Build 18505 will be deployed to the Beta realms soon.
Keep in mind that the sets below are quick previews that may not perfectly reflect what they will look like. Keep an eye out for our higher quality previews later.
Hunter Mythic Tier 17
Priest Mythic Tier 17
This set is missing a belt texture.
Warlock Tier 17
Paladin Season 16 Elite
Monk Season 16
Rogue Season 16 Elite
Khadgar
New Creatures
Updated Minimap
New and Modified Maps
New Icons
New Items
There were a lot of new armor items added in this build, and listing them here would make this post long. Check the WoWDB beta site for the full list.
Achievement Changes
Originally Posted by MMO-Champion
DraenorReputation
- The Talon King (New) Complete the Legacy of Terokk storyline and earn Exalted status with the Arakkoa Outcasts. Title Reward: the Talon King/Queen. Account Wide.
Draenor Dungeon
Dungeons & Raids
- Expert Timing (New) Slay 4 Ogron Laborers that are not in combat using 1 single Iron Star in the Iron Docks on Heroic Difficulty. 10 points.
- Leeeeeeeeeeeeeroy...? Assist Leeroy Jenkins in recovering his Devout Shoulders in Upper Blackrock Spire on Heroic difficulty.
10 points.Title Reward: Jenkins. 10 points. - Militaristic, Expansionist (New) Defeat Fleshrender Nok'Gar with, Siegemaster Olugar, Pitwarden Gwarnok & Lieutenant-Commander Druna alive and fighting. 10 points.
- Take Cover! (New) Defeat Skulloc in Iron Docks on Heroic difficulty without any players getting hit by Cannon Barrage or Backdraft. 10 points.
Draenor Raid
Dungeons & Raids
- Be Quick or Be Dead Defeat the Iron Maidens within 10 seconds of each other.
10 points.in Blackrock Foundry on Normal difficulty or higher. 10 points.
Garrisons
- Choppin' Even More Logs (New) Harvest 10000 timber from trees in Draenor. Title Reward: Timber Lord. Account Wide.
- Choppin' Even More Logs (New) Harvest 10000 timber from trees in Draenor. Title Reward: The Commandojack. Account Wide.
- Choppin' Some Logs (New) Harvest 1000 timber from trees in Draenor. Account Wide.
- Choppin' Some More Logs (New) Harvest 5000 timber from trees in Draenor. Title Reward: Lumberjack. Account Wide.
Legacy
- Leeeeeeeeeeeeeroy! Kill 50 rookery whelps within 15 seconds. Title: Jenkins.
10 points.
Spell Changes
This is the first draft of spell changes, with a small issue that needs to be corrected.
Originally Posted by MMO-Champion
Mounts- Abyssal Seahorse Summons and dismisses your subdued Abyssal Seahorse. Can only be used in Vashj'ir.
Account wide. 1.5 sec cast.1.5 sec cast.
Companions
- Meadowstomper Calfling (New) Battle Pet. Instant.
- Ravager Spawnling (New) Battle Pet. Instant.
- Sea Calf (New) Battle Pet. Instant.
Guild Perks
- Guild Mail In-game mail sent between guild members now arrives instantly. Guild Perk (Level
17).1). - Hasty Hearth Reduces the cooldown on your Hearthstone by 15 minutes. Guild Perk (Level
8).1). - Mass Resurrection Brings all dead party and raid members back to life with 35% health and 35% mana. A player may only be resurrected by this spell once every 10 minutes. Cannot be cast in combat or while in a battleground or arena. Can't be cast in Aquatic Form, Flight Form. Guild Perk (Level
251). 100 yd range. 10 sec cast. - Mobile Banking Summons a Guild Chest that allows access to your guild bank for 5 min. Only guild members with guild reputation of friendly and above are allowed to use a Guild Chest. Can't be cast in Flight Form. Guild Perk (Level
111). 3 sec cast. 60 min cooldown. - Mount Up Increases speed while mounted by 10%. Not active in Battlegrounds or Arenas. Guild Perk (Level
3).1). - The Quick and the Dead Increases health gained when resurrected by 50% and increases movement speed while dead by 10%. Does not function in combat or while in a Battleground or Arena. Guild Perk (Level
15).1).
