Game Text #82151 - KILROGG DEADEYE
  • Game Text #82152 - WARLORD OF THE BLEEDING HOLLOW
  • Game Text #82153 - Look what the jungle's brought us tonight, boys! Fresh meat!
  • Game Text #82154 - We won't go without a fight, Deadeye.
  • Game Text #82155 - It looks like you could use a hand.
  • Game Text #82156 - No! Fight me instead!
  • Game Text #82157 - GOOOO... FIND... KHADGAAARRRRR.....
  • Game Text #82178 -
  • Game Text #82179 - I thought everyone forgot about me. Thank you, $Gmister:ma'am;!
  • Game Text #82180 - Wow, did you fight off all the orcs? You're strong!
  • Game Text #82182 -
  • Game Text #82199 - With luck, the small ones will now flee, and we can begin construction.
  • Game Text #82215 - We won't go without a fight, Deadeye.
  • Game Text #82361 -
  • Game Text #82486 - I'll move forward and scout their gates while your taking out those catapults. Lok'tar ogar!
  • Game Text #82494 - Commander, Over here!
  • Game Text #82496 - Damn these ogres and their magic! I can't find a way to bring the barrier down so we're just going to have to sneak in around it.
  • Game Text #82497 - I'll go first and clear the way, meet me on the other side.
  • Game Text #82525 - You head on, I'll guard the rear. You just focus on killing that ugly piece of slag!
  • Game Text #82530 - Let's kill some ogres!
  • Game Text #82568 - Fly with me, hero. We will assist them from above!
  • Game Text #82569 - The purifying light of the naaru is both our hammer AND shield.
  • Game Text #82570 - They are at the very temple gates - fly closer! Hurry!
  • Game Text #82571 - Circle back. We must clear the steps.
  • Game Text #82572 - Exarch Akama! Watch your flanks!
  • Game Text #82573 - Thank you, old friend!
  • Game Text #82574 - Never again will you orcish hordes darken the light of Karabor!
  • Game Text #82575 - Press onward. By the light of the naaru!
  • Game Text #82576 - Carry the light, brothers and sisters!
  • Game Text #82577 - We've done all we can from up here...
  • Game Text #82578 - We did it! We broke the blockade!
  • Game Text #82579 - We've broken the main siege. We should meet with our forces on the ground.
  • Game Text #82580 - These are the last of our forces. We'll stay here to hold the temple gates.
  • Game Text #82581 - Champion, I need you to fight your way to the harbor.
  • Game Text #82585 - Witness the TRUE power of the Iron Horde!
  • Game Text #82586 - ENOUGH. Play time is over. I will deal with you myself.
  • Game Text #82589 - It is done. We have won.
  • Game Text #82592 - Greetings, savior of my people!
  • Game Text #82593 - If you are hearing this message, it means that I am no more - but Karabor is safe.
  • Game Text #82594 - I owe you an explanation.
  • Game Text #82595 - The naaru that we draenei revere are creatures of pure light.
  • Game Text #82596 - But if their death is near, they lose their essence, collapsing into creatures of shadow.
  • Game Text #82597 - When we draenei first arrived on this world, naaru accompanied us. But they could not stop our vessel from crashing.
  • Game Text #82598 - The "Dark Star" that appeared in the skies above Draenor that terrible night was no celestial body.
  • Game Text #82599 - It was a fallen naaru, ejected from our vessel in moments of panic and terror. Her name was K'ara.
  • Game Text #82600 - What was once a creature of faith and beauty became a dark and hungering God, a living font of darkness.
  • Game Text #82601 - We owed K'ara a great debt. Without her aid, my people would never have escaped our homeworld of Argus.
  • Game Text #82602 - To see her transformed into shadow was a heavy burden to bear. When she returned to us... I did what I had to do.
  • Game Text #82603 - I only hope my people will understand.
  • Game Text #82676 - Darkness... comes...
  • Game Text #82677 - The shadows grow closer!
  • Game Text #82678 - The Dark Star approaches...
  • Game Text #82679 - The void will consume all...
  • Game Text #82684 - Tank ya, mon. Dese Warsong be trixie an' got de drop on ol' J'wan.
  • Game Text #82685 - I'm off ta Samedi's realm. I be seein' ya.
  • Game Text #82687 - WARLORD BLACKHAND
  • Game Text #82688 - LEADER OF THE BLACKROCK ORCS
  • Game Text #82711 - I 'preciate da blessin', mon. De Lord of de Grave smile upon ya.
  • Game Text #82712 - Dey's someting in Oshu'gun pullin' on me soul. I gonna hava look.
  • Game Text #82714 - What dis? I be dead!
  • Game Text #82715 - I gonna haunt dese Warsong foreva. Stay away from de voodoo.
  • Game Text #82716 - AHHHHHHHHHHHHHHHHHHHHHHHH!
  • Game Text #82858 - Commander! When I heard the ogre's death cry I came as soon as I could. Did everything go well?
  • Game Text #82860 - Someone call for a lift?
  • Game Text #82963 - We need to find a way through the Blackrock's forge...
  • Game Text #82964 - I have a plan!
  • Game Text #82969 - And the Raven Mother spoke to me: Krikka, you are my dear child. You shall seek out my other wayward children and bring them back to the nest.
  • Game Text #82970 - When all of the flock have gathered the end shall come. The world will be torn asunder in a great catastrophe! Fear not, for the Raven Mother will save us!
  • Game Text #82971 - The Raven Mother will come from the heavens for her children. We will rise upon her great ebon wings to take our rightful place in her dark kingdom!
  • Game Text #82972 - Until that time comes give your praise to the Raven Mother! Look after her great kin for guidance and strength. May she cast her great shadow upon you!
  • Game Text #82973 - Scribe! Did you get all of that?
  • Game Text #82974 - Yes, High Ravenspeaker.
  • Game Text #82975 - Praise the Raven Mother!
  • Game Text #82993 - With the keystone, you will be able to pass through, alone. Once inside, deactivate their shields and we will join you.
  • Game Text #83047 - The docks. Run to the docks. Run. RUN!
  • Game Text #83048 - Come at me, Hellscream!
  • Game Text #83049 - Don't be a fool, Ga'nar - Run! We will fight another day.
  • Game Text #83052 - Their entire army is behind us.
  • Game Text #83054 - Where - where now?
  • Game Text #83056 - Head for the ships with smoke from the funnels. The engines are already running.
  • Game Text #83057 - This way. Go go go!
  • Game Text #83058 - There is no place to run, outsiders. This is MY world. We WILL find you!
  • Game Text #83060 - We Frostwolves will be waiting for you, Hellscream! You, your ogres, your whole Iron Horde... You're as good as dead!
  • Game Text #83061 - Ignore his threats. We will go to Shadowmoon for reinforcements. This time, the draenei will triumph.
  • Game Text #83062 - Let's get underway then. We will need to build a stronghold if we hope to end the Iron Horde threat. And we're going to need help from the natives.
  • Game Text #83063 - To Shadowmoon!
  • Game Text #83064 - To the home of the Frostwolves!
  • Game Text #83102 - I'll move forward and scout their gates while your taking out those catapults. Dioniss aca.
  • Game Text #83127 - That danged army should be here any minute. Let's move!
  • Game Text #83132 - Personnel evacuation system engaged.
  • Game Text #83203 - That was close.
  • Game Text #83204 - There is no turning back. We press on, through the very jaws of the beast.
  • Game Text #83257 - Sever my bonds, and the portal falls.
  • Game Text #83259 - Yes... Yes!
  • Game Text #83260 - Grommash will pay for his arrogance.
  • Game Text #83262 - Very well. I will uphold our bargain.
  • Game Text #83263 - You'd best hurry along, stranger. The "Warchief" will be most displeased.
  • Game Text #83282 - The bonds weaken. Freedom will be mine!
  • Game Text #83285 - Everyone - find cover!
  • Game Text #83338 - They fired on Veil Akraz!
  • Game Text #83339 - It's just... gone...
  • Game Text #83340 - Come, we must go!
  • Game Text #83386 - Free at last. Have you found Drek'Thar? Other Frostwolves?
  • Game Text #83387 - I swear, by the spirit of my father, that I WILL MAKE THEM PAY.
  • Game Text #83388 - Gah!
  • Game Text #83389 - Ugh - oh!
  • Game Text #83390 - Well now.
  • Game Text #83391 - I'd say we made an impact.

