Update (5:45 PM EST): Added the latest beta patch notes update

The Alliance Chopper Is Riding into Azeroth!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Due to popular demand (and a few shady back-alley deals in Stormwind’s Old Town), the Alliance bike built for Azeroth Choppers will be rumbling its way to a vendor in Azeroth sometime after the launch of Warlords of Draenor. This mount will cost a pretty hefty sum of gold, however, so you might want to start saving up now if you want to ride around in style on this masterful machine. As a reminder, once the winning Horde Chopper is added to the game, it will be available for free to players who log in between now and September 30, 2014.


Remember, only characters of the associated faction will be able to ride each bike, so buyer beware!

Warlords of Draenor Beta Patch Notes Update - August 1
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Crowd Control and Diminishing Returns
  • Paladin
  • Shaman
    • Tremor Totem is no longer usable while under the effects of Fear, Charm, or Sleep, but its duration has been increased to 10 seconds (up from 6 seconds).

Class Changes

Death Knight
Ability Pruning

Frost Changes
In Mists of Pandaria, Frost Death Knights suffered from rotations that were designed to allow flexibility in ability usage, so that you could pool some resources in order to make decisions about which ones you spent and in which order. Dual Wield vs Two-Handed had different rotational priorities, with different strengths and weaknesses. However, tuning ended up such that you reached a point where you just had to spend all of your resources as fast as possible to avoid wasting any, and all of that depth went out the window. For Warlords, we’ve adjusted the tuning of several abilities and passives, to ensure that that doesn’t happen again, and the rotational decisions and skill are maintained.

The goal is that Two-Handed Frost Death Knights favor their physical damage, slicing through their enemies with heavy Obliterate, whereas Dual-Wielders favor blasting their foes with frost damage, but both overlap considerably to maintain a cohesive specialization.

  • Frost Strike’s damage has been increased by 100%, but its Runic Power cost has been increased by 5 (up to 25 Runic Power in Frost Presence, and 40 Runic Power in other Presences).
  • Might of the Frozen Wastes now increases the damage of Obliterate by 50% (up from 40%) while wielding a two-handed weapon, and increases the damage of Frost Strike by 50% (up from 35%) while dual-wielding.
  • Razorice now deals 4% additional weapon damage (up from 2%), and increases Frost damage by 4% per stack (up from 3%).
  • Obliterate damage has been increased by 30%.

Miscellaneous
  • Level-60 rune regeneration talents can now be triggered by all Runic Power spenders. the following abilities at a rate proportional to their Runic Power costs: Breath of Sindragosa, Conversion, Dark Simulacrum, Mind Freeze (glyphed), Outbreak (glyphed), and Raise Ally (unglyphed).
    • Blood Tap now generates one charge for every 15 Runic Power spent.
    • Runic Empowerment now has a 1.5% chance to trigger per Runic Power spent.
    • Runic Corruption now has a 1.5% chance to trigger per Runic Power spent.

Hunter
Hunter Pet Abilities
  • Rylak (Exotic) replaced Hook Wasp (Exotic)
  • Updraft (Rylak) replaced Flutter (Hook Wasp)

Monk
Ability Consolidation and Refinement
  • Uplift now follows standard area-of-effect capping rules, diminishing in effectiveness beyond 6 targets.

Rogue
Ability Consolidation and Refinement

Shaman
Elemental Overload and Molten Earth
Chain Lightning and Earthquake were also improved significantly to offset the fact that Elemental Overload was a massive buff to it, but Molten Earth is not.

Warrior
Ability Pruning

Stance Changes

Arms Changes
  • Battle Stance for Arms Warriors now generates 115% 67% more Rage from auto-attacks and Critical Strikes now generate double Rage.
  • Arms Warriors now generate Rage from taking auto-attack damage. Each 1% of health taken as damage will generate 1 Rage, up to 5 Rage per hit.
  • Rend is a new ability for Arms Warriors.
    • Rend causes bleed damage over 18 seconds, and a final burst of bleed damage when the effect expires. Costs 5 Rage.
This article was originally published in forum thread: The Alliance Chopper Is Riding into Azeroth! started by chaud View original post
Comments 553 Comments
  1. Silverware's Avatar
    Called it.
  1. Asur's Avatar
    As an Alliance player I would prefer not to have this in game, but thats just me.
  1. Yarathir's Avatar
    Quote Originally Posted by jimlow View Post
    Is somebody going to answer that phone?... Anybody....

    Because I *bleeping* called it!
  1. Pwellzor's Avatar
    Quote Originally Posted by Backjauer View Post
    I'd love to ask but as I'm not currently subscribed I can't :P

    Might ask somebody to ask for me.
    One of the Dev twitters? Or I could just throw a post up there for ya. Ya I'll just do that.
  1. McNeil's Avatar
    I'm one of the people who caled it aswell, the outcry of the Alliance was... just huge.

    In Blizzards world everyone needs to be a winner
  1. mmoc041784c2d8's Avatar
    Is it just me, or does this model seem less detailed than others? As if it was made in 2008 or something.
  1. Chrysia's Avatar
    This is a move surprising to exactly 4 people.

    Hell, it's even a "solution" proposed pretty much on day 1 of the contest.
  1. jimlow's Avatar
    Quote Originally Posted by Yarathir View Post
    Because I *bleeping* called it!

    Thank you I'm glad somebody didn't leave me hanging.
  1. mmoc058e0f1fe5's Avatar
    not shocked, saw it coming


    also give the chopper a '2ND' or 'LSR' license plate

    Because that's what it is
  1. Pwellzor's Avatar
    Quote Originally Posted by McNeil View Post
    I'm one of the people who caled it aswell, the outcry of the Alliance was... just huge.

    In Blizzards world everyone needs to be a winner
    Not to rain on your Nostradamus parade, but I don't think all that many people thought they were just gonna throw out the art for the alliance bike.
  1. Ickthid's Avatar
    Quote Originally Posted by McNeil View Post
    I'm one of the people who caled it aswell, the outcry of the Alliance was... just huge.

    In Blizzards world everyone needs to be a winner
    Well if any of those whiners actually watched Azeroth Choppers, one of their guys said he was getting a start on building the Alliance model. You KNOW they wouldn't allow that if there was any chance they'd just scrap it. Especially when they're pushing the Belf model revamp back.
  1. Iseeyou's Avatar
    Quote Originally Posted by Dragore View Post
    And note how the hell does MMO-C post this before blizzard does?!
    heheh the most important thing to learn from this news......

    We all know.
  1. bluspacecow's Avatar
    I play Alliance and I'm okay with this.

    I was actually okay with us not getting a Choppers mount full stop.

    It was a competition guys. There was a winning side and a losing side.

    You shouldn't give prizes to the losing side. That's just silly and confusing.
  1. Kotori125's Avatar
    Hey, they made the nameplate (shield) the way it should have been.
  1. Tntdruid's Avatar
    I'm gonna pass, its too ugly
  1. KWC3587's Avatar
    I can see why it lost, that thing is hideous.
  1. Avaenth's Avatar
    Figured. Still, both bikes look good and I play both factions - it would've been a waste of Paul Jr. and his team's efforts to not put both bikes in the game. I'm just glad this thing won't be on the Blizzard store but rather costs in-game gold. The front treat irks me a bit but I'm gonna ride it proudly anyway
  1. Keile's Avatar
    Not Cash shop?!

    Ingame gold!?

    WOO! Glad they went the ingame route.
  1. Vasaru's Avatar
    So it's going to cost gold? Good, at least it's not going into the Blizzard store for real money.
  1. Kaldriss's Avatar
    i along with many others, called this on day one

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