Item Set Bonuses
- Item - Hunter WoD Survival PvP 4P Bonus Casting Black Arrow automatically activates Lock and Load. Lock and Load causes your next two Explosive Shots within
1215 sec to cost no Focus and trigger no cooldown. - Item - Mage PvP Set 4P Bonus Reduces the cooldown on Alter Time by
90 sec.0 sec.
Death Knight (Forums, Talent Calculator)
Talents
- Defile Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals [ 1 + 17.32% of AP ] Shadowfrost damage to them, and grows in
arearadius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you. Replaces Death and Decay. Death Knight - LvL 0 Talent. 1 Unholy. 30 yd range. Instant. 30 sec cooldown. - Necrotic Plague A powerful disease that deals [ 1 + 4.66% of AP ] Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain
52 Runic Power whenever a target infected with Necrotic Plague attempts to attack you. Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. Death Knight - LvL 0 Talent.
Blood
- Dark Command Commands the target to attack you, and increases threat that you generate against the target
by 200%for 3 sec. Death Knight - Blood Spec. 30 yd range. Instant. 8 sec cooldown.
Unholy
- Blood-Caked Blade You gain 5% more of the Multistrike stat from all sources.
Death Knight - Unholy Spec.Your Scourge Strike, Festering Strike, Plague Strike, Soul Reaper, and Pestilence multistrikes deal an additional [ 1 + 3% of AP ] Shadow damage. Death Knight - Unholy Spec.
Druid (Forums, Talent Calculator)
- Growl Taunts the target to attack you, and increases threat that you generate against the target
by 200%for 3 sec. Requires Bear Form. 30 yd range. Instant. 8 sec cooldown.
Feral
- Rip (Balance, Guardian, Restoration) Finishing move that causes Bleed damage over
16 sec.24 sec. Damage increases per combo point: 1 point : [ 199.9% of AP ] damage 2 points: [ 319.9% of AP ] damage 3 points: [ 439.9% of AP ] damage 4 points: [ 559.9% of AP ] damage 5 points: [ 679.9% of AP ] damageShred extends the duration of your Rip by 2 sec, up to a maximum of 6 sec. - Rip (Feral) Finishing move that causes Bleed damage over
16 sec.24 sec. Damage increases per combo point: 1 point : [ 230% of AP ] damage 2 points: [ 380% of AP ] damage 3 points: [ 530.1% of AP ] damage 4 points: [ 680.1% of AP ] damage 5 points: [ 830.2% of AP ] damageShred extends the duration of your Rip by 2 sec, up to a maximum of 6 sec.
Hunter (Forums, Talent Calculator)
- Distracting Shot Distracts the target to attack you for 6 sec, and increases threat you generate
by 200%for 6 sec. Requires Ranged Weapon. 40 yd range. Instant. 8 sec cooldown.
Marksmanship
- Mastery: Wild Quiver
Grants a 16% chance for your ranged attacks to also instantly fire an additional ranged shot that deals 80% weapon damage. Hunter - Marksmanship Spec.When you stand still for 0, you gain Sniper Training for 6 sec, which increases your damage, shot range, and critical strike damage by 4%. Hunter - Marksmanship Spec.
Survival
- Black Arrow Fires a Black Arrow at the target, dealing
[ 14.19% of AP ] damage over 20 sec. Black Arrow damage has a chance to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. This occurs at least once per Black Arrow[ 23.6% of AP ] damage over 18 sec. When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks. Requires Ranged Weapon. Hunter - Survival Spec. 35 Focus. 40 yd range. Instant. 30 sec cooldown. - Explosive Shot You fire an explosive charge into the enemy target, dealing [ 1 + 40% of AP ] Fire damage initially and every second for 2 sec. Requires Ranged Weapon. Hunter - Survival Spec.
2515 Focus. 40 yd range. Instant. 6 sec cooldown. - Lock and Load (New) Fires a Black Arrow at the target, dealing [ 23.6% of AP ] damage over 18 sec. When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks. Hunter - Survival Spec.
Pets
- Growl Your pet growls at the target, generating threat, taunting the target to attack the pet, and increasing threat that your pet generates against the target
by 200%for 3 sec. Basic Ability. 30 yd range. Instant. 8 sec cooldown.
Mage (Forums, Talent Calculator)
- Cone of Cold Targets in a cone in front of the caster take [ 23.85% of Spell Power ] Frost damage and are slowed by 60% for 6 sec. 4% of Base Mana. Instant.