GarrAbility
  • GarrAbility #114 - Dark Command -
  • GarrAbility #115 - Bone Shield -
  • GarrAbility #116 - Death and Decay -
  • GarrAbility #117 - Mind Freeze -
  • GarrAbility #118 - Empower Rune Weapon -
  • GarrAbility #119 - Anti-Magic Shell -
  • GarrAbility #120 - Cleave -
  • GarrAbility #121 - Cleave -
  • GarrAbility #122 - Recklessness -
  • GarrAbility #123 - Reckoning -
  • GarrAbility #124 - Divine Shield -
  • GarrAbility #125 - Cleanse -
  • GarrAbility #126 - Rebuke -
  • GarrAbility #127 - Repentance -
  • GarrAbility #128 - Holy Radiance -
  • GarrAbility #129 - Divine Plea -
  • GarrAbility #130 - Divine Storm -
  • GarrAbility #131 - Avenging Wrath -
  • GarrAbility #132 - Barkskin -
  • GarrAbility #133 - Innervate -
  • GarrAbility #134 - Entangling Roots -
  • GarrAbility #135 - Wild Growth -
  • GarrAbility #136 - Nature's Cure -
  • GarrAbility #137 - Nature's Cure -
  • GarrAbility #138 - Berserk -
  • GarrAbility #139 - Celestial Alignment -
  • GarrAbility #140 - Provoke -
  • GarrAbility #141 - Guard -
  • GarrAbility #142 - Chi Wave -
  • GarrAbility #143 - Roll -
  • GarrAbility #144 - Paralysis -
  • GarrAbility #145 - Detox -
  • GarrAbility #146 - Mana Tea -
  • GarrAbility #147 - Mana Tea -
  • GarrAbility #148 - Dispel Magic -
  • GarrAbility #149 - Shadowfiend -
  • GarrAbility #150 - Mind Shear -
  • GarrAbility #151 - Dominate Mind -
  • GarrAbility #152 - Power Infusion -
  • GarrAbility #153 - Mana Tide Totem -
  • GarrAbility #154 - Chain Lightning -
  • GarrAbility #155 - Wind Shear -
  • GarrAbility #156 - Ghost Wolf -
  • GarrAbility #157 - Hex -
  • GarrAbility #158 - Ascendance -
  • GarrAbility #159 - Evasion -
  • GarrAbility #160 - Sprint -
  • GarrAbility #161 - Fan of Knives -
  • GarrAbility #162 - Marked for Death -
  • GarrAbility #163 - Feign Death -
  • GarrAbility #164 - Deterrence -
  • GarrAbility #165 - Disengage -
  • GarrAbility #166 - Counter Shot -
  • GarrAbility #167 - Freezing Trap -
  • GarrAbility #168 - Ice Block -
  • GarrAbility #169 - Conjure Food -
  • GarrAbility #170 - Blink -
  • GarrAbility #171 - Counterspell -
  • GarrAbility #172 - Polymorph -
  • GarrAbility #173 - Time Warp -
  • GarrAbility #174 - Unending Resolve -
  • GarrAbility #175 - Create Healthstone -
  • GarrAbility #176 - Singe Magic -
  • GarrAbility #177 - Demonic Circle -
  • GarrAbility #178 - Rain of Fire -
  • GarrAbility #179 - Spell Lock -
  • GarrAbility #180 - Fear -
  • GarrAbility #181 - Summon Infernal -
  • GarrAbility #182 - Dash -
  • GarrAbility #183 - Energizing Brew -

