Overwatch - Origins
Originally Posted by Blizzard Entertainment
  • Chris Metzen is the lead creative director on Overwatch.
  • Bill Petras is the Art Director of Overwatch. He was the Art Director for World of Warcraft in the past.
  • Jeff Chamberlain is the VFX supervisor on Overwatch. He worked on the Heart of the Swarm, Wrath of the Lich King, Mists of Pandaria, Diablo III: RoS, and other Blizzard cinematics.
  • The art in the game is high quality but still has the Blizzard style.
  • The art should be vibrant, edgy, with silhouettes, as well as feeling handcrafted and detailed. Readability of the art is important.
  • Overwatch uses a new engine with new technology.
  • There was a partnership from day 1 between the cinematic team and the game artists.
  • Torbjörn was the first character that they modeled.
  • Pharah came from the idea of having a hero with a jetpack and rocket launcher. The original nickname was Rocket Dude. Exploring the story and personality of the character helped to refine the concept to what we see today. The team then worked on finding the right voice actor for the character.
  • Creating these heroes was a very team based process.
  • Warcraft started out very simple and then added in new characters, story, and art over time. Overwatch is starting from the same place, a simple beginning and lots of potential for the future in terms of story and characters.
  • The team wanted Tracer to be the centerpiece hero, as everyone on the team loved her.
  • The cinematic and in game art team both worked on Tracer at the same time, working together to refine her art.
  • The new engine and development process allowed both teams to work together to have Tracer's model in the cinematic and game be very similar.
  • Winston was a challenging model to work on, as he has a lot of movements and a rage mode that changes his movements. The model may not be complete yet.
  • Winston was also challenging to work on for the cinematics team, as there is a lot of clipping with his armor and how he moves, so the team just hid parts of the armor that aren't facing the camera to avoid clipping.
  • Widowmaker was the one of the easier characters to model.
  • The Overwatch poster is a important part of uniting the team during the development process. They started earlier in the development process, trying different layouts and less heroes, but the final product felt like it worked right the comic book style of the game. There is enough space to add more and more heroes to the poster as they are added to the game.
  • There are a few heroes on the poster that aren't part of the 12 that are playable at Blizzcon.
  • The child in the cinematic made Chris Metzen's inner six year old do cartwheels. He hopes everyone loves the game, but almost doesn't care because of how exciting it is to work on.
  • Blizzard is used to working on huge epic stories in other games, so this is a new direction for them and it is exciting. A bright, fun, heroic world that reaches for everyone's inner six year old!
  • Jeff Chamberlain claimed the project as soon as he heard the pitch.
  • The original cinematic just had the 12 boards in the image below and the story today is very similar.
  • After seeing the story pitch, Metzen said "If we don't make this story, I don't want to work here". Everyone was excited for Overwatch.
  • The team was working late one night and needed a full match to test some features. They ended up playing for hours after they started, which made them realize how much fun it was. The team was making the game because they enjoyed it, not because anyone assigned them the project.

  • There will be plenty of diversity of hero types. They are aware people want to feel represented in game.
  • There might be Overwatch characters in Heroes of the Storm in the future.
  • The team has been working on Overwatch for roughly a year and a half, starting on the idea after the Titan team was reallocated to other games. Normally you have to spend some time pitching a game to developers, but most were in very quickly for Overwatch.
  • No real answer to if there will be collectable hats.
  • Skins sound like a good idea, but nothing to announce.
  • The actual gameplay doesn't have a big bad villain so that players can have heroes fight heroes rather than having specific villains that restrict gameplay. The deep and rich story will take place outside of the game. The story shouldn't hinder or restrict the gameplay in any way.
  • There aren't any immediate plans to add an adventure mode to the game to play each hero and explore their story, but it is something they are interested in doing.
  • The game has some similarities to TF2, but it is still a very different game. TF2 has a limited number of roles with some more customization through weapon choices. Overwatch also has some more mobility, with some heroes that can fly or use grapple hooks. Overwatch is more about hero abilities than it is about putting a crosshair over the other heroes.

This article was originally published in forum thread: Overwatch - Origins started by chaud View original post
Comments 83 Comments
  1. Evilmaniac's Avatar
    So the silhouette shows 16 heroes unlike the wallpaper that shows 15, and 2 of them are new since the ninja cyborg isn't part of it.
  1. JaceDraccus's Avatar
    And everybody already said what I said and some did it better. Wow, you guys are fast.
  1. Krathdar's Avatar
    Quote Originally Posted by minywheats View Post
    I dont see that at all. There is a new expansion in 5 days. What can they say thats not already known or will be seen in less then a week? They arent going to announce a new Expansion so there really isn't anything to say.