10 sec cooldown.12 sec cooldown. - Frost Nova Blasts enemies within 12 yds of the caster for [ 14.92% of Spell Power ] Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. 2% of Base Mana. Instant.
25 sec cooldown.30 sec cooldown.
Talents
- Ice Nova Cause a whirl of icy wind around the target enemy or ally, dealing [ 1 + 97.5% of Spell Power ] Frost damage to all enemies within 8 yards, and freezing them for 2 sec. If the primary target is an enemy, they take 100% increased damage. Replaces Frost Nova. Max 2 charges. Mage - LvL 75 Talent. 40 yd range. Instant.
20 sec cooldown.
Frost
- Brain Freeze Your Frostbolts have a 60% chance to cause the Brain Freeze effect. Each multistrike increases that cast's chance by an additional 45%. The Brain Freeze effect causes your next Frostfire Bolt to cost no mana, be instant cast, deal 60% additional damage, and act as if your target were frozen. Mage - Frost Spec.
- Deep Freeze Stuns the target for 5 sec. Only usable on Frozen targets. This effect will break if the target takes any damage. Mage - Frost Spec. 2% of Base Mana. 35 yd range. Instant. 30 sec cooldown.
- Ice Lance
Deals [ 30.15%Deals [ 60.3% of Spell Power ] Frost damage to an enemy target. Ice Lance damage isquadrupleddoubled against frozen targets. Mage - Frost Spec. 1% of Base Mana. 40 yd range. Instant.
Monk (Forums, Talent Calculator)
Mistweaver
- Multistrike Attunement You gain 5% more of the Multistrike stat from all sources.
Monk - Mistweaver Spec.Your Renewing Mist and Rising Sun Kick have a chance equal to your multistrike chance to not go on cooldown when used. Monk - Mistweaver Spec.
Paladin (Forums, Talent Calculator)
- Reckoning Taunts the target to attack you, and increases threat that you generate against the target
by 200%for 3 sec. 3.5% of Base Mana. 30 yd range. Instant. 8 sec cooldown.
Protection
- Grand Crusader When you
dodge or parryavoid a melee attack you have a 30% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate 1 Holy Power. Paladin - Protection Spec.
Priest (Forums, Talent Calculator)
Perks
- Enhanced Mind Flay Your Mind Flay deals damage 1 additional time
while its duration remains unchanged.
Holy
- Multistrike Attunement You gain 5% more of the Multistrike stat from all sources.
Priest - Holy Spec.Also increases the damage or healing of your multistrikes by 25%. Priest - Holy Spec.
Rogue (Forums, Talent Calculator)
- Ambush
Ambush the target, causing 250% weapon damage to the target (362%Assassination, Combat: Ambush the target, causing sw2 Physical damage to the target (damage increased 40% if a dagger is equipped). Awards 2 combo points. Subtlety: Ambush the target, causing sw2 Physical damage to the target (damage increased 40% if a dagger is equipped). Awards 2 combo points. For the next 10 sec, your attacks bypass up to 100% of that enemy's armor. Requires Melee Weapon. Requires Stealth. 60 Energy. Melee range. Instant. - Cheap Shot Assassination, Combat: Stuns the target for 4 sec. Awards 2 combo points. Subtlety: Stuns the target for 4 sec. Awards 2 combo points. For the next 10 sec, your attacks bypass up to 100% of that enemy's armor. Requires Melee Weapon. Requires Stealth. 40 Energy. Melee range. Instant.
- Eviscerate Assassination, Combat: Finishing move that causes damage per combo point: 1 point : [ 1 + 32% of
AP * multAP ;] damage 2 points: [ 1 + 64.1% ofAP * multAP ;] damage 3 points: [ 1 + 96.1% ofAP * multAP ;] damage 4 points: [ 1 + 128.1% ofAP * multAP ;] damage 5 points: [ 1 + 160.2% ofAP * multAP ] damage Subtlety: Finishing move that causes damage per combo point: 1 point : [ 1 + 39.7% of AP ] damage 2 points: [ 1 + 79.4% of AP ] damage 3 points: [ 1 + 119.2% of AP ] damage 4 points: [ 1 + 158.9% of AP ] damage 5 points: [ 1 + 198.6% of AP ;] damage Requires Melee Weapon. 35 Energy. Melee range. Instant. - Garrote Assassination, Combat: Garrote the enemy, silencing them for 3 sec and causing [ 6 + 134.5% of AP ] damage over 18 sec. Awards 1 combo points. Subtlety: Garrote the enemy, silencing them for 3 sec and causing [ 6 + 134.5% of AP ] damage over 18 sec. Awards 1 combo points. For the next 10 sec, your attacks bypass up to 100% of that enemy's armor. Requires Stealth. 45 Energy. Melee range. Instant.