GarrFollower
  • GarrFollower #100 - NPC 79599 - NPC 79695 - Abilities: Entangling Roots
  • GarrFollower #101 - NPC 79599 - NPC 79695 - Abilities: Nature's Cure
  • GarrFollower #102 - NPC 79599 - NPC 79695 - Abilities: Demonic Circle
  • GarrFollower #103 - NPC 79599 - NPC 79695 - Abilities: Spell Lock
  • GarrFollower #104 - NPC 79599 - NPC 79695 - Abilities: Summon Infernal
  • GarrFollower #105 - NPC 79599 - NPC 79695 - Abilities: Reckoning
  • GarrFollower #106 - NPC 79599 - NPC 79695 - Abilities: Divine Storm
  • GarrFollower #107 - NPC 79599 - NPC 79695 - Abilities: Holy Radiance
  • GarrFollower #108 - NPC 79599 - NPC 79695 - Abilities: Leap of Faith
  • GarrFollower #109 - NPC 79599 - NPC 79695 - Abilities: Chain Lightning
  • GarrFollower #110 - NPC 79599 - NPC 79695 - Abilities: Ghost Wolf
  • GarrFollower #111 - NPC 79599 - NPC 79695 - Abilities: Chain Heal
  • GarrFollower #112 - NPC 79599 - NPC 79695 - Abilities: Freezing Trap
  • GarrFollower #113 - NPC 79599 - NPC 79695 - Abilities: Multi-Shot
  • GarrFollower #114 - NPC 79599 - NPC 79695 - Abilities: Disengage
  • GarrFollower #115 - NPC 79599 - NPC 79695 - Abilities: Bone Shield
  • GarrFollower #116 - NPC 79599 - NPC 79695 - Abilities: Empower Rune Weapon
  • GarrFollower #117 - NPC 79599 - NPC 79695 - Abilities: Dark Command
  • GarrFollower #118 - NPC 79599 - NPC 79695 - Abilities: Guard
  • GarrFollower #119 - NPC 79599 - NPC 79695 - Abilities: Paralysis
  • GarrFollower #120 - NPC 79599 - NPC 79695 - Abilities: Mana Tea
  • GarrFollower #122 - NPC 79358 - NPC 79358 - Abilities: Disengage, Freezing Trap, Multi-Shot, Rapid Fire, Deterrence
  • GarrFollower #123 - NPC 79368 - NPC 79368 - Abilities: Counterspell, Polymorph, Time Warp, Conjure Food, Blink
  • GarrFollower #124 - NPC 79367 - NPC 79367 - Abilities: Counterspell, Polymorph, Time Warp, Blink, Blizzard
  • GarrFollower #125 - NPC 79363 - NPC 79363 - Abilities: Counterspell, Polymorph, Time Warp, Ice Block, Blizzard
  • GarrFollower #126 - NPC 79364 - NPC 79364 - Abilities: Roll, Guard, Chi Wave, Paralysis, Provoke
  • GarrFollower #127 - NPC 79360 - NPC 79360 - Abilities: Roll, Chi Wave, Detox, Mana Tea, Mana Tea
  • GarrFollower #128 - NPC 78013 - NPC 78013 - Abilities: Roll, Paralysis, Provoke, Mana Tea, Energizing Brew
  • GarrFollower #129 - NPC 78012 - NPC 78012 - Abilities: Rebuke, Repentance, Divine Plea, Holy Radiance, Cleanse
  • GarrFollower #130 - NPC 81334 - NPC 81334 - Abilities: Rebuke, Repentance, Reckoning, Cleanse, Divine Shield
  • GarrFollower #131 - NPC 79371 - NPC 79371 - Abilities: Rebuke, Repentance, Divine Shield, Avenging Wrath, Divine Storm
  • GarrFollower #132 - NPC 79365 - NPC 79365 - Abilities: Dispel Magic, Leap of Faith, Prayer of Healing, Shadowfiend, Dominate Mind
  • GarrFollower #133 - NPC 79366 - NPC 79366 - Abilities: Dispel Magic, Leap of Faith, Prayer of Healing, Shadowfiend, Mind Shear
  • GarrFollower #134 - NPC 79361 - NPC 79361 - Abilities: Dispel Magic, Leap of Faith, Dominate Mind, Mind Shear, Power Infusion
  • GarrFollower #135 - NPC 78009 - NPC 78009 - Abilities: Kick, Sap, Sprint, Marked for Death, Evasion
  • GarrFollower #136 - NPC 79364 - NPC 79364 - Abilities: Kick, Sap, Sprint, Marked for Death, Fan of Knives
  • GarrFollower #137 - NPC 79362 - NPC 79362 - Abilities: Kick, Sap, Sprint, Evasion, Fan of Knives
  • GarrFollower #138 - NPC 79368 - NPC 79368 - Abilities: Chain Heal, Ascendance, Hex, Chain Lightning, Wind Shear
  • GarrFollower #139 - NPC 79358 - NPC 79358 - Abilities: Chain Heal, Ascendance, Hex, Ghost Wolf, Chain Lightning
  • GarrFollower #140 - NPC 79373 - NPC 79373 - Abilities: Chain Heal, Chain Lightning, Mana Tide Totem, Purify Spiirt, Wind Shear
  • GarrFollower #141 - NPC 79357 - NPC 79357 - Abilities: Singe Magic, Spell Lock, Summon Infernal, Rain of Fire, Fear
  • GarrFollower #142 - NPC 78010 - NPC 78010 - Abilities: Spell Lock, Summon Infernal, Unending Resolve, Rain of Fire, Demonic Circle
  • GarrFollower #143 - NPC 79369 - NPC 79369 - Abilities: Spell Lock, Summon Infernal, Create Healthstone, Fear, Demonic Circle
  • GarrFollower #144 - NPC 79370 - NPC 79370 - Abilities: Cleave, Heroic Leap, Cleave, Recklessness, Taunt
  • GarrFollower #145 - NPC 79375 - NPC 79375 - Abilities: Cleave, Heroic Leap, Cleave, Shield Wall, Recklessness
  • GarrFollower #146 - NPC 78010 - NPC 78010 - Abilities: Cleave, Heroic Leap, Cleave, Taunt, Shield Wall
  • GarrFollower #147 - NPC 79378 - NPC 79378 - Abilities: Cave Dweller, Urbanite, Marshwalker, Cold-Blooded, Plainsrunner, Mountaineer, Guerilla Fighter, Naturalist, Wastelander
  • GarrFollower #148 - NPC 79378 - NPC 79378 - Abilities: Worgen-Lover, Undead-Lover, Troll-Lover, Tauren-Lover, Pandaren-Lover, Orc-Lover, Night Elf-Lover, Human-Lover, Goblin-Lover, Gnome-Lover, Dwarf-Lover, Draenei-Lover, Blood Elf-Lover
  • GarrFollower #149 - NPC 79378 - NPC 79378 - Abilities: Vineslayer, Orcslayer, Ogreslayer, Furyslayer, Demonslayer, Gronnslayer, Beastslayer, Talonslayer, Voidslayer
  • GarrFollower #15 - NPC 78009 - NPC 78009 - Abilities: Dark Command, Death and Decay, Empower Rune Weapon, Mind Freeze, Bone Shield
  • GarrFollower #150 - NPC 79378 - NPC 79378 - Abilities: Tailoring, Skinning, Mining, Leatherworking, Jewelcrafting, Inscription, Herbalism, Fishing, Engineering, Enchanting, Blacksmithing, Alchemy
  • GarrFollower #151 - NPC 79378 - NPC 79378 - Abilities: Fast Learner, Natural Leader, Lone Wolf, Hyperactive, High Stamina
  • GarrFollower #16 - NPC 79359 - NPC 79359 - Abilities: Dark Command, Death and Decay, Empower Rune Weapon, Mind Freeze, Bone Shield
  • GarrFollower #18 - NPC 79375 - NPC 79375 - Abilities: Dark Command, Death and Decay, Empower Rune Weapon, Mind Freeze, Anti-Magic Shell
  • GarrFollower #19 - NPC 79371 - NPC 79371 - Abilities: Innervate, Celestial Alignment, Entangling Roots, Nature's Cure, Dash
  • GarrFollower #20 - NPC 79372 - NPC 79372 - Abilities: Berserk, Innervate, Barkskin, Growl, Dash
  • GarrFollower #21 - NPC 79373 - NPC 79373 - Abilities: Innervate, Barkskin, Growl, Dash, Entangling Roots
  • GarrFollower #28 - NPC 79599 - NPC 79695 - Abilities: Taunt
  • GarrFollower #29 - NPC 79265 - NPC 79695 - Abilities: Beastslayer, Multi-Shot
  • GarrFollower #30 - NPC 79601 - NPC 79695 - Abilities: Heroic Leap, Scavenger
  • GarrFollower #31 - NPC 79602 - NPC 79695 - Abilities: Rapid Fire, Lone Wolf
  • GarrFollower #32 - NPC 79607 - NPC 79695 - Abilities: Sap, Kick, Fast Learner
  • GarrFollower #33 - NPC 79233 - NPC 79695 - Abilities: Chain Heal, Purify Spiirt, Cold-Blooded
  • GarrFollower #34 - NPC 79599 - NPC 79611 - Abilities: Growl, Naturalist
  • GarrFollower #6 - NPC 79374 - NPC 79374 - Abilities: Innervate, Entangling Roots, Nature's Cure, Wild Growth, Nature's Cure
  • GarrFollower #7 - NPC 79376 - NPC 79376 - Abilities: Disengage, Freezing Trap, Multi-Shot, Rapid Fire, Feign Death
  • GarrFollower #70 - NPC 79896 - NPC 79695 - Abilities: Fishing
  • GarrFollower #8 - NPC 78008 - NPC 78008 - Abilities: Disengage, Freezing Trap, Multi-Shot, Rapid Fire, Counter Shot
  • GarrFollower #87 - NPC 79599 - NPC 79695 - Abilities: Shield Wall
  • GarrFollower #88 - NPC 79599 - NPC 79695 - Abilities: Cleave
  • GarrFollower #89 - NPC 79599 - NPC 79695 - Abilities: Heroic Leap
  • GarrFollower #90 - NPC 79599 - NPC 79695 - Abilities: Polymorph
  • GarrFollower #91 - NPC 79599 - NPC 79695 - Abilities: Time Warp
  • GarrFollower #92 - NPC 79599 - NPC 79695 - Abilities: Counterspell
  • GarrFollower #93 - NPC 79599 - NPC 79695 - Abilities: Sprint
  • GarrFollower #94 - NPC 79599 - NPC 79695 - Abilities: Kick
  • GarrFollower #95 - NPC 79599 - NPC 79695 - Abilities: Sap
  • GarrFollower #96 - NPC 79599 - NPC 79695 - Abilities: Shadowfiend
  • GarrFollower #97 - NPC 79599 - NPC 79695 - Abilities: Prayer of Healing
  • GarrFollower #98 - NPC 79599 - NPC 79695 - Abilities: Barkskin
  • GarrFollower #99 - NPC 79599 - NPC 79695 - Abilities: Dash