    There was nothing about diablo but that doesnt mean Im worried the games dying. I understand that Reaper just came out and there isnt anything new atm.

    In the words of Aaron Rogers, "relax"
    Like I said, my opinion today is better than the knee jerk reaction I had yesterday. I've thought more about it and I don't want them spoiling too much about 6.1 before the game even comes out. I just wanted to hear new stuff, today's Q&A will likely help.
  1. SniperCT's Avatar
    So stoked for this game. And I say that as someone who's played TF2 since The Orange Box. I really like the gameplay and the special abilities.
  1. Stacie's Avatar
    If you google "team fortress" the first link is to overwatch :/ WTF lol
  1. mmoc65bff309ca's Avatar
    Quote Originally Posted by Krathdar View Post
    Does anyone else feel, especially with the lack of news yesterday, that Blizzard is starting to focus their gaze away from WoW as their flagship franchise? The feeling is that they understand it cannot sustain itself forever i suppose, so Blizzard is preemptively abandoning ship and diverting resources away from it. I wanted to say something yesterday, but was so flustered that nothing new came out about WoW. The movie is great and all, and I'm sure people love HoTS and HS, however I personally did not find either of those games worth much more than a few hours total of play, especially with DoTA 2 being a much better game in my opinion. Metzen is now split between two projects and however little that may be, it honestly feels like Blizzard is spreading themselves too thin and not supporting what got them to the top like they could be. I'd hate to see WoW get gutted and die a slow death with hollow expansions and lackluster effort. Anyone have words of encouragement or a different opinion?
    That is ridicilous I think. Last Blizzcon it was all WoW. The expansion launches this Thursday, and they have been feeding us all the information we need about it in this year. I remember how some people thought that Eye of Azhara was the new WoW expansion, and while that hasn't been proven false yet, the assumption that they would kill the hype for the expansion just about the corner with a new one is bonkers. They're not abandoning ship, they're doing what a lot of people asked them to do, including myself and that is show if they can create a new ip since they've gone with their usual 3 for a long time.
  1. Kon01's Avatar
    Blizzcon & Blizzard are moving forward, you can't rely on only one franchise, its good what they are doing, giving other franchise more spotlight like they deserve.
  1. zrankfappa's Avatar
    Lots of emphasis on Tracer aye? being the centerpiece, proportions, everyone loved her, awesome female character. #gamergate

  1. zrankfappa's Avatar
    The "man with no name" / Gunslinger looks awesome.
  1. lokithor's Avatar
    Quote Originally Posted by UnifiedDivide View Post

    And no, no it isn't. I got 4 actual TF2 links.
    Yeah same here, although the 5th link is Overwatch lol
  1. mmoc442be69514's Avatar
    wasn his name xyz reaper or something like that
  1. mmoc3a779c5103's Avatar
    I thought Blizzard has been working on Overwatch for 17(!) years now. well, okay. metzen hype tricks then.
  1. mmoc64ace7a841's Avatar
    Can't deny that it does look very good. I'm not going to play any multiplayer game after wow though, and that mention of six year olds fucking destroyed my interest. I hate children.
  1. Graeham's Avatar
    It's disappointing that the story will take place outside of the game itself.
  1. meroko's Avatar
    Quote Originally Posted by Rinnegan View Post
    I thought Blizzard has been working on Overwatch for 17(!) years now. well, okay. metzen hype tricks then.
    No he was saying it had been 17 years since a new world was created.
  1. minywheats's Avatar
    Quote Originally Posted by Skeletroll View Post
    Can't deny that it does look very good. I'm not going to play any multiplayer game after wow though, and that mention of six year olds fucking destroyed my interest. I hate children.

    Did you even listen to what he said? He said it opened up his inner 6 year old. Not that it was made for children or that children would be playing.
  1. Ikkarus's Avatar
    The game is interesting, yes, but am I the only one who can't see anything "Blizzard" in it? I mean, the characters, the desgins, the look, the colors, the feeling, the cinematic trailer, everything looked so out of place at Blizzcon...
  1. mmoce04a3b2ccc's Avatar
    I hope that they don't censor the 'more revealing' Heroes later in development, due to Western people 'feedback'.
  1. mmocefcb5da2f4's Avatar
    The ingame characters are so much more saturated than the cinematic - I think they should tone it down a bit.
  1. Kathranis's Avatar
    Quote Originally Posted by minywheats View Post
    Did you even listen to what he said? He said it opened up his inner 6 year old. Not that it was made for children or that children would be playing.
    Dude, don't bother. Let him go.

    Do you really want to be playing a game with that guy?

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