- Hemorrhage An instant strike that deals
65% weapon damage (94%sw2 Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo points. Replaces Sinister Strike. 30 yd range. Instant. - Slice and Dice Assassination, Combat: Finishing move that consumes combo points
on any nearby targetto increase attack speed by 40%. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds$ Subtlety: Finishing move that consumes combo points to increase attack speed by 40% and grant 8 Energy per 2 sec. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds 25 Energy. 100 yd range. Instant.
Assassination
- Mutilate
Instantly attacks with both weapons for 200% weapon damageAttack with both weapons, dealing $5,374sw2 Physical damage with the main-hand and $27,576sw2 Physical damage with the off-hand. Awards 2 combo points. Requires Daggers. Rogue - Assassination Spec. 55 Energy. Melee range. Instant.
Assassination & Subtlety
- Relentless Strikes Your finishing moves have a 20% chance per combo point to restore 25 Energy.
Passive.Rogue - Assassination & Subtlety Spec. - Rupture (Assassination)
Lasts longer per combo point: 1 point : [ 32.9% of AP ] over 8 sec 2 points: [ 98.6% of AP ] over 12 sec 3 points: [ 197.3% of AP ] over 16 sec 4 points: [ 328.8% of AP ] over 20 sec 5 points: [ 493.2% of AP ] over 24 secLasts longer per combo point: 1 point : [ 32.9% of AP ] over 8 sec 2 points: [ 98.6% of AP ] over 12 sec 3 points: [ 197.3% of AP ] over 16 sec 4 points: [ 328.8% of AP ] over 20 sec 5 points: [ 493.2% of AP ] over 24 sec While you have poisoned your target, this damage has a 75% chance to deal [ 32% of AP ] additional Nature damage and grant you 10 Energy. You gain additional Energy if a target dies with Rupture active.
Combat
- Combat Potency
Your successfulYou gain 5% more of the Haste stat from all sources, and your off-hand attacks have a chance to generate 15 Energy. Slower weapons have a higher chance. Rogue - Combat Spec. - Ruthlessness
Gives your finishing moves a 20% chance per combo point to add a combo point to your target. Rogue - Combat Spec.For each combo point spent, your finishing moves reduce the cooldown on your Adrenaline Rush, Killing Spree, and Sprint by 2 sec, and have a 20% chance to grant a combo point and restore 25 Energy. Rogue - Combat Spec.
Subtlety
- Hemorrhage An instant strike that deals
65% weapon damage (94%sw2 Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo points. Replaces Sinister Strike. Requires Melee Weapon. Rogue - Subtlety Spec. 30 Energy. Melee range. Instant. - Honor Among Thieves
When any player in your party or raid critically hits with a spell or ability, or you critically hit with an autoattack or ability, you gain a combo point on your current target. This effect cannot occur moreCritical hits in combat by you or by your party or raid members grant you a combo point, but no more often than once every 2 seconds,and can only occur while you are in combat. Rogue - Subtlety Spec.Rogue - Subtlety Spec. - Sinister Calling Increases your total Agility by 15%.
Rogue - Subtlety Spec.and you gain 5% more of the Multistrike stat from all sources. When you multistrike with Backstab or Ambush, you also twist the blade, causing all of your Bleed effects to instantly tick an additional time. Rogue - Subtlety Spec.
Shaman (Forums, Talent Calculator)
- Flame Shock Sears the target with fire, causing [ 1 + 26.8% of Spell Power ] Fire damage and then an additional [ 6 + 26.8% of Spell Power ] Fire damage over 30 sec.
11.9%5% of Base Mana. 25 yd range. Instant. 6 sec cooldown. - Frost Shock Instantly shocks an enemy with frost, dealing [ 1 + 30.5% of Spell Power ] Frost damage and reducing the target's movement speed by 50%. Lasts 8 sec.
21.1%5% of Base Mana. 25 yd range. Instant. 6 sec cooldown. - Totemic Recall (New) Returns your totems to the earth, refunding 25% of their mana cost. Instant.