GarrSpecialization
  • GarrSpecialization #27 - Blackrock - Generates more Blackrock Ore reagents in your shipments.
  • GarrSpecialization #28 - True Iron - Generates more True Iron Ore reagents in your shipments.
  • GarrSpecialization #32 - Fishing for Bait - Greatly increases the chance that you will find bait while fishing in Garrison waters.
  • GarrSpecialization #33 - Cavedweller - Grants you a chance to catch Frostdeep Minnow's in Garrison waters. These can be used to summon a Frostdeep Cavedweller.
  • GarrSpecialization #34 - Student Lab - Your Alchemy Lab takes on students, and the class has a couple of potions for you each day.
  • GarrSpecialization #35 - Transmutation - The lab specializes in the mutable nature of physical objects, increasing the amount of Metamorphic Crystals that can be produced each day.
  • GarrSpecialization #36 - Elixir - The lab specializes in catalyzing alchemical reactions, increasing the amount of Alchemical Catalysts that can be produced each day.
  • GarrSpecialization #37 - Greater Call to Arms - Strengthens the troops in your Call to Arms ability, generating more damage.
  • GarrSpecialization #38 - First Aid - Summons a First Aid nurse NPC that grants healing potions and bandages each day.
  • GarrSpecialization #39 - Prison - Occasionally catches thieves who can pay fines or provide useful information to serve their sentence.