- Windfury Attack Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks dealing $25,504sw2 Physical damage. Lasts 60 minutes Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Staves, Fist Weapons, Daggers, Fishing Poles. 100 yd range. Instant.
- Windfury Attack Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks dealing $25,504sw2 Physical damage. Lasts 60 minutes Requires One-Handed Axes, One-Handed Maces, Fist Weapons, Daggers. 100 yd range. Instant.
Elemental
- Earth Shock Instantly shocks the target with concussive force, causing [ 35.95% of Spell Power ] Nature damage. Shaman - Elemental Spec.
14.4%5% of Base Mana. 25 yd range. Instant. 6 sec cooldown. - Mastery: Elemental Overload
Grants a 16% chance for Elemental Overload to occur. Elemental Overload causes a Lightning Bolt, Chain Lightning, or Lava Burst spell you cast to trigger a second, similar spell on the same target at no additional cost that causes 75% of normal damage and no threat. Shaman - Elemental Spec.When you deal damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for [ AP ] Nature damage. When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for [ AP ] Fire damage. Shaman - Elemental Spec. - Multistrike Attunement You have a 20% increased chance to multistrike. Your multistrikes deal 35% increased damage. You gain 5% more of the Multistrike stat from all sources. Shaman - Elemental Spec.
- Thunderstorm Calls down a bolt of lightning, dealing [ 590 + 34.83% of Spell Power ] Nature damage to all enemies within 10 yards, reducing their movement speed by
40%0% for 5 sec, and knocking them back from the Shaman. This spell is usable while stunned. Shaman - Elemental Spec. Instant. 45 sec cooldown.
Enhancement
- Lava Lash You charge your off-hand weapon with lava, instantly dealing 260% of that weapon's damage to an enemy target and spreading your Flame Shock from the target to up to 4 enemies within 12 yards. Requires Melee Weapon. Shaman - Enhancement Spec.
4%1% of Base Mana. Melee range. Instant. 10.5 sec cooldown. - Stormstrike
Instantly strike an enemy with both weapons, dealing 160% weapon damageStrike an enemy, dealing $32,175sw1 Physical damage with your main-hand and $32,176sw1 Physical damage with your off-hand and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. Shaman - Enhancement Spec.9.4%1% of Base Mana. Melee range. Instant. 7.5 sec cooldown.
Warlock (Forums, Talent Calculator)
- Blood Pact (New)
- Blood Pact A demonic pact that increases the Stamina of all nearby party and raid members by 10%, increases your own Stamina by an additional
10%0%, and increases all healing you receive by10%.0%. - Command Demon (New) Commands your demon to perform its most powerful ability. This spell will transform based on your active pet. Imp: Cauterize Master Voidwalker: Suffering Succubus: Whiplash Felhunter: Spell Lock Felguard: Felstorm Instant.
Warrior (Forums, Talent Calculator)
- Taunt Taunts the target to attack you, and increases threat that you generate against the target
by 200%for 3 sec. Requires Defensive Stance. 30 yd range. Instant. 8 sec cooldown.
Talents
- Bladestorm Arms, Protection: You become a whirling storm of destructive force, striking all targets within 8 yards for
120% weapon$168,969sw2 Physical damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only use your Taunt, Demoralizing Shout, Enraged Regeneration, Shield Wall, and Last Stand abilities. Fury: You become a whirling storm of destructive force, striking all targets within 8 yardswith both weapons for 60% weapon damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only use your Taunt, Demoralizing Shout, Enraged Regeneration, Shield Wall, and Last Stand abilities. Protection: You become a whirling storm of destructive force, striking all targets within 8 yards for 60% weapon damagefor $50,622sw2 Physical damage with your main-hand and $95,738sw2 Physical damage with your off-hand every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only use your Taunt, Demoralizing Shout, Enraged Regeneration, Shield Wall, and Last Stand abilities. Warrior - LvL 90 Talent. Instant. 60 sec cooldown. - Ignite Weapon Ignite your weapon and deal
65% weapon damage (91%sw2 Physical damage (increased 40% if a one-handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown. Replaces Heroic Strike. Requires Melee Weapon. Warrior - LvL 0 Talent. 30 Rage. Melee range. Instant. 1.5 sec cooldown. - Storm Bolt Hurl your weapon at an enemy, causing
60% weaponsw2 Physical damage and stunning the target for 4 sec. Deals240% weaponquadruple damage to targets that are permanently immune to stuns. Requires Melee Weapon. Warrior - LvL 60 Talent. 30 yd range. Instant. 30 sec cooldown.