LFG Entry
  • LFG Entry #843 - The Siege of Wyrmrest Temple
  • LFG Entry #844 - Fall of Deathwing
  • LFG Entry #845 - Auchindoun
  • LFG Entry #846 - The Black Forge
  • LFG Entry #847 - Slagworks
  • LFG Entry #848 - Iron Assembly
  • LFG Entry #849 - Walled City
  • LFG Entry #850 - Arcane Sanctum
  • LFG Entry #851 - Imperator's Rise
  • LFG Entry #852 - Kurinaxxramas

Phase
  • Phase #3391 - Cosmetic - See Khadgar at T-Intersection
  • Phase #3392 - Cosmetic - Questgivers at Bleeding Hollow Altar (H)
  • Phase #3393 - Cosmetic - Questgivers at Bleeding Hollow Altar (A)
  • Phase #3394 - Cosmetic - Khadgar at Bleeding Hollow Building
  • Phase #3395 - Cosmetic - Thrall at Bleeding Hollow Building
  • Phase #3396 - Cosmetic - Maraad at Bleeding Hollow Building
  • Phase #3397 - Cosmetic - See Gatekeeper at Zangar Crater
  • Phase #3398 - Abyssal Breach REVAMP
  • Phase #3399 - Cosmetic - See Luminrath at Khadgar's Tower
  • Phase #3400 - Abyssal Breach REVAMP - Nazgrim Turnin
  • Phase #3401 - Abyssal Breach REVAMP - Taylor Turnin
  • Phase #3402 - Cosmetic - See Bookshelf Fire
  • Phase #3403 - Cosmetic - See Floor Fire
  • Phase #3404 - Cosmetic - See Table Fire
  • Phase #3405 - Cosmetic - Ariok at Bleeding Hollow Altar
  • Phase #3406 - Cosmetic - See Rastaak
  • Phase #3407 - Cosmetic - See Hakaam
  • Phase #3408 - Cosmetic - See Ariaana)
  • Phase #3409 - Cosmetic - Thrall at Shattered Hand Bridge
  • Phase #3410 - Cosmetic - Maraad at Shattered Hand Bridge
  • Phase #3411 - Frostfire - Garrison - Fishing Shack - Active
  • Phase #3412 - Gordal Fortress - Morketh Quest Giver 1. Start
  • Phase #3413 - Cosmetic - Khadgar vs. Muglokk
  • Phase #3414 - Cosmetic - Khadgar at Shattered Hand Bridge
  • Phase #3415 - Combat - Observatory Arrival
  • Phase #3416 - Cosmetic - Khadgar at Shattered Hand Rise
  • Phase #3417 - Cosmetic - See Abjurist Belmara at Khadgar's Tower
  • Phase #3418 - Cosmetic - Reshad at Crow's Crook
  • Phase #3419 - Cosmetic - Goblin Protest
  • Phase #3420 - Cosmetic - Complete Q34386
  • Phase #3421 - Cosmetic - See Questgivers
  • Phase #3422 - Cosmetic - See Questgivers
  • Phase #3423 - Terrain Phase - Forge
  • Phase #3424 - Attack on Elodor Fields
  • Phase #3425 - Cosmetic - Nagrand 6.0 - Hallvalor - Lantresor of the Blade (ELM)
  • Phase #3426 - Cosmetic - Nagrand 6.0 - The Masters' Cavern - Lantresor of the Blade - Horde (ELM)
  • Phase #3427 - Frostfire Ridge Intro - Horde
  • Phase #3428 - Cosmetic - Lokra at Garrison (Follower Ready)
  • Phase #3429 - Gordal Fortress - Horde Rope
  • Phase #3430 - Gordal Fortress - Morketh Quest Giver 2. Midrange
  • Phase #3431 - Gordal Fortress - Morketh Quest Giver 3. Before Boss
  • Phase #3432 - Cosmetic - Molten Rock
  • Phase #3433 - Cosmetic - See Defenders
  • Phase #3434 - Tracking Quest Complete - Stealthed Rangari
  • Phase #3435 - Tracking Quest Complete - Stealthed Rangari 002
  • Phase #3436 - Talador - Gordal Fortress - Morketh Quest Giver 4. After Boss
  • Phase #3437 - Cosmetic - Nagrand 6.0 - "Challenge of the Masters" - Stables version (ELM)
  • Phase #3438 - Cosmetic - Nagrand 6.0 - "Challenge of the Masters" - Workshop version (ELM)
  • Phase #3439 - Cosmetic - Nagrand 6.0 - Wor'var - "Work Complete" - Horde - The Final Nail (ELM)
  • Phase #3440 - Cosmetic - Ishaal at Hut
  • Phase #3441 - Cosmetic - Less-Iconics at Garrison Landing
  • Phase #3442 - Cosmetic - See Luminrath's Portals
  • Phase #3443 - Cosmetic - See Luminrath at Wall
  • Phase #3444 - Nagrand 6.0 - Telaar - Horde Before "Shields Down!" Combat Phase (ELM)
  • Phase #3445 - Cosmetic - Nagrand 6.0 - Telaar - Shadow Hunter Kajassa (ELM)
  • Phase #3446 - Cosmetic - See Gordunni Boulderthrower (Mage Tower)
  • Phase #3447 - Cosmetic - See Gordunni Boulderthrower (Armory)
  • Phase #3448 - Cosmetic - Nagrand 6.0 - Telaar - Vindicator Mo'mor (ELM)
  • Phase #3449 - Cosmetic - Nagrand 6.0 - Telaar - "Shields Down!" - Arkonite Shield - Horde version (ELM)
  • Phase #3450 - Cosmetic - Farseer Drek'thar in Wor'gol (pre-Bladespire)
  • Phase #3451 - Cosmetic - Ikky's Egg Interact
  • Phase #3452 - Cosmetic - Ikky in Shadowglade
  • Phase #3453 - Cosmetic - Ikky's Egg Questgiver
  • Phase #3454 - Veil Akraz Shadow Realm