Professions
Alchemy
- Alchemist's Cauldron Alchemy 3.5 sec cast. 0.8 sec cooldown.
Enchanting
- Breath of Readiness Permanently enchant a neck to increase
readinessversatility by 38,077. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod. - Breath of Readiness Permanently enchant a ring to increase
readinessversatility by 27,188. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod. - Breath of Readiness Permanently enchant a cloak to increase
readinessversatility by 72,500. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod. - Gift of Readiness Permanently enchant a neck to increase
readinessversatility by 50,750. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod. - Gift of Readiness Permanently enchant a ring to increase
readinessversatility by 36,250. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod. - Gift of Readiness Permanently enchant a cloak to increase
readinessversatility by 72,500 and movement speed by 10%. Enchanting. 1.5 sec cast. Reagents: Draenic Dust (20). Tools: Runed Copper Rod.
Engineering
- Didi's Delicate Assembly (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
- Gearspring Parts (New) Engineering. 1.5 sec cast. 1 sec cooldown. Reagents: Blackrock Ore (17), True Iron Ore (24). Tools: Gyromatic Micro-Adjustor.
- Linkgrease Locksprocket (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
- Morden's Magnificent Contraption (New) Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.
- Ultimate Gnomish Army Knife (New) Once you have an Ultimate Gnomish Army Knife in your possession, this recipe will create a version without jumper cables that you can sell to pathetic non-engineers. Engineering. 1.5 sec cast. Reagents: Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner, Gyromatic Micro-Adjustor.
Inscription
- Felfire Inscription Permanently adds
9,4253,625 Intellect and 1,812 haste to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). - Inscription of the Earth Prince Permanently adds
14,1385,438 Stamina and 1,812 dodge to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). - Lionsmane Inscription Permanently adds
9,4253,625 Strength and 1,812 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4). - Master's Inscription of the Axe Permanently adds
21,7503,625 attack power and 2,719 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600. Inscription. 4 sec cast. Reagents: Snowfall Ink. - Master's Inscription of the Crag Permanently adds
10,875 Intellect and 2,7193,808 Intellect and 2,900 Spirit to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600. Inscription. 4 sec cast. Reagents: Snowfall Ink. - Master's Inscription of the Pinnacle Permanently adds
10,875 dodge and 2,719 parry3,625 dodge and 3,988 Stamina to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600. Inscription. 4 sec cast. Reagents: Snowfall Ink. - Master's Inscription of the Storm Permanently adds
12,6885,438 spell power and 2,719 critical strike to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600. Inscription. 4 sec cast. Reagents: Snowfall Ink. - Swiftsteel Inscription Permanently adds
130 Agility and 253,625 Agility and 1,812 mastery to shoulder armor. Can only be applied to your own armor, and doing so will cause it to become soulbound. Inscription. 4 sec cast. Reagents: Blackfallow Ink (4).
Leatherworking
- Fur Lining - Agility This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Agility by
9,4253,625. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 2. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Agility This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Agility by
20,6625,438. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 1. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Agility Permanently enchant your bracers to increase Agility by
9,0623,262. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 3. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Intellect Permanently enchant your bracers to increase Intellect by
9,0623,262. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 3. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Intellect This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by
10,3315,438. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 1. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Intellect This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by
9,4253,625. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 2. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Stamina This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by
18,4887,250. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 1. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Stamina This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by
14,1385,438. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 2. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Stamina Permanently enchant your bracers to increase Stamina by
13,5944,895. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 3. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Strength This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Strength by
10,3315,438. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 1. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Strength This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Strength by
9,4253,625. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 2. 5 sec cast. Reagents: Eternium Thread. - Fur Lining - Strength Permanently enchant your bracers to increase Strength by
9,0623,262. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound. Rank 3. 5 sec cast. Reagents: Eternium Thread.
Tailoring
- Brilliant Hexweave Cloak (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Draenor Intellect Potion.
- Creeping Carpet (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (30), Sorcerous Air (20).
- Elekk Plushie (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (15), Sorcerous Earth (10).