  • Phase #3455 - Cosmetic - Gar'rok
  • Phase #3456 - Cosmetic - See K'ara
  • Phase #3457 - Cosmetic - See Conjurer Luminrath in Vol'jin's Holdfast
  • Phase #3458 - Cosmetic - Nagrand 6.0 - Telaar - Always (ELM)
  • Phase #3459 - Cosmetic - See Anti-Magic Zone in Gordal Fortress
  • Phase #3460 - Cosmetic - See Questgivers
  • Phase #3461 - Cosmetic - Nagrand 6.0 - The Masters' Cavern - Lantresor of the Blade - Alliance (ELM)
  • Phase #3462 - Cosmetic - Nagrand 6.0 - "Challenge of the Masters" - Alliance version (ELM)
  • Phase #3463 - Cosmetic - Ember Blossom
  • Phase #3464 - Cosmetic - See Yrel
  • Phase #3465 - Ravenspeaker Camp - Krikka - 1. Initial
  • Phase #3466 - Cosmetic - Nagrand 6.0 - Hallvalor - "Not Without My Honor" - Horde (ELM)
  • Phase #3467 - Cosmetic - Nagrand 6.0 - Hallvalor - "Not Without My Honor" - Alliance (ELM)
  • Phase #3468 - Cosmetic - Allies Outside Shattrath
  • Phase #3469 - Cosmetic - See Conjurer Luminrath at Base
  • Phase #3470 - Cosmetic - See Abjurist Belmara at Base
  • Phase #3471 - Cosmetic - See Belmara at Wall
  • Phase #3472 - Cosmetic - Nagrand 6.0 - "Challenge of the Masters" - Horde Stables Blueprints (ELM)
  • Phase #3473 - Cosmetic - Nagrand 6.0 - "Challenge of the Masters" - Horde Workshop Blueprints (ELM)
  • Phase #3474 - Cosmetic - Nightmare Foes
  • Phase #3475 - Cosmetic - See Morketh after Gordal in Vol'jin's Holdfast
  • Phase #3476 - Cosmetic - Nagrand 6.0 - Telaari Station - Vindicator Mo'mor (ELM)
  • Phase #3477 - Cosmetic - See Belamra's Portals
  • Phase #3478 - Cosmetic - Gnarlwood Pass - Iktis
  • Phase #3479 - Cosmetic - Gar'rok's Body
  • Phase #3480 - Cosmetic - Bridge Intact
  • Phase #3481 - Cosmetic - Bridge Broken
  • Phase #3482 - Cosmetic - See Yrel
  • Phase #3483 - Cosmetic - H - Lumber Mill
  • Phase #3484 - Cosmetic - A - Armory
  • Phase #3485 - Cosmetic - A - Mage Tower
  • Phase #3486 - Cosmetic - H - Armory
  • Phase #3487 - Cosmetic - H - Mage Tower
  • Phase #3488 - Cosmetic - See Abjurist Belmara in Fort Wrynn
  • Phase #3489 - Cosmetic - See Yrel
  • Phase #3490 - Cosmetic - See Ariaana - Backup)
  • Phase #3491 - Cosmetic - Ligra - Post-Wave
  • Phase #3492 - Cosmetic - Gar'rok's Grave
  • Phase #3493 - Spires - Ravenscar - Ravenspeaker Sekara during attack (LWB)
  • Phase #3494 - Cosmetic - See Wolves Outside Garrison Building
  • Phase #3495 - The Battle for the Forge
  • Phase #3496 - Cosmetic - Anzu and Flame at Perch
  • Phase #3497 - Cosmetic - Prisoners at Blackrock Quarry Rise
  • Phase #3498 - Cosmetic - Cave-In
  • Phase #3499 - Cosmetic - Khadgar at Blackrock Quarry Rise
  • Phase #3500 - Cosmetic - Khadgar at Blackrock Quarry Dam
  • Phase #3501 - Cosmetic - Anzu and Flame at Sethe
  • Phase #3502 - Ravenspeaker Camp - Krikka - 2. Ravenscar
  • Phase #3503 - Ravenspeaker Camp - Vakora - 2. Ravenscar
  • Phase #3504 - Cosmetic - Tank at Zone Entrance
  • Phase #3505 - Dam Aftermath
  • Phase #3506 - Cosmetic - See Horde Deconstruction Crew
  • Phase #3507 - Cosmetic - See Alliance Deconstruction Crew
  • Phase #3508 - Cosmetic - Thaelin, Blackrock, in the Field
  • Phase #3509 - Cosmetic - See Anguish Barrier
  • Phase #3510 - Cosmetic - See Darkness Barrier
  • Phase #3511 - Cosmetic - See Shadows Barrier
  • Phase #3512 - Ravenspeaker Camp - Static
  • Phase #3513 - Cosmetic - Grulkor - 2a - Pre Spore Cloud
  • Phase #3514 - Cosmetic - Grulkor - 2b - Post Spore Cloud
  • Phase #3515 - Cosmetic - See Velen
  • Phase #3516 - Cosmetic - Grulkor - 3 - At Dead Heart
  • Phase #3517 - Cosmetic - Lithic
  • Phase #3518 - Cosmetic - See Cordana Felsong outside Zangarra
  • Phase #3519 - Cosmetic - Tank Controls
  • Phase #3520 - Cosmetic - Restless Spirits
  • Phase #3521 - Fort Wrynn - Apprentice Miall
  • Phase #3522 - Cosmetic - See Miall at Alliance Garrison Outpost
  • Phase #3523 - Cosmetic - See Mark of Anguish
  • Phase #3524 - Cosmetic - See Mark of Darkness
  • Phase #3525 - Cosmetic - See Mark of Shadows
  • Phase #3526 - Gordal Fortress - Miall Quest Giver 1. Start
  • Phase #3527 - Gordal Fortress - Miall Quest Giver 2. Midrange
  • Phase #3528 - Gordal Fortress - Miall Quest Giver 3. Before Boss
  • Phase #3529 - Talador - Gordal Fortress - Miall Quest Giver 4. After Boss
  • Phase #3530 - Cosmetic - See Thaelin in Rangari Station (Victim)
  • Phase #3531 - Cosmetic - See Rangari in Rangari Station (Victim)
  • Phase #3532 - Cosmetic - See Yrel & Velen
  • Phase #3533 - Cosmetic - See Luminrath + Scroll
  • Phase #3534 - Cosmetic - See Belmara + Scroll
  • Phase #3535 - Cosmetic - See Miall after Gordal in Fort Wrynn
  • Phase #3536 - Cosmetic - See Mage Tower Forces
  • Phase #3537 - Cosmetic - See Mage Tower Flavor
  • Phase #3538 - Cosmetic - Jorune Mine - Alliance - Kaelynara Turn-in
  • Phase #3539 - Cosmetic - Jorune Mine - Horde - Kaelynara Turn-in
  • Phase #3540 - Cosmetic - Tank at Zone Entrance 2
  • Phase #3541 - Cosmetic - A - Lumber Mill
  • Phase #3542 - Cosmetic - Thaelin on the Tank
  • Phase #3543 - The Home Stretch
  • Phase #3544 - Cosmetic - See Garrison Portal
  • Phase #3545 - Cosmetic - See Garrison Magi
  • Phase #3546 - Cosmetic - See Garrison Magi
  • Phase #3547 - Cosmetic - See Garrison Portal
  • Phase #3548 - Cosmetic - See Yrel & Velen
  • Phase #3549 - Cosmetic - Horned Skull
  • Phase #3550 - Cosmetic - See Oracle Stone
  • Phase #3551 - Cosmetic - Ga'nar in Labor Camp
  • Phase #3552 - Nagrand 6.0 - Lok-rath - Alliance Combat Phase (ELM)
  • Phase #3553 - Cosmetic - Nagrand 6.0 - Lok-rath - Alliance Normal Phase (ELM)
  • Phase #3554 - Kill the genesaur (Objective Complete)
  • Phase #3555 - Cosmetic - Nagrand 6.0 - Lok-rath - Captured Uruk Foecleaver (ELM)
  • Phase #3556 - Lightning Cosmetic
  • Phase #3557 - Can See Hataaru at the Mines
  • Phase #3558 - Cosmetic - Heavy Bangle
  • Phase #3559 - Cosmetic - See Valdez
  • Phase #3560 - Cosmetic - Nagrand 6.0 - Yrel's Watch - "Terror of Nagrand" Flavor - Alliance (ELM)
  • Phase #3561 - Cosmetic - Stonemaul Arena - Questgiver Aftermath
  • Phase #3562 - Cosmetic - See Rangari
  • Phase #3563 - Cosmetic - Khadgar at Dark Portal
  • Phase #3564 - Cosmetic - H - Construction Plot
  • Phase #3565 - Cosmetic - Nagrand 6.0 - Lok-rath - Horde Normal Phase (ELM)
  • Phase #3566 - Nagrand 6.0 - Lok-rath - Horde Combat Phase (ELM)
  • Phase #3567 - Cosmetic - Nagrand 6.0 - Riverside Post - "Terror of Nagrand" Flavor - Horde (ELM)
  • Phase #3568 - Battle for the Dark Portal
  • Phase #3569 - Cosmetic - Named Characters on Dark Portal, Post-Guldan
  • Phase #3570 - Battle for the Dark Portal UNUSED
  • Phase #3571 - Spirit Woods - Twisting Nether
  • Phase #3572 - Cosmetic - Grulkor - 1 - Initial QG
  • Phase #3573 - Cosmetic - See Yrel
  • Phase #3574 - Cosmetic - Alliance Outpost - State 0
  • Phase #3575 - Cosmetic - A - Sparring Arena
  • Phase #3576 - Cosmetic - A - Sparring Arena - Full Group
  • Phase #3577 - Cosmetic - Nagrand 6.0 - Telaari Station - Thaelin Darkanvil (ELM)
  • Phase #3578 - Cosmetic - H - Sparring Arena
  • Phase #3579 - Cosmetic - Khadgar out of Water
  • Phase #3580 - Cosmetic - H - Sparring Arena (Full Unlock)
  • Phase #3581 - Cosmetic - Ga'nar at Hub
  • Phase #3582 - Tank Phase
  • Phase #3583 - Cosmetic - Tank Turret
  • Phase #3584 - Cosmetic - Dagg in Stonemaul
  • Phase #3585 - Cosmetic - Shadowmoon Valley 6.0 - Starfall Outpost - Alliance (ELM)
  • Phase #3586 - Cosmetic - Frostfire Ridge - Frostwind Dunes - Alliance (ELM)
  • Phase #3587 - Cosmetic - Nagrand 6.0 - Yrel's Watch - Alliance (ELM)
  • Phase #3588 - Cosmetic - Rexxar at Battlefield IH Camp
  • Phase #3589 - Cosmetic - Stonemaul Arena Gladiators - At Boss
  • Phase #3590 - Cosmetic - A - Construction Plot
  • Phase #3591 - Cosmetic - Anima Chained at Battlefield IH Camp
  • Phase #3592 - Cosmetic - Garrison - Horde - Frostfire - Mine Door
  • Phase #3593 - Cosmetic - Weapon Racks (A)
  • Phase #3594 - Cosmetic - Weapon Racks (H)
  • Phase #3595 - Cosmetic - Slavemaster Broon Visible at Stonemaul Arena
  • Phase #3596 - Cosmetic - Nagrand 6.0 - Gates of Grommashar - Alliance (ELM)
  • Phase #3597 - Cosmetic - Post-Prisoners on Blackrock Quarry Rise
  • Phase #3598 - Combat - Throne of the Witch Lord (Horde)
  • Phase #3599 - Combat - Throne of the Witch Lord (Alliance)
  • Phase #3600 - Cosmetic - Nagrand 6.0 - "The Stones of Prophecy" - Alliance & Horde NPCs (ELM)
  • Phase #3601 - Cosmetic - Nagrand 6.0 - "The Stones of Prophecy" - Gorehowl (ELM)