- Expert Hexweave Dye (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Sorcerous Water (10).
- Hand Spun Frock (New) Tailoring. 2 sec cast. Reagents: Native Beast Fur (20), Hexweave Cloth.
- Hand Spun Hat (New) Tailoring. 2 sec cast. Reagents: Native Beast Fur (10), Hexweave Cloth.
- Hand Spun Pants (New) Tailoring. 2 sec cast. Reagents: Native Beast Fur (25), Hexweave Cloth.
- Hexweave Bag (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Sorcerous Earth (5).
- Hexweave Belt (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Native Beast Hide (3).
- Hexweave Bracers (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Native Beast Fur.
- Hexweave Cloth (New) Tailoring. 2 sec cast. Reagents: Native Beast Fur (20), Gorgrond Flytrap (10).
- Hexweave Cowl (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), True Iron Ore (5).
- Hexweave Embroidery (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (3), Native Beast Fur (10).
- Hexweave Gloves (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Native Beast Hide (2).
- Hexweave Leggings (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Native Beast Hide (4).
- Hexweave Mantle (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), True Iron Ore (10).
- Hexweave Robe (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Native Beast Fur (10).
- Hexweave Slippers (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Native Beast Hide (2).
- Master Hexweave Dye (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Sorcerous Water (10).
- Miniature Flying Carpet (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Sorcerous Air (20).
- Nimble Hexweave Cloak (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Draenor Agility Potion.
- Powerful Hexweave Cloak (New) Tailoring. 2 sec cast. Reagents: Hexweave Cloth (10), Draenor Strength Potion.
New Strings
Originally Posted by MMO-Champion
- ASHRAN_PICK_POCKET - Your bags have been pickpocketed. You've lost 5 Artifact Fragments.
- BATTLEGROUND_BONUS_REWARD - Strongbox
- BATTLEGROUND_DICE_BUTTON_TOOLTIP - View Included Battlegrounds
- CR_CRIT_PARRY_RATING_TOOLTIP - Chance for attacks and spells to do extra damage. \nCrit %s (+%.2f%% crit chance)\nIncreases parry chance by %.2f%%.
- ERR_QUEST_HAS_IN_PROGRESS - Progress Bar objective not completed
- GARRISON_CHOOSE_FOLLOWER - Choose 1 Follower
- GARRISON_CHOOSE_RECRUIT - Choose Recruit
- GARRISON_CHOOSE_THREAT - Choose a Threat to Counter
- GARRISON_CHOOSE_TRAIT - Choose a Trait
- GARRISON_GATHERING_RECRUITS - Gathering Recruits...
- GARRISON_HIRE_FOLLOWER - Hire Follower
- GARRISON_MATERIAL_TOOLTIP - [PH] Material Tooltip
- GARRISON_MISSION_AREA_ENV - %s (%s)
- GARRISON_MISSION_CHANCE - Chance
- GARRISON_MISSION_PARTY_BUFFS - Party Buffs
- GARRISON_MISSION_RARE - Rare!
- GARRISON_MISSION_TIME - Mission: %s
- GARRISON_MISSION_TIME_TOTAL - %s Total
- GARRISON_MISSION_TRAVEL - Travel: %s
- GARRISON_PICK_TITLE - What are you looking for?
- GARRISON_RANDOM_RECRUIT - We will recruit new followers for you once a week. What are you looking for?
- GARRISON_RECRUIT_ABILITIES - Abilities
- GARRISON_RECRUIT_ABILITY - Ability
- GARRISON_RECRUIT_NEXT_WEEK - Still searching for new recruits. Check back next week.
- GARRISON_RECRUIT_TRAIT - Trait
- GARRISON_RECRUIT_TRAITS - Traits
- GARRISON_SHIPMENT_EMPTY - Awaiting Shipment
- GARRISON_SHIPMENT_READY - Shipment Ready
- GUILD_TAB_PERKS - Perks
- GUILD_TAB_PERKS_ABBR - Perks
- LOOTUPGRADEFRAME_TITLE - %s Item!
- MINIMAP_GARRISON_LANDING_PAGE_TOOLTIP - Click to show the garrison report
- OPTION_TOOLTIP_REVERSE_CLEAN_UP_BAGS - If checked, Clean Up Bags will move items to your rightmost bags.
- OPTION_TOOLTIP_REVERSE_NEW_LOOT - If checked, new items will appear in your leftmost bag.
- QUEST_PROGRESS_NEEDED - Progress: %1$d
- REVERSE_CLEAN_UP_BAGS_TEXT - Reverse Clean Up Bags
- REVERSE_NEW_LOOT_TEXT - Reverse New Loot
- SCENE_ACTOR_NAME_005 - Bomb Cart
- SCENE_ACTOR_NAME_006 - Iron Horde Grunt
- SPELL_FAILED_CUSTOM_ERROR_225 - A mysterious force prevents you from opening the chest.
- UNDELETE_CONFIRMATION - Are you sure? You can only undelete one character every %d days.
- UNDELETE_LABEL - Deleted Characters
- UNDELETE_SUCCESS - Character successfully restored.
- UNDELETE_SUCCESS_NAME_CHANGE_REQUIRED - Character successfully restored.\nYour old name was taken, and you will need to pick a new one when you log in.
- WORLD_MAP_TUTORIAL1 - Map Navigation Shortcuts\n\n|cFFFFD200[Right-Click]|r\nZoom Out\n\n|cFFFFD200[Mouse Wheel Scroll]|r\nZoom on Current Map\n\n|cFFFFD200[Left-Click and Drag]|r\nPan on Current Map
- WORLD_MAP_TUTORIAL2 - Your quests will be listed here based on the Current Map.\n\nYou can also right-click to zoom out (even when viewing quest details).
- WORLD_MAP_TUTORIAL3 - View all your quests by clicking this button.
- WORLD_MAP_TUTORIAL4 - You can quickly navigate to different maps by using the dropdowns menu.\n\nYou can also view all your quests by clicking 'World'
Misc Changes
Originally Posted by MMO-Champion
CharTitle- CharTitle #392 - Lumberjack ...
- CharTitle #393 - Timer Lord ...
- CharTitle #394 - ... The Commandojack
CurrencyType
- CurrencyType #999 - Secret of Draenor Tailoring
GameTip
- Normal and Heroic Raids scale to suit groups containing anywhere from 10 to 30 players, including Real ID and BattleTag friends, so no one has to be left out!
Game Text
- Game Text #79234 - Korhol, Zhakta, Trokar... move in from all sides. Gargrak, hold for now.
- Game Text #79235 - ZHAKTA NO!... you will be avenged!
- Game Text #79237 - Dammit all. Gargrak, go now... kill the blind shaman.
- Game Text #79239 - RETREAT! WE'LL BE BACK, FROSTWOLVES!
- Game Text #85680 -
- Game Text #85681 -
- Game Text #85682 -
- Game Text #85683 -
- Game Text #85700 - But first... I think I need to wash my hands. I will meet you back at your camp.
- Game Text #85708 - Commander, is something wrong?
- Game Text #85734 -
- Game Text #85735 -
- Game Text #85811 - What progress do you have to report? This better not be like last time!
- Game Text #85812 -
- Game Text #85813 - Good. Finish your work and bring them to me tomorrow.
- Game Text #85814 -
- Game Text #86019 -
- Game Text #86074 - They took Researcher Dumburz!
LFG Entry
- LFG Entry #860 - Upper Blackrock Spire
- LFG Entry #866 - Overgrown Outpost [NNF]
Scenario
- Scenario #704 - The Iron Tide
- Scenario #705 - Test Scenario
- Scenario #707 - Something Primal this way Comes
Taxi
- Taxi #1502 - The Ring of Trials, Nagrand
- Taxi #1503 - Throne of the Elements, Nagrand
- Taxi #1504 - Wor'var, Nagrand
- Taxi #1505 - Riverside Post, Nagrand
- Taxi #1506 - Telaari Station, Nagrand
- Taxi #1507 - Yrel's Watch, Nagrand
- Taxi #1508 - Veil Terokk, Spires of Arak
- Taxi #1509 - Talon Watch, Spires of Arak
- Taxi #1510 - Clutchpop Gearworks, Spires of Arak
- Taxi #1511 - Bastion Rise, Gorgrond (Alliance)
- Taxi #1512 - Bastion Rise, Gorgrond (Horde)
- Taxi #1513 - Apexis Excavation, Spires of Arak
- Taxi #1514 - Evermorn Springs, Gorgrond (Horde)
- Taxi #1515 - Crow's Crook, Spires of Arak
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