Scenario
  • Scenario #499 - Breakers Invasion

Taxi
  • Taxi #1440 - Zangarra, Talador
  • Taxi #1441 - Frostwolf Overlook, Talador
  • Taxi #1442 - Horde Base, Gorgrond
  • Taxi #1443 - Vol'jin's Pride, Talador
  • Taxi #1445 - Durotan's Toehold, Talador
  • Taxi #1446 - Sunsworn Camp, Talador
  • Taxi #1447 - Fort Wrynn, Talador
  • Taxi #1448 - Maraad's Bivouac, Talador
  • Taxi #1449 - Light's Rest, Talador
  • Taxi #1450 - Shattrath, Talador
  • Taxi #1451 - Anchorite's Sojourn, Talador
  • Taxi #1452 - Retribution Point, Talador
  • Taxi #1453 - Exarch's Refuge, Talador
  • Taxi #1454 - Exarch's Refuge, Talador
  • Taxi #1456 - Alliance Garrison, Shadowmoon Valley
  • Taxi #1462 - Terokkar Refuge, Talador
  • Taxi #1463 - Quest Path 4263: Draenor Zone Breadcrumb - Frostfire Garrison > Talador Start Loc (CSA)
This article was originally published in forum thread: Warlords of Draenor Alpha - Build 18297 started by chaud View original post
Comments 182 Comments
  1. NMX-'s Avatar
    wow, those boots, "Disengage no longer has a cooldown." that won't last.
  1. Agramonia's Avatar
    • MOUNT_JOURNAL_WRONG_FACTION - You are not the right faction for this mount.

    Interesting, means we finally see all mounts in the mount tab and not only the current faction ones ?
  1. Ama's Avatar
    someone please PM me with some secret website URL, where they actually post screenshots from the new builds!
  1. Sainur's Avatar
    Are there people here who actually read all of that sutff? Jesus Christ...
  1. DrMcNinja's Avatar
    Quote Originally Posted by Ermahgerd View Post
    If you had sneaked a peek at the other classes you would've noticed that everyone is being nerfed -.-
    A pretty quote from Dakeshi regarding these nerfs:

    Strengths value has increased tremendously per point because of the attack power changes. This is obviously subject to change since alpha is beta is alpha is release is alpha alpha alpha, but currently:

    MoP: Strength gives you 2 attack power, and 14 attack power=1 weapon damage dps.
    WoD: Strength gives you 1 attack power, and 3.5 attack power=1 weapon damage dps.

    Before, you got 1 weapon dps for 7 strength, now you get 2 weapon dps for 7 strength.

    If numbers stayed like they are in WoD, abilities would be far stronger than they currently are, hence the "nerfs".

    I am not saying this is the only reason and this is why abilities are nerfed, i'm saying this is a factor and it seems like people have forgot about this change.
  1. Masternewt's Avatar
    You know this build is late in development because the paladin is again getting bitch slapped by nerfs across the board and DKs get 100% - 200% dmg increase on their strikes.
  1. MrExcelion's Avatar
    Quote Originally Posted by Blitzo View Post
    That almost seems like a waste of coding, why would they make this change? It provides no benefit to show mounts someone can't ride.
    The Azeroth Chopper mount mostly. Gives players the impression they still "have" the mount even if certain (or all of) toons of theirs can't ride it. They'll be able to see the in-game model at least, but ideally it would encourage them to give the opposite faction a try.
  1. Pool of the Dead's Avatar
    Just wow at idiots that don't understand that ability tuning isn't nerfs in an Alpha for a game where they have completely changed their core primary stat system.
  1. badaku's Avatar
    The ogre model reminds me of Lawrence Limburger
  1. Farabee's Avatar
    Quote Originally Posted by Masternewt View Post
    You know this build is late in development because the paladin is again getting bitch slapped by nerfs across the board and DKs get 100% - 200% dmg increase on their strikes.
    Sad but true. Looks like I'm going back to Prot in 6.0.
  1. Kryos's Avatar


    Could they please stop recycling 10 year old models?
  1. mmocdc293d5cb7's Avatar
    RIP mousewheel
  1. Aranes's Avatar
    Am i the only one who thinks that blizz didnt take it far enough with the itemstatsquish?
    Next xpac and were gonna be at high lvls yet again...
  1. Strafer's Avatar
    Wow, a new build. :O
  1. Teebone's Avatar
    Quote Originally Posted by OxiDiE View Post
    Noooooooooooooooooooooooooo kjc!!!!!!!!!!!!!nooooooooooooooooooooooooooo
    Well, at least it was fun to be a caster for one expansion. Yeah, let's all go back to that outdated turret model.

    I stand by this being "Warbores of Drainedlore".
  1. pokcmvmxckm's Avatar
    LOL! I love the new Engineering stuff! XD
  1. Azrile's Avatar
    Quote Originally Posted by voskopoula View Post
    wow shaman nerfs on every line of this text, i am overwhelmed with sadness and despair, Shas! please consume me and i will give you blizzard HQs victims :P
    nerfs from what? Stop being stupid, you aren´t playing Alpha so you have no idea what they are nerfing from. Seriously please stop reading alpha patch notes, you have no clue. Unless you are playing alpha you have no idea what is OP at the moment at lvl 100. Therefore it is stupid to cry about nerfs.
  1. Synbaby's Avatar
    Quote Originally Posted by Sainur View Post
    Are there people here who actually read all of that sutff? Jesus Christ...
    Nothing like a big wall of text to start your day lol
  1. Destruktion's Avatar
    Quote Originally Posted by Kryos View Post

    Could they please stop recycling 10 year old models?
    Maybe they'll stop recycling 10 year old models when you stop bitching about stupid shit on the forums.

    OT: Those Ashran weapons intrigue me. They could make for some very interesting PvP.
  1. xinjun's Avatar
    Small thing but I was happy to see the script reference to Exarch Akama. I think it's cool that we get to see him before he was broken He was quite a powerful warrior.

    I wonder if the red mist will make an appearing in WoD.

Site Navigation